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Updated: 05/31/18 02:37 AM
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Updated:05/31/18 02:37 AM
Created:02/25/17 01:24 PM
Monthly downloads:283
Total downloads:204,423
Favorites:246
MD5:
Categories:Homestead, Discontinued & Outdated
ItemPreview (discontinued)  Popular! (More than 5000 hits)
Version: 1.14b
by: Shinni [More]
This addon allows you to preview items such as armor, weapons, furniture and furniture recipes.
Simply click on the item to preview it.
The addon works anywhere in the UI. You can preview items from the trading window, the inventory, the mail window, the guild trader etc.
You can also preview furniture and recipes when right clicking on an item link (eg in the chat) and selecting "Preview".
# 1.14
- fixed the armor option in the addon settings
(a) removed a forgotten debug output
(b) fixed preview on click from the addon settings

# 1.13
- compatible with the Summerset update
- added settings to enable/disable the preview on certain scenes

# 1.12
- fixed a bug where the /previewarmor toggle would not work outside the inventory screen.

# 1.11
- compatible with dragon bones update
- weapons can now be previewed

# 1.10
- added some debug output to help with the failed preview issues

# 1.9
- added the CustomMenu library, which I accidentally removed in the last update

# 1.8
- added clockwork items to the preview
- added quaternary keybind (default T) to end preview
- added armor preview

# 1.7
- compatible with the CC update

# 1.6
- added new furniture from the HotR update

# 1.5
- fixed a bug which prevented the /previewonclick toggle to be saved
- fixed preview at the bank

# 1.4
- fixed a bug where the addon would try to preview non-furniture items

# 1.3
- compatible with the Morrowind update
- added option to disable left click for previewing
- it's possible to preview via right click -> preview
- thanks to the API update guild and NPC stores work more reliably now for rare furniture

# 1.2
- the preview is now started by clicking on the item
- preview works for recipes and furniture
- preview works in the trading window, the inventory, the mail window, the guild trader, NPC merchants, personal and guild bank

# 1.1
- Added preview for recipes

# 1.0
- Release
Archived Files (17)
File Name
Version
Size
Uploader
Date
1.14a
149kB
Shinni
05/31/18 02:33 AM
1.14
149kB
Shinni
05/31/18 02:30 AM
1.13
149kB
Shinni
05/27/18 07:04 AM
1.12
96kB
Shinni
02/16/18 04:56 PM
1.11
96kB
Shinni
02/12/18 05:06 PM
1.10
94kB
Shinni
12/23/17 02:06 PM
1.9
94kB
Shinni
12/11/17 01:18 PM
1.8
89kB
Shinni
12/10/17 08:07 AM
1.7a
87kB
Shinni
10/21/17 08:56 AM
1.7
5kB
Shinni
10/21/17 08:09 AM
1.6
87kB
Shinni
08/14/17 03:10 PM
1.5
87kB
Shinni
07/23/17 07:04 AM
1.4
82kB
Shinni
05/22/17 01:24 PM
1.3
82kB
Shinni
05/22/17 01:11 PM
1.2
64kB
Shinni
02/26/17 11:53 AM
1.1
58kB
Shinni
02/25/17 04:59 PM
1.0
58kB
02/25/17 01:24 PM


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Unread 10/24/17, 03:38 AM  
Shinni
AddOn Author - Click to view AddOns

Forum posts: 167
File comments: 550
Uploads: 22
Re: Furniture Preview Version

Originally Posted by Shadowshire
The version number shown on the main information tab is 1.7a (updated to ESO 3.2), but the version number in the name of the downloaded .zip file is version 1.7. Has the previous version 1.7 software been replaced by the current download?
When I set the version to 1.7 on esoui, I accidentally uploaded the wrong file. Let when I uploaded the correct file, I had to change the esoui version number to something else, that's why it says 1.7a instead of 1.7.
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Unread 10/23/17, 07:30 PM  
Shadowshire

Forum posts: 1
File comments: 402
Uploads: 0
Arrow Furniture Preview Version

The version number shown on the main information tab is 1.7a (updated to ESO 3.2), but the version number in the name of the downloaded .zip file is version 1.7. Has the previous version 1.7 software been replaced by the current download?
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Unread 10/21/17, 08:55 AM  
Shinni
AddOn Author - Click to view AddOns

Forum posts: 167
File comments: 550
Uploads: 22
Originally Posted by Kenzo
something went wrong with the upload, FurniturePreview download is now the CraftingPreview File too

Whoops, I uploaded the wrong file. Sorry.
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Unread 10/21/17, 08:54 AM  
Kenzo

Forum posts: 0
File comments: 45
Uploads: 0
something went wrong with the upload, FurniturePreview download is now the CraftingPreview File too

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Unread 10/05/17, 04:51 PM  
Neverlands
 
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Forum posts: 7
File comments: 571
Uploads: 0
Hello,
since the last patch the furniture preview from inventory doesn't work anymore most of the time.
Chat, Bank and Guildbank are still working
Last edited by Neverlands : 10/05/17 at 05:00 PM.
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Unread 08/26/17, 03:39 AM  
Shinni
AddOn Author - Click to view AddOns

Forum posts: 167
File comments: 550
Uploads: 22
Originally Posted by SteveCampsOut
Actually the game now has it's own built in preview and this addon causes glitches when crafting furniture as well. It's redundant and broken.
Only at guild stores and crafting results. For inventory, item links from the chat, npc merchants, trading, mail attachments, there is no default preview in the game.
I will check the furniture crafting bug.
edit: I was not able to find any bug when crafting furniture. What kind of glitches did you experience?
Last edited by Shinni : 08/26/17 at 04:22 AM.
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Unread 08/26/17, 02:17 AM  
SteveCampsOut
 
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Forum posts: 38
File comments: 363
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Actually the game now has it's own built in preview and this addon causes glitches when crafting furniture as well. It's redundant and broken.
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Unread 08/25/17, 04:02 PM  
Shinni
AddOn Author - Click to view AddOns

Forum posts: 167
File comments: 550
Uploads: 22
Originally Posted by SteveCampsOut
Getting errors on this addon today so I have to disable it.
This will happen whenever you get the "update your addons" message. It's not fixable.
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Unread 08/25/17, 02:32 PM  
SteveCampsOut
 
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Forum posts: 38
File comments: 363
Uploads: 0
Getting errors on this addon today so I have to disable it.

user:/AddOns/FurniturePreview/Libs/LibPreview/LibPreview.lua:214:
stack traceback:
[C]: in function 'error'
user:/AddOns/FurniturePreview/Libs/LibPreview/LibPreview.lua:214: in function '(anonymous)'
[C]: in function 'pcall'
user:/AddOns/FurniturePreview/Libs/LibPreview/LibPreview.lua:214: in function 'hookFunction'
EsoUI/Libraries/Utility/ZO_Hook.lua:19: in function 'OnPreviewShowing'
EsoUI/PublicAllIngames/ItemPreview/ItemPreview_Shared.lua:222: in function 'ZO_ItemPreview_Shared:OnStateChanged'
EsoUI/PublicAllIngames/ItemPreview/ItemPreview_Shared.lua:193: in function 'callback'
EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:109: in function 'ZO_SceneFragment:SetState'
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:127: in function 'ZO_SceneFragment:ShouldBeShown'
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:172: in function 'ZO_SceneFragment:Refresh'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:293: in function 'ZO_Scene:RefreshFragmentsHelper'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:301: in function 'ZO_Scene:RefreshFragments'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:258: in function 'ZO_Scene:SetState'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager.lua:182: in function 'ZO_SceneManager:ShowScene'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager.lua:474: in function 'ZO_SceneManager:OnSceneStateChange'
EsoUI/Ingame/Scenes/IngameSceneManager.lua:325: in function 'ZO_IngameSceneManager:OnSceneStateChange'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:251: in function 'ZO_Scene:SetState'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:369: in function 'ZO_SceneetermineIfTransitionIsComplete'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:303: in function 'ZO_Scene:RefreshFragments'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:258: in function 'ZO_Scene:SetState'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager.lua:187: in function 'ZO_SceneManager:HideScene'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager.lua:242: in function 'ZO_SceneManager:Show'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager.lua:332: in function 'ZO_SceneManager:ShowBaseScene'
EsoUI/Ingame/Scenes/IngameSceneManager.lua:74: in function 'ZO_IngameSceneManager:SetInUIMode'
(tail call): ?
EsoUI/Ingame/Scenes/IngameSceneManager.lua:382: in function 'ZO_IngameSceneManager:OnHideTopLevel'
EsoUI/Ingame/Scenes/IngameSceneManager.lua:376: in function 'ZO_IngameSceneManager:HideTopLevel'
EsoUI/Libraries/ZO_Dialog/ZO_Dialog.lua:870: in function 'ZO_Dialogs_ReleaseDialog'
user:/AddOns/LoreBooks/Libs/LibAnnyoingUpdateNotificationInGame/LibAnnyoingUpdateNotificationInGame.lua:107: in function 'ReleaseDialog'
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Unread 07/26/17, 11:11 AM  
syzgod

Forum posts: 46
File comments: 239
Uploads: 0
Originally Posted by Shinni
Originally Posted by syzgod
Is that normal after preview something I can't preview another furniture? I have to close the inventory and reopen. Then I can preview again.
No, that's not normal. What exactly do you mean by not being able to preview another furniture?
* The mouse doesn't become a looking glass and the right click menu doesn't list a preview option?
* The mouse does become a looking glass, but when you try to preview the item, it isn't displayed? If so, what is displayed instead? An empty room or your character or the previously previewed item?
None. I can see the looking glass, I have option to preview but it just does nothing. It only happens after I've already previewed something. So the 1st preview is always successful. At the next try nothing happens. So I can never preview more than one without closing the inventory.

But it's not every time. Sometimes I can preview normally.

UPDATE: Ok. Found out how it happens. I click on the pattern to preview, click on it again to go back the inventory then if I click on any pattern again it does nothing. Playing the sound like it's previewing but shows nothing.
Last edited by syzgod : 07/26/17 at 11:59 AM.
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Unread 07/26/17, 10:02 AM  
Shinni
AddOn Author - Click to view AddOns

Forum posts: 167
File comments: 550
Uploads: 22
Originally Posted by syzgod
Is that normal after preview something I can't preview another furniture? I have to close the inventory and reopen. Then I can preview again.
No, that's not normal. What exactly do you mean by not being able to preview another furniture?
* The mouse doesn't become a looking glass and the right click menu doesn't list a preview option?
* The mouse does become a looking glass, but when you try to preview the item, it isn't displayed? If so, what is displayed instead? An empty room or your character or the previously previewed item?
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Unread 07/26/17, 03:17 AM  
syzgod

Forum posts: 46
File comments: 239
Uploads: 0
Is that normal after preview something I can't preview another furniture? I have to close the inventory and reopen. Then I can preview again.
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Unread 07/26/17, 03:08 AM  
Lisabet

Forum posts: 0
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- fixed a bug which prevented the /previewonclick toggle to be saved


Thank you so very much; I didn't realize it was a bug
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Unread 07/17/17, 09:55 AM  
frickinmuck

Forum posts: 0
File comments: 16
Uploads: 0
Thanks so much for the preview toggle - you're the best!!
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Unread 07/15/17, 05:30 AM  
manavortex
 
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Forum posts: 138
File comments: 511
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Hey there,

I noticed that some items don't preview properly, I fixed that:

Lua Code:
  1. function FurPreview:CanPreviewItem(inventorySlot, itemLink)
  2.    
  3.     local slotType
  4.     if inventorySlot then
  5.         itemLink, slotType = FurPreview:GetInventorySlotItemData(inventorySlot)
  6.     end
  7.     if PREVIEW:CanPreviewItemLink(itemLink) then return true end
  8.     if slotType == SLOT_TYPE_ITEM or slotType == SLOT_TYPE_BANK_ITEM or slotType == SLOT_TYPE_GUILD_BANK_ITEM then
  9.         return IsItemPlaceableFurniture(ZO_Inventory_GetBagAndIndex(inventorySlot))
  10.     elseif slotType == SLOT_TYPE_TRADING_HOUSE_ITEM_RESULT then
  11.         return IsItemLinkPlaceableFurniture(itemLink)
  12.     elseif slotType == SLOT_TYPE_STORE_BUY then
  13.         return IsItemLinkPlaceableFurniture(itemLink) or IsItemLinkPlaceableFurniture(GetItemLinkRecipeResultItemLink(itemLink))
  14.     end
  15. end

Thanks for maintaining this!
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