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Scalebreaker (5.1.5)
Updated:08/11/19 09:42 PM
Created:05/24/17 11:24 PM
Monthly downloads:3,127
Total downloads:255,254
Favorites:221
MD5:
5.1.5
Dolgubon's Lazy Set Crafter  Popular! (More than 5000 hits)
Version: 2.1.3
by: Dolgubon [More]
Dolgubon's Lazy Set Crafter

This addon lets you easily make sets of gear of yourself, or other players, at any quality! You can even access the UI from anywhere, so you'll never have to worry about forgetting an order again! Once added to the queue, the addon will also tell you how many materials are required.

Once you've added a piece to the crafting queue, the addon will craft it when you arrive at a station where it can do so, assuming you have the knowledge and materials to make it.

You can set:
Quality
Set
Style
Trait
Level
Enchantment

/dsc , /dlsc , /setcrafter - Opens the Set Crafter UI
You can also set a keybinding in the Controls menu, or simply visit any equipment Crafting Station to open the UI. (If the setting is on)

Note: If you only see helms, please logout and login to fix it. Textures require a full restart of the game to show up.

Planned Features:
Mail to player option
Public API - maybe

Thanks to all the beta testers who helped out, as well as @xpleader, @PaigeEvenstar, @HappyElephant and Memoraike who helped with translations.

This addon contains LibCustomTitles. If you want to disable this library, check out DisableLibCustomTitles
Allergy Warning: This addon may contain eggs, especially on Easter and other holidays.

Version 2.1.3:

API Bump
LLC Minimum version check
Fixed an issue where attempting to add a lvl 45 glyph to a piece of equipment would cause an error
Relevant LLC fix: Fixed an issue where, if creating two or more glyph gear combo items, it would make n-1 extra glyphs
Note: The above fix should fix the double glyph issue many people were having


Version 2.1.2:

Fixed default selections not being properly selected

Version 2.1.1:

The No Enchantment option will now be automatically selected if no enchantment options have ever been selected.

Version 2.1.0:

Enchanting has been added! Note that the new version of LibLazyCrafting must be installed as well!
- You can select an enchantment separately for Armour, Weapons or Jewelry
- You can select a distinct quality level for the enchantment
- Once you have added it to the queue, you will need to visit both the relevant crafting station, and an enchanting station. When both items are crafted, the glyph will be automatically applied to the new piece of gear. Crashing or logging out partway through will likely cause issues. This might be fixed in a future version.

Version 2.0.15:

Bows will now be crafted again
Removed the mimic stone icon from jewelry items in the queue

Version 2.0.14:

Fixed the armour weight toggle button Lua error on click

Version 2.0.13:

Added a second Ring button, for easier crafting
Fixed an error that would appear when adding an item with no set
Sets are again listed alphabetically

Version 2.0.12:

API Bump
The colour of the labels in the crafting queue now represents the quality, instead of whether it is slated to be created by a mimic stone
- Instead, items to be made by mimic stones will now have a mimic stone icon
- Both the quality and that it will be made by a mimic stone will still be in the tooltip
- This change was made so that in the future, if it is added, there will be room for enchantments in the crafting queue.
Fixed minor bug where the subjects of the mailed requirements were mis-numbered
Increased window size in preparation for adding the ability to also choose an enchantment, a lot of other preliminary work for that, including in the backend.
Fixed a bug where, if you had auto craft turned off, crafted an item, then went to another station, the addon would craft all other items too
Added Elsweyr sets

Version 2.0.11.1:

Added fix for the crafting bug introduced by ZOS in the Monday Patch

Version 2.0.11:

Changelog to come later when I have the time.

Version 2.0.10:

Fixed a typo causing lua errors

Version 2.0.9:

API Bump
Added API checking code
Fixed a bug where an error would be thrown if very few items requirements were tried to be sent in Mail
Now properly checks TTC prices if MM is not installed
Added a refresh button to the materials list

Version 2.0.8:

Fixed a bug where items would not be improved when auto craft was not selected.

Version 2.0.7:

Fixed a bug where you would be unable to send mails of material requirements.

Version 2.0.6:

Fixed a bug where Jewelry would use two green improvement mats instead of one. This only affected green quality.

Version 2.0.5:

API Bump
Library updates
Some more mail update stuff
Added TTC prices. Will only be used if there is no MM price
There is a hole between the Mail requirements and the userID editbox. This is intentional. The mail request button will be there, it's just hidden for now as the functionality does not wor
Removed the feedback.xml and feedback.lua files and ported over to the LibFeedback format

Version 2.0.4:

Fixed a bug where Healthy and Robust traits were switched

Version 2.0.3:

Added a total cost counter
Fixed a bug where items from saved variables would not be crafted after a reloadui

Version 2.0.2:

Toggle text in English in settings menu will be clearer
Typing a name in the UserID box will no longer cause errors
The UserID box will show the auto complete box
Attempting to send mats in a mail will no longer cause errors

Version 2.0.1.1:

The Multiplier box will now save its text, and won't put that text into the level box.

Version 2.0.1:

Fixed a bug where many armour items would not be crafted properly
The craft button now starts as hidden correctly
The multiplier now has a minimum of 1, and if you do a decimal number it will use the floor of it.

Version 2.0.0: Major Update!

Support for Jewelry Crafting!
Added an Auto Craft toggle button. Defaults to ON. If ON the addon will behave in the same way it previously did. If OFF, the addon will not automatically craft items when you interact with a station. Instead, a button will appear which will have the addon begin to craft when pressed. If you exit the station, the addon will stop crafting and will not continue crafting until you reenter.
Added a Mimic Stone toggle. Defaults to OFF. If ON, any items added to the queue will use a Crown Stone. WARNING: If you turn the toggle off, they will still continue to use a Crown Stone! If an item requires a Crown Stone, the text in the queue will be yellow, and mousing over it will bring up a tooltip notifying you that it will use a Mimic Stone.
These toggle buttons can be found in the top left of the window.
The Set Crafter window is now resizeable!! There may be some minor graphical bugs associated with this new feature. A ton of stuff was reanchored and changed to accommodate this new feature. (You owe me Mana!)
The window will remember its last size.
The toggle button will now remember where you last put it.
Removed Universal from the style list.
Rewrote the Pattern buttons and the AddToQueue functions to make them more streamlined.
Added a Multicraft feature! If you type a number in the multipler box, it will add that many copies of the item to the queue when you click Add To Queue!
Pattern Buttons have been moved around, and are now more centered
Fixed a bug where some dropdowns were not interactable in the spaces over other dropdowns
Numbers in mat requirements over 1k are now shortened
Dropdown sizes changed according to the length of text within them
Feedback window changed to match Writ Crafter feedback window. It also now fully shows up on the EU server. Gold sent on EU will be passed along to other addon authors.
A large amount of French and German translations have been added. Most strings, if not all of them, should be translated. If you come across any which are not, let me know.
Fixed a minor bug in the toggles.lua file, where toggles starting in the OFF setting would have the wrong MouseOver texture
The divider between the input and Material Requirements is now a bar
Oh, and API Bump

Version 1.1.12:

Redid how the addon compiles Material Requirements. This will fix a bug which occurred when adding non white quality items to the queue.
Added divider.lua and 100023 to the .txt file.

Version 1.1.11:

Added a toggle button for the UI. You can go into the settigns menu to have the button show up all the time, but it will always show up when you are at a crafting station.
Removed an empty table in the language files.
Some more German translations
Missing strings in the language files will no longer cause a lua error

Version 1.1.10:

Settings have been wiped. In return, there is now a simple saved variables profiling. By default, all settings are account wide, however you can choose any number of characters to have a character specific saved variable profile. Some settings are always account wide.
Some backend work for Jewelry support was done
Added an option to not close the UI when you exit a crafting window
(Second upload): Added placeholder strings for non English languages in the settings menu

Version 1.1.9:

The materials list will now have a red background when you do not have enough mats, rather than a tooltip. Instead, there will now be a tooltip showing the item.

Version 1.1.8:

Fixed a bug where shields were requiring a weapon trait to be selected - they were still being crafted with the correct armour trait though.

Version 1.1.7:

API Bump.
Added the ability to mail crafting requirements to players.

Version 1.1.6:

Added output to show the current total of mats, as well as red highlighting if the user does not have enough. Also shows a tooltip when hovering over it with the mouse.
Added a to-Chat option.
Changed the size of the material scroll list slightly to accommodate new buttons, and set mouseEnabled=false.
Modified the getItemLinkFromItemId to remove the text added onto the end. (A bug, in a sense, because it is not expected)
Removed some unneeded comments.
Removed the debugFunctions call - with the saved choices it is not really required anymore.

Version 1.1.5:

Added a valid level prompt, which will notify you if an invalid level is selected.
LLC update - should increase accuracy as well as backwards compatibility.

Version 1.1.4:

Added saving of the last selected options. Does not save the patterns, only attributes. Toggleable in the settings menu.

Version 1.1.3:

Fixed a bug where the materials for medium armour would say they needed light armour materials.
Fixed a bug where adding multiple items at one time to the set crafter while at a station would cause one item to be crafted twice and another not crafted at all.
Addon will now remove the initial crafting mats from the mat list as the white normal item is created, leaving behind the improvement mats.
Quality colours now use the vanilla game colours.

Version 1.1.2:

non CP items will again be crafted.

Version 1.1.1:

Fixed a bug where creating multiple items with green or higher quality would cause some white items to be made too many times.
Fixed a bug where the wrong improvement mat requirements would be given.
Fixed a bug where sometimes the wrong ability would be checked when determining the improvement skill level.
Fixed multiple lua errors.

Version 1.1.0:

Added a Materials Total! Now you can see how much mats it will cost to make items in the queue.
Added an error message if you do not have any pieces selected.
Moved all virtual templates to their own file - there's quite a few now.

Version 1.0.24:

Fixed a bug where clothing items were using incorrect trait knowledge.

Version 1.0.23:

Possibly fixed the double crafting issue.
Added the images back in.

Version 1.0.22:

Updated LLC version numbers.
Added a potential fix to the rare double crafting bug.

Version 1.0.21:

Fixed a bug where adding a new item would cause all other items with the same attribute to also say they cannot be crafted or vice versa. (For example, if you know how to make well fitted pauldrons, but not well fitted chests, and the chests is added second, the addon would state you cannot make both)
Made the order of the queue as displayed consistent
Added per-item style knowledge
Added a new debug feature - when in debug mode, the addon will show the references of items

Version 1.0.20:

Fixed the trait knowledge checking. Trait knowledge should be correctly highlighted both for single traits and sets.
Fixed a bug where the addon would ask you to select an armour trait when only creating weapons.

Version 1.0.19:

Uploaded the wrong file.

Version 1.0.18:

API Bump. I forgot.

Version 1.0.17:

Removed some d() outputs
Updated LLC

Version 1.0.16:

Fixed a bug where the saved vars version would be in the range of a few gigabytes. Unfortunately, I'm not sure if this update will fix it completely, and you may need to manually delete the saved variables (Documents/Elder Scrolls Online/live/saved variables/DolgubonsLazySetCrafter, or through minion)

Version 1.0.15:

Fixed a Lua error inadvertently introduced with the last version

Version 1.0.14:

Fixed a bug where running Writ Worthy at the same time would prevent crafting the Clockwork City sets
Updated LibLazyCrafting

Version 1.0.13:

Updated the addon to include the Clockwork City Craftable sets

Version 1.0.12:

Minor changes to LibLazyCrafting. See the library page for more info
Added comments to the manifest file, giving a quick overview of the function of each file

Version 1.0.11:

Fixed a rare LUA error that could appear when used in conjunction with Writ Worthy

Version 1.0.10:

Removed some debug messages

Version 1.0.9:

API Bump
Fixed the Lua error on login.

Version 1.0.8:

Attributes of an item that prevent crafting will be coloured red. Let me know if there's any issues with this
Crafting Queue label no longer moves if you add items to it... I don't know about you, but this was bugging me
For other addons hooking into it: The queue structure was changed

Version 1.0.7:

Fixed some minor errors in LibLazyCrafting
Addon will now craft immediately if you add an item at a station. This change was not listed originally
Added Russian Localization

Version 1.0.6:

The window will now remember where it last was
Added a settings menu
Added an option in the settings menu to stop the window opening automatically at crafting stations

Version 1.0.5:

Removed a d() left in

Version 1.0.4:

Added a feedback button
Added a counter for the queue, so you know how many items are in it
The Bandits stole Primal Kyogre and Groudon so that it could be in the list. They have been punished. (Primal style was added back in, and Bandit style was removed)

Version 1.0.3:

Fixed a bug that prevented the addon from making non set items.

Version 1.0.2:
Removed an extraneous d()
Updated the German localization slightly
Removed some versions of the slash command to open it, to reduce clutter

Version 1.0.1:

Fixed a bug where shields were using Weapon traits instead of Armour traits. This resulted in the addon not crafting, unless No Trait was selected, as well as the addon requiring you to select a weapon trait.

Version 1:

Made the Style and Set dropdowns scrollable
Added an error message when the user does not select all attributes. You can neglect to select a weapon trait if no weapons are requested, and the same for armour.
Added buttons to clear the queue, as well as reset all choices to the default
Added German and French localizations
Styles should now always be correctly coloured
Epic colour changed
Some styles and Set names have acquired shorter versions, mainly for English. If you have an issue with any on German or French, let me know, with a short version and I will likely add it in.
Added a Keybind
Combobox options are now added using zo_strformat, so you will no longer see ^M or something similar on other languages

--- Beta Versions ---

Version 0.1.8:

Sets are now sorted Alphabetically
Styles that you do not know are greyed out in the queue. You can still select it for an item, though it won't be crafted. If you change to a toon that does know it, it will no longer be greyed out, and vice verse.
Items in the queue will now no longer run into each other. Some sets and styles have received shortened names.
Added colours to Quality
Changed the layout a little bit again. The queue is also now part of the main window, instead of being a seperate window.
Removed Styles that are not in the game from the dropdown box (Dropup? Does it count as a dropdown box if it fills the whole screen?)

Version 0.1.7:

Wooden Weapons should now craft properly.

Version 0.1.6:

Added Morrowind Sets
API Bump
Window will no longer show up at Enchanting, Provisioning and Alchemy Stations

Version 0.1.5:

Order of the combobox options is overall improved
Styles will now be greyed out if they are not known - let me know if it's greyed out enough or if it needs to be clearer
Changed the layout veeeery slightly
Added a CP label that shows up when CP is selected

Version 0.1.4:

Items in queue will now be saved

Version 0.1.3:

Moved the Level Input
Made the window slightly smaller
The window will now always open when you go to a crafting station, rather than closing if it was already open
Added Outlaw style
German, French, and JP style names should be correct now

Version 0.1.2:

Fixed a bug where the adodn would craft items one level higher

Version 0.1.1:

Added images in
Minor text change
Optional Files (1)
File Name
Version
Size
Author
Date
Type
2.0.4
304kB
06/05/18 09:28 PM
Patch


Archived Files (62)
File Name
Version
Size
Uploader
Date
2.1.2
276kB
Dolgubon
07/06/19 01:37 PM
2.1.1
276kB
Dolgubon
07/02/19 06:58 PM
2.1.0
276kB
Dolgubon
06/30/19 07:42 PM
2.0.15
275kB
Dolgubon
05/30/19 09:36 PM
2.0.14
275kB
Dolgubon
05/28/19 08:31 PM
2.0.13
275kB
Dolgubon
05/26/19 09:36 PM
2.0.12
275kB
Dolgubon
05/19/19 04:43 PM
2.0.11.1
269kB
Dolgubon
03/13/19 08:54 PM
2.0.10
291kB
Dolgubon
10/21/18 10:23 PM
2.0.9
291kB
Dolgubon
10/21/18 09:19 PM
2.0.8
286kB
Dolgubon
08/30/18 07:04 PM
2.0.7
286kB
Dolgubon
08/25/18 08:23 PM
2.0.6
286kB
Dolgubon
08/19/18 03:48 PM
2.0.5
286kB
Dolgubon
08/07/18 08:49 PM
2.0.4
280kB
Dolgubon
05/29/18 06:41 PM
2.0.3
279kB
Dolgubon
05/29/18 06:05 PM
2.0.2
279kB
Dolgubon
05/28/18 05:23 PM
2.0.1.1
279kB
Dolgubon
05/21/18 01:24 PM
2.0.1
279kB
Dolgubon
05/21/18 01:16 PM
2.0.0
279kB
Dolgubon
05/21/18 02:32 AM
1.1.13
259kB
Dolgubon
05/06/18 10:13 AM
1.1.13
154kB
Dolgubon
05/05/18 11:41 PM
1.1.12
154kB
Dolgubon
05/05/18 06:17 PM
1.1.11
261kB
Dolgubon
05/04/18 01:58 AM
1.1.10
261kB
Dolgubon
05/03/18 04:10 PM
1.1.10
260kB
Dolgubon
05/03/18 04:02 PM
1.1.9
257kB
Dolgubon
03/01/18 04:54 PM
1.1.8
257kB
Dolgubon
02/07/18 08:50 PM
1.1.7
257kB
Dolgubon
02/04/18 08:49 PM
1.1.6
255kB
Dolgubon
12/23/17 04:28 PM
1.1.5
255kB
Dolgubon
12/22/17 11:09 AM
1.1.4
254kB
Dolgubon
12/15/17 03:24 PM
1.1.3
253kB
Dolgubon
12/15/17 10:48 AM
1.1.2
253kB
Dolgubon
12/14/17 09:49 PM
1.1.1
253kB
Dolgubon
12/14/17 01:22 PM
1.1.0
253kB
Dolgubon
12/13/17 10:57 AM
1.0.24
251kB
Dolgubon
12/12/17 12:28 PM
1.0.23
251kB
Dolgubon
12/10/17 10:48 AM
1.0.22
93kB
Dolgubon
12/09/17 04:22 PM
1.0.21
248kB
Dolgubon
12/09/17 02:07 PM
1.0.20
247kB
Dolgubon
12/09/17 12:35 PM
1.0.19
247kB
Dolgubon
11/08/17 06:07 PM
1.0.18
130kB
Dolgubon
11/08/17 05:45 PM
1.0.17
247kB
Dolgubon
11/04/17 11:16 PM
1.0.16
500kB
Dolgubon
10/29/17 01:12 AM
1.0.15
247kB
Dolgubon
10/28/17 05:21 PM
1.0.14
247kB
Dolgubon
10/28/17 04:13 PM
1.0.13
247kB
Dolgubon
10/23/17 12:52 PM
1.0.12
246kB
Dolgubon
08/27/17 12:59 AM
1.0.11
246kB
Dolgubon
08/24/17 01:48 PM
1.0.10
246kB
Dolgubon
08/18/17 10:12 PM
1.0.10
246kB
Dolgubon
08/17/17 06:09 PM
1.0.9
246kB
Dolgubon
08/17/17 02:12 PM
1.0.8
239kB
Dolgubon
06/01/17 12:41 AM
1.0.7
238kB
Dolgubon
05/29/17 06:37 PM
1.0.6
237kB
Dolgubon
05/28/17 05:54 AM
1.0.5
195kB
Dolgubon
05/26/17 03:42 AM
1.0.4
195kB
Dolgubon
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1.0.3
192kB
Dolgubon
05/25/17 08:03 AM
1.0.2
192kB
Dolgubon
05/25/17 03:44 AM
1.0.1
191kB
Dolgubon
05/25/17 01:08 AM
1
191kB
Dolgubon
05/24/17 11:24 PM


Post A Reply Comment Options
Unread 07/09/17, 04:47 PM  
Sometimes Lies

Forum posts: 1
File comments: 5
Uploads: 0
This addon is fantastic, but one small aspect of it is bugging me-

Is there any way that it could save the options we put into it, so that we don't need to re-select style/level/etc every time we log out or /reloadui? Or maybe even some kind of "favorites" menu so that we can autofill the fields based on stuff we make all the time? There are a few items I make to sell, so I end up re-entering the same style/set/level/quality/trait many many times per day.

I'd also absolutely love being able to just add something to the queue directly via right-clicking an item in MM or the item link, but I guess that's getting a bit niche...

As long as I'm at it, is there any chance we may ever see the option to show all armor types at once + making it so shift-clicking an item directly adds to queue? This addon already is much faster than the base crafting UI, but those changes would take it from 4 clicks/item to 1 click/item... uh, did I mention I spend a lot of time crafting stuff? haha.

Anyway, thanks again for the great addon.
Last edited by Sometimes Lies : 07/09/17 at 04:52 PM.
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Unread 07/01/17, 01:47 PM  
Gamer1986PAN
AddOn Author - Click to view AddOns

Forum posts: 84
File comments: 424
Uploads: 2
I totally love this addon (especially because the german master writs of lazy writ crafter not working right now) but can you change the level selection to dropdown as well?
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Unread 06/25/17, 07:25 AM  
Tonyleila
 
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Forum posts: 290
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I just crafted a set and some item orders were remaining in craft list after they had been crafted at the station. I check the addon crafted everything right but 4 out of 9 items were still in the list after I crafted them. I did't want to check if it woud craft them again when I revisit but I coud remove them manually ...

Hope you can fix this by my description
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Unread 06/24/17, 03:08 PM  
adn

Forum posts: 0
File comments: 19
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Re: Re: Re: Re: Error while processing the queue

Originally Posted by Dolgubon
first, no, you did not turn off the addon. If you had turned off the addon then it wouldn't do anything. This isn't me saying 'it should do this' and I might be wrong - this is the game, if an addon is truly off then the game ignores the files. Remember, you need to reloadui for those changes to take effect. Or, if you did turn it off properly, then somehow there's another addon messing with it. I'm guessing you simply turned the setting to show the UI at a crafting station off.


Also, what exactly did you have in the queue? What style, trait, level, quality. If asking for purple or gold quality, do you have the maximum improvement skill? (i..e does it take 4 purple improvement mats and 8 gold ones)


Which particular station where you at, clothing or blacksmithing station? If it was the blacksmithing, it just made the heavy helmet repeatedly? If you asked for green quality or above, did it improve it at all, or just make white versions? Or if it was the clothing station, did it make cloth pants, then gloves, then belt, then pants, etc.


Also, how many times did it repeat the crafting? 1 or 2, or multiple times? Does the clear queue button work and properly stop stuff from being crafted? Do the x buttons on the queue also work? Is this bug consistent or have you not encountered it since?
Yes, we agree. There is no disable option for the autocraft. And the off in the settings is just for the interface. It would be great to have a turn off or switch for crafting, similar to the Writ addon.

I was on the clothing station, I was making 160CP divines, ebon, white items. I did not pay attention to the order, I just remember that it started making the same items, and everytime I was off the station and on again, it repeated the cycle. It was probably on the same order as the queue. I ended up with 3 sets of the same thing.

Couldn't stop the queue from repeating. I panic and just left the station. Didn't try the button you mention. Haven't used the addon since, as I craft only 160 stuff, and the event depleted my resources.
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Unread 06/24/17, 12:59 PM  
Dolgubon
 
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Re: Re: Re: Error while processing the queue

Originally Posted by adn
Originally Posted by Dolgubon
What did you have in the queue?
I was on the Julianos Cloth/Leatherworking station. Put a Heavy helmet on, a cloth pants, gloves and belt.

Originally Posted by Dolgubon
Did it craft one item repeatedly or did it craft things in a cycle?
It crafted the items of the queue repetedly

Originally Posted by Dolgubon
You say you turned it off in the addons. Where? In the addon settings menu? (That just stops it showing up at a crafting station, it does not turn the addon off) In the list of addons? (If that's where you turned it off then it's not this addon, because then the addon would not be active. Unless you never reloaded the UI after doing so)
Yes, in the addon menu. I found out that it doesn't turn it off the hard way, as it continue crafting.

Originally Posted by Dolgubon
Did the queue items disappear from the UI, or did they stick around?
The items stick around in the interface.

Originally Posted by Dolgubon
Did it craft some of them successfully and not others?
It crafted all of them.
first, no, you did not turn off the addon. If you had turned off the addon then it wouldn't do anything. This isn't me saying 'it should do this' and I might be wrong - this is the game, if an addon is truly off then the game ignores the files. Remember, you need to reloadui for those changes to take effect. Or, if you did turn it off properly, then somehow there's another addon messing with it. I'm guessing you simply turned the setting to show the UI at a crafting station off.


Also, what exactly did you have in the queue? What style, trait, level, quality. If asking for purple or gold quality, do you have the maximum improvement skill? (i..e does it take 4 purple improvement mats and 8 gold ones)


Which particular station where you at, clothing or blacksmithing station? If it was the blacksmithing, it just made the heavy helmet repeatedly? If you asked for green quality or above, did it improve it at all, or just make white versions? Or if it was the clothing station, did it make cloth pants, then gloves, then belt, then pants, etc.


Also, how many times did it repeat the crafting? 1 or 2, or multiple times? Does the clear queue button work and properly stop stuff from being crafted? Do the x buttons on the queue also work? Is this bug consistent or have you not encountered it since?
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Unread 06/24/17, 11:05 AM  
adn

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Re: Re: Error while processing the queue

Originally Posted by Dolgubon
Can I have more information please?
Sure

Originally Posted by Dolgubon
Which version are you using?
1.0.8

Originally Posted by Dolgubon
What did you have in the queue?
I was on the Julianos Cloth/Leatherworking station. Put a Heavy helmet on, a cloth pants, gloves and belt.

Originally Posted by Dolgubon
Did it craft one item repeatedly or did it craft things in a cycle?
It crafted the items of the queue repetedly

Originally Posted by Dolgubon
You say you turned it off in the addons. Where? In the addon settings menu? (That just stops it showing up at a crafting station, it does not turn the addon off) In the list of addons? (If that's where you turned it off then it's not this addon, because then the addon would not be active. Unless you never reloaded the UI after doing so)
Yes, in the addon menu. I found out that it doesn't turn it off the hard way, as it continue crafting.

Originally Posted by Dolgubon
Did the queue items disappear from the UI, or did they stick around?
The items stick around in the interface.

Originally Posted by Dolgubon
Did it craft some of them successfully and not others?
It crafted all of them.

My guess is that the queue malfunctioned some way. Not sure if it had to do with me leaving the station, and the addon didn't register that it crafted every item. Or if it was due to latency problems and the addon needs to check with the server. But every time I got to the station it started crafting the items again and again, and the queue wasn't clear.

Maybe add a fail safe, like the writ crafter. Have a button to start processing the queue. So, if I leave the station, and come back I need to click it again. And you can have an auto-craft option, to enable or disable the need of a click. Just a thought.
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Unread 06/23/17, 03:46 PM  
EvilDave

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Question Cost to craft

Love the addon, thanks for this.

Suggestion if it's not already been made prior. A "cost/materials to craft" or COD function in the "mail to". This way if someone wants to know how much to pay, or what mats to provide for crafting then it's easier. Or even possibly an import from TinyDogs crafting calculator?

Right now I plug the crafting request into TinyDogs to share the materials/cost to the victim/client and then plug the request into Lazy Set crafter when I get the mats/money.
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Unread 06/20/17, 11:15 PM  
DahrkE

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Duplicate Items Created

Hi Dolgubon. I really like this addon but I've had an issue when I've used it. Sometimes when items are crafted from the queue they will be crafted two or three times even though they have only been set to craft once. All the times this has happened to me it has been when crafting CP160 items so it can be quite a problem. I haven't been able to figure out what may be causing this simply because it doesn't happen every time. I can't really sit down and craft CP160 gear all day either because that would be very expensive. I have tested by crafting a lot of low level gear and it didn't happen. It may be a conflict with an addon I'm using but because it's seemingly random I can't test the addons I would usually. Both I and a friend have had duplicate copies of items created by the addon.

If there is something I can do to help you look at this issue let me know. Thanks for your time.
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Unread 06/19/17, 10:43 PM  
Dolgubon
 
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Re: Error while processing the queue

Originally Posted by adn
Thanks for the addon. However, it doesn't work for me. It wasted my mats, and ran the queue 3 times in a row.

There is no option to stop it, and even if you disable it (by turning it off in the addons) it stills executes the previous queue. When I opened the station again, it crafted the items again. It seems like it is not clearing the queue correctly.

It looks like a great idea, but it needs more testing.
Can I have more information please? Which version are you using? What did you have in the queue? Did it craft one item repeatedly or did it craft things in a cycle? You say you turned it off in the addons. Where? In the addon settings menu? (That just stops it showing up at a crafting station, it does not turn the addon off) In the list of addons? (If that's where you turned it off then it's not this addon, because then the addon would not be active. Unless you never reloaded the UI after doing so) Did the queue items disappear from the UI, or did they stick around? Did it craft some of them successfully and not others?


There's been quite a few people at this point who have used it without any issues. If this is an issue that shows up rarely or in very specific instances, there's no way that 'more testing' would catch it. It isn't feasible for one person to test every combination of gear, trait, set, etc.
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Unread 06/19/17, 07:06 PM  
adn

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Error while processing the queue

Thanks for the addon. However, it doesn't work for me. It wasted my mats, and ran the queue 3 times in a row.

There is no option to stop it, and even if you disable it (by turning it off in the addons) it stills executes the previous queue. When I opened the station again, it crafted the items again. It seems like it is not clearing the queue correctly.

It looks like a great idea, but it needs more testing.
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Unread 06/12/17, 06:01 AM  
Dolgubon
 
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Originally Posted by Tonyleila
Hey Dolgubon, love the addon so far only a few things to fix:

- Names are too long and don't fit in one row, they get choped at odd places like "Heilungsta - b" when its 2 lines they reach into each other making it unreadable (example: https://i.imgur.com/0qy5fI9.jpg)

- show progress while crafting / show what will be crafted when you enter the crafting station with dialog that lets you say ok do that

- reset the selectet options with one button? Default shoud also be no option selected not even level or armor type so that you do it on purpose - e.g. error massage when you selected set/level/style trait but not the armor type, unselected coud have a red / grayed out icon or something
Progress will be difficult, and may not be implemented. What items will be crafted + confirmation, I'll add at some point, but not too sure when.
Reset options already exists. It's the red button I believe. (Or maybe the yellow one)
I'll look into fixing the names. I might end up just chopping them up, there isn't a huge amount that I can otherwise do.
I think I have the lua error you encountered fixed, but I'll test it a bit more. In the meantime, just make sure you select an armour type.
Last edited by Dolgubon : 06/12/17 at 06:02 AM.
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Unread 06/11/17, 07:55 AM  
Tonyleila
 
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more error when you don' seletc armor type

user:/AddOns/DolgubonsLazyWritCreator/libs/LibLazyCrafting/Smithing.lua:261: attempt to index a nil value
stack traceback:
user:/AddOns/DolgubonsLazyWritCreator/libs/LibLazyCrafting/Smithing.lua:261: in function 'GetMatRequirements'
user:/AddOns/DolgubonsLazyWritCreator/libs/LibLazyCrafting/Smithing.lua:329: in function 'LLC_CraftSmithingItemByLevel'
user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:232: in function 'addPatternToQueue'
user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:251: in function 'DolgubonSetCrafter.compileMatRequirements'
user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:261: in function 'DolgubonSetCrafter.craft'
DolgubonSetCrafterWindowAdd_Clicked:4: in function '(main chunk)'
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Unread 06/11/17, 12:11 AM  
Tiara Ra

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Unread 06/09/17, 08:46 AM  
Tonyleila
 
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Hey Dolgubon, love the addon so far only a few things to fix:

- Names are too long and don't fit in one row, they get choped at odd places like "Heilungsta - b" when its 2 lines they reach into each other making it unreadable (example: https://i.imgur.com/0qy5fI9.jpg)

- show progress while crafting / show what will be crafted when you enter the crafting station with dialog that lets you say ok do that

- reset the selectet options with one button? Default shoud also be no option selected not even level or armor type so that you do it on purpose - e.g. error massage when you selected set/level/style trait but not the armor type, unselected coud have a red / grayed out icon or something
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Unread 06/09/17, 07:45 AM  
Dolgubon
 
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Originally Posted by saua
Originally Posted by Dolgubon
Originally Posted by saua
The addon is broken I think since monday (last patch)

Hey, do you mean the last patch of the game? Do you play in English, and on NA/EU? Are there any UI errors? Could you try a clean reinstall and see if that works, deleting the saved variables too?

Also, does this issue still appear if you turn off all other addons?

Hey, thank you for your help. I deleted the saved variables and now it works fine again.
Hmm i'm a little bit ashamed now, because i could have solved this problem by myself.
Actually, thanks you. It actually was a bug, and it was due to some changes to the structure of the saved variables. That's not something I've ever really done before, and so I didn't realize I should wipe the saved variables. So it is a bug, but it's easily fixable and you shouldn't encounter it again.
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