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Updated: 07/02/14 07:30 AM
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Compatibility:
Live (1.0)
Updated:07/02/14 07:30 AM
Created:04/09/14 03:56 PM
Monthly downloads:168
Total downloads:20,423
Favorites:48
MD5:
Categories:Discontinued & Outdated, Graphic UI Mods, Info, Plug-in Bars, Utility Mods, ESO Tools & Utilities
FastReport  Popular! (More than 5000 hits)
Version: 1.1.9.1
by: thelegendaryof [More]
Version 1.1.9.1 - Released!

New Features as of 05/31/2014:

  • User editable Report-Templates. With Dynamic Variables support
    (see "Report-Templates.lua" for a full list and description what they each do).

  • WYSIWYG Template-Editor. Edit Report Templates on the Fly.

  • Addon-Support via an API. As simple as a cake.
    (see below for a simple example how to use it)

  • UI-Revamp. Still looks ugly. But is better accessible
    and has improved functionality (Dropdowns - yay).

  • This is the Last Release before 1.2 which will bring the History
    and Multi-Target-Report (yes! this comes sooner then expected!)

Addon-Support via API - Usage Example:

Lua Code:
  1. local FastReport = LibStub("FastReportAPI-1.0")
  2. local players = 'Player 1, Player 2, Player 3, Player 4'
  3. local text = "(Time: {time}) I want to report those Players because they are constantly spamming!"
  4. local addon_name = "MY ANTISPAM ADDON"
  5. local addon_desc = "Report Spammers from MAA all at once"
  6.  
  7. FastReport:Report(players, text, addon_name, addon_desc)


FastReport adds the urgently needed functionality to

Fastly Report any Player without having to type their name

or clicking through a few Menus.

Just Press a Key and

the last targeted Player gets prefilled automatically

and the Report Window opens.

It has been made to quickly report any Teleport-Hacker (and similiar) without having to type their Name manually.
Just target them and press the Key you bound to Fastreport or type /report and it will open the Report Window with the Playername prefilled.

You dont have to stay on target - you only have to hover them ONCE.

It also works from a way wider Range afar then holding F and Selecting Report!


What it does:

  • Adds a Keybind to Fastreport the last Targeted Player

    You dont have to stay on him - it wont overwrite unless you relog or Target another Player!

  • Adds an HUD for the Current Target

  • Advanced Automatic-Tracking of the Target Players Details (like Level, Map, Position and Time)

  • Adds /report Playername

    If no Playername has been specified it will use the last player you targeted or if you didn't target anyone yet it will open just the Reportwindow

Use this Addon to fastly report any Hacker or Bot you see to help ZOS!
Version 1.3 (Milestone 3 - Release after Milestone 2)
  • Group-Report. Press and hold a key and hover multiple Players. Their Details get collected and they're all added in ONE go. With an option to remove any accidently selected Players beforehand manually. No multiple Tickets for reporting a Group of Bots ever again!
  • Force Report in case the native UI fails to work
  • Outputs a Warning if the reported target is to old (time) and/or is to far away
  • HUD - Measure Distance to the Player (over the complete Map)


Version 1.2 (Milestone 2 - No yet released. Coming next)
  • Enables the History GUI
  • Sortable List with clickable Players and automatic Template-Switching
  • Adds a Timer how long you want to hover an Target before it get 's tracked (Default: Instant)
  • More clever Automatic Tracking (as in no Tracking when you're AFK and someone runs in Front of your Mouse Cursor)
  • More Settings for the HUD and the Window (Save Position, Scale ...)


Version 1.1.9.1 (CURRENT/BUGFIX)
  • Included Garkin 's Bugfix for the recent API-Changes.

Version 1.1.9
  • User editable Report-Templates. With variable support
    (see "Report-Templates.lua" for a full list and description what they do).
  • WYSIWYG Template-Editor. Edit Report Templates on the Fly.
  • Addon-Support via an API[/color]. As simple as a cake.
    (see below for a simple example how to use it)
  • UI-Revamp. Still looks ugly. But is better accessible
    and has improved functionality (Dropdowns - yay).
  • This is the Last Release before 1.2 which will bring the History
    and Multi-Target-Report (yes! this comes sooner then expected!)


Version 1.1.8
  • Update for the new API


Version 1.1.7
  • Important Bugfix. Reporting via Keybind and the HUD should now be working properly again
    (Buffer was messed up and some Events were globalized and named really retarded while they really shouldn't).


Version 1.1.6
  • Bugfix for Detail-Window to take UI-Scale properly into consideration.
  • Known issues: Target HUD and Target Recognition seem to be fraked up for some people. I'm actively working on that. If you have any issues with those roll back to Version 1.1.4 till I have them sorted out.


Version 1.1.5
  • Fixed the Detail-Window layout to resize correctly on all screen-sizes up to 1440p
  • HUD position is now saved across sessions
  • HUD will now auto-align depending on it 's position on the screen (also across sessions)
  • Added option to hide the target-details in the HUD


Version 1.1.4
  • Notice: Modified the default behaviour of /report. It will now display the "Default"-Template if you use it no matter if you use it with a name or not. This is for people that want to use it as a manual shortcut to fastly report not only the last targeted player. The Tracking History will later on still show the "Tracking"-Template if you select a Player from there. I will also introduce an Default-Selection for each Command later on. To get to see the "Tracking"-Template right now either bind a key to "Report Last Targeted Player" or enable the HUD and press the Icon.
  • Bugfix: The Time will no properly display the current time if you don't want to report a tracked Player
  • Notice: I'll try to revamp the HUD a bit in the next release (position and stuff)


Version 1.1.3
  • Moved Templates to Report-Templates.lua you can edit them there with variables (see the File itself for detailed Infos).
    Probably the next release will bring the Edit feature to the Settings Panel as well.
  • Modified the Standard Template for it to look like this as a Subject in Reports:
    "Dear Support-Team, I've met a suspicious Player on my Travels. Player-Name: wuliutirt [Incident: 123456-000000]"
  • Cleaned up the code greatly and optimized it for speed and security


Version 1.1.2
  • Options to Hide/Show the HUD and Tracker Window added
  • Saves added (Position isn't saved yet sorry!)
  • Minor Bugfixes


Version 1.1.1
  • Minor Bugfixes


Version 1.1.0 (Milestone 1)
  • Adds an HUD to see the currently saved Target
  • Advanced Automatic Tracking of the targeted Player 's Details
  • Report Template
  • Add an History to see the last X targeted Players,
    with a Timestamp and an Option to report them from there.
    (currently only internal enabled, GUI is disabled right now)


Version 1.0
  • Initial release
Optional Files (0)


Archived Files (11)
File Name
Version
Size
Uploader
Date
1.1.9
19kB
thelegendaryof
05/30/14 09:31 PM
1.1.8
15kB
thelegendaryof
05/23/14 07:44 AM
1.1.7
14kB
thelegendaryof
05/02/14 03:58 PM
1.1.6
14kB
thelegendaryof
05/02/14 10:37 AM
1.1.5
14kB
thelegendaryof
05/01/14 06:13 PM
1.1.4
13kB
thelegendaryof
04/18/14 12:01 PM
1.1.3
13kB
thelegendaryof
04/18/14 08:17 AM
1.1.2
11kB
thelegendaryof
04/12/14 06:02 PM
1.1.1
6kB
thelegendaryof
04/12/14 04:18 PM
1.1.0
6kB
thelegendaryof
04/12/14 08:02 AM
1.0
2kB
thelegendaryof
04/09/14 03:56 PM


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Unread 05/07/14, 11:01 AM  
Bergism

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Probably a stupid question here, but what is the command or action to copy and paste the template into the report.

Thanks.
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Unread 05/07/14, 05:52 AM  
Laren

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How does this work? I just installed it via Minion for the very first time but it does not show up under addon options, I can't find any keybind settings for it, and /report doesn't do anything either.

I checked the addon folder and it seems the usual stuff is in there but maybe the game does not initialize it properly? Load out of date addons is checked. Maybe the new patch killed it?

Server: EU
Game version: 1.0.7
Addon version: 1.1.7
Last edited by Laren : 05/07/14 at 05:55 AM.
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Unread 05/02/14, 04:34 PM  
Razalon

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That did the trick!

Thanks!
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Unread 05/02/14, 03:59 PM  
thelegendaryof
 
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You're welcome. Version 1.1.7 released! Everything should be working again properly.
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Unread 05/02/14, 03:56 PM  
Tyrra
 
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Awesome, thank you so much! And just in time for the nightly teleporting bot-trains that just love the NA server.
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Unread 05/02/14, 03:50 PM  
thelegendaryof
 
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Originally Posted by Tyrra

It's working perfectly for me now. The HUD captures the last-targeted playername, and the Detail-window contains all of the name/location/time details.
Okay. I'll upload the fixed version 1.1.7 then. Thanks everyone for that valuable feedback. Cheers!

IMPORTANT!!!!!

When you're done disable the Debug-Surpression!
Otherwise other addons won't be able to output their stuff properly
(like Loot Messages or other, similiar Chat-Notifications).

Surpress Debug-Output in Chat: OFF

IMPORTANT!!!!!
Last edited by thelegendaryof : 05/02/14 at 03:53 PM.
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Unread 05/02/14, 03:46 PM  
Tyrra
 
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Originally Posted by thelegendaryof
I've uploaded the Debugging Version here:

http://www.esoui.com/downloads/fileinfo.php?id=412

Be sure to follow the instructions properly.
If everything works just post "It works now" or something -
if not send me the /debug output in any way like described.
It's working perfectly for me now. The HUD captures the last-targeted playername, and the Detail-window contains all of the name/location/time details.
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Unread 05/02/14, 03:32 PM  
thelegendaryof
 
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I've uploaded the Debugging Version here:

http://www.esoui.com/downloads/fileinfo.php?id=412

Be sure to follow the instructions properly.
If everything works just post "It works now" or something -
if not send me the /debug output in any way like described.
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Unread 05/02/14, 03:17 PM  
thelegendaryof
 
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I think I tracked it down - it seems like the Buffering Code is preventing OnUpdate to fire again ... stay tuned just working on it and will upload the debugging test in a few minutes ...
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Unread 05/02/14, 03:00 PM  
Razalon

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Originally Posted by Tyrra
Here's what I'm seeing, in case it's useful in some way. No other addons are running. (NA, English client).

HUD with no target name, despite mouse-targeting nearby player

Tyrra and I are seeing the same thing.
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Unread 05/02/14, 02:55 PM  
Tyrra
 
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Here's what I'm seeing, in case it's useful in some way. No other addons are running. (NA, English client).

HUD with no target name, despite mouse-targeting nearby player




Unpopulated Detail-window (triggered by keybind or clicking on the crosshair) - timestamp is captured but nothing else

Last edited by Tyrra : 05/02/14 at 03:01 PM.
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Unread 05/02/14, 02:41 PM  
thelegendaryof
 
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Ok gimme a second I'll provide you an debugging version as an alternative download -
please grab and install my LibDebug in the meanwhile:

http://www.esoui.com/downloads/info348-LibDebug.html

Under Settings -> Debug Settings set the following:

Surpress Error-Dialog: ON
Show Errors in Chat: ON
Surpress Debug-Output in Chat: ON
Show Pre-Init Debug: ON

And then wait for my debugging version of FastReport ...
Last edited by thelegendaryof : 05/02/14 at 02:42 PM.
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Unread 05/02/14, 02:31 PM  
Razalon

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Originally Posted by thelegendaryof
Mhm okay, I'm playing on EU. But honestly I can't think of how or why it shouldn't work in NA ... I'll try to dig it out in a few minutes thought ... I didn't change anything towards this part of the code that 's the odd thing.

Does the Keybind work? I got a Bug-Report saying that the Keybind doesn't work as well, so it might be a Bug that isn't throwing an Error but stops loading the code for some reason.
Keybind works, the report window sizes are correct for me, just missing the player info for reporting.

No errors for me. Is there a way to dump a report on the AddOn?
Last edited by Razalon : 05/02/14 at 02:40 PM.
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Unread 05/02/14, 02:29 PM  
Tyrra
 
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Originally Posted by thelegendaryof
Mhm okay, I'm playing on EU. But honestly I can't think of how or why it shouldn't work in NA ... I'll try to dig it out in a few minutes thought ... I didn't change anything towards this part of the code that 's the odd thing.

Does the Keybind work? I got a Bug-Report saying that the Keybind doesn't work as well, so it might be a Bug that isn't throwing an Error but stops loading the code for some reason.
The keybind is working for me, but doesn't capture the name. I bound it to F1 and it brings up the FastReport Detail-Window correctly, but is unpopulated.
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Unread 05/02/14, 02:27 PM  
thelegendaryof
 
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Mhm okay, I'm playing on EU. But honestly I can't think of how or why it shouldn't work in NA ... I'll try to dig it out in a few minutes thought ... I didn't change anything towards this part of the code that 's the odd thing.

Does the Keybind work? I got a Bug-Report saying that the Keybind doesn't work as well, so it might be a Bug that isn't throwing an Error but stops loading the code for some reason.
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