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Compatibility: | Gold Road (10.0.0) |
Updated: | 06/11/24 09:53 AM |
Created: | 12/07/17 08:27 PM |
Monthly downloads: | 96,447 |
Total downloads: | 1,519,338 |
Favorites: | 935 |
MD5: |
EsoUI/Ingame/Skills/SkillsDataManager.lua:1202: attempt to index a nil value |
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7.3.3 |
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yachoor |
06/10/24 09:29 AM |
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yachoor |
06/05/24 09:27 AM |
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yachoor |
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yachoor |
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yachoor |
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yachoor |
03/11/24 06:45 AM |
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7.0.2 |
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yachoor |
12/11/23 10:27 AM |
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7.0.1 |
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yachoor |
11/14/23 08:27 PM |
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yachoor |
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6.10.1 |
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yachoor |
11/01/23 06:22 AM |
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yachoor |
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yachoor |
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yachoor |
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yachoor |
12/03/22 03:50 PM |
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31kB |
yachoor |
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yachoor |
08/20/22 03:53 AM |
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yachoor |
06/16/22 07:18 AM |
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yachoor |
06/05/22 10:02 AM |
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yachoor |
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31kB |
yachoor |
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6.3.0 |
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yachoor |
10/31/21 06:22 AM |
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yachoor |
09/16/21 05:35 AM |
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tim99 |
09/12/21 09:46 PM |
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Onigar |
11/25/20 12:47 AM |
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39kB |
Onigar |
06/08/20 10:36 PM |
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39kB |
Onigar |
05/23/20 12:47 AM |
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5.1.0 |
39kB |
Onigar |
05/16/20 11:57 PM |
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5.0.5 |
42kB |
fritzOSU03 |
04/29/20 07:24 AM |
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Dolgubon |
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06/01/18, 02:21 PM | |||
Re: Bug on Achievement gain
Thanks, I'll take a look at it. Those two calls are made when an achievement is updated or completed but being in a station may have an impact on that for some reason.
As for ZOS' changes from the PTS to the live version, I'm sure this is the case, but I never mentioned the fact that I had actually messaged the staff privately about the information when they reset our progress at the end of the first week and couldn't get a response. It's just frustrating to find that it got changed out from under me after going through that questline multiple times. But hey, that's how it goes.
Last edited by fritzOSU03 : 06/01/18 at 02:24 PM.
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fritzOSU03 |
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06/01/18, 01:45 PM | |||
Bug on Achievement gain
I've encountered this bug on live: Edit: I seem to have not had the latest version at first. I updated the lines with errors from the current version. They still show, just different lines.
All the errors seem to throw the error at the same line. They are thrown when I have a character I am not currently on selected in the USPF window. user:/AddOns/USPF/USPF.lua:452: attempt to index a nil value stack traceback: user:/AddOns/USPF/USPF.lua:452: in function 'USPF_ResetSelectedCharacter' user:/AddOns/USPF/USPF.lua:1530: in function 'USPF_AchUpdate' I think I got it when creating a ring. There didn't seem to be any achievement gained, but I might not have noticed it. I had a toon that I was not currently on selected. I also got this when I did earn an achievement: user:/AddOns/USPF/USPF.lua:452: attempt to index a nil value stack traceback: user:/AddOns/USPF/USPF.lua:452: in function 'USPF_ResetSelectedCharacter' user:/AddOns/USPF/USPF.lua:1525: in function 'USPF_AchComplete' Similar bug when I completed a quest:user:/AddOns/USPF/USPF.lua:452: attempt to index a nil value stack traceback: user:/AddOns/USPF/USPF.lua:452: in function 'USPF_ResetSelectedCharacter' user:/AddOns/USPF/USPF.lua:1517: in function 'USPF_QuestRemoved' All seem to be on the same line.
Not like they can list every change in a large patch like this, and it isn't possible to know every single addon either, and see if changes affect them. Going from the last PTS version to live, they don't list bugfixes (of the PTS content), which is understandable because they weren't bugs on live.
Last edited by Dolgubon : 06/01/18 at 01:59 PM.
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Dolgubon |
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05/31/18, 02:25 PM | |||
Re: Re: Re: Summerset quests SkillPoints providing
So I've scoured the PTS and live server patch notes and there's no mention of this change. I'm going to send lots of salt at ZOS if they made a change that impacted an addon without proper documentation via the patch notes; that's completely unacceptable from a developer perspective. I went through the full Summerset storyline on my main (over CP cap) when the PTS went live and received a total of six skill points (3,1,1,1) at different times in the quest so I know beyond all doubt that the points I received had nothing to do with leveling. I'll publish an update once it's been confirmed to be necessary and the new information is accurate. Thanks for the info.
On a side note, I'd be grateful to anyone with available time in the near future who can go through the Summerset quest line from beginning to end and PM me with the quest names, achievements, and number of points awarded for any quest that actually awards points. You can copy the achievement from the chat box and it pastes nicely as text. I'll need at least two matching reports to be certain.
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fritzOSU03 |
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05/31/18, 04:09 AM | |||
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I completely forgot about public dungeons not properly awarding skill points back then, but I do remember not getting them from some now. I had thought they patched them to retroactively award the skill points, but maybe not. I'm going to look into it further.
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eventHandler |
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05/30/18, 11:39 PM | ||
Forum posts: 0
File comments: 44
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Re: Re: Summerset quests SkillPoints providing
I've spent the last couple days trying to figure out why my characters had lost three skill points on respec... turns out, those skill points never existed. EDIT: From the forums, this was a bug on the PTS, that was fixed before the game went live. So, The Queen's Decree does not award 3 skill points on completion. Sorry.
Last edited by StarkeRealm : 05/30/18 at 11:46 PM.
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StarkeRealm |
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05/30/18, 08:26 AM | |||
Forum posts: 0
File comments: 2
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Re: Re: Summerset quests SkillPoints providing
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Ross |
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05/30/18, 07:35 AM | ||
Re: Summerset quests SkillPoints providing
The first quest in Summerset, The Queen's Decree, awards three skill points and is a prerequisite quest for Buried Memories. Completing these two quests awards the following achievements. You can paste these two links into the game for verification of completion. If you did not receive three and one skill points respectively, you might notify ZOS via the /bug reporter tool.
Lua Code:
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fritzOSU03 |
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05/30/18, 07:08 AM | |
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File comments: 2
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Summerset quests SkillPoints providing
Warning: possible spoiler
I just completed the "Buried Memories" quest after killing the Sea Sload, receiving my first skillpoint from the main storyline. USF addon states I have already earned 4 but I didn't receive anything but that single one. Is the addon not working properly or is the issue related to the skillpoints reward system alongside completing the storyline quests ? Has anyone had the same problem?
Last edited by Ross : 05/30/18 at 07:10 AM.
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Ross |
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05/29/18, 09:31 AM | ||
Thanks for the info. This isn't the first time I've heard about this addon causing problems. I tore it down once and didn't see anything that looked like it could cause an issue but I'll go through it again in more detail.
Last edited by fritzOSU03 : 05/29/18 at 09:32 AM.
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fritzOSU03 |
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05/29/18, 09:19 AM | |
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I think I've found the guilty: http://www.esoui.com/downloads/info1...intRespec.html
It's weird because that addon works well
Last edited by kafeijao : 05/29/18 at 09:30 AM.
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kafeijao |
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05/29/18, 09:11 AM | ||
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If I remove every addon but yours, it works without any problems, I didn't eve had to reset saved variables... I guess this is some addon blowing things but as you said. Finding which might be a problem... I have over 60 installed atm xD
Thanks for your help, if I find which one it is I'll post here again
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kafeijao |
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05/29/18, 08:03 AM | ||
Sure, I'm glad you like it. If you would, do another fresh install (remove saved variables also) and deactivate all other addons when you first start it up. In other words, run the game with no other addons activated when running this addon for the first time to see if it writes the saved variables correctly. The error you're getting happens when the saved variables are first being accessed by the addon and it's acting like they're not being written. This kind of thing is normally caused by latency or another addon blowing things up during the setup process. Let me know how it responds after doing this.
Edit: If it does the same thing again under these conditions, PM me a PasteBin link with a copy of your saved variables file.
Last edited by fritzOSU03 : 05/29/18 at 08:35 AM.
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fritzOSU03 |
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05/29/18, 06:46 AM | |
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Hello, first of all thanks for the awesome addon.
I'm getting this error each time I press the key to open the interface. Code:
user:/AddOns/USPF/USPF.lua:569: attempt to index a nil value stack traceback: user:/AddOns/USPF/USPF.lua:569: in function 'USPF_SetLevelPoints' user:/AddOns/USPF/USPF.lua:913: in function 'USPF_SetupData' user:/AddOns/USPF/USPF.lua:953: in function 'USPF:UpdateDataLines' user:/AddOns/USPF/USPF.lua:1100: in function 'USPF:ToggleWindow' :1: in function '(main chunk)' Thanks in advance! |
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kafeijao |
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05/28/18, 08:00 AM | ||
We're in the same boat. My main is an Imperial stam DK that I created during early access and who now largely functions as a crafter and took Eidetic Memory. He's also a werewolf but has been a vampier in the past. My guess is they're there but not visible for whatever reason. I've also heard of a bug in older characters where skill points were not awarded for clearing some group dungeons early on but nobody's been able to confirm it so far. All my addon does is look at all possible sources for skill points and show them individually. Achievements are used whenever possible but sometimes it's necessary to use the quest id. The total is the result of all of those completions so it's more likely that you did not receive skill points for some things or they're hidden away in an old skill line. If you'r familiar with writing addons, you might try writing a function to iterate through all of your skill points, shown or not, to see where the points are allocated. This is the same thing that Spent Skill Points does although it's incorrect in the racial area. Alternatively, I may put that is as a test function at some point.
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fritzOSU03 |
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