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Scions of Ithelia (9.3.0)
Updated:04/19/24 05:02 PM
Created:12/07/17 08:27 PM
Monthly downloads:31,741
Total downloads:1,417,907
Favorites:927
MD5:
9.3.0
Urich's Skill Point Finder  Popular! (More than 5000 hits)
Version: 7.2.0
by: fritzOSU03, Onigar, tim99, yachoor
Description
Have you ever been in a situation where you need more skill points but you have no idea where to get them? Well today is your lucky day! Urich's Skill Point Finder provides a graphical interface showing all of the skill points you have (and haven't) earned throughout the entire game. You can show or hide the window by binding a hotkey or by entering the slash command. Slash command information is below.

Please Note
From Version 5.1.0 you need to separately install: LibTableFunctions-1.0 and LibAddonMenu-2.0

Localization
Localization for Russian, German, French, and Japanese is included. I speak only English so I am very sorry if a translation is incorrect. My only available source was Google Translate. Please message me if you see a translation that can be improved or shortened where space is an issue. Also feel free to provide a complete translation for another language if you would like to see it added to a future update.

Slash Commands
  • /uspf - Show or hide the USPF window.
  • /uspf help - Display help information in the chat window.
Known Issues/Complications
  1. The Folium Discognitum is a scroll that awards two skill points on use. Because the Folium is a scroll and not a book, it is not possible to determine if if you have earned those points besides comparing the number of earned skill points with the number of expected skill points + 2. There is an override in the settings menu if this information is not correct for your character.
  2. There are skill points awarded upon completion of tutorial quests for Morrowind and following chapters characters. If you skip the quest you'll get the skill point but the addon will not be able to determine that. There are override options in the settings menu for these skill points if this information is not correct for your character.

Code repository can be found on github
Version 7.2.0 - 2024-04-20
  • Split group dungeons into 2-columns to reduce vertical height


Version 7.1.0 - 2024-03-11
  • Support for Scions of Ithelia DLC - 2 new dungeons


Version 7.0.2 - 2023-12-11
  • Fix lua error when deleting characters other than last
  • Fix GUI warning about bad use of resizeToFitDescendents (thx Baertram)


Version 7.0.1 - 2023-11-15
  • Added Endless Archive character completion tooltip


Version 7.0.0 - 2023-11-02
  • Addon will no longer track characters until logging into them (so you can decide not to track some characters and also the skill data will not be incorrect until logging in)


Version 6.10.1 - 2023-11-01
  • Fix display of Endless Archive name in languages other than english


Version 6.10.0 - 2023-10-31
  • Added Endless Archive quest skill point


Version 6.9.0 - 2023-06-05
  • Support for Necrom chapter - 17 new skillpoints


Version 6.8.0 - 2023-03-13
  • Support for Scribes of Fate DLC - 2 new dungeons

Version 6.7.1 - 2022-12-03
  • Chinese translation (by justjavac)

Version 6.7.0 - 2022-11-02
  • Support for Firesong DLC (by MuMuQ) - 11 new skill points
  • Fixed incorrect skill point quests for Deshaan (thx for reporting AntonShan)


Version 6.6.0 - 2022-08-19
  • Support for Lost Depths DLC - 2 new dungeons


Version 6.5.1 - 2022-06-16
  • Added two more quest skill points from public dungeon quests (thanks nerfarious)


Version 6.5.0 - 2022-06-05
  • Support for High Isle chapter - 11 new skill points


Version 6.4.1 - 2022-04-09
  • Switch to cursor mode when showing addon window
  • Fixed swapped skyshards - Stros M'Kai with Betnikh and Bleakrock Isle with Bal Foyen


Version 6.4.0 - 2022-03-13
  • Support for Ascending Tide DLC - 2 new dungeons
  • Skillpoints from quests and skyshards are not checked against achievements, which are global now
  • Fixed tooltips out of order with non-default sorting options

Version 6.3.0 - 2021-10-31
  • Support for The Deadlands DLC - new questlines and skyshards
  • Russian translation improvements (K1nor)
  • Character names are no longer capitalised

Version 6.2.1 - 2021-09-16
  • Added russian translation by K1nor
  • Moved back to original USPF

Version 6.2.0 - 2021-08-23
  • Support for Waking Flame DLC - Red Petal Bastion and The Dread Cellar dungeons (@MuMuQ)

Version 6.1.0 - 2021-06-30
  • Added Fancy-pants tooltips that display condensed info for all the characters (remosito)
  • Added Unspent skill point info (remosito)
  • Don't mark Black Drake Villa as done when actual completion for the character is not yet known

Version 6.0.3 - 2021-06-20
  • Added Automatic building of release package to avoid problems with creating bad one in a hurry
  • Fixed minion confusing this addon for original - adding changelog to package should make enough difference

Version 6.0.2 - 2021-06-08
  • Fixed lua error due to function being called before definition

Version 6.0.1 - 2021-06-08
  • Removed some unnecessary/duplicated code
  • Fixed main quest skill point not being counted
  • Fixed quest tooltips not being updated when choosing different character
  • Fixed possibly an issue with folium discognitum detection on emperor characters

Version 6.0.0 - 2021-06-06
  • Replaced quest name translations with new API to get quest name in game language

Version 5.7.1 - 2021-05-31
  • Fixed new dungeons overriding previous two

Version 5.7.0 - 2021-05-22
  • Added support for Blackwood chapter (@MuMuQ)
  • Fixed Greymoor character override

Version 5.6.1 - 2021-05-20
  • Fixed one of The Reach quests skill points
  • Fixed spent skill point counting (TemporalPersonage)

Version 5.6.0 - 2021-03-10
  • Support for Flames of Ambition - Black Drake Villa and The Cauldron dungeons

Version 5.5.0 - 2021-01-23
  • Support for Markarth - The Reach questline and skyshards

Version 5.4.1 - 2021-09-13
  • tim99: Added Waking Flame and previous dungeons

Version 5.4.0 - 2020-11-25
  • A big thanks to code65536 for this update and to those who have posted comments in the forum since the last release.
  • Added support for Stone Garden and Castle Thorn
  • Fixed typo with ZQTot that was breaking the Folium calculation
  • Updated skill point exemptions (Rifu86)
  • Updated German translation (Baertram)
  • Fixed display of skill points from other characters (SimonIllyan)

Version 5.3.0 - 2020-06-09
  • Greymoor chapter changes added _ a big thanks to @bidaum92, @BloodStainCHild
  • Improvements to font source choice in code - thanks to @equidingo

Version 5.2.0 - 2020-05-23
  • The Werewolf skill line would cause hiding of the Folum Discognitum skill points.
    Thanks to Rifu86 for this fix.
    Note: The addon SkillPointFinder counts Devour as a spent point and the total will be +1 higher until changed.

    There were reports of the Vampire skill line also creating a similar effect but I have investigated with my Vampire chars and find no problem.

Version 5.1.0 - 2020-05-17
(thanks to Sharlikran)
  • Removed references to LibStub
  • Changed library LibTableFunctions-1.0 to now be stand-alone.
New Author: Onigar

Version 5.0.5 - 2020-04-09
  • Harrowstorm update.
  • Library consolidation.

Version 5.0.3
  • Dragonhold update (Thanks tim99!).

Version 5.0.2
  • Scalebreaker update (Thanks Terrador!).

Version 5.0.1
  • Added mouseover quest and achievement info for skill point quests and public dungeon group boss event names. Looking at this info for your current character will also indicate which quests have been completed.

Version 4.0.18
  • Elsweyr update (tutorial quest, questline, skyshards, and public dungeons).
  • The Wailing Prison skyshard achievement update.
  • The Wailing Prison skyshard is now shown (it has always been counted).
  • Bugfix for settings wipe on new character creation.

Version 4.0.17
  • Japanese language updates. Thanks Marify!

Version 4.0.16
  • Workaround for the 4.3.7 ZOS API bug in SkillsDataManager.lua (GetCraftingSkillLineIndices(tradeskillType)).
EsoUI/Ingame/Skills/SkillsDataManager.lua:1202: attempt to index a nil value
Version 4.0.15
  • Wrathstone dungeon zone location bug fix.

Version 4.0.14
  • Wrathstone DLC update.
  • Added checks for missing entries on un-logged characters.

Version 4.0.13
  • Murkmire DLC update.

Version 4.0.12
  • Converted racial ids to racial skill line ids. -Thanks code65536

Version 4.0.11
  • Wolfhunter DLC update. -Thanks BloodStainCHild

Version 4.0.10
  • Bugfix for Alik'r Desert zone quest checks.

Version 4.0.9
  • Added additional color options for points with progression.
  • Added multi-server character save support. Non-NA Megaserver users' data will be reset.
  • Minor bugfixes to resolve some lag spike issues.

Version 4.0.8
  • Name change fix for The Lion's Den.

Version 4.0.7
  • Minor fixes for Psijic Order passive and override functions.

Version 4.0.6
  • Character list bugfix.

Version 4.0.5
  • Adjustment for ZOS' undocumented Summerset quest line skill points change.

Version 4.0.4
  • Event handler adjustments.
  • General improvements and fixes.
  • Adjustment for ChampionPointRespec bug.
  • Psijiic Order given point deduction.

Version 4.0.3
  • Bug fixes.
  • Scene manager elements removed.

Version 4.0.0
  • Summerset update.
  • Cross-character support.
  • Morrowind and Summerset intro quest point overrides.
  • Localization support (de, fr, jp).
  • Optimizations.

Version 3.0.3
  • Racial passive duplicates bug fix.

Version 3.0.2
  • Dragon Bones update.
  • Corrected a missing library issue.

Version 3.0.1
  • QuestID fix for Crypt of Hearts I.

Version 3.0.0
  • Implemented a complete setup for color, font, and sorting options by section.
  • Implemented settings menu and saved variables functionality.
  • General optimization and cleanup.

Version 2.0.0
  • Complete restructure of the addon for efficiency and data collection.
    • Converted the visual elements to virtual containers to allow for easier expansion.
    • Redesigned the data structures to better utilize LUA tables.
    • Converted all of the functions to use quest IDs and achievement IDs for better language support.
  • Font change in the GUI.

Version 1.0.1
  • Added a close button to the window.
Optional Files (0)


Archived Files (23)
File Name
Version
Size
Uploader
Date
7.1.0
33kB
yachoor
03/11/24 06:45 AM
7.0.2
33kB
yachoor
12/11/23 10:27 AM
7.0.1
33kB
yachoor
11/14/23 08:27 PM
7.0.0
33kB
yachoor
11/02/23 12:04 PM
6.10.1
33kB
yachoor
11/01/23 06:22 AM
6.10.0
33kB
yachoor
10/31/23 07:58 AM
6.9.0
33kB
yachoor
06/05/23 05:28 AM
6.8.0
33kB
yachoor
03/13/23 06:05 AM
6.7.1
33kB
yachoor
12/03/22 03:50 PM
6.7.0
31kB
yachoor
11/01/22 06:55 PM
6.6.0
31kB
yachoor
08/20/22 03:53 AM
6.5.1
31kB
yachoor
06/16/22 07:18 AM
6.5.0
31kB
yachoor
06/05/22 10:02 AM
6.4.1
31kB
yachoor
04/09/22 05:38 AM
6.4.0
31kB
yachoor
03/13/22 06:19 AM
6.3.0
31kB
yachoor
10/31/21 06:22 AM
6.2.1
31kB
yachoor
09/16/21 05:35 AM
5.4.1
44kB
tim99
09/12/21 09:46 PM
5.4.0
40kB
Onigar
11/25/20 12:47 AM
5.3.0
39kB
Onigar
06/08/20 10:36 PM
5.2.0
39kB
Onigar
05/23/20 12:47 AM
5.1.0
39kB
Onigar
05/16/20 11:57 PM
5.0.5
42kB
fritzOSU03
04/29/20 07:24 AM


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Unread 05/25/18, 11:24 AM  
FWSWBN
 
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Originally Posted by fritzOSU03
Noted. I think this has a lot to do with GUI scaling or with not using a standard 1080p monitor. I can't say for sure that sure these things will get implemented but I'll keep it in mind. Font sizes are easy to change but window scaling is not so straight forward. BTW, how's the localization?

Originally Posted by FWSWBN
possible ......
1. windows size more bigger (its to small for me and more than one quest gets cutted)
2. more fonts (some of the fonts are so small, that i personally cant read)
Originally Posted by FWSWBN
3. more fonts or a option to change font size (i personaly dont like to play in the saved variables, than every update change it again back to the old settings
localization looks good

how is the size now from this window (maybe you know).

for me it really hard to read.
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Unread 05/25/18, 10:53 AM  
fritzOSU03
 
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Noted. I think this has a lot to do with GUI scaling or with not using a standard 1080p monitor. I can't say for sure that sure these things will get implemented but I'll keep it in mind. Font sizes are easy to change but window scaling is not so straight forward. BTW, how's the localization?

Originally Posted by FWSWBN
possible ......
1. windows size more bigger (its to small for me and more than one quest gets cutted)
2. more fonts (some of the fonts are so small, that i personally cant read)
Originally Posted by FWSWBN
3. more fonts or a option to change font size (i personaly dont like to play in the saved variables, than every update change it again back to the old settings
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Unread 05/25/18, 09:00 AM  
FWSWBN
 
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possible ......

1. windows size more bigger (its to small for me and more than one quest gets cutted)

2. more fonts (some of the fonts are so small, that i personally cant read)
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Unread 05/25/18, 07:57 AM  
fritzOSU03
 
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Craglorn ZQ/SS Labels

Thanks. I'll include this little fix in the next update (hopefully today). Meanwhile for reference, lower has 12 skyshards and upper has six.
Originally Posted by Spyrunite
I don't know when it changed to this, but Upper and lower Craglorn now appear as Craglorn Craglorn in the story/skyshard section.
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Unread 05/25/18, 01:30 AM  
stefano74

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Hello.
I'm getting this LUA error since few days. I already tried to uninstall-reinstall few times.

Same thing happens on all of my characters:

user:/AddOns/USPF/USPF.lua:568: attempt to index a nil value
stack traceback:
user:/AddOns/USPF/USPF.lua:568: in function 'USPF_SetLevelPoints'
user:/AddOns/USPF/USPF.lua:912: in function 'USPF_SetupData'
user:/AddOns/USPF/USPF.lua:952: in function 'USPF:UpdateDataLines'
user:/AddOns/USPF/USPF.lua:1099: in function 'USPF:ToggleWindow'
:1: in function '(main chunk)'
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Unread 05/24/18, 10:10 PM  
Spyrunite

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I don't know when it changed to this, but Upper and lower Craglorn now appear as Craglorn Craglorn in the story/skyshard section.

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Unread 05/24/18, 08:54 AM  
fritzOSU03
 
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All skill points are accounted for. Buyer Beware, Reap What Is Sown, and Restore the Silvenar are all included in the Malabal Tor zone quest skill points.

Originally Posted by Marazota
what about quests with skillpoints that not part of main quest location?

Buyer Beware at malabal tor for example
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Unread 05/24/18, 08:27 AM  
Marazota
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what about quests with skillpoints that not part of main quest location?

Buyer Beware at malabal tor for example
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Unread 05/24/18, 07:52 AM  
fritzOSU03
 
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Re: Re: Re: bug

I pushed an update for this a few minutes ago and it should be live shortly. I tested this thoroughly last night and could not get the cursor to bug out after implementing the change. It should be good to go.

Originally Posted by coelacanth
Originally Posted by fritzOSU03
Ok, the fix that I believe will take care of this is live. I was able to reproduce the issue and correct it on my end. Let me know if it gives you any problems.
Mostly fixed for me apart from a small detail. Now when you press the "X" button in the top right of the USPF window, the bug does not activate. However, say if you press the WASD keys or the ESC key etc. to exit USPF instead, the bug remains.
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Unread 05/23/18, 02:54 PM  
coelacanth

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Re: Re: bug

Originally Posted by fritzOSU03
Ok, the fix that I believe will take care of this is live. I was able to reproduce the issue and correct it on my end. Let me know if it gives you any problems.

Originally Posted by coelacanth
there's a bug in the newest update, when you open the /uspf window and close it, your game will stay on cursor mode until you press the cursor mode bind key, and when you open your inventory, your chat window etc. it will do the same thing until you press the cursor mode bind key
Originally Posted by XAM
For some reason, when having this addon activated my mouse pointer seems to always stay on screen until I press my bind to show/hide it. Like, opening the chat window displays my mouse pointer and it doesn't automatically hide it anymore when closing chat. Disabling this addon makes it behave like it should again.
Mostly fixed for me apart from a small detail. Now when you press the "X" button in the top right of the USPF window, the bug does not activate. However, say if you press the WASD keys or the ESC key etc. to exit USPF instead, the bug remains.
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Unread 05/23/18, 08:34 AM  
fritzOSU03
 
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Re: bug

Ok, the fix that I believe will take care of this is live. I was able to reproduce the issue and correct it on my end. Let me know if it gives you any problems.

Originally Posted by coelacanth
there's a bug in the newest update, when you open the /uspf window and close it, your game will stay on cursor mode until you press the cursor mode bind key, and when you open your inventory, your chat window etc. it will do the same thing until you press the cursor mode bind key
Originally Posted by XAM
For some reason, when having this addon activated my mouse pointer seems to always stay on screen until I press my bind to show/hide it. Like, opening the chat window displays my mouse pointer and it doesn't automatically hide it anymore when closing chat. Disabling this addon makes it behave like it should again.
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Unread 05/23/18, 07:58 AM  
fritzOSU03
 
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Re: bug

Thanks for the info. I'll look into this and push a fix as soon as possible.

Originally Posted by coelacanth
there's a bug in the newest update, when you open the /uspf window and close it, your game will stay on cursor mode until you press the cursor mode bind key, and when you open your inventory, your chat window etc. it will do the same thing until you press the cursor mode bind key
Originally Posted by XAM
For some reason, when having this addon activated my mouse pointer seems to always stay on screen until I press my bind to show/hide it. Like, opening the chat window displays my mouse pointer and it doesn't automatically hide it anymore when closing chat. Disabling this addon makes it behave like it should again.
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Unread 05/23/18, 07:10 AM  
coelacanth

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bug

there's a bug in the newest update, when you open the /uspf window and close it, your game will stay on cursor mode until you press the cursor mode bind key, and when you open your inventory, your chat window etc. it will do the same thing until you press the cursor mode bind key
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Unread 05/23/18, 01:31 AM  
XAM
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For some reason, when having this addon activated my mouse pointer seems to always stay on screen until I press my bind to show/hide it. Like, opening the chat window displays my mouse pointer and it doesn't automatically hide it anymore when closing chat. Disabling this addon makes it behave like it should again.
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Unread 05/07/18, 08:02 AM  
fritzOSU03
 
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Good news! I've been working on adding in German, French, and Japanese languages to all of my addons. I'm no linguist so I imagine the translations will be a bit of a mess but it's there and should be easy enough to correct once released. Look for those updates on Summerset patch day, 5/21.

Originally Posted by FWSWBN
2. localisation (would be very very nice)
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