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Updated: 08/25/18 03:26 AM
Updated:08/25/18 03:26 AM
Created:12/17/17 06:19 AM
Monthly downloads:32
Total downloads:7,172
Favorites:22
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Categories:Discontinued & Outdated, Discontinued & Outdated
Memento Bar (Replaced by: Collection bars)  Popular! (More than 5000 hits)
Version: 1.7.0.1
by: Jarth [More]
Note: I made a new addon (CollectionBars) to replace thisone, so i don't plan to update/maintain this addon.

This addon will allow you to show mementos on a hotbar and execute them by clicking on the corresponding image.

The addon can be customized through settings (/mb).

5 hotkeys have been added, to use them:
  1. Set hotkeys 1-5 (for each character) under controls
  2. Hover a memento on the bar
  3. While hovering, press the hotkey (the selection is stored based on account settings)
  4. Now you can execute click with the assigned hotkey.
INFO: The binding will be removed, if the memento is hidden.
INFO: After updating a keybinding, /reloadui or flip a setting in either: Orientation, Visibility or Position and Size.
INFO: The addon utilizes "LibJarthSharedBase".
-------------------------------------------------------------------------------
Memento bar
-------------------------------------------------------------------------------
Version 1.7.0.1 (25-08-2018)
- Updated APIVersion to 100024.

Version 1.7.0 (06-05-2018)
- Mainstreamed code base in MementoBar and SummonAssistant.
- Split shared code into seperate library: "LibJarthSharedBase".
-- Should make it easier to maintain, and might reduce memory usage.

Version 1.6.2 (18-03-2018)
- Updated visibility fragments to support:
-- hud
-- HudUI
-- Menu
-- Inventory
-- Interact
-- Bank
-- Fence
-- Store
- Tweeked visibility menu items, to better describe the area and for consistency.
- Refactored code to make it more reusable.

Version 1.6.1 (11-03-2018)
- Added fragment support for Inventory and store views.
- Added menu items for visibilty of Inventory and store.
- Updated menu texts for visibilty, to better describe the area and for consistency.

Version 1.6.0 (24-02-2018)
- Added checkbox to disable sound, when hovering the buttons
- Refactored visibility and added checkboxes:
-- Show bar in menu (default: false)
-- Show bar on hud (default: true)
--- Is the default hud
-- Show bar on hudui (default: true)
--- Activated with In-Game Cursor
- Tooltips updated for consistency
- Added checkbox to hide the cooldown
- Added options to customize the cooldown color and font
-- Added a cooldown example text, the changes are only visible after a change (didn't wan't to change the library)

Version 1.5.0 (20-01-2018)
- Added functionality: Unlock the bar (the bar is by default locked)
-- An overlay will appear on the bar, showing the size and position (X,Y top left).
-- The bar is movable by dragging the overlay.
- Restructured:
-- Segmented into multiple files.
-- Split visual from frame to button.
-- Edge is now shown on the button and not the frame.
-- Added hover effects on button (Sound and visual).
- Restructured:
-- Option to show the keybinding for each button.
-- Font color affects keybinding label.
-- Change location of keybinding label.
INFO: After updating a keybinding, /reloadui or flip a setting in either: Orientation, Visibility or Position and Size.

Version 1.0.0 (07-01-2017)
(Breaking changes to the saved settings)
- Added setting to show X,Y coordinates when the bar is moved
(Should be disabled after move)
- Fixed issue where the color would not be set properly, after doing a "Reset to default"
- The addon should no longer meta information about Memento's
- Refactored the code, should be easier to expand
-- Focus DRY
-- Merged settings/variabled into tables, i hope it don't affect memory usage in a bad way


Version 0.9.3 (28-12-2017)
- Updated the cooldown event from EVENT_ABILITY_COOLDOWN_UPDATED to EVENT_ACTION_UPDATE_COOLDOWNS.
-- It has less updates, and less spam.
-- Also unregisters each time it is called.

Version 0.9.2 (26-12-2017)
- Fixed issue where the border would be visible, when no icons were shown

Version 0.9.1 (18-12-2017)
- Fixed issue when dragging skills to the hotbar

Version 0.9 (18-12-2017)
- Added functionality to select bar depth in settings
- Added functionality to hide the bar, when in menues
-- Feature: If the bar is hidden it will become visible when changing the orientation

- Known issues:
-- The initial cooldown shown is from the previous casted collectableId
-- Cannot execute mementos that require a target (Possible solution: Don't include them in the list, till there are hotkeys available)

Version 0.8 (17-12-2017)
- Known issues:
-- The initial cooldown shown is from the previous casted collectableId
-- Cannot execute mementos that require a target (Possible solution: Don't include them in the list, till there are hotkeys available)
Post A Reply Comment Options
Unread 02/16/18, 12:22 PM  
glorinand
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A nice addon. I would find it super useful though if you could add a setting, which would make the bar visible in the "cursor mode" only. That would be great.
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Unread 01/22/18, 10:09 AM  
Jarth
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Originally Posted by Dr4Wm4N
Nice, everything works as expected.

Thank you for the explaination.
Great.
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Unread 01/21/18, 05:09 AM  
Dr4Wm4N
 
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Nice, everything works as expected.

Thank you for the explaination.
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Unread 01/21/18, 02:20 AM  
Jarth
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Originally Posted by Dr4Wm4N
First, thanks for this great addon.

But how exactly do you use Memento Bar keybinds? I set them in the options but they're not working at all, and the keybinds labels never appear on the bar, whatever settings I choose.
Thanks, glad you like it.

It is a bit tricky, i updated the addon info.

5 hotkeys have been added, to use them:
  1. Set hotkeys 1-5 (for each character) under controls
  2. Unlock the mouse with "Toggle In-Game Cursor"
  3. Hover a memento on the bar
  4. While hovering, press the hotkey (the selection is stored based on account settings)
  5. Now you can execute click with the assigned hotkey.
INFO: The binding will be removed, if the memento is hidden.
INFO: After updating a keybinding, /reloadui or flip a setting in either: Orientation, Visibility or Position and Size.

I decided against updating the bar automatically whenever a key is changed, as i don't expect for that to happen often, for each character.
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Unread 01/20/18, 08:06 PM  
Dr4Wm4N
 
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First, thanks for this great addon.

But how exactly do you use Memento Bar keybinds? I set them in the options but they're not working at all, and the keybinds labels never appear on the bar, whatever settings I choose.
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Unread 12/28/17, 10:00 AM  
Jarth
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Originally Posted by babylon
Originally Posted by Jarth
I would like to add dynamic keybindings for each, and for each show what key to press.
But i have not found a way to add dynamic keybindings, and at this time i don't wan't to restrict/set the number of icons, or hardcode specific memento's.
With AUI you press hotkeys to switch to the item on that bar you want to use, then press a key to actually use it (the "drink/use" key tied into the 8 slot wheel you use to drink a potion).

Each item on that bar has its own hotkey. Then the drink/use key is pressed once item has been selected with the item's hotkey.
Thanks for the feedback.

I see the point with AUI, they decided that 10 would be enough and added 10 bindings for users to modify.
To me the number restriction makes sense here. Personally i never use those keybinding, but i guess it would make sense if you were in a rush to change.

In my experience, you "have to" stand still to use memento's (or the animation won't always start/execute) and there is no particular rush to get it cast..
It is far easier to use the "Toggle In-Game Cursor", and press it. Thereby giving your character a chance to settle before casting.

As said before, it might make sense to add keybindings at some point, but i don't see any need for it now.
(Especially not when it is "only" a single bar with memento's on it. )
Last edited by Jarth : 12/28/17 at 10:00 AM.
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Unread 12/27/17, 03:34 PM  
babylon

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Originally Posted by Jarth
I would like to add dynamic keybindings for each, and for each show what key to press.
But i have not found a way to add dynamic keybindings, and at this time i don't wan't to restrict/set the number of icons, or hardcode specific memento's.
With AUI you press hotkeys to switch to the item on that bar you want to use, then press a key to actually use it (the "drink/use" key tied into the 8 slot wheel you use to drink a potion).

Each item on that bar has its own hotkey. Then the drink/use key is pressed once item has been selected with the item's hotkey.
Last edited by babylon : 12/27/17 at 03:36 PM.
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Unread 12/21/17, 11:24 AM  
Jarth
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Originally Posted by NOTHAN
i understand but for programming and stay in valor of other bars
just get max 5 mementoS will be cool (5 so 5 shortcut keys) no ?

nobody want to get all mementos on screen ... reassure me
At this time i won't be adding hotkeys to the bar.
But feel free to take that idea and make one of your own.
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Unread 12/19/17, 11:42 AM  
NOTHAN
 
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i understand but for programming and stay in valor of other bars
just get max 5 mementoS will be cool (5 so 5 shortcut keys) no ?

nobody want to get all mementos on screen ... reassure me
Last edited by NOTHAN : 12/19/17 at 11:43 AM.
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Unread 12/19/17, 10:59 AM  
Jarth
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Originally Posted by Actosh
any chance u can make it appear as a action bar? Just like in AUI?
Originally Posted by NOTHAN
its a good idea, but for me it will be cool and more practical with shortcut keys.
One of the goals with the addon were to make it dynamic, so i didn't have to update it when a new memento got added. I also wanted to allow users to show as many/few memento's as they wished.

I would like to add dynamic keybindings for each, and for each show what key to press.
But i have not found a way to add dynamic keybindings, and at this time i don't wan't to restrict/set the number of icons, or hardcode specific memento's.
Last edited by Jarth : 12/19/17 at 11:00 AM.
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Unread 12/19/17, 12:54 AM  
NOTHAN
 
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its a good idea, but for me it will be cool and more practical with shortcut keys.
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Unread 12/18/17, 01:32 PM  
Actosh

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any chance u can make it appear as a action bar? Just like in AUI?
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Unread 12/17/17, 01:49 PM  
Msima

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Finally!!

I have been waiting for someone to make this! Thank you
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