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Firesong (8.2.5)
Updated:01/05/23 07:19 AM
Created:01/24/18 02:47 AM
Monthly downloads:7,114
Total downloads:1,317,629
Favorites:626
MD5:
Daily Alchemy  Popular! (More than 5000 hits)
Version: 1.5.1
by: Marify [More]


It is a simple add-on to automatically create an Alchemist's Daily Writs.
(Master Writs is also supported)


Need libraries (Please download!)
 LibMarify
 LibAddonMenu-2.0
 LibCustomMenu



Future plans (not necessarily possible ...)
  • New Reagent priority [TamrielTradeCentre] ... Now Testing This Addon
  • New Reagent priority [ArkadiusTradeTools] ... Now Testing This Addon
  • We will respond if requested...


Please tell me a better translation
I am not good at translating texts.
The current add-on translation text may not be user-friendly...

Would not you tell me if there are more user-friendly translations?
Version: 1.5.0 to 1.5.1 ---------------
1.Update keyword.


Version: 1.4.20 ---------------
1.APIVersion Up 101036
2.Update keyword.


Version: 1.4.19 ---------------
1.APIVersion Up 101034
2.Update keyword.


Version: 1.4.18 ---------------
1.APIVersion Up 101033


Version: 1.4.15 to 1.4.17 ---------------
1.Add BR(Brazilian Portuguese) localization.


Version: 1.4.14 ---------------
1.Added warning message (don't know that ability[Laboratory Use])


2.Added Setting(Delay time).


Version: 1.4.13 ---------------
1.APIVersion Up 100034

2.Bug fix (Polish localization)
Update keyword.


Version: 1.4.12 ---------------
1.APIVersion Up 100033


Version: 1.4.11 ---------------
1.Bug fix
Fixed the display of the context menu.


Version: 1.4.10 ---------------
1.APIVersion Up 100032
1.Bug fix
Fixed a case where couldn't access the alchemy table.


Version: 1.4.5 to 1.4.9 ---------------
1.Bug fix (Russian localization)
Update keyword


Version: 1.4.4 ---------------
1.Add /langru


Version: 1.4.3 ---------------
1.APIVersion Up 100031


Version: 1.4.2 ---------------
1.Bug fix
Fixed a debugLog.


Version: 1.4.1 ---------------
1.Use LibCustomMenu.


Version: 1.4.0 ---------------
1.APIVersion Up 100030
2.LibMarify Outside.


Version: 1.3.10 ---------------
1.change the SavedVariables format.


Version: 1.3.9 ---------------
1.Bug fix
Fixed a bug where items could not be acquired.


Version: 1.3.8 ---------------
1.Bug fix
Fixed error when bulk creating.


Version: 1.3.7 ---------------
1.Bug fix
operator + is not supported for number + nil.


Version: 1.3.6 ---------------
1.Added link to [ConfirmMasterWrit]


Version: 1.3.3 to 1.3.5 ---------------
1.Add Witches Festival Writ.
2.Bug fix
LibMarify Update.


Version: 1.3.0 to 1.3.2 ---------------
1.APIVersion Up 100029


Version: 1.2.26 to 1.2.27 ---------------
1.APIVersion Up 100028

2.Add Polish translation.
Thank you! tomkolp


Version: 1.2.25 ---------------
1.Bug fix
LibMarify Update.

2.Bug fix
Fixed sort order when price is 0 gold.

3.Add Reagent(Dragon's Blood, Dragon's Bile)


Version: 1.2.24 ---------------
1.APIVersion Up 100027


Version: 1.2.23 ---------------
1.Bug fix
LibMarify Update.


Version: 1.2.22 ---------------
1.Added debug log.


Version: 1.2.21 ---------------
1.Change some logic


Version: 1.2.20 ---------------
1.Bug fix
Remove trash


Version: 1.2.19 ---------------
1.Bug fix
Fixed a bug that keeps creating the same item.

2.Bug fix
Crafting interface closing when no active writ.


Version: 1.2.18 ---------------
1.Bug fix
Fix name mismatch error.


Version: 1.2.17 ---------------
1.Remove system bug patch. [GetCraftingSkillLineIndices]

2.Bug fix
Some users have string.lower() disabled?


Version: 1.2.16 ---------------
1.Bug fix
Fixed recieving items from bank automatically.

2.Bug fix
Fixed sorting method by price.


Version: 1.2.15 ---------------
1.System bug patch. [GetCraftingSkillLineIndices]


Version: 1.2.14 ---------------
1.Bug fix
Modified a bit of material acquisition method.

2.APIVersion Up 100026


Version: 1.2.13 ---------------
1.Add Setting: Do not use locked items ... default ON


Version: 1.2.12 ---------------
1.Bug fix
Fixed a little bit of processing to remove material from the box.

2.Add log message


Version: 1.2.11 ---------------
1.Bug fix
Fixed sorting method by price.


Version: 1.2.9 to 1.2.10 ---------------
1.Add Setting: Reagent priority ... Low price reagent at [ArkadiusTradeTools]


Version: 1.2.8 ---------------
1.Update LibStub

2.Add Setting: Show log ... default ON

3.Add Setting: Reagent priority ... Low price reagent at [TamrielTradeCentre]


Version: 1.2.7 ---------------
1.Bug fix
Fix wording on setting screen


Version: 1.2.6 ---------------
1.APIVersion Up 100025


Version: 1.2.5 ---------------
1.Bug fix
Fixed creating the wrong item when Master Writ.


Version: 1.2.4 ---------------
1.Bug fix (French localization)
Update keyword.


Version: 1.2.3 ---------------
1.Bug fix
Fixed a bug that caused errors when crafting with multiple characters.


Version: 1.2.2 ---------------
1.Bug fix (French localization)
Update keyword.


Version: 1.2.1 ---------------
1.Bug fix (French localization)
Update keyword.

2.Update keyword(English localization)
Thanks daimon!


Version: 1.2.0 ---------------
1.Started to support [FCO Item Saver].
2.Bug fix (French localization)
Update keyword.


Version: 1.1.7 ---------------
1.Bug fix (French localization)
Add keyword.


Version: 1.1.6 ---------------
1.APIVersion Up 100024

2.Change logic to retrieve items from bank

3.Add functions when return home


Version: 1.1.5 ---------------
1.Bug fix (Russian localization)
Update keyword


Version: 1.1.4 ---------------
1.Bug fix (Russian localization)
Add keywords for item acquisition.


Version: 1.1.3 ---------------
1.Re-upload as version information is incorrect


Version: 1.1.2 ---------------
1.Using the new function GetItemLinkItemId(itemLink)

2.Integrate setting items(Retrieve items from home storage)

3.Bug fix (French localization)
Delete item acquisition keywords

4.Add information on new materials(Somerset)


Version: 1.1.1 ---------------
1. APIVersion Up 100023


Version: 1.1.0 ---------------
1.Add Function
Function to create master request item without receiving an order.(Now Testing)

2.Change message output method

3.Improve speed a little


Version: 1.0.2 ---------------
1.Update Russian translation.
Thank you! KiriX

2.Bug fix (Russian localization)
Add keywords for item acquisition.

3.Improve speed a little


Version: 1.0.1 ---------------
1.Bug fix
Fixed error caused by not setting initial value of add-on

2.Bug fix (Russian localization)
Add keywords for item acquisition.

3.Improve speed a little (still planned to improve)


Version: 1.0.0 ---------------
1.Priority to use reagent can now be selected. (Now Testing)


Version: 0.9.22 ---------------
1.Bug fix
There are cases where an incorrect portion is taken out from a bank

2.Language file Update(Russian localization)
I am grateful for KiriX cooperation.


Version: 0.9.21 ---------------
1.made an alert message sparingly

2.Changed the order of using items (Use bank items first than backpack)

3.Bug fix
Fixed a case of mistaken items to be created


Version: 0.9.20 ---------------
1.Added function to Alert of missing material. (Now Testing)


Version: 0.9.19 ---------------
1.Bug fix
There are cases where an incorrect portion is taken out from a bank


Version: 0.9.18 ---------------
1.Change solvent selection method.


Version: 0.9.17 ---------------
1.Bug fix
Too many call the server within a short time inside the add-on.


Version: 0.9.16 ---------------
1. Significant change in code


Version: 0.9.15 ---------------
1. Started to support Home Storage.


Version: 0.9.14 ---------------
1.Bug fix
Fixed that the consideration of "cancelTrait" was missing at Master Writs

2.Bug fix
When it operates after other bank add-ons,
Fixed a problem that can not get item from bank.

3.Bug fix (French localization)
Version: 0.9.7 bug fix was added.

4.Bug fix (Japanese localization)
Add keyword.


Version: 0.9.13 ---------------
1.Bug fix
Fixed a bug that creates incorrect poison
(Ex: created "Health Poison I" at the request of "Health Poison IX".)


Version: 0.9.12 ---------------
1.Add automatic exit function from craft station.


Version: 0.9.11 ---------------
1.changed the number of batch creation steps from 5 to 1


Version: 0.9.10 ---------------
1.Bug fix (French localization)
Fix name variance (pied-de-lutin --> Bolet Lutin)


Version: 0.9.9 ---------------
1.Bug fix (German localization)
Revised Version: 0.9.8 fix again


Version: 0.9.8 ---------------
1.APIVersion: UP to 100022

2.Bug fix (German localization)
Corresponding to unsupported recipe name, there was a leak, so modify keywords.


Version: 0.9.7 ---------------
1.Partial code correction for testing.

2.Bug fix (German localization)
Corresponding to unsupported recipe name, there was a leak, so modify keywords.
A strange code(0xC2) is inserted instead of a space(0x20).

3.Bug fix (French localization)
Corresponding to unsupported recipe name, there was a leak, so modify keywords.
Fix name variance (Poison de ravage --> Poison de Dégâts)


Version: 0.9.6 ---------------
1. Started to support Master request(German and French)

2.Bug fix (English localization)
English localization: Correcting items(-) containing hyphens

3.Bug fix (French localization)
Corrected differences by abbreviated expressions (xxx D' xxxx --> xxx de xxx)

4.Bug fix (Japanese localization)
Fix Greek figures and Arabic numerals mismatch


Version: 0.9.5 ---------------
1. Bug fix
2. German and French language files added (Master request is not supported....)


Version: 0.9.4 ---------------
1. Fixed English language file

Version: 0.9.3 ---------------
1. Bulk Creation function added.
2. Added debug log ON / OFF function
3. Started to support German and French
(Since it is still being tested, the language file was not included in the update)
Optional Files (2)
File Name
Version
Size
Author
Date
Type
1.4.6ru1.2.1
1kB
06/06/20 11:01 AM
Patch
1.1.0
3kB
05/21/19 10:36 AM
Patch


Archived Files (37)
File Name
Version
Size
Uploader
Date
1.5.0
55kB
Marify
12/24/22 06:40 PM
1.4.20
46kB
Marify
11/25/22 04:15 AM
1.4.19
46kB
Marify
06/13/22 08:24 AM
1.4.17
45kB
Marify
04/27/21 07:13 PM
1.4.16
45kB
Marify
04/24/21 09:19 AM
1.4.15
44kB
Marify
04/21/21 08:46 AM
1.4.14
42kB
Marify
03/21/21 07:27 AM
1.4.13
40kB
Marify
03/12/21 06:42 AM
1.4.12
40kB
Marify
11/25/20 10:52 PM
1.4.11
40kB
Marify
09/30/20 12:19 AM
1.4.10
40kB
Marify
08/26/20 02:53 AM
1.4.9
39kB
Marify
06/20/20 12:02 AM
1.4.8
40kB
Marify
06/06/20 05:04 AM
1.4.7
39kB
Marify
06/05/20 08:22 AM
1.4.6
39kB
Marify
06/05/20 02:44 AM
1.4.5
39kB
Marify
06/04/20 06:59 AM
1.4.3
38kB
Marify
05/26/20 06:57 PM
1.4.2
38kB
Marify
03/30/20 07:05 AM
1.4.1
38kB
Marify
03/27/20 09:11 PM
1.4.0
38kB
Marify
03/02/20 07:06 AM
1.3.10
83kB
Marify
11/19/19 04:55 AM
1.3.8
77kB
Marify
11/12/19 05:12 AM
1.3.7
77kB
Marify
11/07/19 08:48 PM
1.3.6
77kB
Marify
11/07/19 07:51 PM
1.3.5
77kB
Marify
11/02/19 07:34 AM
1.3.4
74kB
Marify
10/31/19 06:31 PM
1.3.3
70kB
Marify
10/29/19 06:09 AM
1.3.2
63kB
Marify
10/22/19 02:39 AM
1.3.0
173kB
Marify
10/21/19 07:56 PM
1.2.27
170kB
Marify
08/20/19 01:10 AM
1.2.26
167kB
Marify
08/13/19 12:22 AM
1.2.25
165kB
Marify
05/24/19 06:40 PM
1.2.24
158kB
Marify
05/21/19 02:29 AM
1.2.0
74kB
Marify
08/30/18 07:05 PM
1.1.0
75kB
Marify
05/16/18 07:54 AM
1.0.0
72kB
Marify
04/23/18 08:34 PM
0.9
5kB
01/24/18 02:47 AM


Post A Reply Comment Options
Unread 01/01/19, 09:55 PM  
Durnik

Forum posts: 2
File comments: 151
Uploads: 0
Have you thought about doing a "Daily Enchanting" addon? There is an ability to do that with the lazy crafter addon but it doesn't mark them like your addons do. If I'm doing 20 or more enchanting master writs I have to be careful that I dont tell it to craft the same one twice.
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Unread 12/06/18, 10:02 AM  
m4keyourself

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Re: Re: Do I need to have all ingredients traits discovered?

Originally Posted by Marify
Originally Posted by m4keyourself
Do I need to have every ingredient trait discovered???? If I do then that's pretty useless.......
Hi!

Sorry to trouble you.
Can you send the save data including the debug log in the following procedure?

1. Debug log On.
[Setting > Addons > Daily Alchemy > Show debug log]


2. Access to Alchemy Station.

3. Exit Game

4. Paste files in the following places into private mail.

C:\Users\xxxxx\Documents\Elder Scrolls Online\live\SavedVariables\DailyAlchemy.lua

OK I will do this when I am home from work in about 6 hours. However, I do have a Bug Catcher addon that reports all the bugs into a window I can see, but no bugs are shown when I try to use the addon - even after I access the Alchemy Table. I think the Daily Alchemy works for my characters when I have the traits for the ingredients "discovered" though. So, for characters WITH ingredient traits discovered, it works. For characters WITHOUT ingredient traits discovered, it doesn't work.
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Unread 12/05/18, 06:21 PM  
Marify
 
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Forum posts: 27
File comments: 155
Uploads: 10
Re: Do I need to have all ingredients traits discovered?

Originally Posted by m4keyourself
Do I need to have every ingredient trait discovered???? If I do then that's pretty useless.......
Hi!

Sorry to trouble you.
Can you send the save data including the debug log in the following procedure?

1. Debug log On.
[Setting > Addons > Daily Alchemy > Show debug log]


2. Access to Alchemy Station.

3. Exit Game

4. Paste files in the following places into private mail.

C:\Users\xxxxx\Documents\Elder Scrolls Online\live\SavedVariables\DailyAlchemy.lua
Last edited by Marify : 12/05/18 at 06:23 PM.
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Unread 12/05/18, 04:42 PM  
m4keyourself

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Do I need to have all ingredients traits discovered?

Do I need to have every ingredient trait discovered???? If I do then that's pretty useless.......
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Unread 12/05/18, 04:40 PM  
m4keyourself

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Can I get some help please?

This addon is not doing writs, making it pointless........ can I please have some help? Bug catcher reports no bugs??????
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Unread 12/05/18, 03:47 AM  
m4keyourself

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Not working?

Hello, the daily alchemy addon isn't working at all for me on any of my characters. Can someone please help? It was working a few days ago when I first downloaded it but now it stopped working. I've reinstalled it several times and nothing seems to fix it?
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Unread 11/12/18, 04:21 AM  
Marify
 
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Forum posts: 27
File comments: 155
Uploads: 10
Re: RE: Daily Alchemy, Daily Provisioning, and Writ Worthy

Sorry, I overlooked that [Writ Worthy] is an add-on name.

When install [Writ Worthy] and [Daily Alchemy/Daily Provisioning],
items in [Master Request] are not created correctly.
I understood that it was a problem.

If so, can not see the cause by looking at the execution log...


First of all,
I will install [Writ Worthy] on my PC and I will investigate.

Sorry to trouble you, but please wait for a while.
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Unread 11/12/18, 02:09 AM  
Marazota
AddOn Author - Click to view AddOns

Forum posts: 257
File comments: 1517
Uploads: 2
Re: RE: Daily Alchemy, Daily Provisioning, and Writ Worthy

Originally Posted by Shadowshire
PLEASE DO NOT USE COLOR when you write anything to post here. The editor has the feature, but it malfunctions when another person
its not
fix your browser
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Unread 11/11/18, 11:30 PM  
Shadowshire

Forum posts: 1
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Exclamation RE: Daily Alchemy, Daily Provisioning, and Writ Worthy

PLEASE DO NOT USE COLOR when you write anything to post here. The editor has the feature, but it malfunctions when another person uses the "Reply With Quote" button. I cannot use it to reply to your response because the editor changes the font size to 6 points and colors to something else. I cannot edit it to make the text readable, and anything that I add to the quoted reply is also subjected to "formatting". Worse, subsequently, the editor won't adopt the default formatting for any message that I write afterward. This exercise has been a very frustrating expenditure of time and effort.

The character did not have a Daily Alchemy Crafting Writ pending (listed in the Journal), and also did not have a Master Alchemy Crafting Writ pending ( listed in the Journal). I apologize because I should have used the word "neither" with "nor" instead of "nor" alone. Both words negate the verb, meaning "not". The character had neither a Daily Alchemy Crafting Writ nor a Master Alchemy Crafting Writ pending. That is the same as writing "The character did not have a Daily Alchemy Crafting Writ pending, and did not have a Master Alchemy Crafting Writ pending."

However, the character had a Sealed Master Alchemy Writ in the Bags. When Daily Alchemy auto-crafts a daily alchemy writ, it displays the combination of items for the potion or poison, so I can see which solvent and reagents it chooses. If I recall correctly, it then displays the tooltip for the crafted item. (Note: I have used the option to configure the selection priority for reagents, and that has been working well.)

So, Daily Alchemy crafted potions for the Sealed Master Alchemy Writ, but it made only 4 units instead of 8. It also did not display the tooltip for the crafted potions afterward. Apparently, Writ Worthy attempted to craft the potions, too, but failed. When Writ Worthy auto-crafts a Sealed Master Alchemy Writ, it displays only the amount and the name of the potion or poison, without displaying anything else.

While Daily Alchemy is also loaded, I will attempt to auto-craft a Sealed Master Alchemy Writ with Writ Worthy. Before I do that I will enable the "Show debug log" option for Daily Alchemy. Of course, I really don't know whether the outcome will be the same as I have described. There might have been other influences in that context which I did not recognize. Regardless, I will also take a screenshot(s) and send the log to you according to your instructions.
Last edited by Shadowshire : 11/11/18 at 11:39 PM.
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Unread 11/11/18, 09:13 PM  
Marify
 
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Forum posts: 27
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Uploads: 10
Re: HEADS UP: Daly Alchemy, Daily Provisioning, & Writ Worthy

Hi!

Originally Posted by Shadowshire
The character did not have a daily Alchemy Writ pending,
nor an accepted Master Alchemy Writ pending.
I want to confirm,
Does it match in the following meaning? (Because English is not native)

(in Journal)
not have [Dily Alchemy Writ]
not have [Master Dily Alchemy Writ] ... have it or not?

(in Backpack)
have [Sealed Master Alchemy Writ]

(accessing craft table)
Made a [Sealed Master Alchemy Writ] in backpack.
But, it created 4/8 item.



---------------------------------------
Sorry to trouble you,
could you send me execution log of add-on?

1.turn on "Show debug log" in add-on setting.
2.accessing craft table ... The execution log is output to the chat text.
3.ReloadUI or ReLogin ... The execution log is saved in save data.
4.There is saved data in the following location ... Please paste it in here, or Private Messages.

(Add-on's execution log and save data)
C:\Users\xxxx\Documents\Elder Scrolls Online\live\SavedVariables\DailyAlchemy.lua
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Unread 11/11/18, 12:01 AM  
Shadowshire

Forum posts: 1
File comments: 402
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Exclamation HEADS UP: Daly Alchemy, Daily Provisioning, & Writ Worthy

Unfortunately, I have discovered that Daily Alchemy and Daily Provisioning can -- at least in some situations -- evidently interfere with Writ Worthy auto-crafting for Sealed Master Alchemy Writs, and for Sealed Master Provisioning Writs, respectively. As far as I know, neither Daily Alchemy nor Daily Provisioning is documented with regard to Master Crafting Writs, whether Sealed or accepted and pending. I have posted these comments to the tab for Writ Worthy, too.

(1) Alchemy: The character did not have a daily Alchemy Writ pending, nor an accepted Master Alchemy Writ pending. Nonetheless, from the output to the crafting station UI, apparently Daily Alchemy attempted to complete one Sealed Master Alchemy Writ. But only four units of the potion were crafted instead of eight. Apparently Writ Worthy attempted to craft the potions too, but failed. (Note: the Sealed Master Alchemy Writ remained unaccepted.) I disabled Daily Alchemy and manually crafted four more units of the potion. Then Writ Worthy auto-crafted the items required for the two remaining Sealed Master Alchemy Wits in the character's Bags. without incident.

(2) Provisioning: The character had an uncompleted daily Provisioning Writ, which I did not realize was pending. From the output to the crafting station UI, apparently Daily Provisioning crafted the items for the pending Provisioning Writ. The Sealed Master Provisioning Writs were ignored. Probably Writ Worthy would not or could not craft items for them because the items for the daily Provisioning Writ had not, of course, been delivered.
After my character delivered them, I disabled Daily Provisioning, as a precaution -- so, I do not know whether Daily Provisioning will attempt to craft the items for a Sealed Master Provisioning Writ when one is present in the character's bags. Then Writ Worthy crafted the items for the Sealed Master Provisioning Writs without incident.
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Unread 11/08/18, 12:09 AM  
Marify
 
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File comments: 155
Uploads: 10
Originally Posted by daimon
Cheers.

Btw now that I messed up with priorities I noticed that if your character doesn't know the charestarictics of some reagent it won't use that reagent even if the priorities are set up.

I noticed this with my low lever alts that had not used Lady's Smock in the past. I had to learn it manually the first time, then the addon started using Lady's Smock instead of Corn Flower while making Sip of Magicka. You probably knew this but could mention it on the description page.

Thanks again
Sorry for the confusion


[In the old version]

as you pointed out, I not used it when don't know the characteristics of the reagent.
(I got the characteristics of the reagent from the system)


[In the current version]

The characteristics of all reagents are described in the add-on.
So i use reagents without knowing the characteristics.



If you still don't use reagents, it is probably a bug...
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Unread 11/07/18, 09:14 AM  
daimon
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Cheers.

Btw now that I messed up with priorities I noticed that if your character doesn't know the charestarictics of some reagent it won't use that reagent even if the priorities are set up.

I noticed this with my low lever alts that had not used Lady's Smock in the past. I had to learn it manually the first time, then the addon started using Lady's Smock instead of Corn Flower while making Sip of Magicka. You probably knew this but could mention it on the description page.

Thanks again
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Unread 10/26/18, 06:29 AM  
daimon
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Even better!

was it there already and I just didn't pay attention or did you just patch it in
Last edited by daimon : 10/26/18 at 06:31 AM.
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Unread 10/26/18, 04:49 AM  
Marify
 
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Forum posts: 27
File comments: 155
Uploads: 10
Originally Posted by daimon
Hey again,

Would it be possible for the addon to check what herbs you have the most in bag/bank/crafting bag and craft a potion based on that ?

I'm mainly looking at Sip of Magicka which requires:
solvent + Columbine + Corn Flower
OR
solvent + Columbine + Lady's Smock
etc other variants

Thanks!
Hi!
How about manually setting the priority order?

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