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Updated: 06/23/23 07:47 AM
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Compatibility:
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:06/23/23 07:47 AM
Created:04/26/18 11:12 AM
Monthly downloads:159
Total downloads:31,976
Favorites:41
MD5:
RandomMount  Popular! (More than 5000 hits)
Version: 3.7
by: Weolo, Origami


Originally, RandomMount was created by Weolo for nyalahalo. Since August 2022, it's been maintained by Origami.

The purpose of this addon is to randomise selection of mounts, pets, and/or skins with options to choose which items you want enabled for randomisation. Every aspect of this addon can be customised from the settings menu. For a full list of options, please refer to the screenshots.

DEPENDENCIES
These libraries must be installed separately.


We sincerely hope you enjoy using RandomMount. Please feel free to leave feedback.

3.7 (29)
- Fixed mount not randomizing on dismount, seemed to be related to some form of global cooldown for mounts.
- Added another check for collections updating. *SHOULD* fix updating when a new mount is unlocked.

3.6 (28)
- New pet features: Unsummon in pvp and dungeon zones, and unsummon while grouped. (Thanks for your suggestion, sshogrin).

3.5 (27)
- Slight LUA optimizations including reducing memory footprint.
- Added GitHub information to assist in version control.
- Adjust some settings configuration that can cause issues with normal functionality.
- BUG FIX: Randomise on zone change without randomise on dismount should work now.
- KNOWN BUG: Settings list doesn't always respect newly unlocked collectibles.

3.4 (26)
- Changed the way randomisation on zoning is performed. It should now function as expected. (Thanks for your reporting of this issue, Baxpowa).
- Added additional support for multi-rider mounts, including two new options. (Thanks for your suggestion, sshogrin).
- Rework of settings panel layout for more clarity.

3.3 (25)
- Fixed an issue where the randomly selected mount or pet could be the same as your last random.
- Added functionality for random skins. Option is disabled by default. (Thanks for your suggestion, lordwolfx).
- Slight rework of settings panel.

3.2 (24)

- Updated to High Isle Chapter / Update 34
- Optimised strings and string functions
- Allow customisation of the artificial delay via settings. Connected to the ESO "This collectable is not ready" message
- Changed the default delay from 5 to 2
- Added Spanish language translations (Añadidas traducciones al español)

3.1 (23)
- Updated to Deadlands DLC / Update 32

3.0 (22)
- Updated to Waking Flame DLC / Update 31
- New custom control created for the settings screen
- Settings screen now shows the pictures of the mounts and pets, quicker to scroll, easier to use
- New custom library to provide the new settings improvements

2.9 (21)
- Updated to Flames of Ambition DLC, Update 29

2.8 (20)
- Updated to Markarth DLC / Update 28

2.7 (19)
- Fix a bug where mounts and pets were not loading into settings because of DLC
- ESO changed mounts and pets to now be in subcategories in their collections
- Settings - mounts submenu now has a mount icon
- Settings - pets submenu now has a pet icon

2.6 (18)
- Updated to Stonethorn DLC / Update 27

2.5 (17)
- Updated to Greymoor Chapter / Update 26
- Improved Russian translation, thanks adq

2.4 (16)
- Fix a bug if "Enable random mounts in Pvp" was off and not in PVP mounts would not randomise
- Fixed a bug with "Randomise mounts on dismounting" where it was also randomising mounts on mounting as well

2.3 (15)
- Updated to Harrowstorm DLC / Update 25

2.2 (14)
- Updated to Dragonhold DLC / Update 24

2.1 (13)
- Updated to Scalebreaker DLC / Update 23

2.0 (12)
- As mounts can be converted into other mounts, the list of unlocked mounts now reinitialises on character load
- List of mounts also reinitialises when you lose a mount
- The unlocked pet list functionality was unchanged
- Some other small improvements

1.9
- Updated settings to match changes in LibAddonMenu 2.0 r28
- LibStub library is no longer required

1.8.1
- Improved German translation, thanks Jaensn
- Fixed a small typo

1.8
- Ready for Elsweyr Chapter / Update 22
- Improvements to mount and pet detection
- Added new option - Toggle between character or account settings
- Added new option - You can turn random pets and mounts on or off when you like
- Added new option - You can choose if a mount can be randomised when in pvp
- Added new option - Randomise pets and mounts on area change
- Added new option - Randomise pets and mounts on dismounting
- LibStub and LibAddonMenu addon libraries are required and will need to be installed separately
- You WILL need at least version r27 of LibAddonMenu
Archived Files (28)
File Name
Version
Size
Uploader
Date
3.6
13kB
Origami
09/17/22 05:51 PM
3.5
13kB
Origami
09/10/22 06:06 PM
3.4
12kB
Origami
08/19/22 01:04 PM
3.3
11kB
Origami
08/18/22 12:06 PM
3.2
9kB
Weolo
06/11/22 01:35 PM
3.1
9kB
Weolo
12/20/21 01:18 PM
3.0
8kB
Weolo
09/03/21 10:28 AM
2.9
6kB
Weolo
03/09/21 03:53 PM
2.8
6kB
Weolo
11/01/20 10:39 AM
2.7
6kB
Weolo
08/26/20 04:46 PM
2.6
6kB
Weolo
08/23/20 10:58 AM
2.5
7kB
Weolo
05/19/20 11:40 AM
2.4
6kB
Weolo
03/29/20 06:02 PM
2.3
6kB
Weolo
02/24/20 01:53 PM
2.2
6kB
Weolo
10/18/19 11:26 AM
2.1
6kB
Weolo
08/11/19 08:47 AM
2.0
6kB
Weolo
05/25/19 10:56 AM
1.9
6kB
Weolo
05/02/19 11:54 AM
1.8.1
6kB
Weolo
04/26/19 02:11 PM
1.8
6kB
Weolo
04/21/19 02:40 PM
1.7
47kB
Weolo
02/28/19 02:09 PM
1.6
47kB
Weolo
10/23/18 02:02 PM
1.5
47kB
Weolo
08/14/18 01:40 PM
1.4
47kB
Weolo
05/21/18 11:09 AM
1.3
45kB
Weolo
05/15/18 12:47 PM
1.2
45kB
Weolo
05/05/18 09:38 AM
1.1
45kB
Weolo
04/28/18 01:11 AM
1.0
45kB
Weolo
04/26/18 11:12 AM


Post A Reply Comment Options
Unread 08/27/19, 02:08 PM  
user113754

Forum posts: 0
File comments: 3
Uploads: 0
The Noweyr Pony and Noweyr Steed not recognized by addon. Appears to be working, saw it pick the pony today.
Last edited by user113754 : 08/28/19 at 02:34 PM.
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Unread 08/11/19, 08:47 AM  
Weolo
AddOn Author - Click to view AddOns

Forum posts: 79
File comments: 563
Uploads: 4
Version 2.1

Updated to Scalebreaker DLC / Update 23
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Unread 06/15/19, 11:40 AM  
Pinion

Forum posts: 28
File comments: 55
Uploads: 0
Originally Posted by Weolo
Originally Posted by Pinion
Is it be possible to choose or specify a default group of mounts that I'd like to use? Say I want to only randomize camels or bears but nothing else.
Erm, interesting idea, let me think it over about if or how I could do that
Thank you for your time, whether or not it can be done.
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Unread 06/14/19, 11:04 AM  
Weolo
AddOn Author - Click to view AddOns

Forum posts: 79
File comments: 563
Uploads: 4
Originally Posted by Pinion
Is it be possible to choose or specify a default group of mounts that I'd like to use? Say I want to only randomize camels or bears but nothing else.
Erm, interesting idea, let me think it over about if or how I could do that
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Unread 06/13/19, 10:20 PM  
Pinion

Forum posts: 28
File comments: 55
Uploads: 0
Is it be possible to choose or specify a default group of mounts that I'd like to use? Say I want to only randomize camels or bears but nothing else.
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Unread 05/25/19, 05:20 PM  
Sylow

Forum posts: 5
File comments: 6
Uploads: 0
Works! Thanks a lot!
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Unread 05/25/19, 03:24 PM  
Jaensn

Forum posts: 0
File comments: 25
Uploads: 0
Thank you very much for the continuous good work you do in this!
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Unread 05/25/19, 10:58 AM  
Weolo
AddOn Author - Click to view AddOns

Forum posts: 79
File comments: 563
Uploads: 4
Version 2.0

I just uploaded a new version, it will be available to download shortly.

This should correct the problem where you can lose a mount and then gain a new one. From events etc.
As far as I know, it is not possible to lose a pet so that is unchanged.
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Unread 05/24/19, 09:47 AM  
Weolo
AddOn Author - Click to view AddOns

Forum posts: 79
File comments: 563
Uploads: 4
Originally Posted by LaRIC
The problem stated under fails for me on both my new necro and some other older toons. (my sorc for instance)
I am working on a fix at the moment.
I have already tried out a small improvement but I want to make one more change before I publish it.
I will try to release a fix today if I can
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Unread 05/24/19, 01:19 AM  
LaRIC
Premium Member
Premium Member

Forum posts: 16
File comments: 20
Uploads: 0
The problem stated under fails for me on both my new necro and some other older toons. (my sorc for instance)
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Unread 05/23/19, 05:22 AM  
Golconda

Forum posts: 2
File comments: 51
Uploads: 0
Just verifying that this also only happened for me on my new necromancer and not on any other characters.

Originally Posted by Weolo
Originally Posted by Sylow
I currently have a very strange thing. I have several characters but ONLY on my newly created character (Necromancer) this happens. When i try to edit among which mounts the addon should randomzie, i get the message "[LAM2] Cound not creatae checkbox 'Nascent Indrik' of RandomMountOptions."

On the indrik: i had the one mentioned, but i during the last event eveolved it to the luminous version. Also, for this character mounts are not being randomzied. First simply nothing happens. After zoning, i keep getting this error message:

user:/AddOns/RandomMount/RandomMount.lua:260: attempt to index a nil value
stack traceback:
user:/AddOns/RandomMount/RandomMount.lua:260: in function 'RM_Object:GetUseableMounts'
user:/AddOns/RandomMount/RandomMount.lua:273: in function 'RM_Object:SummonMount'
user:/AddOns/RandomMount/RandomMount.lua:198: in function 'func'
EsoUI/Libraries/Globals/globalapi.lua:207: in function '(anonymous)'

What is really irritating me is that it's only happening on the newly created necromancer. I don't use account wide settings, but i think the settings are the same, only different mounts selected per character.
Thanks for the info Sylow

Yeah, I never expected mounts to go away once they were learned. I will have to alter a little logic in RandomMount to be able to both add new mounts and remove ones.
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Unread 05/22/19, 06:01 AM  
Golconda

Forum posts: 2
File comments: 51
Uploads: 0
Thanks! I tried that and then it didn't seem to work then strangely I entered a building and came back out and it seems to be working now just fine.

Originally Posted by Weolo
Originally Posted by Sylow
I currently have a very strange thing. I have several characters but ONLY on my newly created character (Necromancer) this happens. When i try to edit among which mounts the addon should randomzie, i get the message "[LAM2] Cound not creatae checkbox 'Nascent Indrik' of RandomMountOptions."

On the indrik: i had the one mentioned, but i during the last event eveolved it to the luminous version. Also, for this character mounts are not being randomzied. First simply nothing happens. After zoning, i keep getting this error message:

user:/AddOns/RandomMount/RandomMount.lua:260: attempt to index a nil value
stack traceback:
user:/AddOns/RandomMount/RandomMount.lua:260: in function 'RM_Object:GetUseableMounts'
user:/AddOns/RandomMount/RandomMount.lua:273: in function 'RM_Object:SummonMount'
user:/AddOns/RandomMount/RandomMount.lua:198: in function 'func'
EsoUI/Libraries/Globals/globalapi.lua:207: in function '(anonymous)'

What is really irritating me is that it's only happening on the newly created necromancer. I don't use account wide settings, but i think the settings are the same, only different mounts selected per character.
Thanks for the info Sylow

Yeah, I never expected mounts to go away once they were learned. I will have to alter a little logic in RandomMount to be able to both add new mounts and remove ones.
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Unread 05/21/19, 06:46 PM  
Weolo
AddOn Author - Click to view AddOns

Forum posts: 79
File comments: 563
Uploads: 4
Originally Posted by Sylow
I currently have a very strange thing. I have several characters but ONLY on my newly created character (Necromancer) this happens. When i try to edit among which mounts the addon should randomzie, i get the message "[LAM2] Cound not creatae checkbox 'Nascent Indrik' of RandomMountOptions."

On the indrik: i had the one mentioned, but i during the last event eveolved it to the luminous version. Also, for this character mounts are not being randomzied. First simply nothing happens. After zoning, i keep getting this error message:

user:/AddOns/RandomMount/RandomMount.lua:260: attempt to index a nil value
stack traceback:
user:/AddOns/RandomMount/RandomMount.lua:260: in function 'RM_Object:GetUseableMounts'
user:/AddOns/RandomMount/RandomMount.lua:273: in function 'RM_Object:SummonMount'
user:/AddOns/RandomMount/RandomMount.lua:198: in function 'func'
EsoUI/Libraries/Globals/globalapi.lua:207: in function '(anonymous)'

What is really irritating me is that it's only happening on the newly created necromancer. I don't use account wide settings, but i think the settings are the same, only different mounts selected per character.
Thanks for the info Sylow

Yeah, I never expected mounts to go away once they were learned. I will have to alter a little logic in RandomMount to be able to both add new mounts and remove ones.
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Unread 05/21/19, 03:46 PM  
Sylow

Forum posts: 5
File comments: 6
Uploads: 0
I currently have a very strange thing. I have several characters but ONLY on my newly created character (Necromancer) this happens. When i try to edit among which mounts the addon should randomzie, i get the message "[LAM2] Cound not creatae checkbox 'Nascent Indrik' of RandomMountOptions."

On the indrik: i had the one mentioned, but i during the last event eveolved it to the luminous version. Also, for this character mounts are not being randomzied. First simply nothing happens. After zoning, i keep getting this error message:

user:/AddOns/RandomMount/RandomMount.lua:260: attempt to index a nil value
stack traceback:
user:/AddOns/RandomMount/RandomMount.lua:260: in function 'RM_Object:GetUseableMounts'
user:/AddOns/RandomMount/RandomMount.lua:273: in function 'RM_Object:SummonMount'
user:/AddOns/RandomMount/RandomMount.lua:198: in function 'func'
EsoUI/Libraries/Globals/globalapi.lua:207: in function '(anonymous)'

What is really irritating me is that it's only happening on the newly created necromancer. I don't use account wide settings, but i think the settings are the same, only different mounts selected per character.
Last edited by Sylow : 05/21/19 at 03:47 PM.
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Unread 05/18/19, 01:47 PM  
Weolo
AddOn Author - Click to view AddOns

Forum posts: 79
File comments: 563
Uploads: 4
Originally Posted by Golconda
First off, I love this addon, thank you so much but ever since I switched to settings same on all characters it never chooses a new mount when I zone or dismount and I have tried turning it off and on again. I have tried reloading and I still get stuck with whatever mount I have at login. Just wondered if my settings are missing something.
I will have a look and see

@Golconda

I just tested Random Mount again to make sure and the addon is working fine for me. Mounts and pets are being summoned.

Can you make sure you have the latest version of LibAddonMenu
And when you switch to account settings, check that you have a few mounts turned on under the Random Mount options

If its still not working for you can you give me detailed steps on what you are doing and what happens, or doesnt happen
Last edited by Weolo : 05/18/19 at 11:30 PM.
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