Quantcast
Download
(11 Kb)
Download
Updated: 03/02/20 03:54 AM
Pictures
File Info
Compatibility:
Harrowstorm (5.3.4)
Updated:03/02/20 03:54 AM
Created:05/01/18 11:17 PM
Monthly downloads:1,169
Total downloads:33,095
Favorites:39
MD5:
5.3.4
BuffTimers2  Popular! (More than 5000 hits)
Version: 2.25.1
by: uta.karas [More]
I decided to maintain BuffTimers addon.

What is this exactly?
With this you can make completely stand-alone timer bars for one specific spell each. You just go in settings (see pictures), choose how many bars you want, and then choose for every bar what spell it should show, also the size, colors and optional notifications(sound+text) can be customized.


READ BELOW BEFORE USE!
The name of effect is not always the same as the spell that causes it. (ex: Elemental Drain from Destruction Staff skill line doesn't have the effect of own skill, need to use Minor Magickasteal for track) I included a debug mode that will output all effect changes into chat, activate it in settings, then use the spell you want to track and check how it's actually called.


Wish List
  • Add buff-source setting (self caused buff only / all sources / external source only)
  • Allow to add custom hooks to various events (gain/update/fade) (e.g, start 'Acuity Fatigue' custom timer when 'Mechanical Acuity' fades
  • Add size/font settings to Notification
  • Add color settings individually by abilities to Notification
  • Add display style of timer in icon without bar
  • [implemented on v2.23.1] Add more sounds for notification
  • [implemented on v2.19.3] Add color settings to Icon and TimerText
  • [implemented on v2.19.2] Allow to drag the bars by the icons instead of only being able to move them by clicking the timer bar
  • [implemented on v2.19.1] Allow to use abilityId instead of effectName
  • [implemented on v2.18.0] Reverse bar (bar decreases left-to-right, instead of default right-to-left)

Issue List
  • [fixed on v2.22.1] the timer didn't disappear when Blastbones exploded
  • [fixed on v2.19.4] No notifications shows up when the buffs consumed
  • [fixed on v2.19.1] the timer didn't disappear when Defensive Posture (and morphs) was consumed
  • [fixed on v2.18.6] the timer didn't disappear when Crystal Fragments proc was consumed
  • [fixed on v2.18.5] the timer didn't disappear when Varen's Wall (proc of varen's legacy set) was consumed
  • [fixed on v2.18.4] the timer didn't disappear when Reflective Scale (and morphs) reflected all 4 projectiles
  • [fixed on v2.18.4] the timer didn't disappear when Defensive Rune was consumed
  • [fixed on v2.18.3] when you cast Boundless Storm or Power Surge before the timer end the addon doesn't track it anymore
v2.25.1
+ removed dependency of LibStub

v2.25.0
+ compatible with update25 (Harrowstorm)

v2.24.0
+ compatible with update24 (Dragonhold)

v2.23.1
+ added more sound choices for notification

v2.23.0
+ compatible with update23 (Scalebreaker)

v2.22.1
+ fixed a bug the timer didn't disappear when Blastbones (and morphs) exploded

v2.22.0
+ compatible with update22 (Elsweyr)

v2.21.1
- removed libraries

v2.21.0
+ compatible with update21 (Wrathstone)

v2.20.0
+ compatible with update20 (Murkmire)

v2.19.5
+ slightly improved the notification system
+ adjusted setting menu

v2.19.4
+ fixed a bug that no notifications shows up when the buffs consumed

v2.19.3
+ added color settings to Icon and TimerText

v2.19.2
+ added feature of "Allow to drag icon to move the bar"
+ adjusted setting menu

v2.19.1
+ updated LibAddonMenu
+ added feature of "Allow to use abilityId instead of effectName"
+ fixed a bug the timer didn't disappear when Defensive Posture (and morphs) was consumed

v2.19.0
+ compatible with update19 (Wolfhunter)

v2.18.6
+ fixed a bug the timer didn't disappear when Crystal Fragments proc was consumed

v2.18.5
+ fixed a bug the timer didn't disappear when Varen's Wall (proc of varen's legacy set) was consumed

v2.18.4
+ fixed a bug the timer didn't disappear when Reflective Scale (and morphs) reflected all 4 projectiles
+ fixed a bug the timer didn't disappear when Defensive Rune was consumed

v2.18.3
+ fixed a bug that can't refresh timers of some abilities by recasting while effects up
+ updated abilityId list for Summerset change

v2.18.2
+ fixed a bug of creating wrong settings while initial installing

v2.18.1
+ fixed "Tracking feature in group/raid" didn't have settings of "Reverse bar direction"

v2.18.0
+ compatible with update18 (Summerset)
+ added feature of "Reverse bar direction"

v2.0.0
+ first release by Uta
+ profiles are now account-wide
+ added feature of "Tracking alkosh in group/raid"
+ added feature of "Tracking warhorn in group/raid"
+ slightly decreased the impact for performance
+ hide while showing settings
- removed "Custom Filter XtoY"
- removed slash commands

v1.x
see BuffTimers#ChangeLog
Archived Files (23)
File Name
Version
Size
Uploader
Date
2.25.0
11kB
uta.karas
02/07/20 04:21 AM
2.24.0
11kB
uta.karas
10/15/19 05:16 PM
2.23.1
11kB
uta.karas
08/19/19 03:08 AM
2.23.0
11kB
uta.karas
08/02/19 09:27 PM
2.23.0
11kB
uta.karas
06/25/19 11:27 PM
2.22.0
11kB
uta.karas
05/11/19 09:16 PM
2.21.1
11kB
uta.karas
03/04/19 04:34 AM
2.21.0
54kB
uta.karas
02/24/19 08:16 PM
2.20.0
54kB
uta.karas
10/17/18 05:30 AM
2.19.5
54kB
uta.karas
09/24/18 02:39 AM
2.19.4
54kB
uta.karas
09/18/18 05:17 AM
2.19.3
54kB
uta.karas
09/10/18 05:05 AM
2.19.2
54kB
uta.karas
08/27/18 04:26 AM
2.19.1
54kB
uta.karas
08/20/18 02:39 AM
2.19.0
53kB
uta.karas
08/07/18 06:10 AM
2.18.6
53kB
uta.karas
07/17/18 03:22 AM
2.18.5
53kB
uta.karas
07/09/18 03:32 AM
2.18.4
53kB
uta.karas
07/02/18 04:00 AM
2.18.3
53kB
uta.karas
05/21/18 06:23 AM
2.18.2
53kB
uta.karas
05/14/18 05:24 PM
2.18.1
53kB
uta.karas
05/09/18 06:37 PM
2.18.0
53kB
uta.karas
05/07/18 04:24 AM
2.0.0
53kB
uta.karas
05/01/18 11:17 PM


Post A Reply Comment Options
Unread 07/17/18, 04:41 AM  
uta.karas
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 35
Uploads: 3
Re: How do I set up for WereWolf time tracking

Originally Posted by Ssarrasum
I've tried to use the ID, the name from the debug and pretty much every single combination of them I can think of. Anyone have any ideas?
I've tested that werewolf transform.
The event doesn't have duration of transforming, so this addon can't treat it.


Originally Posted by esomikael
Hi, thanks for a great addon. Is it possible to get the bar animation smoother, it's a bit jerky as it is... at least for me.
Please check your settings of "Interval of refreshing bar (ms)" is set to 100.
Nevertheless you feel jerky, i can't do anything.


Originally Posted by NorfolkXX
My issue was with "Crystal Fragments Proc". With old "Bufftimer 1.4", as soon as I used the instant frags, the timer disappeared - as it should be, since its a 1-time-use-feature per proc. With "Bufftimer2", the timer still counted down even after use. The debug clearly showed the "faded"-event, still the timer stayed visible.
Thank you for reporting. it was bug and fixed at 2.18.6.
Please try latest one.
Report comment to moderator  
Reply With Quote
Unread 07/09/18, 06:29 AM  
NorfolkXX

Forum posts: 1
File comments: 18
Uploads: 0
I just tried updating from the old "Bufftimer 1.4" to your "Bufftimer2" with saved variables not changed.

It didnt work out. Does one need to delete saved variables and reconfigure everything?

My issue was with "Crystal Fragments Proc". With old "Bufftimer 1.4", as soon as I used the instant frags, the timer disappeared - as it should be, since its a 1-time-use-feature per proc. With "Bufftimer2", the timer still counted down even after use. The debug clearly showed the "faded"-event, still the timer stayed visible.

Then I reentered the ID and later "Crystal Fragments Proc" again as event, both didnt work out at all. Now the timer doesnt appear or seems buggy.

Any hints about this? Should it work, i.e. when I do remove my saved variables and rebuild everything?
Report comment to moderator  
Reply With Quote
Unread 07/04/18, 01:35 PM  
esomikael

Forum posts: 0
File comments: 6
Uploads: 0
Smoother bar animation

Hi, thanks for a great addon. Is it possible to get the bar animation smoother, it's a bit jerky as it is... at least for me.

Thanks!
Report comment to moderator  
Reply With Quote
Unread 07/04/18, 11:31 AM  
Ssarrasum

Forum posts: 0
File comments: 1
Uploads: 0
How do I set up for WereWolf time tracking

I've tried to use the ID, the name from the debug and pretty much every single combination of them I can think of. Anyone have any ideas?
Report comment to moderator  
Reply With Quote
Unread 07/03/18, 06:35 AM  
Porkjet

Forum posts: 0
File comments: 4
Uploads: 0
My favorite mod finally got an update!
Thank you so much for picking it up!
Been using the old bufftimers for years
Report comment to moderator  
Reply With Quote
Unread 07/02/18, 05:08 AM  
uta.karas
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 35
Uploads: 3
Originally Posted by lilotea
i have a problem with this addon, he dont work on my game... Because my game is in french ?
Please help me !
Sry i can't even investigate by your information. need more details.
This addon didn't support multi-language files at all atm so I believe non-existence of french language file is not matter.


Originally Posted by JAH1
Please allow us to drag the bars by the icons instead of only being able to move them by clicking the timer bar. It would also be nice if you could just make an option to disable the timer bar altogether and just have the numbers on the icon instead.
Thanks for your requests, they are now in wish list.


Originally Posted by distraughtklownz
Hey there, I know being able to use ID is in the wishlist, so I'm not wanting to request that again, but I was wondering how I could implement something like this change that was done for the original addon in my personal file since "functions.lua" isn't a thing anymore.

http://www.esoui.com/portal.php?id=2...featureid=1568
OK thank for your info. i'll check it out.
Report comment to moderator  
Reply With Quote
Unread 06/28/18, 07:35 AM  
distraughtklownz

Forum posts: 2
File comments: 2
Uploads: 0
Using IDs

Hey there, I know being able to use ID is in the wishlist, so I'm not wanting to request that again, but I was wondering how I could implement something like this change that was done for the original addon in my personal file since "functions.lua" isn't a thing anymore.

http://www.esoui.com/portal.php?id=2...featureid=1568
Report comment to moderator  
Reply With Quote
Unread 06/18/18, 08:39 AM  
JAH1

Forum posts: 0
File comments: 2
Uploads: 0
Please allow us to drag the bars by the icons instead of only being able to move them by clicking the timer bar. It would also be nice if you could just make an option to disable the timer bar altogether and just have the numbers on the icon instead.

I say this because I personally like having the timers on the icon instead of a timer bar and I know many others do so as well since it's a very common tracking method in MMOs.

I was able to get the numbers on the icon by setting both the width and height of the timer bar to zero and turning on reverse bar direction.

However, when I did this I was unable to move the bar to place it where I wanted because the timer bar was no longer visible so there was nothing to click on.

So I went back and enabled the timer bars and positioned them where I wanted thinking I would just put width and height back to zero after and it would be fine....but making the timer bars invisible after placing the icons made them come out in different positions with bars overlapping each other.

It's just a mess to setup for someone that wants to save UI space and not use timer bars but rather display the timer on the icon.

Great functionality in this addon though. Very useful. I can track everything I want very easily. My only concern other than not being able to drag the icons is that I would like more than 15 bars so I can just use one profile for the whole account.

Thanks!
Report comment to moderator  
Reply With Quote
Unread 06/07/18, 08:28 AM  
lilotea

Forum posts: 0
File comments: 1
Uploads: 0
i have a problem with this addon, he dont work on my game... Because my game is in french ?
Please help me !
Report comment to moderator  
Reply With Quote
Unread 06/04/18, 08:39 PM  
PePethePew

Forum posts: 0
File comments: 3
Uploads: 0
Another example would be Varen's Legacy 5p buff to AOE dmg. Pre-summerset, when I cast an aoe dmg ability (consuming Varen's buff) this is reflected on my timer bar and notifications. Post-patch, however, the bar simply continues to decrease to 0 sec as if I still have the buff on me (after I have consumed the buff with AOE cast).
Report comment to moderator  
Reply With Quote
Unread 05/31/18, 01:44 PM  
PePethePew

Forum posts: 0
File comments: 3
Uploads: 0
Yes, under all three scenarios I'd like to have the addon give notification (just like it did pre-summerset patch).

1.) 4 ranged attacks
2.) 6 sec duration passes
3.) recast wings before 6 sec duration

#2 and #3 apply to other standard buffs too such as Major Sorcery/Brutality, Major Mending, etc.

Right now, setting a notification @ .5 sec buff time remaining works perfectly. So under #2 it can signal when buff is almost expired. However, setting it to 0 sec simply breaks this functionality as nothing happens and no sound/notification is ever produced regardless of #1, #2, or #3.
Report comment to moderator  
Reply With Quote
Unread 05/30/18, 03:37 AM  
uta.karas
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 35
Uploads: 3
Re: PSA: Fix Me

Originally Posted by PePethePew
Skills are registering fine, but the issue I’m getting is that there seems to be some disconnect in the way buffs are phased out between client and addon. Let me present an example; DK Wings is on a 6 sec duration or 4 attack max whichever comes first. However, if I attach a noise to the 0 sec buff timer mark (addon plays noise when buff reaches 0/runs out) the addon doesn’t seem to register either buff removal scenario and plays NO noise regardless of whether I allow Wings to run out, recast <6 sec, or am attacked by 4 ranged.
It meant that you want to get noticed (with sound) when DK wings run out by reflecting all 4 projectiles, right?
Report comment to moderator  
Reply With Quote
Unread 05/30/18, 03:32 AM  
uta.karas
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 35
Uploads: 3
Originally Posted by Ownl3alls
Major/Minor defile as a Debuff can't be tracked right now. It wasn't working before if that helps!
Major Defile seems to work fine for me.

I guess you want to track debuffs (like defile) which you get.
It's not the feature of this addon. it made for tracking abilities you use.
Report comment to moderator  
Reply With Quote
Unread 05/29/18, 03:21 AM  
uta.karas
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 35
Uploads: 3
Thx for reporting

Thx for reporting.
I'll try to check and fix the difile and dk wings.
Report comment to moderator  
Reply With Quote
Unread 05/25/18, 12:03 PM  
PePethePew

Forum posts: 0
File comments: 3
Uploads: 0
PSA: Fix Me

Hi,

I wanted to thank you first for updating coolmodi’s old addon. I’ve been a happy customer for years and wanted to point out one bug that seems to be shared by both coolmodi’s old vrs and your updated one.

Skills are registering fine, but the issue I’m getting is that there seems to be some disconnect in the way buffs are phased out between client and addon. Let me present an example; DK Wings is on a 6 sec duration or 4 attack max whichever comes first. However, if I attach a noise to the 0 sec buff timer mark (addon plays noise when buff reaches 0/runs out) the addon doesn’t seem to register either buff removal scenario and plays NO noise regardless of whether I allow Wings to run out, recast <6 sec, or am attacked by 4 ranged.

Hopefully that explanation is clear. Would love it if you could fix since delegating visual bandwidth to audio was a huge PLUS for the addon (this bug only occurred post-summer patch). Happy to answer any Qs u might have about this experience.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: