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Ascending Tide (7.3.5)
Updated:04/09/22 01:07 PM
Created:08/03/18 02:57 PM
Monthly downloads:170
Total downloads:45,190
Favorites:44
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Categories:Buff, Debuff, Spell, Casting Bars, Cooldowns
AiM's Synergy Tracker  Popular! (More than 5000 hits)
Version: 4.5
by: AiMPlAyEr [More]

Gitub: https://github.com/AiMPlAyEr/AiMs-Synergy-Tracker


What does this Addon do?
As the name already states it's tracking the cooldown of a few Synergies, such as those of Orbs/Shards, Liquid Lightning and Blood Altar.

Slash Commands
  • /asttoggle - hides or shows the tracker window outside of combat
  • /astmenu - enters the settings menu

Synergies
  • Combustion and Blessed from Energy Orb and Shard
  • Conduit from Liquid Lightning
  • Purify from Extended Ritual
  • Harvest from Healing Seed
  • Bone Wall from Bone Shield
  • Blood Funnel from Blood Altar
  • Spawn Broodlings from Trapping Webs
  • Radiate from Inner Fire
  • Charged Lightning from Summon Storm Atronach
  • Shackle from Dragonknight Standard
  • Impale from Dark Talon
  • Supernova from Nova
  • Hidden Refresh from Consuming Darkness
  • Soul Leech from Soul Shred
  • Grave Robber from Boneyard
  • Pure Agony from Agony Totem
Version 4.5 (by @nogetrandom)
  • Removed LibStub
  • Improvements in Healer Frame

Version 4.4
  • Fixed an issue where "Lock UI Elements" would throw an error
  • Fixed a bug that could occur when selecting 2 synergies

Version 4.3
  • Updated APIVersion to 100030 (Harrowstorm)
  • It's now possible to track up to 4 Synergy at the same time (thanks a lot Amasuriel!)

Version 4.2
  • Updated APIVersion to 100028 (Scalebreaker)
  • The tracking functions have been moved to a separate file (mainly so that i can better maintain the code without breaking something else)
  • Some code optimizations
  • A lot of changes in the settings (seperated settings, only one trackable synergy, only tracking dds)

Version 4.1.1
  • Minor Bug Fixes

Version 4.1
  • Fixed some issues with the "tankonly" option
  • Fixed an issue with the "Only shows in Combat" option where the trackers aren't being hidden correctly
  • Fixed Charged Lightning Synergy

Version 4.1
  • Fixed some issues with the "tankonly" option
  • Fixed an issue with the "Only shows in Combat" option where the trackers aren't being hidden correctly
  • Fixed Charged Lightning Synergy

Version 4.0
  • Updated APIVersion to 100027 (Elsweyr)
  • Added Grave Robber Synergy
  • Added Pure Agony Synergy
  • Added an UI for healers (for example if they want to see if everyone got an orb)
  • Adjusted a lot of tooltips
  • Added an option to control time interval of update events (ranging from 50ms to 1000ms)
  • Added an option to let the slider "Tracker Transparency" affect Textures aswell
  • Separated Tracker Settings and Healer Settings to ensure a better overview
  • Synergy Tracker and HealerUI now can be disabled/activated
  • Fixed a few bugs

Version 3.8
  • Synergies can now be toggled without having to reload UI
  • Reworked the way cooldowns, etc. are applied to their respective xml elements
  • Removed a few tables as they were not needed anymore
  • Removed a lot of unnecessary code
  • Added AddFilterForEvent for further performance improvements
  • Changed some texts as I'm still not entirely happy with them (If there are better alternatives, please let me know :) )

Version 3.7
  • Updated API Version for Wrathstone (100026)
  • Removed the libraries LibStub and LibAddonMenu-2.0

Version 3.6
  • more UI adjustments
  • fixed a problem with supernova/gravity crush timer

Version 3.5
  • A few UI changes
  • “compact” timers are now in front of their icons

Version 3.4
  • Updated API Version for Murkmire (100025)
  • Removed ReloadUI dependency from “Background Transparency”
  • Removed ReloadUI dependency from “Window Scale”
  • Removed ReloadUI dependency from “Always Show Tracker Window”
  • Removed some unused code lines
  • Removed a few unused local variables
  • Removed some unnecessary window size calculations
  • Removed AiMs-Synergy-Tracker.xml
  • Fixed an issue where background transparency would throw an error
  • Fixed an issue where the combatstate savedvariable would be ignored, resulting in always showing the window
  • Fixed an issue with ZO_SimpleSceneFragment
  • Fixed another Typo
  • Some adjustments to the settings menu
  • Added Charged Lightning Synergy
  • Added Shackle Synergy
  • Added Impale/Ignite Synergy
  • Added Gravity Crush/Supernova Synergy
  • Added Hidden Refresh Synergy
  • Added Soul Leech Synergy

Version 3.3
  • Added an option to lock the tracker window

Version 3.2.1
  • Changed Title in AiMs-Synergy-Tracker.txt... I don't really know why I changed it in the first place

Version 3.2
  • Added an option for changing size of the tracker window
  • Slightly adjusted the position of the timers
  • Changed font size from 18 to 22
  • Fixed an issue with font scaling

Version 3.1
  • Removed BuildUI function from core.lua and added it to ui.lua
  • Removed local wm WINDOW_MANAGER in core.lua
  • Fixed a Typo
  • Removed an entry from SynergyData table
  • Added Radiate Synergy
  • Adjusted the Tracker window a bit
  • Fixed an issue where the combustion Synergy countdown would reset

Version 3.0
  • Updated API Version for Wolfhunter (100024)
  • Added Radiate Synergy to settings menu (still have to run a few tests)
  • Added unmorphed combustion Synergy
  • Added an option to hide the tracker outside of combat (still needs a few adjustmens, because it’s not well written… quick and dirty so to say)
  • Added a savedVariable placeholder for changing the windows size
  • Replaced EVENT_EFFECT_CHANGED with EVENT_COMBAT_EFFECT
  • Did a few adjustments on how the tracker size is calculated
  • Greatly reduced the code needed for updating the timers. I removed about 80% of it…
  • Removed some unneeded code
  • Removed local tracker variables and replaced them with a table
  • Removed ZO_FadeSceneFragment from :Initiziale because of the „Always Show Window“ option

Known issues:
  • Sometimes when activating the combustion Synergy (Orbs) a second event is fired about one second later. This causes the timer to reset and start at 20 seconds again.
  • Once I got an error when changing the option „Always Show Window“ to true and afterwards reloading UI. Please let me know if that happens to you too.

Version 2.0
  • Rewrote pretty much everything regarding on how the tracker window is displayed, because of the new features
  • Changed default values of savedVariables and wiped the old savedVariables because of possible errors
  • Fixed an issue where the Alpha Value would be much higher than intended
  • Fixed an iusse where using a synergy would cause an error
  • Switched from Label to Texture Control for displaying textures
  • Increased the Texture sizes from 32 to 40 pixel
  • Fixed an issue where Tracker.SynergyAlreadyExists always returns nil values instead of true or false
  • Removed table SynergyData for now
  • Removed almost every Control in the xml file because most of it is being handled via lua now
  • Added an option to show or hide any synergy
  • Added Spawn Broodlings and Charged Lightning to the settings menu (they are deactivated because I couldn't test them yet)
  • Added new "display mode" compact

Version 1.1.1
  • Fixed a problem where some synergies were not tracked (thanks to Liofa for testing)

Version 1.1
  • Fixed an issue where UnregisterForUpdate wouldn't fire
  • Fixed a few typos
  • Fixed some logic errors
  • Fixed an issue where the displayed cooldown is longer than intended
  • Removed title from tracker window
  • Removed Synergy names
  • Added a few libraries like LibAddonMenu-2.0 and LibStub
  • Added a settings menu
  • Added a preference setting to change the alignment of synergies
  • Added a slash command for toggling the tracker window (/asttoggle)
  • Added a slash command to enter the settings menu (/ast)
Optional Files (0)


Archived Files (18)
File Name
Version
Size
Uploader
Date
4.4
14kB
AiMPlAyEr
03/30/20 06:51 AM
4.3
14kB
AiMPlAyEr
03/28/20 01:29 AM
4.2
13kB
AiMPlAyEr
08/05/19 11:25 AM
4.1.1
13kB
AiMPlAyEr
06/18/19 02:02 PM
4.1
13kB
AiMPlAyEr
06/17/19 03:20 PM
4.0
13kB
AiMPlAyEr
06/02/19 03:18 AM
3.8
7kB
AiMPlAyEr
03/21/19 11:33 AM
3.6
45kB
AiMPlAyEr
11/24/18 07:04 PM
3.5
45kB
AiMPlAyEr
11/19/18 04:36 PM
3.4
45kB
AiMPlAyEr
10/17/18 02:13 PM
3.2.1
44kB
AiMPlAyEr
09/03/18 03:58 PM
3.2
44kB
AiMPlAyEr
09/03/18 10:33 AM
3.1
44kB
AiMPlAyEr
08/31/18 03:47 PM
3.0
44kB
AiMPlAyEr
08/28/18 10:30 AM
2.0
43kB
AiMPlAyEr
08/09/18 01:54 PM
1.1.1
51kB
AiMPlAyEr
08/05/18 02:16 PM
1.1
51kB
AiMPlAyEr
08/05/18 07:21 AM
1.0
3kB
AiMPlAyEr
08/03/18 02:57 PM


Post A Reply Comment Options
Unread 09/17/18, 02:47 AM  
Siegtime

Forum posts: 15
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Wink I want you to add the ability to lock the UI.

I want you to add the function to lock the UI that other people commented.
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Unread 09/01/18, 12:55 AM  
cosh
 
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Can you please add option to scale addon window?
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Unread 08/28/18, 02:24 PM  
AiMPlAyEr
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Originally Posted by Inigo
i love you
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Unread 08/28/18, 11:10 AM  
Inigo

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i love you
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Unread 08/22/18, 09:32 AM  
Axphykz

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really really good addon thanks alot, cant wait for wolf hunter
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Unread 08/19/18, 04:08 PM  
Inigo

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Love the addon. cant wait for the wolfhunter update D
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Unread 08/10/18, 12:02 AM  
ThESiXtHLeGioN
 
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Thank you for this addon! Is there a way to lock the interface?
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Unread 08/07/18, 02:40 AM  
AiMPlAyEr
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Originally Posted by Actosh
looks awesome, thx for adding horizontal line.

any plans for a option to edit size?
I'm currently working on hiding/showing synergies (e.g. tracking only orbs and blood altar) and an option to edit window's size.
There should probably be an update within the next couple of days.

Originally Posted by emotep
[...] Would be nice if you added Shadow Silk Spiders.
I'm going to add it with the changes above
Last edited by AiMPlAyEr : 08/07/18 at 02:48 AM.
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Unread 08/05/18, 10:38 PM  
emotep

Forum posts: 4
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cool, been waiting awhile for someone to make something like this. Using Auramastery for it was a bit clunky, and hard to walk people through setting it up.

I did prefer the visuals of Auramastery, though. Having slightly larger icons, with the cooldown text displayed on top of the icon, changing from yellow to red when 3 seconds are remaining. Would be nice if you added Shadow Silk Spiders.
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Unread 08/05/18, 04:41 PM  
Actosh

Forum posts: 1
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looks awesome, thx for adding horizontal line.

any plans for a option to edit size?
Last edited by Actosh : 08/05/18 at 04:44 PM.
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Unread 08/05/18, 02:33 PM  
AiMPlAyEr
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Originally Posted by Liofa
That's exactly what I was talking about ^^ So much better now, thank you!

Btw, Bone Shield and Blood Altar don't work. We tested with unmorphed Bone Shield and Overflowing Altar. Not sure if other morphs work or not.

Edit: Just did another test. Bone Surge synergy works. It's just the unmorphed one that doesn't work. Didn't test the other morph of Blood Altar, will do that as soon as I can.
Thanks for testing. Should work now. ^^
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Unread 08/05/18, 09:46 AM  
Liofa

Forum posts: 5
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That's exactly what I was talking about ^^ So much better now, thank you!

Btw, Bone Shield and Blood Altar don't work. We tested with unmorphed Bone Shield and Overflowing Altar. Not sure if other morphs work or not.

Edit: Just did another test. Bone Surge synergy works. It's just the unmorphed one that doesn't work. Didn't test the other morph of Blood Altar, will do that as soon as I can.
Last edited by Liofa : 08/05/18 at 11:51 AM.
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Unread 08/05/18, 08:43 AM  
syzgod

Forum posts: 46
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Looks promising but I would like to be disabled/hidden out of combat, out of group maybe? As an option of course maybe some people want to see synergies in town.
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Unread 08/05/18, 05:46 AM  
AiMPlAyEr
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Thanks for the kind words

I have included most of your suggestions into the latest version. Things like letting the user decide which synergies he wants to see are implemented as soon as Wolfhunter is released.

or maybe some time after...

I will test a few things and upload the latest version in a few hours.
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Unread 08/04/18, 11:11 PM  
Actosh

Forum posts: 1
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Hey, nice addon mate.

I would like to add something to liofa´s suggestions.

-Make it optional to display it in a vertical line (thats what i prefer and how i use it at the moment with aura mastery)
-Let us choose the size of the whole thingy
-Get rid of the Synergy names (optional)

Thanks again, looks good so far.
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