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Compatibility: | Gold Road (10.0.0) Scions of Ithelia (9.3.0) Endless Archive (9.2.5) base-game patch (9.1.5) Necrom (9.0.0) Scribes of Fate (8.3.5) |
Updated: | 05/12/24 09:40 AM |
Created: | 08/19/18 09:58 AM |
Monthly downloads: | 20,882 |
Total downloads: | 915,710 |
Favorites: | 384 |
MD5: | |
Categories: | Bags, Bank, Inventory, Beta-version AddOns |
shaderCache.cooked
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0.12.15 |
82kB |
Baertram |
03/12/24 11:56 AM |
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0.12.14 |
81kB |
Baertram |
03/11/24 07:56 AM |
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Baertram |
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80kB |
Baertram |
04/19/23 08:31 AM |
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79kB |
Baertram |
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79kB |
Baertram |
01/04/23 04:21 AM |
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79kB |
Baertram |
01/04/23 02:58 AM |
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0.12.08 |
88kB |
Baertram |
01/03/23 12:08 PM |
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0.12.07 |
284kB |
KLISK |
11/26/22 09:02 AM |
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0.12.05 |
285kB |
KLISK |
11/22/22 10:51 AM |
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285kB |
KLISK |
11/20/22 11:00 AM |
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287kB |
KLISK |
11/19/22 02:12 PM |
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0.12.02 |
285kB |
KLISK |
11/15/22 02:45 AM |
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0.12.01 |
285kB |
KLISK |
11/14/22 02:12 AM |
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0.12.0 |
285kB |
KLISK |
11/13/22 11:49 AM |
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0.11.35 |
88kB |
Baertram |
10/02/22 06:43 PM |
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0.11.34 |
88kB |
Baertram |
08/22/22 09:44 AM |
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0.11.33 |
88kB |
KLISK |
06/25/22 01:39 PM |
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0.11.32 |
88kB |
Baertram |
06/25/22 10:00 AM |
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88kB |
Baertram |
06/25/22 07:44 AM |
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86kB |
Baertram |
06/23/22 03:34 PM |
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85kB |
Baertram |
06/22/22 07:46 AM |
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06/18/22 06:51 AM |
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84kB |
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06/14/22 04:10 PM |
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82kB |
Baertram |
06/13/22 02:59 PM |
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81kB |
Baertram |
05/27/22 02:06 PM |
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81kB |
Baertram |
05/26/22 12:47 PM |
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0.11.23 |
79kB |
Baertram |
04/16/22 04:12 PM |
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0.11.22 |
394kB |
KLISK |
03/15/22 06:54 AM |
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0.11.21 |
79kB |
Baertram |
01/13/22 12:26 PM |
Comment Options |
03/04/20, 04:44 PM | |||
Forum posts: 0
File comments: 5
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Intro |
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Greevir |
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03/12/20, 01:43 PM | |||||
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pierremetal32 |
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03/13/20, 12:59 PM | |
Thank you for the boss bar option, love it!
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Greevir |
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03/15/20, 03:46 AM | |
Forum posts: 9
File comments: 230
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Generally really like this addon, especially when dealing with my inventory or guild trader. I have noticed, lately, that I am having a conflict with it and Combat Reticle. Basically, Combat Reticle no longer consistently works when this addon is activated. I tried turning off any kind of Reticle enhancements in PerfectPixel, but still have problems. Perhaps you have some suggestions for other things I can try to make them work together?
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Akopian Atrebates |
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03/15/20, 12:20 PM | ||
Warning: Spoiler
Last edited by KLISK : 03/15/20 at 12:23 PM.
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KLISK |
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03/16/20, 03:15 PM | |||
Forum posts: 0
File comments: 26
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Balmeri |
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03/16/20, 03:54 PM | ||||
Last edited by KLISK : 03/16/20 at 03:55 PM.
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KLISK |
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03/16/20, 04:10 PM | |
Forum posts: 0
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To correct poorly chosen wording, it completely erases any reticle at all (the settings stay fine, but even changing them results in no reticle appearing for me).
Also, in continuing to test out or search for workarounds I did reset my UI scaling, and oddly the shift with Recount still happens when Perfect Pixel is active and goes away when it's not. Combat Reticle works when you apply default settings. Once you choose custom is when things get sketchy, and all the ones I use are custom. With custom settings it seems will work only if you go through and manually twiddle each of the detailed settings. I'm not 100% certain that this works for all settings, but seems to be working so far: scale the image in whatever part of the reticle above 50 on the slider, then scale it back down and it seems to show after that. Do this with the outer overlay/bracket and then that shows but the middle doesn't. Tweak the scale on the other part and then it appears. Now here's the rub. Reloadui, log out, change characters, do anything that reloads and bam everything is gone again. When I apply a theme and then reload my settings from a quick slot all the ones that got changed by the theme then show again. The ones the theme didn't change (commonly friendly target or interaction ones) stay invisible until you tweak them again. My hunch is something in Perfect Pixel calls some initializing thing in reticle on every reloadui, and if this runs after Combat Reticle tried to do its thing it leaves the reticles blank. Right now the workaround is a bit too much for me as I'm an altoholic and having to do this 10+ times every day isn't tenable, even if I set up two quick slots to touch all the settings differently. If I have time I'll try to dig through the lua to see if I can find some call to the initializer. No thank you please! addon has a similar kind of issue where even if you don't choose to have it hide the house map markers it goes through and touches them all so every time it updates I have to comment out the dozen or so lines that try to do this so it doesn't overwrite the icons/pins from PointsOfColor. |
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Balmeri |
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03/16/20, 04:12 PM | |||||
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File comments: 26
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Last edited by Balmeri : 03/16/20 at 04:14 PM.
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Balmeri |
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03/16/20, 04:53 PM | |
Forum posts: 0
File comments: 26
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New information: if you wait long "enough" the reticles sometimes get loaded properly. At first i thought it had to do with getting into and leaving combat, but that doesn't do it. I'm mystified about what the interaction is, but they still disappear for me immediately after any /reloadui or character change. They can, however, just start showing up within about 5 minutes even with the character sitting there while going to grab a drink. I've been trying to reproduce this after a reload, but after 20 min this time still no reticles. Frustrating interaction. Then alt tabbing out and back into game and boom reticles. I was running around sneaking, looting, killing, picking locks before this. So switch characters and as expected no reticles at first. Going to leave this one literally sitting doing nothing but walking around/using shrines but no combat or harvesting for 30 min to see if time alone is enough.
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Balmeri |
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03/16/20, 05:29 PM | |
Forum posts: 0
File comments: 26
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30 minutes, no reticles, but... alt tab and back, and reticles. Tested 3 times in a row with /reloadui making them vanish and then alt tab out and back and they're fine. This is a quick and good enough workaround to satisfy me. A little clunky, but I'll take it to try out the improved visuals. Maybe the other person can see if alt tab and back fixes for them as well. Thanks.
Edit: Also, for what it's worth, the Recount misaligned background also recurs with every reloadui or char change, but the alt tab fix corrects it as well. Whatever it is it must be some part of the API that draws things conditionally, since I have Recount set to autohide out of combat.
Last edited by Balmeri : 03/16/20 at 05:56 PM.
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Balmeri |
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03/17/20, 11:53 AM | |
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wow, a bit too much but thanks for the testing!
Not sure what KL1SK is able to understand here but I'm not sure what to do now?! Could you please write all together into 1 short comment again telling -what is the problem with the crosshair (vanishin in total / shown wrong / ???) -ONLY provide the steps to reproduce this error (1st: Open settings of combat retircle and change avlue of "..:" to "...". Then reloadui. Afterwards do .... so one can focus on this and find a way to reproduce it. This would be a real help, thank you.
Last edited by Baertram : 03/17/20 at 11:54 AM.
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Baertram |
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03/18/20, 10:41 AM | |
Forum posts: 0
File comments: 26
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Repro Steps for Combat Reticle conflict:
1. Install both Combat Reticle and Perfect Pixel. 2. Go into the addon settings for Combat Reticle and set various reticles to use custom images/shapes/colors/sizes. 3. At this point they should render fine on screen. 4. /reloadui or change characters. 5. None of the reticles should show on the screen now for any of the various types set up in 2. To make them reappear Alt Tab out of game and back in and click on screen and they should appear now, or adjust the scale settings for each reticle set and then set them back to what you wanted. Either should restore the visual of the reticle. For the conflict with Recount just have both installed and the background for the recount window will be offset and the wrong size. Alt Tab out and back and it should be realigned. P.S. The Alt Tab can be during a loading screen for travel or zone change, and it works just as well. A lot of times when I first get on a character I might not care about having the reticle on in town or to do writs, but when I zone out to do something in the world I just Alt Tab then.
Last edited by Balmeri : 03/18/20 at 11:00 AM.
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Balmeri |
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03/18/20, 11:42 AM | |
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File comments: 26
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By the way, thanks for the Perfect Pixel addon, it is nice to be able to see so much more on the screen at once in so many places.
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Balmeri |
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