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Updated: 02/01/21 09:22 AM
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Compatibility:
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:02/01/21 09:22 AM
Created:09/02/18 07:05 AM
Monthly downloads:402
Total downloads:128,290
Favorites:100
MD5:
SuperStar - Summerset Update  Popular! (More than 5000 hits)
Version: 4.3.3
by: Sigo Dest [More]
This is a patch to bring SuperStar in line with the Summerset/Wolfhunter (#100024) patches. I have continued to maintain it beyond that, and it currently supports all the way up to Markarth. (#100033)
Please visit the actual add-on site >> here << for the description, and a 25 minute demonstration video by the author, Ayantir.

Important information
Starting with SuperStar 4.2.2, I have removed the LibMainMenu library from the install. You must install this as a standalone library. The link to download it is right below in the "Required libraries" section. This change was made to play nice with other addons that use the library.

Required libraries:
LibMainMenu [Download]
LibSkillsFactory [Download] (will always be included for now)

Major Changes:
Added skill world lines "Excavation" and "Scrying".
Added new class "Necromancer".
Added new guild skill line "Psijic Order".
Added new tradeskill skill line "Jewelry Crafting".

Notes:
I play on an "en" client and do my best to translate for the other languages, but if you see anything that could be improved, please let me know.
v4.3.3
=======
- Fix for skill morphs on default character templates

v4.3.2
=======
- Fixed default character templates not working in different clients
- Fixed dialog when loading new builds -- It should no longer change skills until you confirm
- Adjusted Import UI to prevent text wrapping over the hash text box on the German client

I tested on various clients and it looked good, but as always, please let me know if you see any issues.

v4.3.0
=======
- Added world skill lines "Excavation" and "Scrying".

NOTE: Builds will need to be updated, and possibly re-entered from scratch.

These skill lines were added to the game in Greymoor, but I just heard about them this week. I apologize for not catching them sooner. I do not own Greymoor, and I do not play ESO. You should see the option to update your builds at the bottom, same as when we updated for the Psijic lines, etc.

I've done limited testing, so please let me know if you encounter any issues.

v4.2.3
=======
- Migrated included libs to use the built-in versioning system and removed dependence on the deprecated LibStub.
- Changed some libs to be optional dependencies. These may be removed in a future update as they are not required for SuperStar to function.
- Fixed a few minor spelling issues in filenames

v4.2.2
=======
- Removed LibMainMenu library from the install. You MUST install the standalone version in order for SuperStar to work.

v4.2.1
=======
- Updated to address some library issues with other addons (thanks Baertram)
- Initial preparation to move some libraries to standalone dependencies (read update on the description page)
- Updated to current API version (#100029)

v4.2.0
=======
- Updated for Elsweyr (Patch 22 - 5.0.5 / #100027)
- Added support for the new Necromancer class
- Updated the ability Ids for racial passives (should now show the correct skill)
- Updated API version
- Added screenshots for Necromancer class

v4.1.4
=======
- Added a fix for the in-game SKILLS_DATA_MANAGER error for crafting skill lines
- Updated API version for Wrathstone

v4.1.3
=======
- Fixed hashes not building properly for class and racial skills
- Corrected tooltips showing the wrong class and racial skills when loading saved builds
- Added the ability to view builds that require more skill points than the character has
- Minor internal updates to skill points and UI controls
- Corrected some default race names (Looking at you, Hight-Elf!)
- Updated API version for Murkmire

v4.1.2a
=======
- Corrected tooltips for skill morphs.
- Corrected auto-granted skills counting incorrectly.

v4.1.1a
=======
- Corrected a tooltip issue for class and racial skills different from the player.

Please let me know if the issue persists. Thank you for all the feedback, and my apologies for the rocky start.

Known Issue: The tooltips for classes/races different from the player will show red text due to the player not meeting the proper rank to unlock the skill. I will try to address this in a future patch.

v4.1.1
=======
- German clients should be working now (if problems persist, please send feedback)
- Auto-granted skills should now display their names when loading a favorite

v4.1
=======
- Updated handling of skills to start using new ZO system (more to be done)
- Added new guild skill line "Psijic Order".
- Added new tradeskill skill line "Jewelry Crafting".
- Bumped skill revision due to addition of new skill lines, and previous lines switching places.
- Added support to update previous skill profiles (not 100% successful yet)
Archived Files (12)
File Name
Version
Size
Uploader
Date
4.3.2
107kB
Sigo Dest
01/25/21 01:20 AM
4.3.0
105kB
Sigo Dest
01/15/21 03:50 PM
4.2.3
83kB
Sigo Dest
11/13/20 12:17 PM
4.2.2
82kB
Sigo Dest
12/08/19 06:02 PM
4.2.1
86kB
Sigo Dest
12/07/19 05:53 PM
4.2.0
86kB
Sigo Dest
05/23/19 04:10 PM
4.1.4
84kB
Sigo Dest
03/11/19 04:55 PM
4.1.3
324kB
Sigo Dest
02/09/19 10:02 PM
4.1.2a
83kB
Sigo Dest
10/09/18 08:05 PM
4.1.1a
83kB
Sigo Dest
09/02/18 04:52 PM
4.1.1
82kB
Sigo Dest
09/02/18 11:23 AM
4.1
82kB
09/02/18 07:05 AM


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Unread 03/11/19, 05:02 PM  
Sigo Dest
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@Marazota and @Nudel
Please try the fix I just posted and let me know if you still experience issues. Thank you.

-sigo
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Unread 03/11/19, 04:56 PM  
Nudel

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This error appears upon login starting with today's update:

Code:
EsoUI/Ingame/Skills/SkillsDataManager.lua:1202: attempt to index a nil value
stack traceback:
EsoUI/Ingame/Skills/SkillsDataManager.lua:1202: in function 'ZO_SkillsDataManager:GetSkillTypeData'
EsoUI/Ingame/Skills/SkillsDataManager.lua:1247: in function 'ZO_SkillsDataManager:GetCraftingSkillLineData'
EsoUI/Ingame/AddonCompatibilityAliases/AddonCompatibilityAliases.lua:697: in function 'GetCraftingSkillLineIndices'
user:/AddOns/SuperStar/lib/LibSkillsFactory/LibSkillsFactory.lua:334: in function 'GetCraftingMode'
user:/AddOns/SuperStar/lib/LibSkillsFactory/LibSkillsFactory.lua:424: in function 'LibSkillsFactory:Initialize'
user:/AddOns/SuperStar/SuperStar.lua:249: in function 'SuperStarSkills:New'
user:/AddOns/SuperStar/SuperStar.lua:1728: in function 'InitSkills'
user:/AddOns/SuperStar/SuperStar.lua:5224: in function 'OnAddonLoaded'
The interface seems to display still, however barswapping to reveal both skillbars no longer functions. It simply changes the only bar displayed to be whichever one you have out (front or back) rather than showing both.

Selecting the Import tab causes this error to pop up:

Code:
user:/AddOns/SuperStar/lib/LibSkillsFactory/LibSkillsFactory.lua:494: attempt to index a nil value
stack traceback:
user:/AddOns/SuperStar/lib/LibSkillsFactory/LibSkillsFactory.lua:494: in function 'LibSkillsFactory:GetSkillLineInfo'
user:/AddOns/SuperStar/SuperStar.lua:1840: in function 'BuildLegitSkillsHash'
(tail call): ?
user:/AddOns/SuperStar/SuperStar.lua:2035: in function 'BuildHashs'
user:/AddOns/SuperStar/SuperStar.lua:2049: in function 'RefreshImport'
user:/AddOns/SuperStar/SuperStar.lua:5047: in function 'callback'
EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:274: in function 'ZO_Scene:SetState'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:197: in function 'ZO_SceneManager_Base:ShowScene'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:287: in function 'ZO_SceneManager_Leader:ShowScene'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:370: in function 'ZO_SceneManager_Leader:OnSceneStateHidden'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:271: in function 'ZO_SceneManager_Base:OnSceneStateChange'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:317: in function 'ZO_SceneManager_Leader:OnSceneStateChange'
EsoUI/Ingame/Scenes/IngameSceneManager.lua:338: in function 'ZO_IngameSceneManager:OnSceneStateChange'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:275: in function 'ZO_Scene:SetState'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:424: in function 'ZO_Scene:OnTransitionComplete'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:419: in function 'ZO_Scene:DetermineIfTransitionIsComplete'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:341: in function 'ZO_Scene:OnSceneFragmentStateChange'
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:146: in function 'ZO_SceneFragment:SetState'
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:156: in function 'ZO_SceneFragment:OnHidden'
EsoUI/Libraries/ZO_Scene/ZO_SceneFragmentTemplates.lua:75: in function '(anonymous)'
This then breaks the whole interface resulting in empty windows for every tab until a reloadui is performed.
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Unread 03/11/19, 07:17 AM  
Marazota
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File comments: 1519
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11 march update broken many addons

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Unread 03/10/19, 02:18 AM  
Marazota
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i cant reproduce it either
just one time error
will let you know if it will repeat
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Unread 03/09/19, 10:45 AM  
Sigo Dest
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Originally Posted by Marazota
Hi @Marazota. I logged in and did a few tests but did not experience any errors, and I verified the skill line functioned on my end. If your error persists, can you please confirm some additional information?

1) The client you're on (looks like "en")
1) Class and Race of the character you logged in on
2) When does it occur? (looks like at login)
3) Is it persistent?
4) Does it error on other characters?
5) Any additional information you think is relevant?

My first guess is the in-game skill manager wasn't available for some strange reason, but I will need more information.
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Unread 03/09/19, 04:22 AM  
Marazota
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Unread 03/07/19, 03:56 PM  
Sigo Dest
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Originally Posted by Dueydoodah
Would be nice to know what this add-on does. It's not in the description anywhere.
Hi Dueydoodah, thank you for the feedback. While all the core files are contained here, this is technically not an add-on. This is a patch for an existing add-on to handle the Summerset update, because the original author was not available.

The actual add-on and description can be found here: SuperStar - Character Builder.

I know it is very obscure, but under the download button it does say "Patch for:" with a link to the original add-on. I'll meet you halfway and put a comment at the top of the description linking to the core.
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Unread 03/06/19, 05:43 PM  
Dueydoodah

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Would be nice to know what this add-on does. It's not in the description anywhere.
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Unread 02/11/19, 10:38 AM  
Sigo Dest
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@Marazota
I removed your previous comment because it seemed malformed. I am quoting it here to retain the information, with a slight edit to wrap the hash you provided in CODE tags for wrapping purposes. My response was included in my previous post.

Originally Posted by Marazota
Originally Posted by Sigo Dest
Originally Posted by Marazota
import function not working?
we tried in our group
everyone have same errors
Build incorrect - check your hash
Hello Marzota. Can you please provide more details to what you're trying to do? It'd help if you could tell me what skills were selected and the hash you had that is failing.

If you're importing a build from prior to my patch, it is not 100% in converting. I mentioned that in the patch notes. I can try to help you get it converted and improve my conversion in the process if that is the case.

If you created a new build and it is failing, this is definitely a concern. Please let me know what skills cause the fail, and what hash it gives you, so I can try to reproduce the error.

Thank you!
ANY build
i tried any build on all classes
cant import anything

example
Code:
%140015000000000d04000K0R0B1c0G00000p1J021D000007000000000000000V0i1D0N0N00@31W4588888IGIGW548889AGIIGW648A899IIIIW7488888GGGGW8488888GGGGW9488888GGGGWA488888GGGGWB488888GGGGWC488888GGGGWD488888GGGGWE488888GGGGWF488888GGGGWG488888GGGGWH488888GGGGWI488888GGGGX1488888GGGGGX2488888GGGGGX3598BB9IIIIIX4488888GGGGGX5488888GGGGGX6488888GGGGGY18GGGGGY28JIGIIY38GGGGGZ1GHHGHZ249GGGZ3488GIHGGHZ4488888GGGGGGa1HGGGGGa269999HJJHGa348888HGGGGa4488888HGGGGa5HGGGGGa688888GGb149888GGGb2GGGGGb348888GGGc2HJJJc2GGGGc2GGGGc2GGGGc2GGGGc2GGJGc2GGGGc2GGGGc2GGGGc2GGGGd1OGJJHGd2HGGJKJd3HGGJKJd4HHGGGd5HGGGGd6HHGJGGGd7HGG


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Unread 02/09/19, 10:21 PM  
Sigo Dest
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I have added a fix to address the issue regarding hashes not being generated properly, however, it will not correct old hashes that did not work. I have also made a few other corrections that you can read about in the change log.
I did forget to change one thing, so imported builds may show the wrong tooltip for class and racial skills. I have already corrected this, but will wait a few days before posting it to see if any other errors crop up.

Please try your builds out and let me know if you find any issues.

@Marazota
Here is a corrected hash for the one you posted:

Code:
%140015000000000d04000K0R0B1c0G00000p1J021D000007000000000000000V0i1D0N0N00@31W4588888IGIGW548889AGIIGW648A899IIIIX1488888GGGGGX2488888GGGGGX3598BB9IIIIIX4488888GGGGGX5488888GGGGGX6488888GGGGGY18GGGGGY28JIGIIY38GGGGGZ1GHHGHZ249GGGZ3488GIHGGHZ4488888GGGGGGa1HGGGGGa269999HJJHGa348888HGGGGa4488888HGGGGa5HGGGGGa688888GGb149888GGGb2GGGGGb348888GGGc2HJJJd1OGJJHGd2HGGJKJd3HGGJKJd4HHGGGd5HGGGGd6HHGJGGGd7HGGGGG
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Unread 02/08/19, 10:52 AM  
Sigo Dest
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Originally Posted by Marazota
import function not working?
we tried in our group
everyone have same errors
Build incorrect - check your hash
Hello Marzota. Can you please provide more details to what you're trying to do? It'd help if you could tell me what skills were selected and the hash you had that is failing.

If you're importing a build from prior to my patch, it is not 100% in converting. I mentioned that in the patch notes. I can try to help you get it converted and improve my conversion in the process if that is the case.

If you created a new build and it is failing, this is definitely a concern. Please let me know what skills cause the fail, and what hash it gives you, so I can try to reproduce the error.

Thank you!
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Unread 02/08/19, 10:43 AM  
Sigo Dest
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Re: Summerset patch and Minion update

Originally Posted by Jaim Sandar
I did install it and then your Summerset patch. The first time I started ESO with this installed, I tried to move a Dragonknight skill (Engulfing Flames) from the Dragonknight skill tree to the ability bar but an error popped up (which I did not record) and it would not complete the move.
I restarted ESO and completed the move with no error. I have not seen the error since.
I'm sorry to hear about this Jaim. I'm not sure what the issue was, but glad it worked itself out. I will try to reproduce it on my end to look into it.

Originally Posted by Jaim Sandar
After a few days running ESO and Superstar/Summerset patch (4.1.2a), Minion advised that an update is available. The confusing part is that the update is to version 3.0, Superstar - Morrowind Update.
I have ignored this update, assuming that Minion is more confused than I am.
Yes, I don't really know why it happens, but I believe Baetram's response to you in the main SuperStar comments section was spot on. As my contribution is a "plugin/patch", it probably didn't see it as the most current, but even the core SuperStar is v4.0, so I'm not sure why it'd recommend Morrowind for you.

In short, and unfortunately, there isn't much I can do about that, but yes, ignore the Morrowind "down"date.
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Unread 01/21/19, 09:21 AM  
Marazota
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import function not working?
we tried in our group
everyone have same errors
Build incorrect - check your hash
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Unread 12/30/18, 08:24 PM  
Jaim Sandar

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Summerset patch and Minion update

Hi, and thank you for updating Superstar with this patch.
Two things, first information on my experience when first loading the addon and patch, secondly a confusing update offering from Minion.
I have never installed Superstar before now (and in fact I do not know all of the features of Superstar or how to use them).
I did install it and then your Summerset patch. The first time I started ESO with this installed, I tried to move a Dragonknight skill (Engulfing Flames) from the Dragonknight skill tree to the ability bar but an error popped up (which I did not record) and it would not complete the move.
I restarted ESO and completed the move with no error. I have not seen the error since.

After a few days running ESO and Superstar/Summerset patch (4.1.2a), Minion advised that an update is available. The confusing part is that the update is to version 3.0, Superstar - Morrowind Update.
I have ignored this update, assuming that Minion is more confused than I am.
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Unread 10/17/18, 03:26 PM  
Sigo Dest
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Originally Posted by Pat1487
I apologize for asking so much from you. Even if you decide to never work on this again I appreciate the work you have done to update this, thank you.
Don't sweat it Pat. I felt the same way when I first saw the addon too, and I agree with a lot of the ideas you want for it. I've been wrestling with the idea of how I want to proceed, because I'm not the original author. Thank you for the kind words.
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