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Updated: 11/06/20 02:18 PM
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Compatibility:
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:11/06/20 02:18 PM
Created:10/19/18 04:08 PM
Monthly downloads:265
Total downloads:43,660
Favorites:68
MD5:
Categories:TradeSkill Mods, Auction House & Vendors, Utility Mods
AutoRefine  Popular! (More than 5000 hits)
Version: 0.9.1
by: ihause [More]
Addon refines raw materials (jewelrycrafting dust, blacksmithing, clothier and woodworking) automatically.
It calculates and saves between sessions the amount and probabilities of refined materials.

How to use:

Open craft station, press button "Auto Refine". Result wiil be printed in chat.

Results of several attempts sum up.

Addon can print raw materials prices suggestions according prices of refined mats, boosters and traits from Master Merchant, Tamriel Trade Center and Arkadius Trade Tools addons.

All price suggestions can be printed to chat by one key press (You need bind this in Binding menu)

Extra refining options: style materials, refine jewelry traits, refine jewelry boosters

Slash command /arstats for saved statistics and price suggestions were added, special thanks to Zed.

Key Bind was supported, special thanks to Baertram.


This addon depends on the following libraries:
-LibAddonMenu-2.0
-LibSlashCommander
-LibPrice

In new version:

1) Option "Start To Refining Automatically" was added. By default is false.


My plans:

1) UI for statistics.

Some words about Raw materials prices suggestions formula.

If you aren't friends with Math, just believe (or ignore) .

Suggestions are based on next assumptions:

- Probabilities don't depend on level of raw mats
- Probabilities have normal distribution
- Probability for refined materials equals 85%

For blacksmithing, clothier and woodworking prices are calculated for high level mats by formula:
K * SUM(TemperPrice * TemperProbability) + K * MatPrice * 0.85+ TK * SUM(TraitPrice * TraitProbability)

For other levels using general formula, because I usually sell this kind of mats to NPC. Let me know, if you need expanded print for low level mats.
K * SUM(TemperPrice * TemperProbability) + 4 (NPC price) * 0.85+ TK * SUM(TraitPrice * TraitProbability)

K = 0.78 = 1 - 0.08 (guild fee) - 0.1(margin) - 0.04(market instability) - you can change it in settings
TK = 0.7 = 1 - 0.08 (guild fee) - 0.1(margin) - 0.04(market instability) - 0.08 (discount for not popular item) you can change it in settings

For jewelrycrafting prices are calculated for all levels.

For Addon Authors

You can use
function AutoRefine:GetMMPrice(itemLink, itemType)
function AutoRefine:GetTTCPrice(itemLink, itemType)
function AutoRefine:GetATTPrice(itemLink, itemType)
in your code


P.S. Pardon my bad English
Optional Files (0)


Archived Files (3)
File Name
Version
Size
Uploader
Date
0.9.0
9kB
ihause
06/03/20 02:45 PM
0.8.1
9kB
ihause
02/28/20 03:28 PM
0.8.0
9kB
ihause
09/20/19 03:38 PM


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Unread 02/21/19, 07:57 PM  
ShinWow

Forum posts: 0
File comments: 17
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Hi, any idea why jewelry refining doesn't show stats in chat?
Blacksmith, Woodworking and Clothing all print stats correctly for me. Just jewelry does this:


This is it working correctly for Clothing, for example:
Last edited by ShinWow : 02/21/19 at 08:03 PM.
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Unread 01/28/19, 08:40 AM  
Alexandriae

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Hi, is it possible to add an option to disable the chat messages posted after refining materials?
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Unread 01/23/19, 01:52 PM  
ihause
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Originally Posted by aodminc
anyway to speed up the refine process, i know i can refine faster pushing the R button. just curious if there is a way to speed it up in the addon? thanks for your work!
u can find line:
zo_callLater(doCraft, math.random(500, 1000)) in AutoRefine.lua
and try set 100, 500 instead 500, 1000 than reload ui
Last edited by ihause : 01/23/19 at 01:53 PM.
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Unread 01/21/19, 12:12 PM  
aodminc

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anyway to speed up the refine process, i know i can refine faster pushing the R button. just curious if there is a way to speed it up in the addon? thanks for your work!
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Unread 01/04/19, 07:47 AM  
ihause
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Re: AutoRefine Results

Originally Posted by Tonyleila
Made a screenshot of my results, maybe it helps anyone. Prices are PC eu but they are missing the Wax etc price in screenshot so I added that. It woud be nice if the addon did the math on buying mats to refine for wax VS selling raw mats and buying wax for it, therefore it woud need to check for the lowest raw price of non max level mat.. In my calculations below I however only check if its worth selling the raw max lvl mats vs refine and selling the result.
You should check formula in addon description or addon settings menu, raw mats price incorporates not just gold material, but all materials, that can be refined. Usually people sell all refined materials. Formula also includes several coefficients for buy/sell profit. You can set these coefficents for your purposes.
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Unread 01/02/19, 10:33 AM  
Tonyleila
 
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AutoRefine Results

Made a screenshot of my results, maybe it helps anyone. Prices are PC eu but they are missing the Wax etc price in screenshot so I added that. It woud be nice if the addon did the math on buying mats to refine for wax VS selling raw mats and buying wax for it, therefore it woud need to check for the lowest raw price of non max level mat.. In my calculations below I however only check if its worth selling the raw max lvl mats vs refine and selling the result.



Wax price MM: 5258g
338400g to buy 14100 raw leather = 5548g per wax = 290g difference



Alloy price MM: 4252g
150840g to buy 8380 raw ore = 5387g per Alloy = 1135g difference



Resin price MM: 2281g
113580g to buy 6310 raw wood = 3786g per Resin = 1505g difference
Last edited by Tonyleila : 01/02/19 at 01:07 PM.
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Unread 10/26/18, 04:19 AM  
SimplyArmin

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Start config

First of all thanks for the addon, but can u please create an option to hide the start text: AutoRefine: Init?
Thanks
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Unread 10/25/18, 12:33 PM  
fgoron2000

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Originally Posted by ihause
Originally Posted by fgoron2000
Multicraft is not what I'm looking for, that's for the automation of crafting items and has nothing to do with refining raw materials. This addon is related to refining raw materials, and that's what brought me here.

...
Ok. I will think about it. Maybe it will be option in settings menu, because I usually sell these items as is, without refining.
I appreciate the consideration, and making it a settings option makes total sense. But even if you decide not to, and that's ok too...you really do want to specify on the main page that the style-type raw mats are not covered by this addon.

thanks once again, this is a great QoL addition to the game.
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Unread 10/25/18, 02:28 AM  
ihause
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Originally Posted by fgoron2000
Multicraft is not what I'm looking for, that's for the automation of crafting items and has nothing to do with refining raw materials. This addon is related to refining raw materials, and that's what brought me here.

...
Ok. I will think about it. Maybe it will be option in settings menu, because I usually sell these items as is, without refining.
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Unread 10/24/18, 01:37 PM  
fgoron2000

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Originally Posted by ihause
This addon doesn't support style materials and jewelrycrafting grains and pulverized stuff refine,
because main purpose of addon to calculate probabilities for getting materials,
for style mats and grains is nothing to calculate.

There is addon "Multicraft", which can help, if you have many items of one type to refine.

Master Merchant addon needs for raw materials price suggestions.


Originally Posted by fgoron2000
this is a very cool addon, relief to my mouse button pressing finger...

...

edit:
Actually, when I went back to autorefine the Dwemer Scrap after posting this message, it does not refine at all with the autofunction. I expected a second pass to get it, but it didn't.

edit 2:
I noticed that there's a chat window message that says "There is not Master Merchant addon". Is that why the Dwemer didn't autorefine? I'm sure that many and maybe even most players who would use this with vending in mind, however, I would use it with obtaining refined mats for crafting in mind instead.
Multicraft is not what I'm looking for, that's for the automation of crafting items and has nothing to do with refining raw materials. This addon is related to refining raw materials, and that's what brought me here.

So, you're saying that the only things that this addon will refine are the actual blacksmithing, clothing, jewelry, and woodworking crafting raw materials? Leaving out the raw styling materials is not really a big deal because the raw mats for styling are usually in low volume anyway. But I would suggest that you clarify on your main page for this addon, that this is specifically for the raw crafting mats, which you do state, and not for autorefining the raw style mats which is not stated. I do think you'll want to state that in order to differentiate between the two, because some of the style mats are also raw materials that need to be refined in the same manner as the crafting mats. That way, others won't misunderstand as I did. Nevertheless, I will use this gladly, as the bulk of the mats needing refined are still the crafting mats.
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Unread 10/24/18, 12:21 PM  
ihause
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This addon doesn't support style materials and jewelrycrafting grains and pulverized stuff refine,
because main purpose of addon to calculate probabilities for getting materials,
for style mats and grains is nothing to calculate.

There is addon "Multicraft", which can help, if you have many items of one type to refine.

Master Merchant addon needs for raw materials price suggestions.


Originally Posted by fgoron2000
this is a very cool addon, relief to my mouse button pressing finger...

...

edit:
Actually, when I went back to autorefine the Dwemer Scrap after posting this message, it does not refine at all with the autofunction. I expected a second pass to get it, but it didn't.

edit 2:
I noticed that there's a chat window message that says "There is not Master Merchant addon". Is that why the Dwemer didn't autorefine? I'm sure that many and maybe even most players who would use this with vending in mind, however, I would use it with obtaining refined mats for crafting in mind instead.
Last edited by ihause : 10/24/18 at 12:22 PM.
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Unread 10/24/18, 11:01 AM  
fgoron2000

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this is a very cool addon, relief to my mouse button pressing finger...

I ran it on a character that's currently leveling the Master Refiner achievement. This is a major reason that any autorefining when activating the craft station needs to be an on/off toggle in settings. I have several chars with the achievement and I don't want them to automatically refine. If that's what you're planning, then excellent, if not, please consider it.

When I ran it for the first time, I used a Woodworking station. I used the button, and all mats were refined EXCEPT Dwemer Scrap. Will this not autorefine the non-specific mats on a single pass? Just wondering.

Thanks very much for a great addon.

edit:
Actually, when I went back to autorefine the Dwemer Scrap after posting this message, it does not refine at all with the autofunction. I expected a second pass to get it, but it didn't.

edit 2:
I noticed that there's a chat window message that says "There is not Master Merchant addon". Is that why the Dwemer didn't autorefine? I'm sure that many and maybe even most players who would use this with vending in mind, however, I would use it with obtaining refined mats for crafting in mind instead.
Last edited by fgoron2000 : 10/24/18 at 11:24 AM.
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Unread 10/22/18, 11:18 PM  
Architecture
 
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Consider gamepad support?
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Unread 10/21/18, 08:36 AM  
santialonso

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Can you hide the AutoRefine button in other tabs differents to Refine tab?
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Unread 10/21/18, 08:34 AM  
SlippyCheeze
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I see you plan MM based pricing integration; for those of us using TTC, would you consider adding that also, please?
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