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Updated: 03/15/23 08:30 PM
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Compatibility:
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:03/15/23 08:30 PM
Created:12/11/18 04:19 PM
Monthly downloads:1,463
Total downloads:247,373
Favorites:232
MD5:
Bandits Gear Manager  Popular! (More than 5000 hits)
Version: 2.28
by: Hoft [More]
Gear and ability manager with full drag and drop support.



— EN
- Lightweight.
- Have no active functions in idle.
- Trusty. You will not find yourself in the battle with the wrong skills on your swap panel.
- Full drag and drop support. You can use the mouse to set skills from the skills window, from the ability bar, clothes from the inventory or the character’s window, you can move, rearrange and copy everything in the manager’s window. There are also context menus for complex copying/cleaning of slots.
- Intuitive mouse control with all kinds of highlights and control of user actions. When placing an item or skill will automatically highlight the appropriate slots. The manager will not allow to put two identical skills on the panel, to put the jewelry on the belt slot or inserting ability into the slot of the ultimate. For all items and skills there are in-game tooltips.
- Items that are equipped or not available for equipment are marked with altered slot frames.
- Deep interface customisation.
- Interactive headers with automatically generated names based on exposed item sets.
- Disguise/tabard, collectible costume equipping
- On-screen messages
- Additional ability bar
- Single use slot
- Radial menu

- Option to mark gear items in inventory

- Option to change players inventory

- Outfit and collectible selector


Hints:

Additional slots. Add-on can be used both for a complete disguise by a button without calling the interface, and also to dress objects or individual skills simply by clicking on them. So you can, for example, do not fill all the slots and keep there only individual items/skills so as not to rummage through the inventory/skills panel:


Additional skill panel (disabled by default). It is possible to place skill variations on it and set them just by clicking the mouse and not divert a separate panel of the entire set. You can assign a button for it. When you press the button, the skills from the additional panel of the active set (that you wore the last time) will be placed on current ability bar:


Equipping different sets. When equipping a set with only a part of the slots filled, only those that are indicated will be dressed. So you can quickly change only one set/part of skills:


Second panel. If your swap button is blinking, this means that the Gear Manager is waiting for you to swap the panel to change skills in the second panel:


Different sets combination. You can combine different sets or replace parts of items simply by copying one incomplete set into another:


Sinle use slot. When you press the button, the specified skill will be placed on the current panel in the specified slot. Immediately after its activation, the skill that was previously there will be returned to the panel:


Unequipping. Right click on blank slot to set it to unequip.


— RU
Описание на русском

Developers info:
Callback: BUI_Gear_Swap fires when gear manager waits for panel swap
Callback: BUI_Gear_Equipped returns equipped gear number


See also:
Info Panel
Group Loot Notifier
Chat Tab Selector
Map Pins
Bandits Loot Manager
Bandits Alchemy Helper
Bandits User Interface

2.28
- API update

2.27
- API update
- Added french localization. Thx to XXXspartiateXXX!

2.26
- API update
- Controls accessibility fix

2.25
- Radial menu: added preview

2.24
- API update
- Added localization support
- Added russian localization
- Added instance switcher to the radial menu
- Added option to enable emproved ability manager (beta)

2.23.1
- Outfits fix

2.23
- Added radial menu (need to bind a key)

2.22
- Instances selector light changes
- Added current gear number for Gear icon

2.21.1
- PTS fix

2.21
- API update
- Added Mythic items support

2.20
- API update
- Added option to mark inventory set items that is not yet in collection

2.19
- Controls compatibility changes

2.18
- Gear copy function fix

2.17
- API update
- Added gear instances
- Added ability to set custom names for each gear

2.15
- Single use slot now can work as switcher
- Infinite swap animation fix

2.14
- Outfit selector fixes

2.13
- Major update (beta)
- Added outfit and collectible selector

1.12
- API update
- Gear slots are raised to 20
- Placing backup off hand weapon/shield fix
- Gear manager now checks placed weapon for compatibility with nearby weapon

1.11
- Missing gear item fix

1.10
- Single use slot improvement
- Interface now closes on ESC, combat, etc.

1.9
- Weapon reequipment, Single use slot and Interface minor fixes

1.8
- Interface premade
- Interface auto replacement

1.7
- Player inventory graphical improvement
- "Single use slot" function improvement

1.6
Additional panel hotkey now works as switcher between additional and active gear panels.
Minor fixes and improvements.

1.5
Added collectible tooltip
Added option to mark ger items in inventory

1.4
Added collectible costume slot
Added additional ability bar
Added "single use slot"

1.3
Fonts fix
Added option to show on-screen message

1.2
Fixes
Added option to change slot size
Added option to improve Players Inventory window
Added option to unequip all items

1.1
Couple of fixes
Added title for each gear
Archived Files (6)
File Name
Version
Size
Uploader
Date
2.27
32kB
Hoft
01/24/23 01:56 AM
2.26.1
32kB
Hoft
06/12/22 05:22 AM
2.26
32kB
Hoft
06/11/22 09:02 PM
2.25
31kB
Hoft
08/21/21 06:59 PM
2.23.1
27kB
Hoft
06/07/21 02:34 AM
2.22.1
26kB
Hoft
06/03/21 10:28 PM


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Unread 09/03/21, 08:15 AM  
Narlong

Forum posts: 2
File comments: 19
Uploads: 0
Hey,

I'm trying to make use of this as a replacement for AlphaGear/Style, since the design is simple and it is kept up to date, but I just can't figure out how to access the collectibles selector.
Reading through, people seem to find that menu easily enough, so I guess I'm a , but could you kindly highlight how to get to it, please?

Cheers in advance, m8!
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Unread 08/31/21, 06:27 AM  
Hoft
 
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File comments: 1713
Uploads: 12
Re: New Radial Changes?

Originally Posted by zaklynks
The new radial changes make it so that I can only see 6 gear sets? I use 20, for both combat and RP outfit management.
1. Radial menu it is ability to quickly change your gear from most used ones. If you want more then use interface.
2. Instances it is ability to thematically separate your gears. Surely you can put all your gears at one place but much better it is using different instances.

And. Fixed number of menu slots (8) will be changed to dynamic number in the next version.
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Unread 08/30/21, 11:28 PM  
zaklynks

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New Radial Changes?

The new radial changes make it so that I can only see 6 gear sets? I use 20, for both combat and RP outfit management. This is the only addon that I can find that adds radials that you can put gear sets in.
The new settings made it so I can only see 6 of them? And it constantly switches back and forth between the Instances and the Gear radials?
Is there a way to disable the Instances Radial function? And how do I make it be back to all my Gear Sets in the radial?
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Unread 08/26/21, 11:41 PM  
Hoft
 
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Re: Re: Re: missing config option

Originally Posted by EnigmaniteZ
I can (and did) comment out the function that adds that bit to the bank UI.
Great. You solved your problem.
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Unread 08/26/21, 04:08 PM  
EnigmaniteZ

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Re: Re: missing config option

Originally Posted by Hoft
Originally Posted by EnigmaniteZ
recently, something changed. something was added which wasn't there when I got the addon. something I, quite frankly, do not want and immensely dislike. Something which most other addons, but not THIS one, make optional. That "withdraw gear" thing on the bank UI.
This function was here more than 2 years. All what was changed it is: added "BGM" description.
Well call me oblivious...it certainly fits. I honestly did not see it. I think it must have been the blue that got my attention this time. Still not retracting my request, even though I can (and did) comment out the function that adds that bit to the bank UI. I've seen too many addons that add those, and the result when you want to run more than one tends to be...ugly, unless you shut it off.
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Unread 08/25/21, 11:20 PM  
Hoft
 
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Re: missing config option

Originally Posted by EnigmaniteZ
recently, something changed. something was added which wasn't there when I got the addon. something I, quite frankly, do not want and immensely dislike. Something which most other addons, but not THIS one, make optional. That "withdraw gear" thing on the bank UI.
This function was here more than 2 years. All what was changed it is: added "BGM" description.
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Unread 08/25/21, 01:44 PM  
EnigmaniteZ

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missing config option - yet another bank ui keybind

recently, something changed. something was added which wasn't there when I got the addon. something I, quite frankly, do not want and immensely dislike. Something which most other addons, but not THIS one, make optional. That "withdraw gear" thing on the bank UI.

Love the addon, as it has made managing my sets immensely easier, but HATE this change. Please, consider making a config option in the settings UI to remove it.
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Unread 08/23/21, 05:34 AM  
Hoft
 
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Originally Posted by Baertram
Hey Hoft, just a hint to update the APIversion to the one of PTS/listed at the esoui WIKI e.g.:
https://wiki.esoui.com/APIVersion

Current Waking Flames is 101031 (ZOs changed the versioning sheme).
100036 does not exist!
Wow, thank you!
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Unread 08/23/21, 05:29 AM  
Baertram
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Hey Hoft, just a hint to update the APIversion to the one of PTS/listed at the esoui WIKI e.g.:
https://wiki.esoui.com/APIVersion

Current Waking Flames is 101031 (ZOs changed the versioning sheme).
100036 does not exist!
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Unread 08/22/21, 05:10 AM  
Simon Belmont
 
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Originally Posted by Hoft
Originally Posted by Simon Belmont
BUI_Gear.lua:763: function expected instead of nil
Fixed, updated.
Thanks!
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Unread 08/21/21, 07:03 PM  
Hoft
 
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Originally Posted by Simon Belmont
BUI_Gear.lua:763: function expected instead of nil
Fixed, updated.
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Unread 08/21/21, 01:50 PM  
Simon Belmont
 
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When the C-shaped double-arrow flashes, indicating I should swap bars to complete the gear/skill changes; and I do so, I get this error:

Code:
user:/AddOns/BanditsGearManager/BUI_Gear.lua:763: function expected instead of nil
stack traceback:
user:/AddOns/BanditsGearManager/BUI_Gear.lua:763: in function 'func'
EsoUI/Libraries/Globals/globalapi.lua:227: in function '(anonymous)'
Last edited by Simon Belmont : 08/21/21 at 06:06 PM.
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Unread 08/21/21, 09:27 AM  
Saenic
 
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Forum posts: 7
File comments: 125
Uploads: 2
Originally Posted by Hoft
Amazing, it is working!
Uploaded new version of the Gear Manager with option to enable "beta mode":
Waiting feedbacks.
Works very well Thank you for trying it out.
Last edited by Saenic : 08/21/21 at 09:28 AM.
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Unread 08/21/21, 12:45 AM  
Hoft
 
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Originally Posted by Saenic
I had a quick look in WizardsWardrobe Code and here is what I found
Code:
local hotbarData = ACTION_BAR_ASSIGNMENT_MANAGER:GetHotbar(hotbarCategory)
hotbarData:AssignSkillToSlotByAbilityId(slotIndex, abilityId)
Amazing, it is working!
Uploaded new version of the Gear Manager with option to enable "beta mode":

Waiting feedbacks.
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Unread 08/20/21, 01:26 AM  
Saenic
 
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Originally Posted by Hoft
A-a-and? There is possible to set a slot but not a panel.
I had a quick look in WizardsWardrobe Code and here is what I found
Code:
for hotbarCategory = 0, 1 do
    for slotIndex = 3, 8 do
        ...
        local hotbarData = ACTION_BAR_ASSIGNMENT_MANAGER:GetHotbar(hotbarCategory)
	if abilityId > 0 then
	    hotbarData:AssignSkillToSlotByAbilityId(slotIndex, abilityId)
	else
	    hotbarData:ClearSlot(slotIndex)
	end
        ...
    end
end
Currently Bandits Gear Manager is using this
Code:
local abilityIndex=GetAbilityIndex(id)
if abilityIndex and abilityIndex~=0 then
    CallSecureProtected('SelectSlotAbility', abilityIndex, slot+2)
    return true
end
So it should be possible to rewrite Bandits Gear Manager using AssignSkillToSlotByAbilityId. The whole barswap logic can be removed then :>
Last edited by Saenic : 08/20/21 at 01:37 AM.
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