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Updated: 07/04/14 12:37 PM
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Veteran Crypt of Hearts (1.2.3)
Updated:07/04/14 12:37 PM
Created:04/13/14 03:51 PM
Monthly downloads:26
Total downloads:14,980
Favorites:58
MD5:
Categories:Discontinued & Outdated, RolePlay
TiEmote  Popular! (More than 5000 hits)
Version: 1.10
by: rosie [More]
Add on for emote.

Press the key to toggle cursor/reticle mode to show (default in US/English version is . , default in Fr is ;)
You can drag it where you want, by default it's on the top left corner of your screen.

The "list" button show all the emotes :
- left click to play it
- right click to add to your favorites (or remove from)
- double click to change the color
Click the settings button to order the fav
-- 1.10 --
* update API version & add readme
* add color on fav whan doubleclick
* add settings button to order fav

-- 1.09 --
* update API version
* sort emotes by name
* change the way buttons update

-- 1.08 --
* add opacity settings
* add color change on doubleclick

-- 1.07 --
* add mousewheel interaction to scroll the list
* rename some gui

-- 1.06 --
* refacto to put all local and avoid interaction with other scripts

-- 1.05 --
* fix settings bug
* rappel pour moi-même : arrêter de coder à 5h du mat!

-- 1.04 --
* add config settings to fix or move the emote panel

-- 1.03 --
* hide the panel and buttons properly

-- 1.02 --
* hide the panel when you loot
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.83
85kB
07/10/16 09:24 AM
Patch


Archived Files (10)
File Name
Version
Size
Uploader
Date
1.09
5kB
rosie
06/01/14 07:53 AM
1.08
4kB
rosie
05/02/14 10:12 PM
1.07
3kB
rosie
04/19/14 08:23 AM
1.06
3kB
rosie
04/16/14 03:05 AM
1.05
3kB
rosie
04/15/14 10:16 PM
1.04
3kB
rosie
04/15/14 10:00 PM
1.03
3kB
rosie
04/14/14 12:26 AM
1.02
3kB
rosie
04/13/14 06:15 PM
1.01
3kB
rosie
04/13/14 04:10 PM
1.0
3kB
04/13/14 03:51 PM


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Unread 04/26/14, 07:06 PM  
Fing3rz

Forum posts: 11
File comments: 53
Uploads: 0
Feels a bit intrusive

any way to make it mostly transparent until its hovered over with the mouse? Also make the fav list scrollable and the same size as the full list?
Last edited by Fing3rz : 04/26/14 at 07:10 PM.
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Unread 04/19/14, 02:21 PM  
Ykses

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File comments: 72
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Thanks for the update !
I love TiEmote, it's light and simple, but so useful
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Unread 04/19/14, 12:26 PM  
choekstr
 
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File comments: 391
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Originally Posted by rosie
Mousewheel interaction with the list added in the last version (1.07)
Very nice. Appreciate the addition and it will help a ton. I am so happy with this emote mod that I can run through tons of emotes and have people asking me how I can do so many, what they are, how I remember each one, etc when we are all hanging out. it's the silly things that make life fun.
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Unread 04/19/14, 08:26 AM  
rosie
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File comments: 28
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Mousewheel interaction with the list added in the last version (1.07)
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Unread 04/18/14, 03:41 PM  
Trook
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File comments: 16
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Originally Posted by rosie
Stll weird you have to do this.
Have you test the addon between remove and reinstall? Or have you make your change just because you didn't find the saved file without even testing?
If it didn't work after reinstall, seems like you get a mod which don't load add on properly if their savedvar file don't name as "<addonname>_SavedVariables", and it should'nt be the case.

I would have preferred to find out what force you to change this, instead of change the code.
You're the first to report such a thing, and it may come from another addon you get, something like that.
Yes, i removed all mods and their saved files. Then i installed this one and tested it, but the game still didnt find it. So i had to change the names again. Strange things happening =S
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Unread 04/18/14, 11:51 AM  
rosie
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Originally Posted by Trook
I completley removed and reinstalled the mod, but there was never such file in SvaedVariables (or another folder - i excepted there may have been a "vars" folder created which contains this file, but nope)

So i changed it again to TiEmote_SavedVariables and also changed a line in the .lua inside the OnAddOnLoad() function:

"TE.vars = ZO_SavedVars:New("TiEmote_SavedVariables",1,"TiEmote",TE.default)"

So now, there is a vars file created and the mod works fully fine for me^^

thx
Stll weird you have to do this.
Have you test the addon between remove and reinstall? Or have you make your change just because you didn't find the saved file without even testing?
If it didn't work after reinstall, seems like you get a mod which don't load add on properly if their savedvar file don't name as "<addonname>_SavedVariables", and it should'nt be the case.

I would have preferred to find out what force you to change this, instead of change the code.
You're the first to report such a thing, and it may come from another addon you get, something like that.
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Unread 04/18/14, 11:06 AM  
Trook
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Forum posts: 1
File comments: 16
Uploads: 4
Originally Posted by rosie
Yes cause with your modification the saved vars should not work properly.
I suggest to remove your change, then delete the /liveeu/SavedVariables/TiEmote.lua file, and test if you see the addon on the list this time. Don't forget to reload ui if you are in game when you do this.
I completley removed and reinstalled the mod, but there was never such file in SvaedVariables (or another folder - i excepted there may have been a "vars" folder created which contains this file, but nope)

So i changed it again to TiEmote_SavedVariables and also changed a line in the .lua inside the OnAddOnLoad() function:

"TE.vars = ZO_SavedVars:New("TiEmote_SavedVariables",1,"TiEmote",TE.default)"

So now, there is a vars file created and the mod works fully fine for me^^

Btw. is there a way to sort the fav list alphabetic?

thx
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Unread 04/18/14, 08:01 AM  
rosie
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Forum posts: 0
File comments: 28
Uploads: 3
Originally Posted by choekstr
Is there a way to have the scroll wheel scroll down through the list when it is expanded (show list selected)? Not sure if you can capture the scroll wheel event or not but that would be very nice!
Yes it's on my todo list
Last edited by rosie : 04/18/14 at 08:02 AM.
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Unread 04/18/14, 12:56 AM  
choekstr
 
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Is there a way to have the scroll wheel scroll down through the list when it is expanded (show list selected)? Not sure if you can capture the scroll wheel event or not but that would be very nice!
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Unread 04/18/14, 12:07 AM  
rosie
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Originally Posted by Trook

(Still weird that i had to change the vars name. If i am able to figure out why, i will let you know)
Yes cause with your modification the saved vars should not work properly.
I suggest to remove your change, then delete the /liveeu/SavedVariables/TiEmote.lua file, and test if you see the addon on the list this time. Don't forget to reload ui if you are in game when you do this.
Last edited by rosie : 04/18/14 at 12:11 AM.
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Unread 04/17/14, 10:44 PM  
Trook
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Uploads: 4
Originally Posted by rosie
That's the behaviour of the fav : you hit the bind to toggle cursor mode and then you see the tables of your fav emotes (right click on emote to add it as fav)
Oooohhhh my D: Didn't have the time to fully test the mod, because the server just went down.
Let's do like i never said these things =D

thx for this awesome little helper! <3

(Still weird that i had to change the vars name. If i am able to figure out why, i will let you know)
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Unread 04/17/14, 10:30 PM  
rosie
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File comments: 28
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Originally Posted by Trook
So i would change the listview to a table with all emotes visible at once (should be enough space). And if i then hit a specific key (bound to the mod), this table shows up and the mousecursor is enabled.
Much like a dialog window, opened via keypress and with the option to close it with esc/alt.

No idea if this is possible?
That's the behaviour of the fav : you hit the bind to toggle cursor mode and then you see the tables of your fav emotes (right click on emote to add it as fav)
Last edited by rosie : 04/17/14 at 10:32 PM.
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Unread 04/17/14, 10:19 PM  
Trook
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File comments: 16
Uploads: 4
Originally Posted by Rosie
Thank you You should have all the emotes listed, use the scroll on the right. Or I misunderstood.
Whoops, i just found the slider, didn't see it b4 =S

The mod is quite exactly what i have been looking for, with some minor things i would change, if a would be able too (still studying the lua^^)
So i would change the listview to a table with all emotes visible at once (should be enough space). And if i then hit a specific key (bound to the mod), this table shows up and the mousecursor is enabled.
Much like a dialog window, opened via keypress and with the option to close it with esc/alt.

No idea if this is possible?
Last edited by Trook : 04/17/14 at 10:45 PM.
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Unread 04/17/14, 09:55 PM  
rosie
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Originally Posted by Trook
fixed it =D
Inside your TiEmote.txt, changed the "TiEmote_Vars" to "TiEmote_SavedVariables"

Hey there =)

I would really love to use this mod, but somehow it wont even show up on my ingame-mod list ;(
- First installed it via minion, then installed it manually again -> no change
- Tried to remove all other mods, but it still wont show up.
- Also tried to edit the AddonSettings.txt, but it seems the game totally ignores changes on this file^^

Any idea how i can get it to work?
May it be because i play the german version?
Seems really weird you had to do this, it's like something else changes the name of my savedVar if you had to change it.

Originally Posted by Trook
Still, awesome mod^^ Would care if i may use it and fill it up with more emotes?
Thank you You should have all the emotes listed, use the scroll on the right. Or I misunderstood.
Last edited by rosie : 04/17/14 at 09:56 PM.
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Unread 04/17/14, 09:30 PM  
Trook
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Forum posts: 1
File comments: 16
Uploads: 4
fixed it =D
Inside your TiEmote.txt, changed the "TiEmote_Vars" to "TiEmote_SavedVariables"
Still, awesome mod^^ Would care if i may use it and fill it up with more emotes?

Hey there =)

I would really love to use this mod, but somehow it wont even show up on my ingame-mod list ;(
- First installed it via minion, then installed it manually again -> no change
- Tried to remove all other mods, but it still wont show up.
- Also tried to edit the AddonSettings.txt, but it seems the game totally ignores changes on this file^^

Any idea how i can get it to work?
May it be because i play the german version?
Last edited by Trook : 04/17/14 at 09:36 PM.
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