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Compatibility: | Deadlands (7.2.5) |
Updated: | 01/06/22 04:16 PM |
Created: | 06/04/19 12:41 PM |
Monthly downloads: | 692 |
Total downloads: | 52,027 |
Favorites: | 106 |
MD5: |
HomeStationMarker.AddMarker(setId, stationId) Increment ref count for <setId, stationId>. Show a marker for that station if in player housing and its location is known. Return true if shown, false if not shown or was already shown. HomeStationMarker.DeleteMarker(setId, stationId) Decrement ref count for <setId, stationId>. Hide any marker for that station if refcount hits 0. Return true if refcount hit zero and there was a request for that marker. HomeStationMarker.DeleteAllMarkers() Reset all ref counts to zero. Delete all requests for markers. Hide any markers. - setId: integer set bonus ID, such as 82 for Alessia's Bulwark. nil or string "no_set" for set-less stations such as Alchemy or Enchanting. - stationId: integer crafting type such as CRAFTING_TYPE_BLACKSMITHING or 1.
File Name |
Version |
Size |
Uploader |
Date |
7.0.4 |
30kB |
ziggr |
06/08/21 12:09 PM |
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7.0.3 |
28kB |
ziggr |
06/07/21 08:45 AM |
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7.0.2 |
28kB |
ziggr |
05/30/21 12:56 PM |
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7.0.1 |
21kB |
ziggr |
04/28/21 11:14 AM |
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6.0.2 |
21kB |
ziggr |
08/28/20 05:11 PM |
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6.0.1 |
20kB |
ziggr |
06/03/20 09:23 PM |
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5.3.1 |
20kB |
ziggr |
02/28/20 11:32 PM |
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5.3.1 |
153kB |
ziggr |
02/28/20 03:19 PM |
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5.2.1 |
20kB |
ziggr |
11/24/19 03:22 PM |
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5.0.2 |
20kB |
ziggr |
06/06/19 11:51 AM |
|
5.0.1 |
16kB |
ziggr |
06/04/19 12:41 PM |
Comment Options |
Schrappe |
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11/02/22, 12:38 PM | |
Can't use the scan, it was just a guildhall where I have no permissions.
And running around like an idiot resulted in exactly nothing. Also I have no idea what "interact with a few stations" means. That is magically supposed to indentify everything else around?
Last edited by Octopuss : 11/02/22 at 12:38 PM.
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Octopuss |
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01/01/23, 12:50 PM | |
Hi, i would have a small feature request.
Could you display a simple chat message when you start scan locs (/hsm scanlocs) and when it's finished? Something like: CHAT_SYSTEM:AddMessage("Scanning stations in process...") and CHAT_SYSTEM:AddMessage("Scanning station finished") |
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tim99 |
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01/03/23, 09:26 AM | |
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The sets "Macht der verlorenen Legion" and "Kralle des Waldgespensts" in german client both mark the "Kralle des Waldgespensts" tables but none of them do mark "Macht der Verlorenen Legion".
Here are the Data-strings from LibSets if that helps: Code:
[410] = {wayshrines={379,379,379,}, traitsNeeded=4, dlcId=DLC_MURKMIRE , zoneIds={726,726,726}, veteran=false , setType=LIBSETS_SETTYPE_CRAFTED , dropMechanic={LIBSETS_DROP_MECHANIC_CRAFTED,LIBSETS_DROP_MECHANIC_CRAFTED} }, --Might of the Lost Legion / Macht der Verlorenen Legion [Murkmire, Murkmire, Murkmire] Code:
[679] = {wayshrines={527,527,527,}, traitsNeeded=3, dlcId=DLC_FIRESONG , zoneIds={1383,1383,1383}, veteran=false , setType=LIBSETS_SETTYPE_CRAFTED , dropMechanic={LIBSETS_DROP_MECHANIC_CRAFTED} }, --Claw of the Forest Wraith / Kralle des Waldgespensts [Galen, Galen, Galen] |
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Gamer1986PAN |
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03/18/23, 04:56 PM | |
Polish translation: EsoPL conflict
Hello,
I'm from a team that translates the game into Polish. Our EsoPL Addon encountered a problem with your HomeStationMarker Addon. Could you add this pl.lua language file to your addon for us to solve the problem? Thank you in advance Scribe of Tamriel Emiru Tegryfon Lua Code:
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EmiruTegryfon |
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09/14/23, 03:55 PM | |
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Just a heads up, with the upcoming Update 40 there will be new crafting table that can create every set you feeded the table with. So there will be only needed 1 table for every craft like woodworker, blacksmith, clothier and jewelry.
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Gamer1986PAN |
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10/31/23, 06:26 PM | |
Forum posts: 1
File comments: 6
Uploads: 0
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beam me up cold harbour estate scanlocation list to import
can anyone who has decorate status to the beam me up guild hall pls do a /scanloc here and upload the text file here for all the crafting stations? will offer butterfly kisses to those who can
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highlandish |
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10/31/23, 06:47 PM | ||
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Re: beam me up cold harbour estate scanlocation list to import
Last edited by Gamer1986PAN : 10/31/23 at 06:50 PM.
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Gamer1986PAN |
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11/04/23, 06:30 PM | |||
Forum posts: 1
File comments: 6
Uploads: 0
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Re: Re: beam me up cold harbour estate scanlocation list to import
i did end up doing it myself, i used every station, exported to txt and uploaded to reddit recently, if anyone cares to look in the last week
very handy addon, made my life crafting writs so much better, thanks for the addon!
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highlandish |
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