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Compatibility: | Scions of Ithelia (9.3.0) Endless Archive (9.2.5) base-game patch (9.1.5) Necrom (9.0.0) Scribes of Fate (8.3.5) Firesong (8.2.5) Lost Depths (8.1.5) High Isle (8.0.0) |
Updated: | 04/02/24 12:20 PM |
Created: | 10/05/19 06:33 AM |
Monthly downloads: | 2,499 |
Total downloads: | 147,546 |
Favorites: | 53 |
MD5: | |
Categories: | PvP, Combat Mods |
File Name |
Version |
Size |
Uploader |
Date |
2.0.42 |
3MB |
Sordrak |
06/28/23 11:50 AM |
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2.0.41 |
3MB |
Sordrak |
06/14/23 06:08 AM |
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2.0.40 |
3MB |
Sordrak |
06/13/23 02:07 PM |
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2.0.39 |
3MB |
Sordrak |
03/19/23 11:01 AM |
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2.0.38 |
3MB |
Sordrak |
01/21/23 08:43 AM |
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2.0.37 |
3MB |
Sordrak |
06/19/22 02:55 PM |
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2.0.36 |
3MB |
Sordrak |
12/25/21 03:08 PM |
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2.0.35 |
3MB |
Sordrak |
11/13/21 09:25 AM |
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2.0.34 |
3MB |
Sordrak |
11/13/21 08:47 AM |
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2.0.33 |
3MB |
Sordrak |
09/22/21 06:11 AM |
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2.0.32 |
3MB |
Sordrak |
09/16/21 01:35 PM |
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2.0.31 |
3MB |
Sordrak |
06/02/21 06:17 AM |
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2.0.30 |
3MB |
Sordrak |
05/01/21 06:33 AM |
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2.0.29 |
3MB |
Sordrak |
04/05/21 06:04 AM |
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2.0.28 |
3MB |
Sordrak |
03/21/21 08:55 AM |
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2.0.27 |
3MB |
Sordrak |
01/18/21 03:12 PM |
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2.0.26 |
3MB |
Sordrak |
01/18/21 12:22 PM |
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2.0.25 |
3MB |
Sordrak |
11/14/20 10:17 AM |
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2.0.24 |
3MB |
Sordrak |
11/04/20 02:54 PM |
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2.0.23 |
3MB |
Sordrak |
08/24/20 01:26 PM |
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2.0.22 |
3MB |
Sordrak |
08/01/20 12:54 PM |
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2.0.21 |
3MB |
Sordrak |
07/25/20 07:05 AM |
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2.0.20 |
3MB |
Sordrak |
06/29/20 02:55 PM |
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2.0.19 |
3MB |
Sordrak |
06/27/20 06:27 AM |
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2.0.18 |
3MB |
Sordrak |
03/14/20 07:37 AM |
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2.0.17 |
3MB |
Sordrak |
03/12/20 12:33 PM |
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2.0.16 |
3MB |
Sordrak |
03/02/20 10:58 AM |
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2.0.15 |
3MB |
Sordrak |
02/24/20 11:06 AM |
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2.0.14 |
3MB |
Sordrak |
02/10/20 01:14 PM |
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2.0.13 |
3MB |
Sordrak |
02/03/20 12:06 PM |
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2.0.12 |
3MB |
Sordrak |
01/26/20 06:30 AM |
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2.0.11 |
3MB |
Sordrak |
01/19/20 11:39 AM |
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2.0.10 |
3MB |
Sordrak |
11/27/19 12:35 PM |
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2.0.9 |
3MB |
Sordrak |
11/25/19 03:07 PM |
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2.0.8 |
3MB |
Sordrak |
11/23/19 05:42 AM |
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2.0.7 |
3MB |
Sordrak |
11/17/19 04:56 PM |
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2.0.6 |
3MB |
Sordrak |
11/11/19 01:05 PM |
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2.0.5 |
3MB |
Sordrak |
11/07/19 07:16 AM |
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2.0.4 |
3MB |
Sordrak |
11/03/19 07:41 AM |
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2.0.3 |
3MB |
Sordrak |
10/21/19 12:27 PM |
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2.0.2 |
3MB |
Sordrak |
10/18/19 09:57 AM |
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2.0.1 |
3MB |
Sordrak |
10/13/19 11:16 AM |
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2.0.0 |
3MB |
10/05/19 06:33 AM |
Comment Options |
Sordrak |
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01/17/21, 01:07 PM | |
Forum posts: 0
File comments: 14
Uploads: 0
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LAU Error when toggling YAC with keybind
Scenario: Assign any unused hotkey combo for toggling Yet Another Compass. Press hotkey. Get:
Code:
user:/AddOns/RdKGroupTool/Base/Compass/YetAnotherCompass.lua:204: function expected instead of nil stack traceback: user:/AddOns/RdKGroupTool/Base/Compass/YetAnotherCompass.lua:204: in function 'RdKGToolYacs.OnKeyBinding' :1: in function '(main chunk)' |caaaaaa<Locals> keybind = "RDKGTOOL_YETANOTHERCOMPASS_OPE..." </Locals>|r |
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esosikkerhed |
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11/22/20, 10:20 AM | ||
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Sordrak |
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11/21/20, 10:43 AM | |
Forum posts: 0
File comments: 20
Uploads: 0
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I there a possibility to make it easier to for ex see guild members who are not in your raid? Would be useful now the the group size is limited to 12.
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LarsS |
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09/05/20, 07:00 AM | |||||||
Re: Re: Re: Map Pins
Use: Toolbox Settings -> Synergy Prevention -> Window Enabled: Off For the Buff Food: Toolbox Settings -> Buff Food Tracker -> Enabled: Off
But yes, might be something to add in another update of the addon.
E.g.: Group Settings -> Resource Overview (Combined) -> Size (1..2) If this isn't sufficient, let me know. Furthermore, all modules (that do have windows) should have a menu entry called "Position Fixed". This will enable / disable if a window can be moved. If it is movable, you should see a red background around the control / window. In addition, there are two buttons at the top of the menu (right below the profile selection): - "Set Position Fixed" - "Unset Position Fixed" These buttons will make the controls of all modules movable (or not).
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Sordrak |
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09/04/20, 03:24 PM | |||
Re: Re: Map Pins
I have several remarks about the UI though :
2) If we set it to "Off", wouldn't it be better that the addon itself hides those obtrusive windows that appear right in the middle of the screen (and they're BIG, lol)? We don't need to know if they're "Off", just not seeing them would show that they're "Off": it's only when they're "On" that the ability to show or hide the window is useful. 3) Is it possible to resize those windows and/or move them around? Again, thanks, great addon.
Last edited by HawkFest : 09/05/20 at 06:55 AM.
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HawkFest |
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09/04/20, 11:46 AM | ||
Re: Map Pins
Map Pins are Pins set by the player. These pins will show up on the map of other group members. Setting a map pins will cause traffic. Client -> Server -> Other Players. Therefore, ZOS implemented a limit on how much data you can send. Allowing bursts in short period of time and so on. RdK Group Tool sends 1 map pin per second. This default behavior can be changed, but shouldn't except you know what you do. This is used to send data to other group members that wouldn't be otherwise available through the API (as done in plenty of other addons). If you send more map pins over a longer period of time you usually will be disconnected for spamming. So you want to avoid other addons that do send these map pins as well. So in case of a mini map: That should be fine. I use one myself. There is no reason for a mini map to send map pins anyway. So this is unlikely to cause any issues. At least i'm not aware of a mini map that causes issues. In case of bandits: I do not use this addon, so I'm not really familiar with all of its functionality. If you have anything that is shared between group members, then it might be an issue. But please be aware that most of the things you'll see from other members are directly through the API and NOT map pins. E.g.: Buffs of other group members are not sent as map pins. You'll have to check what the other addon does and you might just try and see if everything works properly and if you get disconnected. Another thing you could do, if you only need a module that doesn't rely on map pins, just disable networking in RdK Group Tool. If I remember correctly (currently not in the game) it is at Util (Settings) -> Networking. Be aware that this will disable (respectively they don't work properly) at least the following modules: - Ressource Overview - Debuff Overview - Synergy Prevention - Synergy Overview - Health Damage Meter In the past, I knew players that were using Bandits in the past and it was working. But i'm not sure if that's still the case or if it depends on the addons' configuration. |
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Sordrak |
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09/04/20, 11:29 AM | ||
Re: Re: Re: Auto Invite Off Warning
Either disable the whole module or just disable this window. Both should be found at Toolbox Settings -> Synergy Prevention. Edit: Short explanation why this "window" exists. There is a key binding to turns this module on and off. Therefore, the on and off tells you the current state.
Last edited by Sordrak : 09/04/20 at 11:32 AM.
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Sordrak |
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09/04/20, 08:58 AM | |
Map Pins
Installing for a 1st try: the description says "Note that the AddOn is using Map Pins and isn’t compatible with other AddOns which are using Map Pins. Using multiple such AddOns may kick you from the server."
Does it mean that we should disable Bandit UI addon for instance, MiniMap etc. which are said to be "compatible with Map Pins"? Else, do you have an example of such addon? Thanks! |
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HawkFest |
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09/03/20, 04:06 PM | |
Forum posts: 0
File comments: 1
Uploads: 0
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Re: Re: Auto Invite Off Warning
Hi there,
Is there any way to switch off the notification that's in the middle of my screen? Can't seem to get the picture to insert properly, but it's sortoff and arrow with two stems and it kinda broken and in red it says OFF next to it? I assume it means auto invite is off. But I might be wrong and it remains in the middle of my screen when it's on and off. So far i've only seen it in Battlegrounds and Imperial city. I use RDK primarily for I see dead people, which is fantastic, but this items in the middle of my screen that doesn't appear to be movable sorta kills the joy you might understand. Tnx for any reply !
Last edited by RB1983 : 09/03/20 at 04:07 PM.
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RB1983 |
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08/30/20, 02:00 PM | |||
Forum posts: 5
File comments: 52
Uploads: 0
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Thanks |
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nk125x |
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08/30/20, 09:11 AM | ||
The Assignment number can be configured at the following location: Group Settings -> Ressource Overview (Combined): ... Ultimate Groups Enabled -> ON ... <Skill> Group Size -> 1 or higher ... Furthermore, set your ultimate to an ultimate that is part of a group. E.g. Negate. Also be aware that you have to be "close" to the group leader. You can change the distance with the "Max Distance" setting. Please note that all group members will need the same configuration. Otherwise people might see the same numbers when they should have a different one. You might want to share some base profile with the other group members by using /rdk config -> export / import profile In case none of the above worked, please provide your current configuration file and i'll take a look at it. |
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Sordrak |
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08/30/20, 02:28 AM | |
Forum posts: 5
File comments: 52
Uploads: 0
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Hi,
Can you add a key-bind to rotate through profiles? Also I seam to have lost the assignment number, how can I get it back? |
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nk125x |
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08/02/20, 07:57 AM | ||||
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Sordrak |
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08/01/20, 10:31 PM | |||
Forum posts: 0
File comments: 1
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Just tested out by disabling addons and reenabling one by one, issue occurs when using MapPins addon, with MapPins disabled/deleted, announcement number moves back to its correct movable frame. |
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zexus |
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