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Compatibility: | Stonethorn (6.1.5) Greymoor (6.0.5) Harrowstorm (5.3.5) Dragonhold (5.2.5) Scalebreaker (5.1.5) Elsweyr (5.0.5) |
Updated: | 08/04/20 06:46 AM |
Created: | 04/22/20 01:37 AM |
Monthly downloads: | 83 |
Total downloads: | 7,911 |
Favorites: | 15 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
1.1 |
1kB |
Solaris Lorica |
04/22/20 03:49 AM |
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1 |
1kB |
04/22/20 01:37 AM |
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PersistentMemory |
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Hinejak |
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08/04/20, 06:51 AM | ||
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for some reason i didn't add the 2 aforementioned fishing hole types to the interact-able check list, i think its because i didnt know they existed haha. This check list was put in place to avoid misnotifications when the user simply have -1 stackCount doing something else other than fishing. It should now work as per version 1.2 when the update goes through. Im glad you've found this addOn useful, and thanks for the heads up
Last edited by Solaris Lorica : 08/04/20 at 06:58 AM.
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Solaris Lorica |
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08/01/20, 05:16 PM | |
Forum posts: 3
File comments: 36
Uploads: 0
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Fish notification doesn't work for mystic fishing holes in Artaeum, can you update it please, this addon is very helpful
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Hinejak |
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04/22/20, 03:54 AM | ||
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oh i see, i updated it.
Lua Code:
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Solaris Lorica |
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04/22/20, 02:10 AM | |
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You should definately unregister event_add_on_loaded in it's callback function again as your addon was found, in all of your addons. Else the string comparison against addonName is run for each of your libs and addons and ZOs code!
And please try to always use event filters (see the wiki) for especially event_inventory_single_slot_update. At least add the inventory_update_reason filter so it won't fire at each charge of weapon or armor durability update! And you also could add a second filter on new items here as it seems (be sure to register the event with different unique id's for each, update reason+filter and is New + filter, or it won't work). The event filtering happens at c code and is faster, before the lua code is even run. So your callback function could do the same by checking if isNew or if invUpdazeReason ==... But it will be slower. And there are a lot addons using the same inv update slot functions which makes every performance gain mandatory imo. Event filters should also be always applied, if possible, for combat events.
Last edited by Baertram : 04/22/20 at 02:12 AM.
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Baertram |
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