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Compatibility: | Blackwood (7.0.5) |
Updated: | 06/03/21 01:04 PM |
Created: | 05/02/20 02:01 PM |
Monthly downloads: | 151 |
Total downloads: | 10,344 |
Favorites: | 22 |
MD5: | |
Categories: | Utility Mods, Miscellaneous |
File Name |
Version |
Size |
Uploader |
Date |
1.10.0 |
15kB |
Aenathel |
06/02/21 01:22 PM |
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1.9.0 |
14kB |
Aenathel |
04/17/21 06:39 AM |
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1.8.0 |
14kB |
Aenathel |
05/29/20 12:41 PM |
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1.7.0 |
14kB |
Aenathel |
05/17/20 04:51 AM |
|
1.6.0 |
13kB |
Aenathel |
05/16/20 10:24 AM |
|
1.5.0 |
13kB |
Aenathel |
05/12/20 02:37 PM |
|
1.4.2 |
10kB |
Aenathel |
05/10/20 04:28 AM |
|
1.4.1 |
10kB |
Aenathel |
05/09/20 04:02 PM |
|
1.4.0 |
10kB |
Aenathel |
05/05/20 01:42 PM |
|
1.3.0 |
11kB |
Aenathel |
05/03/20 03:38 PM |
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1.2.1 |
11kB |
Aenathel |
05/03/20 02:23 PM |
|
1.2.0 |
11kB |
Aenathel |
05/03/20 08:35 AM |
|
1.1.0 |
9kB |
Aenathel |
05/02/20 04:14 PM |
|
1.0.0 |
9kB |
05/02/20 02:01 PM |
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Aenathel |
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05/03/20, 02:30 PM | |
The bug when switching from the Crown Store panel to any of the inventory or map tabs has been fixed in the just released v1.2.1.
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Aenathel |
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05/03/20, 12:37 PM | |
I'm aware of a bug with the inventory and map keybinds that occur if you switch to them from another scene.
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Aenathel |
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05/03/20, 08:39 AM | |
New version is out with working inventory and map keybinds!
Thanks for the tips, Baertram! It got a little ugly, and I hope to clean up the code later, but it works. |
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Aenathel |
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05/03/20, 01:15 AM | |||
Maybe I could even check how many keys have been bound and warn the user if they have bound too many... |
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Aenathel |
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05/02/20, 05:02 PM | |
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Found another way for the inventory:
SCENE_MANAGER:Show("inventory") inventory is the scene name of the inventory. You can also open other scenes via their name like this. Some of them are defined here, or at least named here: https://github.com/esoui/esoui/blob/...gamescenes.lua Just a hint about keybinds: The server got a "shadow" limit! YOu can only enable like 150 to 200 keybindings. If you enable more because you use so many addons which use keybindings, the server will not save the keybindings anymore! They work if you set them, for the current session. After logout they are gone again. You need to disable addons then to be able to set the keybinds for the other addons. So better do not add "too much" with 1 addon (or include all needed keybinds in 1 addon, which is simply not possible ).
Last edited by Baertram : 05/02/20 at 05:04 PM.
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Baertram |
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05/02/20, 04:20 PM | |||
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Aenathel |
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05/02/20, 02:57 PM | |
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Cool idea.
About the worldmap, you can use this function e.g. to change the worldmap tabs (right panel): Lua Code:
This will change to the 4th button (as table index ZO_WorldMapInfoMenuBar.m_object.m_buttons[4] was chosen). Maybe you can find out the descriptors of the buttons more easily as well somehow so you do not need to crawl all the way through ZO_WorldMapInfoMenuBar.m_object.m_buttons[buttinIndex].m_object.m_buttonData to get the descriptor. Player inventory: Via the settings menu -> keybindings -> Inventory https://github.com/esoui/esoui/blob/912d077a98c278b9074b9a7c630c92086a4d56a4/esoui/ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua#L110 I found the menu category MENU_CATEGORY_INVENTORY. and then with a search for this keybind I found the function in the global keybinds: https://github.com/esoui/esoui/blob/912d077a98c278b9074b9a7c630c92086a4d56a4/esoui/ingame/globals/bindings.xml#L362 Lua Code:
With the inv opened: Lua Code:
Last edited by Baertram : 05/02/20 at 03:36 PM.
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Baertram |
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