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Updated:01/20/24 08:47 PM
Created:05/17/20 02:16 AM
Monthly downloads:35,838
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LibQuestData  Popular! (More than 5000 hits)
Version: 2.66
by: Sharlikran [More]
A bit of history

The mod name was changed because apparently the mod called Ravalox' Quest Tracker had a file named LibQuestInfo.lua included with it as an embedded library.

LibQuestData

While updating Quest Map and trying to use some of the same data with other mods that show quest information I realized it was too much work to update more then one mod. For that reason I created LibQuestData.

It contains all of the currently available (by user submission) data from Quest Map and some information from Destinations. The data is incomplete and I would appreciate user submissions.

Current Features:
- Provide mod authors with X,Y locations for placing a pin on the Map (LIBGPS Data not collected at this time use local_x , local_y only! Needs more time for data to be collected.)
- Built in data collection for quest information not currently in data base

At the bottom of the page is a list of Zones that have had their quest data verified.

Required

LibMapData - LibMapData
LibGPS - LibGPS
NOTE LibGPS Requires: LibMapPing, LibDebugLogger, LibChatMessage so be sure to read the authors description page.
LibMapPins - LibMapPins

Using LibQuestData with your addon: Include this line in your addon manifest:
Code:
## DependsOn:  LibQuestData
Reference to the library using:
Lua Code:
  1. local LQD = LibQuestData


Lua Code:
  1. lib:get_quest_giver(id, lang)
  2. -- returns: Quest Giver Name; type string

Important: This mod is brand new and I have not had time to update X, Y coordinates with user data for LibGPS. Use local_x, local_y.

As of 4/5/2021 you should no longer use lib.get_quest_list(zone)

Instead use lib.zone_quests
Code:
local LQD = LibQuestData
local zoneQuests = {}

local function UpdatePins()
 << verify you should be updating pins >>
    zoneQuests = LQD.zone_quests
    RefreshTourMapPins()
end
Use the function UpdatePins anywhere you need deepening on player interaction with the world such as events for when the map changes, or the player changes location.

Lua Code:
  1. lib:get_quest_list(zone)
  2. -- returns: all quest X, Y coordinates and Quest ID; table
  3.  
  4. lib.quest_map_pin_index = {
  5.     local_x     =    1, -- GetMapPlayerPosition() << -10 = Undefined >>
  6.     local_y     =    2, -- GetMapPlayerPosition() << -10 = Undefined >>
  7.     global_x    =    3, -- LocalToGlobal(GetMapPlayerPosition()) << -10 = Undefined >>
  8.     global_y    =    4, -- LocalToGlobal(GetMapPlayerPosition()) << -10 = Undefined >>
  9.     quest_id    =    5, -- Number index of quest name i.e. 6404 for "The Dragonguard"  << -1 = Undefined >>
  10.     -- world_x     =    6, Depreciated, WorldX 3D Location << -10 = Undefined >>
  11.     -- world_y     =    7, Depreciated, WorldY 3D Location << -10 = Undefined >>
  12.     -- world_z     =    8, Depreciated, WorldZ 3D Location << -10 = Undefined >>
  13.     -- quest_giver =    9, Updated, was 9 now 6
  14.     quest_giver =    6, -- Arbitrary number pointing to an NPC Name 81004, "Abnur Tharn"  << -1 = Undefined >>
  15. }

Lua Code:
  1. lib:get_quest_name(id, lang)
  2. -- returns: Quest Name; type string

Lua Code:
  1. lib:get_questids_table(name, lang)
  2. -- returns: Quest IDs; type table
  3. -- {6404, }
  4. -- {5079, 5749, },

NOTE: Multiple ID numbers means there are multiple quests with the same name.

Use: Drawing a pin with a different color if the player has started the
quest and has not finished it yet. Loop over the table.

Example:
Lua Code:
  1. ids = lib:get_questids_table(name, lang)
  2. for _, id in ipairs(ids) do
  3.     started_quests[id] = true
  4. end

Lua Code:
  1. lib:build_questid_table(lang)
  2. -- specialized use: builds a table of Quest IDs with the index being the
  3. -- Quest Name. LibQuestData uses this to return a table of quest IDs using
  4. -- the quest name lib:get_questids_table(id, lang).
  5.  
  6. -- LibQuestData only initializes the client language. If additional lookup
  7. -- tables are needed for other languages, call this during your mods
  8. -- initialization phase.

Planed features for Version 2

1:
Lua Code:
  1. -- return additional quest data
  2.  
  3. lib.quest_data_index = {
  4.     quest_name      =    1, -- Number index of quest name i.e. 6404 for "The Dragonguard"
  5.     quest_type      =    2, -- MAIN_STORY, DUNGEON
  6.     quest_repeat    =    3, -- quest_repeat_daily, quest_repeat_not_repeatable = 0, quest_repeat_repeatable
  7.     game_api        =    4, -- 100003 means unverified, 100030 or 100030 means quest data collected from API 100030 or higher
  8.     quest_line      =    5,    -- QuestLine (10000 = not assigned/not verified. 10001 = not part of a quest line/verified)
  9.     quest_number    =    6,    -- Quest Number In QuestLine (10000 = not assigned/not verified)
  10.     quest_series    =    7,    -- None = 0,    Cadwell's Almanac = 1,    Undaunted = 2, AD = 3, DC = 4, EP = 5.
  11. }

2:
Expand built in data collection to update information instead of only collecting new information. Meaning that if there are multiple pins for a quest, duplicate pins close to the player location would be removed in favor of the new location. The auto update would also compare information like quest name, quest giver, quest type, whether or not it is repeatable, and the Game API. Game's API version will mean the quest is still available in the current version.

3:
For avid data collectors and experts a slash command to remove ALL pins on the map prior to accepting a quest in order to clean up duplicate pins. Data would be submitted on GitHub.

GitHub Repo:

LibQuestData

Zone Quests Verified

Khenarthis Roost

Contributions

Polish localization provided by Skrybowie Tamriel (Tamriel scribes)
v2.66

- Updated Quest Names for Chinese
- Updated some quest types related to Cyrodiil
- Added more removed quest data

v2.65

- Updated Quest Names for lookup
- Fixes for Turkish support (Türkçe)

v2.63, v2.64

- There are no weekly quests, renamed to Trial
- Guild quests are separated from daily and regular quests
- Updated quest types

v2.62

- Minor changes for Update 40

v2.61

- Updated alliance requirements for Cyrodiil quests

v2.60

- Added conditionals for Necrom quests

v2.59

- Final rough draft before Necrom

v2.58

- Initial Necrom city quests

v2.57

- Pre PTS Version

v2.56

- API Increase
- Other changes I'll add later

v2.55

- Added different Companion and Cadwell scroll icons
- Companion Quests are shown separately
- Hide Companion quests if you don't have the rapport
- General quest location optimizations

v2.53, v2.54

- Update for completed quests routine. After ZOS changes recently the old method for gathering completed quests would fail and not run through to the most recent quests for Galen.
- Added breadcrumb quests
- Prevent saving any quest name returned from the API and only saving names of completed quests

v2.51, v2.52

- Updated some quests (CobaltSerpent)

v2.50

- Added some Galen quests

v2.49

- Pre PTS Version

v2.48

For localization teams: Destinations and Quest Map obtain quest names from the API now rather then LibQuestData.

- Pre PTS Version
- Added a few new quests

v2.47

- Added support for Chinese Simplified

v2.46

- Added some of the High Isle quests (snichols7778)

v2.45

- Added new prerequisite filter

v2.44

- Added more quest names most localizations
- Updated quest info: hatedman95

v2.43

- Version requirement bump for LibMapData

v2.42

- New library required, LibMapData

v2.41

- Added more quest names most localizations
- Remaining adjustments to be ready to collect quest data

v2.40

- Pre PTS Version

v2.39

- Updated quest info for zone story quests, experimental. Needs verified but that means doing all the quests. All 2000 plus of them.

v2.38

- Update quest info capture routine to gather display instance type for zone story quests

v2.37

- Update quest info capture routine to attempt to gather Alliance info for PVP

v2.36

- Updated Italian quest names

v2.35

- Minor changes for PTS
- Updated Russian quest names
- Updated quest info: SC2Mitch

v2.34

- Adjustments to unofficial localization when quest names are not translated

v2.33

- Added new quests for DLC: SC2Mitch

NOTE: They will only show up for English for now. Please do not switch languages and do the quests in English to see the pin and then again in another language as it will mix the data and make it useless.

v2.32

- Minor changes for PTS

v2.31

- Updated German quest names. Thanks Irniben and Orejana.

v2.30

- Updated Korean quest names. Many translations still missing for new zones.

v2.29

- Updated various quest data, crispyplatypus

v2.28

- Updated Craglorn Dailies, Daveamol

v2.27

- Updated Quests Blackwood mychaelo
- Updated Russian quest names Harnantabs, Konton0

v2.26

- Updated Portuguese quest names mlsevero
- Updated Russian quest names Friday-The13-rus

v2.25

- Added last Blackwood quest that isn't part of the main story line. Main story line quests will be added later.

v2.24

- Added more Portuguese quest names mlsevero
- Rough draft of Blackwood quests

v2.23

- API Bump for Blackwood
- Fixed bug in conversion routine for updating older quest data. (somewhere between 208 and 214)

v2.21

- Update Quest names and quest givers in Polish tomkolp

v2.20

- Updated Russian quest names Friday-The13-rus
- Update Quest data from xebico

v2.19

- Update to pin refresh routines

v2.18

- Fixed bug removing code too quickly

v2.17

- Reverted routing I had not wanted to use yet

v2.16

- Updated functionality as to how Quest pin information is provided

v2.15

- Update Quest data from Myrthian

v2.14

- Added more quest data from Myrthian

v2.13

- Reformat quest data, remove 3d pin info as it would not really follow the NPC anyway
- Update Quest data from TrueMadMotion

v2.12

- Added more quest data from Myrthian

v2.11

- Figured out how I was loosing the Korean encoding in the text. Quest Names will display properly now with the proper system default fonts installed.

v2.10

- Updated Korean Quest Names

v2.09

- Added files for unofficial translations
- Added quest names for some quests for supported unofficial translations
- Supported Languages: BR, DE, EN, ES, FR, IT, JP, KR, PL, RU

v2.08

- Removed files for unofficial translations that were just English files
- Additional changes to address errors when using unofficial translations

v2.07

- Attempt at addressing all the various unofficial translation mods that force the game's internal language to something else other then English when an official translation is not available.

v2.06

- Added a few Jester's Festival quests. Will refine them a bit more during the event.

v2.05

- Added files to address unofficial translations

v2.04

- There is no 2.04, it was a user feature request for Portuguese localization

v2.03

- Added more quest data from Myrthian

v2.02

- Corrected Spanish lang table name which conflicted with English table name
- Cleaned up Craglorn a bit, still a work in progress

v2.01

- Added more quest data
- Updated Quest Names for all official supported languages
- Large update for Russian Localization

v2.00

- Moved the Dragonguard quests so they are on the island and not in the water.

v1.99

- Added some of the submitted quest data from mychaelo

v1.98

- Added some of the submitted quest data, thanks to Necropsi and mythbinder for their submissions

v1.97

- Added some of the Holiday Quests

v1.96

- More Markarth DLC Quests
- Updated Craglorn Quests

v1.95

- Added a few quest locations in existing zones.
- Markarth DLC incomplete, only two quests for now.
- Added more English, French, and German quest names
- Updated any quest Data available from user submissions.

v1.94

- More locations
- Routines added to remove data no longer needed because it has been entered into the main database.

v1.93

- Update German client quest names
- Some updates to quest information that determines quest type such as daily or repeatable quests

v1.92

- Remove unused files from manifest files for old data on quest objectives

v1.91

- Hot fix when switching Zones

v1.90

- Added Polish translations provided by Skrybowie Tamriel (Tamriel scribes)
- Automatically remove collected data already in the main database
- Removed certain unneeded data because it was not useful
- Added method to eliminate duplicate pins from some areas (Work in progress)

v1.89

- Address possible indexing issue for zones and subzones and how they are fed to the main mod

v1.88

- Mod name change because there apparently is a mod called Ravalox' Quest Tracker that had a file named LibQuestInfo.lua included with it as an embedded library.
- Data restructuring for upcoming changes to Quest Map and progression to LibQuestData 2.0

v1.87

- More attempts to address possible attempts to index nil values

v1.86

- Side quests for Blackreack verified

v1.85

- Slight update to quest givers for Blackreack

v1.84

- Verified rough draft for Blackreach
- Added additional translations for quest names

v1.83

- Verified Western Skyrim

v1.82

- Rough draft for Greymoor

v1.81

- fix for 'LibQuestInfo_Scan.lua:291: attempt to index a nil value

v1.8
- More attempts to resolve LibQuestInfo_Scan.lua:39: in function 'get_measurement_sv'

v1.7

- fix for 'lib:build_objectiveid_table' in function 'OnPlayerActivated'
- fix for: LibQuestInfo_Scan.lua:34: attempt to index a nil value

v1.6

- Improved data collection. Quests are now removed after removing a quest or completing it.
- Improved data reporting. Most data is now formatted how it is needed for quest map.
- Added additional quest data from Necropsi

v1.5

- Added additional data from Necropsi

v1.4

- New data from MikeZeDev

v1.3

- New data from Necropsi, and Gimplekin

v1.2

- Address issue with quests unrelated to Clockwork City
- Eliminate pins for some quests that appeared 3 or more times

v1.1

- Fix for error: LibQuestInfo_Scan.lua:145: in function 'OnQuestRemoved'
Archived Files (92)
File Name
Version
Size
Uploader
Date
2.65
925kB
Sharlikran
01/19/24 06:16 PM
2.64
879kB
Sharlikran
01/09/24 07:17 AM
2.63
879kB
Sharlikran
01/08/24 11:28 PM
2.62
877kB
Sharlikran
11/24/23 02:29 AM
2.61
877kB
Sharlikran
09/04/23 03:26 AM
2.60
881kB
Sharlikran
06/21/23 09:46 PM
2.59
880kB
Sharlikran
06/03/23 10:37 PM
2.58
867kB
Sharlikran
05/14/23 03:45 AM
2.57
866kB
Sharlikran
05/07/23 01:12 PM
2.56
866kB
Sharlikran
03/29/23 02:07 AM
2.55
866kB
Sharlikran
01/09/23 02:33 PM
2.54
869kB
Sharlikran
01/01/23 09:05 AM
2.53
865kB
Sharlikran
12/31/22 11:26 PM
2.52
862kB
Sharlikran
10/23/22 08:07 AM
2.51
862kB
Sharlikran
10/22/22 09:46 PM
2.50
853kB
Sharlikran
10/17/22 10:42 PM
2.49
852kB
Sharlikran
10/15/22 11:31 PM
2.48
852kB
Sharlikran
07/31/22 09:33 AM
2.47
849kB
Sharlikran
05/19/22 09:13 PM
2.46
804kB
Sharlikran
05/16/22 10:43 AM
2.45
801kB
Sharlikran
05/10/22 08:27 PM
2.44
757kB
Sharlikran
05/02/22 02:53 PM
2.43
762kB
Sharlikran
05/01/22 02:18 PM
2.42
762kB
Sharlikran
04/30/22 08:27 PM
2.41
769kB
Sharlikran
04/20/22 08:57 PM
2.40
737kB
Sharlikran
04/18/22 10:31 AM
2.39
736kB
Sharlikran
03/31/22 09:24 PM
2.38
737kB
Sharlikran
03/15/22 11:43 PM
2.37
728kB
Sharlikran
02/21/22 12:53 AM
2.36
715kB
Sharlikran
02/07/22 03:01 PM
2.35
703kB
Sharlikran
01/31/22 12:09 PM
2.34
698kB
Sharlikran
11/15/21 09:32 PM
2.33
698kB
Sharlikran
11/04/21 09:48 PM
2.32
696kB
Sharlikran
10/04/21 09:46 PM
2.31
696kB
Sharlikran
09/19/21 08:01 PM
2.30
693kB
Sharlikran
08/25/21 09:17 AM
2.29
685kB
Sharlikran
08/18/21 10:49 AM
2.28
680kB
Sharlikran
08/13/21 07:46 PM
2.27
678kB
Sharlikran
07/16/21 09:56 AM
2.26
676kB
Sharlikran
06/08/21 07:20 PM
2.25
675kB
Sharlikran
05/17/21 10:27 PM
2.24
674kB
Sharlikran
05/05/21 09:34 PM
2.23
657kB
Sharlikran
05/02/21 12:27 AM
2.21
653kB
Sharlikran
04/07/21 05:33 AM
2.20
651kB
Sharlikran
04/05/21 09:18 PM
2.19
644kB
Sharlikran
04/05/21 03:29 PM
2.18
644kB
Sharlikran
04/05/21 12:39 AM
2.17
645kB
Sharlikran
04/05/21 12:22 AM
2.16
645kB
Sharlikran
04/05/21 12:07 AM
2.15
643kB
Sharlikran
04/04/21 01:17 PM
2.14
644kB
Sharlikran
04/03/21 06:08 AM
2.13
640kB
Sharlikran
04/02/21 11:54 AM
2.12
655kB
Sharlikran
03/30/21 02:15 PM
2.11
655kB
Sharlikran
03/29/21 05:25 PM
2.10
657kB
Sharlikran
03/29/21 12:36 PM
2.09
653kB
Sharlikran
03/28/21 10:27 PM
2.08
396kB
Sharlikran
03/27/21 05:25 AM
2.07
396kB
Sharlikran
03/26/21 06:59 PM
2.06
469kB
Sharlikran
03/25/21 12:48 PM
2.05
468kB
Sharlikran
03/23/21 11:31 AM
2.03
429kB
Sharlikran
03/23/21 03:57 AM
2.02
419kB
Sharlikran
03/18/21 12:55 PM
2.01
417kB
Sharlikran
03/14/21 08:02 PM
2.00
410kB
Sharlikran
03/13/21 08:31 PM
1.99
409kB
Sharlikran
03/13/21 10:51 AM
1.98
402kB
Sharlikran
03/09/21 03:35 PM
1.97
395kB
Sharlikran
12/25/20 11:26 AM
1.96
395kB
Sharlikran
11/14/20 11:45 PM
1.95
375kB
Sharlikran
11/03/20 01:51 PM
1.94
372kB
Sharlikran
07/20/20 08:46 AM
1.93
364kB
Sharlikran
07/07/20 06:55 PM
1.92
361kB
Sharlikran
07/04/20 10:05 PM
1.91
357kB
Sharlikran
07/02/20 07:13 PM
1.90
356kB
Sharlikran
07/02/20 01:54 PM
1.89
312kB
Sharlikran
06/14/20 09:12 AM
1.88
309kB
Sharlikran
06/13/20 02:08 PM
1.87
296kB
Sharlikran
06/03/20 07:21 AM
1.86
295kB
Sharlikran
05/30/20 12:06 PM
1.85
295kB
Sharlikran
05/29/20 08:02 AM
1.84
294kB
Sharlikran
05/28/20 10:19 PM
1.83
290kB
Sharlikran
05/27/20 10:21 PM
1.82
289kB
Sharlikran
05/26/20 02:15 AM
1.81
283kB
Sharlikran
05/24/20 04:59 AM
1.8
281kB
Sharlikran
05/23/20 11:35 AM
1.7
281kB
Sharlikran
05/23/20 07:35 AM
1.6
277kB
Sharlikran
05/22/20 08:55 PM
1.5
269kB
Sharlikran
05/20/20 09:49 PM
1.4
270kB
Sharlikran
05/20/20 04:56 AM
1.3
268kB
Sharlikran
05/19/20 12:51 AM
1.2
253kB
Sharlikran
05/18/20 10:33 AM
1.1
258kB
Sharlikran
05/17/20 06:38 PM
1.0
258kB
Sharlikran
05/17/20 02:16 AM


Post A Reply Comment Options
Unread 11/04/21, 12:48 PM  
itsmitch

Forum posts: 0
File comments: 33
Uploads: 0
hi, i just uploaded all my quest data for the deadlands DLC on the github page, thanks for the addon!
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Unread 06/15/21, 06:02 PM  
Sharlikran
 
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Forum posts: 626
File comments: 2003
Uploads: 15
Originally Posted by azzazzellice
To my great surprise I found a quest in The Deadlands.
That is pretty cool. However, that is built in. Just make a zip of your file and attach it to this GitHub issue. There is an image at the top that shows which file it is.
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Unread 06/15/21, 03:32 PM  
azzazzellice
 
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Forum posts: 1
File comments: 73
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To my great surprise I found a quest in The Deadlands.
/loc: u30_oblivion={{.21,.366,754}}
or map: "blackwood/u30_oblivion_portal_base" coords: 0.210292|0.367216
(that's the two formats I know how to get, hope you can figure out where it is)
quest giver: Vinnus's Note
quest: Vinnus's Research
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Unread 06/14/21, 12:42 PM  
Sharlikran
 
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Forum posts: 626
File comments: 2003
Uploads: 15
Re: [Error] - UI Erro in QuestData

Originally Posted by Isurugu
Hi all;

I'm getting error in quest data...
I can load the game in various languages even if I don't understand them. I have no issues loading the game in Portuguese with EsoBR and the current version of LibQuestData. Please reinstall LibQuestData and EsoBR and either Destinations or Quest Map whichever you use.
Last edited by Sharlikran : 06/14/21 at 01:34 PM.
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Unread 06/14/21, 11:55 AM  
Sharlikran
 
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Forum posts: 626
File comments: 2003
Uploads: 15
Re: i get the following error

Originally Posted by Anubis
user:/AddOns/LibQuestData/LibQuestData.lua:49: attempt to index a nil value
stack traceback:
user:/AddOns/LibQuestData/LibQuestData.lua:49: in function 'internal:missing_gps_data'
https://github.com/ESOUIMods/LibQuestData/issues/15

Please go to the above link and provide the file mentioned so I can test with it and provide a fix, thank you.
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Unread 06/14/21, 10:09 AM  
Anubis

Forum posts: 3
File comments: 25
Uploads: 0
i get the following error

user:/AddOns/LibQuestData/LibQuestData.lua:49: attempt to index a nil value
stack traceback:
user:/AddOns/LibQuestData/LibQuestData.lua:49: in function 'internal:missing_gps_data'
|caaaaaa<Locals> self = [table:1]{show_log = F}, info = [table:2]{1 = 0.6628019214} </Locals>|r
user:/AddOns/LibQuestData/LibQuestData.lua:755: in function 'update_quest_information'
|caaaaaa<Locals> eight_field_data = [table:3]{game_api = 5, quest_line = 6, quest_repeat = 4, quest_series = 8, quest_name = 1, quest_giver = 2, quest_number = 7, quest_type = 3}, seven_field_data = [table:4]{game_api = 4, quest_line = 5, quest_repeat = 3, quest_name = 1, quest_type = 2, quest_number = 6, quest_series = 7}, five_field_location = [table:5]{local_y = 2, local_x = 1, global_y = 4, quest_id = 5, global_x = 3}, nine_field_location = [table:6]{local_y = 2, local_x = 1, global_y = 4, quest_id = 5, quest_giver = 9, world_z = 8, global_x = 3, world_x = 6, world_y = 7}, all_locations = [table:7]{}, all_quest_data = [table:8]{}, all_quest_names = [table:9]{2816 = "Erkundet den Alessia-Bauernhof..."}, all_quest_givers = [table:10]{6661 = "Faric Gemain"}, all_reward_info = [table:11]{}, rebuilt_data = [table:12]{}, rebuilt_locations = [table:13]{}, current_data = [table:14]{}, saved_reward_info = [table:15]{}, added = T, in_range_missing = F, in_range_good_data = F, in_range_missing_giver = F, quest_not_found = T, total_count = 2, count_added = 1 </Locals>|r
user:/AddOns/LibQuestData/LibQuestData.lua:827: in function 'OnPlayerActivatedQuestBuild'
|caaaaaa<Locals> eventCode = 589824 </Locals>|r
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Unread 06/01/21, 08:36 AM  
Isurugu

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[Error] - UI Erro in QuestData

Hi all;

I'm getting error in quest data...







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Unread 05/17/21, 10:33 PM  
Sharlikran
 
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Re: the final quest found.

Originally Posted by snichols7778
i tried to make it to hard

Iulius Averno is on the 2nd floor of the the Kaladas Inn in Leyawiin. i asked UESP for help with the name of the loading files for zygor they showed me the server where i could download it there was a zip called quests i opeen the txt file and search the quest name it had this line of text

"Making a Racket", 0, "The owners of the Happy Averno Shipping Company, Iulius and Scipion Averno, asked for my help dealing with a gang in Blackwood called the Furl-Fangs.", "", "", 0

Happy Averno Shipping company google search led me to the top floor of the Kaladas Inn in Leyawiin so that will help you finish your addon before blackwood launches
Thank you I have that added to the current version. However, I will be missing the story line quests.
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Unread 05/17/21, 06:54 PM  
snichols7778

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the final quest found.

i tried to make it to hard

Iulius Averno is on the 2nd floor of the the Kaladas Inn in Leyawiin. i asked UESP for help with the name of the loading files for zygor they showed me the server where i could download it there was a zip called quests i opeen the txt file and search the quest name it had this line of text

"Making a Racket", 0, "The owners of the Happy Averno Shipping Company, Iulius and Scipion Averno, asked for my help dealing with a gang in Blackwood called the Furl-Fangs.", "", "", 0

Happy Averno Shipping company google search led me to the top floor of the Kaladas Inn in Leyawiin so that will help you finish your addon before blackwood launches
Last edited by snichols7778 : 05/17/21 at 06:55 PM.
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Unread 05/11/21, 08:28 PM  
snichols7778

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has anyone found Competition and Contracts or Making a Racket only quests on the zygor guide addon
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Unread 04/24/21, 05:31 PM  
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Thanks, per below, finally fixed. And yeah, Minion was part of the problem--manual installs fixed everything. You're the best, please keep up the amazing work!


Originally Posted by Sharlikran
Originally Posted by Threemoons
Apologies, and thanks for getting back to me. I just have no idea what could have gone wrong...I just want my markers back! Again, I have no idea why the dependency would show as disabled. Any guess why?
No idea. Also none of the screen shots are needed or helpful. I understand that once you log into your character Destinations is not working because the game does not see LibQuestData as being active.

This isn't something I can troubleshoot in a forum. Not because I don't what to but I have no idea what you have done on your end. I don't generally troubleshoot installs anyway.

Some people use Minion but I didn't write that application, so I won't know if you know how to use it. Then some install manually but don't know how, so I can't control it when people make a mistake.

You would need to find some post or videos on how to install with Minion or manually and try reinstalling LibQUestData and Destinations.

If you install manually then I can't search the web for you. You will need to use Google. Spending a few seconds looking in the ESOUI forums I found this post and this video.

If you use Minion there is a forum for Minion support.

This isn't a issue with LibQuestData or Destinations.

Threw this video together: https://www.youtube.com/watch?v=v29AOBbnEpg
Last edited by Threemoons : 04/24/21 at 05:33 PM.
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Unread 04/24/21, 04:20 PM  
Sharlikran
 
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Originally Posted by Threemoons
Apologies, and thanks for getting back to me. I just have no idea what could have gone wrong...I just want my markers back! Again, I have no idea why the dependency would show as disabled. Any guess why?
No idea. Also none of the screen shots are needed or helpful. I understand that once you log into your character Destinations is not working because the game does not see LibQuestData as being active.

This isn't something I can troubleshoot in a forum. Not because I don't what to but I have no idea what you have done on your end. I don't generally troubleshoot installs anyway.

Some people use Minion but I didn't write that application, so I won't know if you know how to use it. Then some install manually but don't know how, so I can't control it when people make a mistake.

You would need to find some post or videos on how to install with Minion or manually and try reinstalling LibQUestData and Destinations.

If you install manually then I can't search the web for you. You will need to use Google. Spending a few seconds looking in the ESOUI forums I found this post and this video.

If you use Minion there is a forum for Minion support.

This isn't a issue with LibQuestData or Destinations.

Threw this video together: https://www.youtube.com/watch?v=v29AOBbnEpg
Last edited by Sharlikran : 04/24/21 at 05:31 PM.
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Unread 04/24/21, 03:36 PM  
Threemoons
 
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EDIT--SOLVED! Thanks for your patience.

SOLUTION: I just uninstalled Destinations and ALL of its dependencies, then reinstalled, reinstalled all dependencies--apparently some of the sub-dependencies had not been detected/asked for. Reinstalling all solved. And yeah, install manually not with Minion--Minion somehow broke some of the sub-dependency detection. Hope this helps someone else. Thanks so much again!

Apologies, and thanks for getting back to me. I just have no idea what could have gone wrong...I just want my markers back! Again, I have no idea why the dependency would show as disabled. Any guess why?


Originally Posted by Sharlikran
I am sorry I had to delete those two posts because they were taking up so much sapce.

Warning: Spoiler

What you are asking for is not something I can alter on the character selection screen because the game developers do not allow mods to be loaded that early. You would need to make that request to the game developers so that mod names are red when libraries or dependencies are not active for the mods that require them.

Warning: Spoiler

Your concern has nothing to do with the level of your character. You can activate any mod for any level of character, even level 1.

The second message also requests a feature that I can not add.
Last edited by Threemoons : 04/24/21 at 05:32 PM.
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Unread 04/24/21, 10:00 AM  
Sharlikran
 
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I am sorry I had to delete those two posts because they were taking up so much sapce.

Warning: Spoiler

What you are asking for is not something I can alter on the character selection screen because the game developers do not allow mods to be loaded that early. You would need to make that request to the game developers so that mod names are red when libraries or dependencies are not active for the mods that require them.

Warning: Spoiler

Your concern has nothing to do with the level of your character. You can activate any mod for any level of character, even level 1.

The second message also requests a feature that I can not add.
Last edited by Sharlikran : 04/24/21 at 10:11 AM.
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Unread 04/06/21, 07:01 AM  
Sharlikran
 
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Re: LibQuestData

Originally Posted by noblecron
I installed the Lib as Destinatiosn requested and it completely broke the UI. I made sure all my other addons were off and tested it. It only happens with Destinations and the required lib
Destinations and Quest Map both use the same library. You may not use Quest Map obviously but there were some issues I had making some changes to Destinations as I am not the original author. Version 27.9 should work now. 27.7 and 27.8 had people posting there were errors but that stopped. So that should mean it is okay now.

I can't do too much troubleshooting but if you can let me know what happens with the current versions we can see if it gets things working for you. I use both Destinations and Quest Map at the same time for testing so I know they work.
Last edited by Sharlikran : 04/07/21 at 01:24 PM.
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