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Firesong (8.2.5)
Updated:11/01/22 02:41 PM
Created:04/16/14 09:03 PM
Monthly downloads:285
Total downloads:59,377
Favorites:150
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JunkBuster  Popular! (More than 5000 hits)
Version: 1.91
by: ADH, Atoom
Now compatible with 8.2.0 Firesong!

This addon provides a rule-based system to put items in your junk bag or destroy them

Unlike the other automatic junking addons, JunkBuster allows you to filter items by any combination of the following criteria:
  • Name
  • Item Type
  • (Specialized) Item Type
  • Equipment slot
  • Weapon/Armor type
  • Level
  • Price
  • Quality
  • Trait
  • Actor type (Player or Companion)
  • Item is crafted or not
  • Item is stolen or not
  • Item has a set bonus or not
  • Recipee is known or not

For example, you can set it to only junk the ingredients you loot that have 0g price value, or the normal quality (white) stolen treasures (but not the green ones).

Other Features:
  • The addon can automatically sell junked items to a merchant (not stolen items) or a fence (stolen items) when visiting them
  • You can add exemption rules that save and unjunk any special item that you want skipped by junkBuster
  • You can add rules to DESTROY items upon looting
    Warning: Be very careful with the destroy option. Destroyed items CAN NOT be returned.

The screenshots show some sample rules that I use when playing.
There is an extended logging option available which provides the info for every looted item in the chatbox so you can fine-tune or make new junking rules.

Planned future additions:
  • Allow <=, >=, == selections for item quality
  • Add support for FCO Item Saver
  • Allow addon to apply rules to (guild) bank too?
v1.91
* Updated API version for game patch 8.2.0

v1.90
* Updated API version for game patch 8.1.5

v1.89
* Updated API version for game patch 8.0.0

v1.88
* Fixed bug affecting rule creation with specialised item type filter
* Updated API version for game/pts version 7.3.5

v1.87
* Fixed bug in matching item names in rules
* Updated API version for game patch 7.2.5

v1.86
* Updated API version for game patch 7.1.5, fixed removed API constants

v1.85
* New filters:
-- Actor type (Player or Companion)
-- Is recipe known (or not)
* Updated API version for game patch 7.0.5 Blackwood and added new item trait and collectible types from the new release

v1.84
* Made additional item types available for rules
-- Crown Item
-- Crown Repair
-- Dye Stamp
-- Master Writ
-- Recall Stone
-- Tabard

v1.83
* Updated API version for game patch 6.3.5

v1.82
* Updated API version for game patch 6.2.5

v1.81
* Updated API version for game patch 6.1.5
* Overhauled chat messages made by this addon
* Removed leftover usage of a LibStub function
* Small bug fixes

v1.80
* Added possibility to customize the order rules are evaluated
-> This required some changes to the way rules are handled from now on
--- Newly added keep rules are inserted at position 1 of the list
--- Newly added junk or destroy rules are added at the bottom of the list
--- Previously created rules and their order should be preserved on updating to this version of the addon
---> Check your rules after updating!
* Added filter for specialized type for item types that have those
* Reorganized settings page layout

v1.79
* Updated API version for game patch 6.0.5

v1.78
* Updated API version for game patch 5.3.4
* Added new item type "Group repair" (or however its called ingame, I'm open for better names)

v1.77
* Updated API version for game patch 5.2.5
* Removed local LibAddonMenu files from the addon and changed it to depend on a external instance of the lib
* Compressed the space taken by some controls in the settings menu
* Added a new Config field "Max. junk sales" where it is possible to configure the maximum amount of items simultaneously sold by the auto junk sell function. If you occasionally get kicked back to the login screen on selling junk you can try lowering this number

v1.76:
* Fixed bug that could display rules twice in the settings menu

v1.75:
* Updated API version for game patch 5.1.5

v1.74:
* Updated API version for game patch 5.0.5
* Updated LAM to 2.0r29
* Added new Itemtype "Currency Container"

v1.73:
* Updated API version for game patch 4.3

v1.72:
* Updated API version for game patch 4.2

v1.71:
* Updated API version for game patch 4.1

v1.70:
* Reworked structure of saved character settings (now based on unique character id instead of the characters displayed name)
* Added a seperate account wide settings profile which can be switched on/off for each character seperately. On first time switching it on after installing/upgrading it will import the current characters settings.

v1.63:
* Fixed displaying of wrong message when one of the "Do Save/Destroy/Junk" settings is disabled
* If a item fits a save, destroy or junk rule which is disabled, addon will now check if one of the other rules apply instead
* Reduced maximum number of items sold at once by the auto junk sale to 89 in hope to avoid triggering zos' action spam protection

v1.62:
* Updated API version for game patch 4.0
* Updated LAM to 2.0r26

v1.61:
* Updated API version for game patch 3.3

v1.60:
* new Filters:
Filter Weapons by Weapon type (Sword, Axe,...)
Filter Armor by Armor Type (Light, Medium, Heavy, Clothing/No Armor)
* Removed a useless lone "0 items sold for 0g" message
* A little more realigning of rule creation controls

v1.52:
* Reworked item level filter to include CP levels
* Realigned the controls in the create rule section to save some vertical space
* Updated LAM to 2.0r25

v1.51:
* Updated API version for game patch 3.2

v1.50:
* New Filters:
Filter equipable items (weapons and armor) by their slot (Head, chest, one handed, ...)
Filter items by them having a set bonus or not
* Stolen junk is now sold sorted by price instead of quality at a fence
* Updated, sorted and corrected item types for rules. Tell me if a item type that you need / were using is missing
* Dollar signs for item prices changed to small g (gold)

v1.40:
* Added option to automatically sell junk when visiting a merchant (non stolen junk) or fence (stolen junk)
* Added option to filter for stolen or not stolen items
* Added option to add crafted items to rules
* You can now open the settings panel by typing /jb into the chat
* Corrected some trait and item quality names
* Item qualityies except Normal now colored in their respective colors in the rules display
* Grouped the on/off settings a bit

v1.31:
* Provisional fix for the rules display in the settings panel disappearing

v1.3:
* Updated for HotR / API 100020
* Changed Settings Pannel from LAM-1.0 to LAM-2.0r24
* Items crafted by a player are currently ignored (will not be junked or deleted)
* Many small fixes and improvements
- Disabled junk Trial run (never worked for me, may be fixed and reenabled in the future)
- Disabled Filter by crafting type (never found a use for this filter, tell me if you want it back)

v1.21:
* Update to new API version
* Removed a couple of item types that were obsolete

v1.2:
* Updated API version
* Changed the way rules are stored (thanks Alisu@)
* Rulesets can individually be turned on or off
* Laid the foundation for autobanking framework

v1.12: Added minimum level and price options

v1.11: Fixed a bug in item trait comparison. Thanks alisu!

v1.1:
* Several bug fixes
* Added rules to save and unjunk items
* Added rules to destroy items

v1.02: Added 'No Traits' option as per requests

v1.01: Made reporting in chat box to appear the same style as the rules in settings box.
Optional Files (0)


Archived Files (32)
File Name
Version
Size
Uploader
Date
1.90
15kB
Atoom
08/24/22 05:00 PM
1.89
15kB
Atoom
05/27/22 04:31 AM
1.88
15kB
Atoom
02/23/22 10:43 AM
1.87
15kB
Atoom
10/25/21 04:09 AM
1.86
15kB
Atoom
08/23/21 10:12 AM
1.85
15kB
Atoom
06/01/21 12:26 PM
1.84
14kB
Atoom
05/04/21 01:02 PM
1.83
14kB
Atoom
03/08/21 10:32 AM
1.82
14kB
Atoom
11/04/20 11:29 AM
1.81
14kB
Atoom
09/12/20 02:47 PM
1.80
14kB
Atoom
06/01/20 04:20 PM
1.79
12kB
Atoom
05/27/20 10:59 AM
1.78
12kB
Atoom
02/24/20 01:26 PM
1.77
12kB
Atoom
10/24/19 12:47 PM
1.76
57kB
Atoom
08/18/19 03:48 PM
1.75
57kB
Atoom
08/12/19 09:57 AM
1.74
57kB
Atoom
05/20/19 01:22 PM
1.73
55kB
Atoom
02/26/19 01:38 PM
1.72
55kB
Atoom
10/23/18 04:31 PM
1.71
55kB
Atoom
08/15/18 07:32 AM
1.70
55kB
Atoom
07/07/18 11:26 AM
1.63
54kB
Atoom
05/24/18 04:09 PM
1.62
54kB
Atoom
05/23/18 12:10 PM
1.61
53kB
Atoom
02/13/18 04:03 PM
1.60
53kB
Atoom
11/01/17 10:02 AM
1.52
52kB
Atoom
10/26/17 08:42 AM
1.51
52kB
Atoom
10/23/17 11:34 AM
1.50
52kB
Atoom
09/09/17 11:36 AM
1.40
51kB
Atoom
09/04/17 01:50 PM
1.31
50kB
Atoom
09/01/17 10:30 AM
1.3
50kB
Atoom
08/23/17 01:58 PM
1.21
12kB
ADH
06/25/14 07:19 PM


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Unread 03/15/22, 12:15 PM  
Octopuss
 
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Could you add a junk condition "that is not crafted"? The "could be crafted" is annoying in that you have to add an extra keep rule for crafted stuff.
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Unread 02/23/22, 01:58 PM  
takanowaka

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Re: Update v1.88 released!

Originally Posted by Atoom
The new version 1.88 fixes this. However it is necessary for the user to remove and recreate any rules that are affected by this problem as they are already faulty within the saved data of the addon.
The most obviously affected specialized item types belong to items of types "Provisioning Ingredient", "Food", and "Drink". But could be others too.

v1.88
* Fixed bug affecting rule creation with specialized item type filter
* Updated API version for game/pts version 7.3.5
Thanks for the fix
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Unread 02/23/22, 10:58 AM  
Atoom
 
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Update v1.88 released!

Originally Posted by takanowaka
I have destroy rules enabled - other items and even other ingredient types (alcohol, drink additive, food additive) get destroyed.
Thanks for the info! I looked into this further, and there was indeed a bug in the way JunkBuster was creating new rules that involved certain specialized item types.

There seem to be several specialised item types of different base item types for which the addon is using identical names. In this case it was possible that a newly created rule was saved with the ID of the wrong specialized type which in turn creates a rule that can never be triggered (there wouldn't be a item in game with this combination of base and specialized item types).

The new version 1.88 fixes this. However it is necessary for the user to remove and recreate any rules that are affected by this problem as they are already faulty within the saved data of the addon.
The most obviously affected specialized item types belong to items of types "Provisioning Ingredient", "Food", and "Drink". But could be others too.

v1.88
* Fixed bug affecting rule creation with specialized item type filter
* Updated API version for game/pts version 7.3.5
Last edited by Atoom : 02/23/22 at 05:36 PM.
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Unread 02/21/22, 03:42 PM  
takanowaka

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Originally Posted by Atoom
Originally Posted by takanowaka
Hello, first of all thanks for the addon.
Secondly, there seems to be an issue with detection of some provisioning ingredient types.
Fruit, meat, vegetable, tea and tonic aren't detected properly (I wasn't able to test rare).
The easiest way to test it is to
create rule destroy provisioning ingredient/meat
fillet a fish
it won't be destroyed
It is possible that you haven't enabled destroy rules? Its a switch in the Looting tab on the JB settings page which isn't on by default for safety reasons.
I have destroy rules enabled - other items and even other ingredient types (alcohol, drink additive, food additive) get destroyed.
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Unread 02/21/22, 03:35 AM  
Atoom
 
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Originally Posted by takanowaka
Hello, first of all thanks for the addon.
Secondly, there seems to be an issue with detection of some provisioning ingredient types.
Fruit, meat, vegetable, tea and tonic aren't detected properly (I wasn't able to test rare).
The easiest way to test it is to
create rule destroy provisioning ingredient/meat
fillet a fish
it won't be destroyed
It is possible that you haven't enabled destroy rules? Its a switch in the Looting tab on the JB settings page which isn't on by default for safety reasons.
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Unread 02/19/22, 03:31 AM  
takanowaka

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Hello, first of all thanks for the addon.
Secondly, there seems to be an issue with detection of some provisioning ingredient types.
Fruit, meat, vegetable, tea and tonic aren't detected properly (I wasn't able to test rare).
The easiest way to test it is to
create rule destroy provisioning ingredient/meat
fillet a fish
it won't be destroyed
Last edited by takanowaka : 02/19/22 at 03:34 AM.
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Unread 02/16/22, 03:32 PM  
Octopuss
 
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Yes, that would be helpful.
The move could use a tweak too.
Like, one line would be "Move rule <enter number> to position <enter number>", and below that simply "Delete rule <enter number>".
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Unread 02/14/22, 04:16 AM  
Atoom
 
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Originally Posted by Octopuss
Can anyone explain the edit and move rule functionality? I can't figure it out.
I want to edit a rule but have no idea how to do it for example.
Its only possible to move a rule to another position or delete it. Maybe I should rename "Edit rule" to "Selected Rule"
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Unread 02/08/22, 02:25 PM  
Octopuss
 
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Can anyone explain the edit and move rule functionality? I can't figure it out.
I want to edit a rule but have no idea how to do it for example.
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Unread 01/31/22, 03:45 AM  
Szalord

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Originally Posted by Atoom
Originally Posted by Szalord
Hello. Got a question in regards to destroying items that need a confirmation text in a window popup (where you need to type "DESTROY" to confirm). I assume the destruction of items by this addon does not work on those kind of items?

Here's my rule #1:
https://i.gyazo.com/fca339347ddaf21f...d4b164ec4b.png

Here are the logs of the item when looted:
https://i.gyazo.com/67f00b903e2c2641...3458e05948.png

I've also tried this variant of the rule:
https://i.gyazo.com/db402a2a0c48d3fb...795920b6c1.png

Log:
https://i.gyazo.com/deee57c378571406...711d939e31.png

This time around, it doesn't go further to the rule #9 like the first time, so i guess it seems to attempt something in regards to the destruction of the item due to the rule #1, without success.
Heya o/
Your first set of rules has a typo in the name: It should be "Sealed Jewelry Crafter Writ".
The second set should work, or at least it works for me:


It is possible though that you haven't enabled destroy rules? Its a switch in the Looting tab on the JB settings page which isn't on by default for safety reasons.
Yep, the option "Perform 'Destroy'" was indeed off, thanks!
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Unread 01/30/22, 02:46 PM  
Atoom
 
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Originally Posted by Szalord
Hello. Got a question in regards to destroying items that need a confirmation text in a window popup (where you need to type "DESTROY" to confirm). I assume the destruction of items by this addon does not work on those kind of items?

Here's my rule #1:
https://i.gyazo.com/fca339347ddaf21f...d4b164ec4b.png

Here are the logs of the item when looted:
https://i.gyazo.com/67f00b903e2c2641...3458e05948.png

I've also tried this variant of the rule:
https://i.gyazo.com/db402a2a0c48d3fb...795920b6c1.png

Log:
https://i.gyazo.com/deee57c378571406...711d939e31.png

This time around, it doesn't go further to the rule #9 like the first time, so i guess it seems to attempt something in regards to the destruction of the item due to the rule #1, without success.
Heya o/
Your first set of rules has a typo in the name: It should be "Sealed Jewelry Crafter Writ".
The second set should work, or at least it works for me:


It is possible though that you haven't enabled destroy rules? Its a switch in the Looting tab on the JB settings page which isn't on by default for safety reasons.
Last edited by Atoom : 01/30/22 at 02:50 PM.
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Unread 01/30/22, 06:17 AM  
Szalord

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Hello. Got a question in regards to destroying items that need a confirmation text in a window popup (where you need to type "DESTROY" to confirm). I assume the destruction of items by this addon does not work on those kind of items?

Here's my rule #1:
https://i.gyazo.com/fca339347ddaf21f...d4b164ec4b.png

Here are the logs of the item when looted:
https://i.gyazo.com/67f00b903e2c2641...3458e05948.png

I've also tried this variant of the rule:
https://i.gyazo.com/db402a2a0c48d3fb...795920b6c1.png

Log:
https://i.gyazo.com/deee57c378571406...711d939e31.png

This time around, it doesn't go further to the rule #9 like the first time, so i guess it seems to attempt something in regards to the destruction of the item due to the rule #1, without success.
Last edited by Szalord : 01/30/22 at 06:18 AM.
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Unread 01/03/22, 06:45 AM  
Szalord

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Thanks for your help. It worked!
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Unread 01/02/22, 05:16 PM  
Atoom
 
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Originally Posted by Szalord
Originally Posted by Atoom
Originally Posted by Szalord
Hello, i've got an issue here shown by the following screenshot:
https://i.gyazo.com/43286b585fcb6af3...68bb8c82a7.png

What's wrong with my rules? The addon cannot seem to be able to detect the patterns i've specified. I'd like the addon to junk all psijic ambrosia recipe fragments. I suspect the issue might be the comma.
Not sure that a comma (or : ) for that matter should be a problem, they shouldn't be Regex control characters. But might be wrong here.
Can you post a few more screens for me:
1. All the rules in the before the ones you already showed
2. The output of the /jbil chat command with an item link to this recipe item attached
3. If possible: Turn on all reporting options in JunkBusters settings and pick up a new psijic ambrosia recipe fragment from either loot or a merchant. Bank transfers won't do anything. Then make screenshot of what is posted in chat window.
Hello again, thanks for your very quick reaction time!
Here we go:
1: https://i.gyazo.com/481707b2e35cd024...3215aa84f7.png
All the other prior rules are working flawlessly.
2: https://i.gyazo.com/2effa0f47563822d...d1ea25da50.png
3: https://i.gyazo.com/6299fedbde56833d...2f646914d1.png

Hope this helps!
Yep it helps!

Output in Picture #3 shows that JB registered the recipe with rule #3 (Keep any Epic (purple) quality item). With every new item JB goes over its rule list from first to last rule. on the first Rule that matches the item it stops and does what this rule says (in this case keep the item). You could fix this for this specific rule if you use the Edit + Move buttons to move your Ambroisa fragment rule in front of the keep epic items rule
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Unread 01/02/22, 07:58 AM  
Szalord

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Originally Posted by Atoom
Originally Posted by Szalord
Hello, i've got an issue here shown by the following screenshot:
https://i.gyazo.com/43286b585fcb6af3...68bb8c82a7.png

What's wrong with my rules? The addon cannot seem to be able to detect the patterns i've specified. I'd like the addon to junk all psijic ambrosia recipe fragments. I suspect the issue might be the comma.
Not sure that a comma (or : ) for that matter should be a problem, they shouldn't be Regex control characters. But might be wrong here.
Can you post a few more screens for me:
1. All the rules in the before the ones you already showed
2. The output of the /jbil chat command with an item link to this recipe item attached
3. If possible: Turn on all reporting options in JunkBusters settings and pick up a new psijic ambrosia recipe fragment from either loot or a merchant. Bank transfers won't do anything. Then make screenshot of what is posted in chat window.
Hello again, thanks for your very quick reaction time!
Here we go:
1: https://i.gyazo.com/481707b2e35cd024...3215aa84f7.png
All the other prior rules are working flawlessly.
2: https://i.gyazo.com/2effa0f47563822d...d1ea25da50.png
3: https://i.gyazo.com/6299fedbde56833d...2f646914d1.png

Hope this helps!
Last edited by Szalord : 01/02/22 at 07:59 AM.
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