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Updated: 11/24/14 11:39 PM
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Updated:11/24/14 11:39 PM
Created:04/16/14 11:23 PM
Monthly downloads:49
Total downloads:76,100
Favorites:189
MD5:
ggFrames  Popular! (More than 5000 hits)
Version: 0.9.4
by: gamegenius86, Corodius
ggFrames is a lightweight fully customizable add-on that replaces the default unit frames provided by Elder Scrolls Online. ggFrames currently supports: Player, Group, Raid, and Target Frames.

Language support: English, French, & German

Features
  • Player Unit Frame
    • Info: Name, Level, Class, Group Leader Icon
    • Bars: Health, Magicka, Stamina, Experience, Mount
    • Features:
      • Buff / Debuffs Icons (Long Term Buff Tracking)
      • Shield Indicator
      • Optionally Hide Experience Bar
      • Optionally Hide Player Information
      • Optionally Attach / Detache Mount Stamina Bar
      • Health, Magicka, and Stamina Heal/Damage over Time Animated Textures
      • Fade when Out of Combat
  • Group Unit Frames
    • Info: Name, Level, Class, Group Leader Icon
    • Bars: Health
    • Features:
      • Shield Indicator
      • Members fade out when no within support range
      • Health Heal/Damage over Time Animated Textures
      • Optionally Include/Exclude Player from Group
  • Large Group Unit Frames
    • Info: Name, Group Leader Icon
    • Bars: Health
    • Features:
      • Shield Indicator
      • Custom Number of members per group
      • Health Heal/Damage over Time Animated Textures
  • Target Unit Frame
    • Info: Name, Level, Class Icon, Caption / Title, Alliance Rank & Level
    • Bars: Health
    • Features:
      • Buff / Debuffs Icons (Long Term Buff Tracking)
      • Shield Indicator
      • Unit Name Reaction Colors (Friendly, Hostile, Interactable, Default)
      • Monster Difficulty (Display Stars to show difficulty: Easy = 0, Normal = 1, Hard = 2, Deadly = 3)
      • Health Heal/Damage over Time Animated Textures
  • Global Frame Settings:
    • Localization (French & German)
    • All Bars:
      • Over 15 Additonal Fonts (And use fonts shared by other addons)
      • 6 Font Styles (normal, outline, shadow, etc)
      • Two Customizable Numerical Representation of Values on Bars
        • Values: "nothing", "current", "max", "percent", "current / max", and "current / max (percentage)"
        • Healthbar Labels can also contain shield value (aka: "Current + Shield")
        • Locations: Left, Right, and Center
    • Over 100 Customizable Settings
    • Movable Frames (Type '/ggf' or unlock/lock from menu)
    • All Frames have a standard opacity value (setting) by default and transition to full
    • All Frames Hide whenever in Menus (Backpack, Friends, Guild, etc)
    • Optionally Hide All Addon Frames: Player / Group / Raid / Target
    • Optionally Hide All Default Frames: Player / Group / Raid / Target

Coming Soon / Planned Updates
  • Buff / Debuffs Alternative View: List Views
  • Sound Alerts when player / group members are low on life (Optional, default off, 50% 30% dead)
  • Massive overhaul on settings, preview frames while editing (provide fake data and allow frame to always be visible)
  • Optionally Set RGBA of Bar Backdrops
  • Health Bar Color Options: Reaction Color / Health Color (80/60/40/20)
  • Low Health Alert (Player / Target)
  • Right Click on Player / Group Frame to "Leave Party", "Add / Remove Friend", etc
  • Rethink and find a better way to display the targets difficulty
  • Display Friend / Guildmate Status
  • Not Supported By Event API: Display Combat State Icon on Raid Frame (No Event Exists ~ Rather event doesn't include other units, only self)
  • Not Supported By API: Display Castbar for Player and Target (provide textual feedback telling you when to block, interupt, etc)
  • Not Supported By API: Display Group Members Magicka and Stamina

Community Suggestions
  • Build Raid from Left to Right / Right to Left ..and.. Top to Bottom / Bottom to Top[Suggested By: FourOne]
  • Option to place labels on any status bar[Suggested By: Tonyleila]
  • Option to Remove class icon and use class colors instead. [Suggested By: Tonyleila]
  • Option to Unstack Players Health / Magicka / Stamina and instead display side by side [Suggest By: pinstripesc]
  • Reorder the Bars within Player Frame
  • Placement of Absorb Shield

Comment!
I love feedback! Tell Me via Addon Comments!

Feature Request?
Have a feature you want but dont see it listed above? Add a Feature Request

Known Bugs:
  • No Known Bugs

The Error Too Many Anchors Process is not due to ggFrames however its a bug within the ESO Game whenever too many addons that draw on the screen are active at one time. Until ZeniMax gets around to fixing it, you can use Zolan's Anchors Away add-on to suppress this error.

Found a Bug?
If you notice any wrong translations, please send me a private message with what the text should say. Thanks
Report Bugs Here

LICENSE

This Addon, and all code contained Here-in, is under an All Rights Reserved License.

This means no code, nor licensed assets, from this Addon may be re-used, modified, or re-uploaded under *ANY* Condition.

Donate!
Donations are NOT required, just greatly appreciated. If you are generous enough to do so, I will list the amount and your name below.
  • $10.00 Travin A.
  • $5.00 Rashaverik
  • $1.00 Michal R.


v.0.9.4
- Fixed Mouseover Tooltip for Buffs
- Changed Default Font to Univers 67, to avoid issues with Removed Fonts on First Use.
- Removed Font Registers for Removed Fonts. To use the old fonts, please see LMP Removed Fonts by Garkin.

v.0.9.3
- Updated API Version to 100010
- Updated LibMediaProvider to 1.0r7
- Updated LibAddonMenu1.0 to 10r10
- Re-Registered Fonts Removed by Zenimax
- Small Bugfixes

v.0.9.2
- Updated API Version to 100007

v.0.9.1
- Fixed Title and Difficulty Target Display
- First Update by Corodius

v.0.9.0
- Added Long Term Buff Tracking

v.0.8.4
- Removed debug states accidently left in
- Updated API Version to work with new v1.1 patch

v.0.8.3
- Improved functionality for displaying Addon Loaded Message
- Improved functionality for deciding when to Show and Hide Frames
- Updated French Localization
- Added ability to adjust the out of combat transparency of player and target frames
- Fix enabling / disabling of add-on frames
- Fix bug where target frame doesn't work without player

v.0.8.2
- Fix German Translation (Still Need Help with French)
- Fix Add-on Loaded Message from displaying after every loading screen. Now only displays upon first game load.

v.0.8.1
- Display Stealth State Icon on Raid Frame
- Add Optional Padding to Raid Frame [Feature Req #316]
- Add More Layout Customizations to Raid Frame. You can now pick exactly how many members you want per group (column)
- Add Heal-Over-Time and Damage-Over-Time Animations to Raid Frame
- Optionally Include / Exclude full Resources in Out of Combat State [Bug #680]
- Optionally Add Player to Group Frame
- Added chat message saying addon was successfully loaded
- Added new /ggf help command
- Optionally display Heal over Time and Damage over Time Animations

v.0.8.0
- Add New Veteran / Normal Level Textures to display next to level
- Add Health, Magicka, and Stamina Heal over Time Animated Texture ( >>> )
- Add Health, Magicka, and Stamina Damage over Time Animated Texture ( <<< )

v.0.7.3
- Fix Group Member Issue (When leaving or joining)
- Fix Player stats from no updating when reticle is hidden.
- Fix Shields persisting through death.

v.0.7.2
- Added Shield Indicator to Large Group Frames
- Added New Bar Labels for "+ Shield". (Example: "Current + Shield" allows you to see your life and the value left on your shield, "2345 + 734")

v.0.7.1
- Added a few new German Translations

v.0.7.0
- Added optional ability to show or hide all default frames and frames added by this addon
- Added additional length to the Player, Group, and Target names. Longer names now appear.
- Added condensed group setting (display raid view while in smaller group)
- Update default settings to what appears to be the most popular configurations
- Note: Lacking Translations for New Settings. If you can translate and comment i will quickly patch it.

v0.6.3
- Fixed Player frame shows dead after revival
- Hide Bars when talking to NPCs
- Player & Target Frames now show "In Combat Opacity" whenever stats aren't 100%
- Group Frames are no longer affected by Out of Combat Transparency, however now have a Master Transparency Setting

v0.6.2
- Fix error for mount / experience position when one or both is off

v0.6.1
- Fix error on reloading ui for certain mount configurations

v0.6.0
- Fix Experience Bug where sometimes the experience bar went to 0
- Fix Class Icon Localization
- Damage Shield
- Mount frame can optionally now be attached to the player frame
- Lowered Minimum Out of Combat Opacity to 0

v0.5.1
- Fix wording within German Localization
- Added Localization to Raid Layout Types (EN, FR, DE)
- Fix bug where target could have leader icon

v0.5.0
- Localization
- Optional padding between bars [Suggested By: shudaoxin]
- Optionally Set X & Y Coordinates for Frames (Instead of Drag and Drop)
- Optionally Configure Raid Frame Layout (1x6 & 2x3)
- Add Alliance Rank / Level (Title isn't necessary)
- Enemy Difficulty Added on Target Frame and is visualized by the number of stars that appear in the top right corner (Normal, Hard, Deadly)

v0.4.4
- Option to Hide Players Info (Name, Level, Class) [Suggest By: pinstripesc]
- Combative Alpha [Suggested by Many]
- Bug Fix: Raid Frame Name / Status Positions
- Target Title & Captions
- Player Name Length: Issues with smaller frames
- All NPC Allys now appear "friendly" and Captions show appropriately

v0.4.3
- Add support for addition labels of various types to statusbars
- Add ability to position label for status bar
- Add Font Styles (outline, shadow, etc)
- Consolidated Textures / Fonts in Settings

v0.4.2
- Fix Frame Moving Usability Issues
- /ggf -> Toggle Lock / Unlock. [Suggested By: SkyfireTESO]

v0.4.1
- Fix for clearing anchors

v0.4.0
- Added Target Unit Frame
- Target Frames: Name, Level, Class Icon, Health Bar, and Caption
- Target Frames: Reaction Colors (Friendly, Hostile, Interactable, Default)
- Fix Setting Reset Defaults

v0.3.2:
- Added Option to display experience numbers (current/max) to experience bar

v0.3.1:
- Added Reset Default Functionality

v0.3:
- Customizable Setting Menu
- Moveable Frames
- Option to Disable Player Experience Bar. [Suggested By: Tonyleila]

v0.2.1:
- Fix Removing leader from player frame whenever group is disbanded

v0.2.0:
- Added Group Frames
- Added Raid Frames
- Hide Horse Stamina Bar
- Hide Frames whenever in menus

v0.1.8:
- Minion Client Compatible

v0.1.7:
- Fix Random Experience Errors (For real this time!)

v0.1.6:
- Fix Random Experience Errors
- Fix Experience Bar for Non-Veteran Level Characters

v0.1.5:
- Fix API Version. No longer get "This add-on is out of date"
Archived Files (29)
File Name
Version
Size
Uploader
Date
0.9.3
1MB
Corodius
11/13/14 08:03 PM
0.9.2
1MB
Corodius
06/24/14 09:59 PM
0.9.1
1MB
Corodius
06/07/14 01:21 AM
0.9.0
1MB
gamegenius86
05/29/14 09:56 PM
0.8.4
1MB
gamegenius86
05/22/14 04:22 PM
0.8.3
1MB
gamegenius86
05/19/14 09:59 PM
0.8.2
1MB
gamegenius86
05/18/14 05:01 PM
0.8.1
1MB
gamegenius86
05/17/14 02:19 PM
0.8.0
1MB
gamegenius86
05/15/14 11:31 PM
0.7.3
1MB
gamegenius86
05/13/14 08:36 AM
0.7.2
1MB
gamegenius86
05/11/14 12:58 PM
0.7.1
1MB
gamegenius86
05/10/14 03:16 PM
0.7.0
1MB
gamegenius86
05/10/14 01:51 PM
0.6.3
1MB
gamegenius86
05/06/14 10:22 PM
0.6.2
1MB
gamegenius86
05/05/14 01:57 PM
0.6.1
1MB
gamegenius86
05/05/14 09:17 AM
0.6.0
1MB
gamegenius86
05/04/14 10:59 PM
0.5.1
1MB
gamegenius86
05/03/14 11:03 PM
0.5.0
1MB
gamegenius86
05/02/14 11:51 PM
0.4.4
1MB
gamegenius86
04/30/14 09:10 PM
0.4.3
1MB
gamegenius86
04/29/14 07:36 PM
0.4.2
1MB
gamegenius86
04/29/14 12:32 AM
0.4.1
1MB
gamegenius86
04/28/14 01:26 AM
0.4.0
1MB
gamegenius86
04/27/14 06:05 PM
0.3.2
1MB
gamegenius86
04/26/14 07:24 PM
0.3.1
1MB
gamegenius86
04/26/14 05:39 PM
0.3.0
1MB
gamegenius86
04/26/14 04:14 PM
0.2.1
753kB
gamegenius86
04/24/14 09:50 AM
0.2.0
753kB
gamegenius86
04/24/14 01:10 AM


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Unread 06/01/14, 09:04 AM  
Sidney

Forum posts: 33
File comments: 81
Uploads: 0
Please come back

Please come back =(

Out of all the ui addons yours is the best and has the best features.

The only issue I'm getting is "too many anchors" error. It goes away if I disable your addon but not if I disable any others.

I'm going to use it anyways but please come back =p

Or maybe we can find someone to take over the project? Someone who will keep it looking and running the same as you had it.
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Unread 06/01/14, 07:56 AM  
exhuman79
 
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https://www.dropbox.com/s/4jd24n25gx...apddddture.JPG

For some reason the (*), the difficulty level of the mob is not displayed
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Unread 06/01/14, 12:08 AM  
makkon

Forum posts: 0
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Originally Posted by gamegenius86
Originally Posted by Seroczynski
Thanks for all your hard work and I hope you will enjoy Wildstar.

I have noticed that after todays update I no longer see NPC 'professions' i.e. "Blacksmith", "Armorer", etc. Any idea what might be causing this?
Hmm when i had tested it before i updated, it was working for me. Can anyone else comment whether this is working for them?
same here - its gone
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Unread 05/31/14, 06:21 AM  
exhuman79
 
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Unread 05/31/14, 01:46 AM  
SilverWF
 
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Forum posts: 55
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Originally Posted by gamegenius86
Originally Posted by Seroczynski
Thanks for all your hard work and I hope you will enjoy Wildstar.

I have noticed that after todays update I no longer see NPC 'professions' i.e. "Blacksmith", "Armorer", etc. Any idea what might be causing this?
Hmm when i had tested it before i updated, it was working for me. Can anyone else comment whether this is working for them?
Yeah, all titles have gone: NPCs titles, player titles and PVP ranks...
Also, seems like monster strength indicator was gone
Last edited by SilverWF : 05/31/14 at 02:16 AM.
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Unread 05/30/14, 08:01 PM  
Nameious

Forum posts: 29
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Is there a way to bring back pvp rank below bars? I loved that.
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Unread 05/30/14, 06:11 PM  
gamegenius86
 
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Forum posts: 27
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Originally Posted by Seroczynski
Thanks for all your hard work and I hope you will enjoy Wildstar.

I have noticed that after todays update I no longer see NPC 'professions' i.e. "Blacksmith", "Armorer", etc. Any idea what might be causing this?
Hmm when i had tested it before i updated, it was working for me. Can anyone else comment whether this is working for them?
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Unread 05/30/14, 05:06 PM  
Seroczynski

Forum posts: 10
File comments: 16
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Thanks for all your hard work and I hope you will enjoy Wildstar.

I have noticed that after todays update I no longer see NPC 'professions' i.e. "Blacksmith", "Armorer", etc. Any idea what might be causing this?
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Unread 05/30/14, 12:32 PM  
gamegenius86
 
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Forum posts: 27
File comments: 184
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Originally Posted by Tonyleila
i agree this option needs a tooltip.
thanks for all your awsome work with this addon realy sad that you switch to WS. i'll maybe try out ws in 1 month too if its good but i fear its not, they don't even finish the german translation for release. Its all about how will they handel bots lags and exploits bAlance ... we will see...
I'll use srender as bufftracker and hope it adds german short buffs soon now that i uploaded this http://www.esoui.com/downloads/info5...nslations.html
With ggFrames Buff Tracking, hows the german translations work? (Mouse over a buff on your character, it should display a tooltip of the buff name). I set it up to use the same text the game uses (so it SHOULD be translated).

After i looked into the tracking of short term buffs (using srenderr) i absolutely hated it. I know its doing the best it can, but if you cant do it accurately, i feel as if you shouldn't do it at all, and there are a lot of issues with it. I was hoping that reddit post i did would have gotten the attention of ZO and perhaps they would add the other short term buffs into the `GetBuffInfo`. If they do that, then ggFrames will work 100% on all buff trackings. so fingers crossed i guess ^^
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Unread 05/30/14, 12:24 PM  
Tonyleila
 
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i agree this option needs a tooltip.
thanks for all your awsome work with this addon realy sad that you switch to WS. i'll maybe try out ws in 1 month too if its good but i fear its not, they don't even finish the german translation for release. Its all about how will they handel bots lags and exploits bAlance ... we will see...
I'll use srender as bufftracker and hope it adds german short buffs soon now that i uploaded this http://www.esoui.com/downloads/info5...nslations.html
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Unread 05/30/14, 10:51 AM  
gamegenius86
 
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Forum posts: 27
File comments: 184
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Originally Posted by Dingodan
I use the german translation and have changed the option "Fehlende Energie wie im Kampf" to AUS. After that the UI alpha goes to the selected 30% after combat.

I've looked in the de.lua and the en.lua and have seen that the original text is "Treat Missing Power as In-Combat". Could anyone explain me the funktion in an realy easy english or better in german?

Basically what that does is you have any missing power (aka you're health, magicka, or stamina is not max) then it will treat it as if you were in combat. Thus if youre running around the world (not in combat) but are using stamina to sprint/run then the bars will be fully light up so that you can see your stamina bar to know how much stamina you have left.

However you can turn that setting off and then only have the in-combat transparency only happen when you're actually in combat.
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Unread 05/30/14, 08:54 AM  
exhuman79
 
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Originally Posted by gamegenius86
Now if i do end up hating the game a week or two, i might very well come back, but either way i'll still be checking in and if you would like, i can even share my experience with you telling you guys if i find the game worth it or not. (exhuman79)
i would love some wildstar feedback after you play a while
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Unread 05/30/14, 08:46 AM  
Dingodan
 
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Forum posts: 50
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First of all Nice addon ..

but ..

is it just for me or does anyone else have the problem that the out of combat alpha not works correct?

i change the alpha for non combat to 30% and in combat to 100%. so if im after that configuration out of combat the alpha is definitely 30%. if i'am in combat it changed to 100% but if the combat ends it keeps the 100% and don't go back to the settings of 30%.


EDIT:

I use the german translation and have changed the option "Fehlende Energie wie im Kampf" to AUS. After that the UI alpha goes to the selected 30% after combat.

I've looked in the de.lua and the en.lua and have seen that the original text is "Treat Missing Power as In-Combat". Could anyone explain me the funktion in an realy easy english or better in german?
Last edited by Dingodan : 05/30/14 at 08:56 AM.
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Unread 05/30/14, 05:59 AM  
BornDownUnder
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Forum posts: 59
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Thank you gamegenius86, the work you have done on ggFrames has been incredible, it is sad to hear you leaving ESO though.

Corodius, thank you for coming aboard to take over the continued development of ggFrames. Only thing I am not sure you will be able to do is keep up with the ever-constant updating habits of gamegenius86.

May you find your place in WildStar gamegeniu86, it does look promising as a mmo in the genre, just like alot of others I can't handle the art style they have to chosen to go with.
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Unread 05/30/14, 05:41 AM  
edwar368

Forum posts: 3
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Thank you very much for your addon and the rapid and continuous functionality you have added to this over the last few months


Originally Posted by gamegenius86
Dear Everyone,

As of today i have stopped development on this add-on. I am moving on from ESO and going to WildStar.

But just because i am stopping doesn't mean the add-on will. I have given access to Corodius for him to continue the development and helping everyone out with whatever they may need. I have made myself available to him as much as he would like, so the add-on should continue growing and will stay the best unit frame add-on for ESO. I'll still be monitoring the add-ons development and will still be paying attention to all the comments.

I am happy to have been here with everyone making this amazing add-on for you guys. You guys have all be awesome! Thanks for supporting this add-on!
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