Download
(1 MB)
Download
Updated: 11/24/14 11:39 PM
Pictures
File Info
Updated:11/24/14 11:39 PM
Created:04/16/14 11:23 PM
Monthly downloads:87
Total downloads:76,188
Favorites:189
MD5:
ggFrames  Popular! (More than 5000 hits)
Version: 0.9.4
by: gamegenius86, Corodius
ggFrames is a lightweight fully customizable add-on that replaces the default unit frames provided by Elder Scrolls Online. ggFrames currently supports: Player, Group, Raid, and Target Frames.

Language support: English, French, & German

Features
  • Player Unit Frame
    • Info: Name, Level, Class, Group Leader Icon
    • Bars: Health, Magicka, Stamina, Experience, Mount
    • Features:
      • Buff / Debuffs Icons (Long Term Buff Tracking)
      • Shield Indicator
      • Optionally Hide Experience Bar
      • Optionally Hide Player Information
      • Optionally Attach / Detache Mount Stamina Bar
      • Health, Magicka, and Stamina Heal/Damage over Time Animated Textures
      • Fade when Out of Combat
  • Group Unit Frames
    • Info: Name, Level, Class, Group Leader Icon
    • Bars: Health
    • Features:
      • Shield Indicator
      • Members fade out when no within support range
      • Health Heal/Damage over Time Animated Textures
      • Optionally Include/Exclude Player from Group
  • Large Group Unit Frames
    • Info: Name, Group Leader Icon
    • Bars: Health
    • Features:
      • Shield Indicator
      • Custom Number of members per group
      • Health Heal/Damage over Time Animated Textures
  • Target Unit Frame
    • Info: Name, Level, Class Icon, Caption / Title, Alliance Rank & Level
    • Bars: Health
    • Features:
      • Buff / Debuffs Icons (Long Term Buff Tracking)
      • Shield Indicator
      • Unit Name Reaction Colors (Friendly, Hostile, Interactable, Default)
      • Monster Difficulty (Display Stars to show difficulty: Easy = 0, Normal = 1, Hard = 2, Deadly = 3)
      • Health Heal/Damage over Time Animated Textures
  • Global Frame Settings:
    • Localization (French & German)
    • All Bars:
      • Over 15 Additonal Fonts (And use fonts shared by other addons)
      • 6 Font Styles (normal, outline, shadow, etc)
      • Two Customizable Numerical Representation of Values on Bars
        • Values: "nothing", "current", "max", "percent", "current / max", and "current / max (percentage)"
        • Healthbar Labels can also contain shield value (aka: "Current + Shield")
        • Locations: Left, Right, and Center
    • Over 100 Customizable Settings
    • Movable Frames (Type '/ggf' or unlock/lock from menu)
    • All Frames have a standard opacity value (setting) by default and transition to full
    • All Frames Hide whenever in Menus (Backpack, Friends, Guild, etc)
    • Optionally Hide All Addon Frames: Player / Group / Raid / Target
    • Optionally Hide All Default Frames: Player / Group / Raid / Target

Coming Soon / Planned Updates
  • Buff / Debuffs Alternative View: List Views
  • Sound Alerts when player / group members are low on life (Optional, default off, 50% 30% dead)
  • Massive overhaul on settings, preview frames while editing (provide fake data and allow frame to always be visible)
  • Optionally Set RGBA of Bar Backdrops
  • Health Bar Color Options: Reaction Color / Health Color (80/60/40/20)
  • Low Health Alert (Player / Target)
  • Right Click on Player / Group Frame to "Leave Party", "Add / Remove Friend", etc
  • Rethink and find a better way to display the targets difficulty
  • Display Friend / Guildmate Status
  • Not Supported By Event API: Display Combat State Icon on Raid Frame (No Event Exists ~ Rather event doesn't include other units, only self)
  • Not Supported By API: Display Castbar for Player and Target (provide textual feedback telling you when to block, interupt, etc)
  • Not Supported By API: Display Group Members Magicka and Stamina

Community Suggestions
  • Build Raid from Left to Right / Right to Left ..and.. Top to Bottom / Bottom to Top[Suggested By: FourOne]
  • Option to place labels on any status bar[Suggested By: Tonyleila]
  • Option to Remove class icon and use class colors instead. [Suggested By: Tonyleila]
  • Option to Unstack Players Health / Magicka / Stamina and instead display side by side [Suggest By: pinstripesc]
  • Reorder the Bars within Player Frame
  • Placement of Absorb Shield

Comment!
I love feedback! Tell Me via Addon Comments!

Feature Request?
Have a feature you want but dont see it listed above? Add a Feature Request

Known Bugs:
  • No Known Bugs

The Error Too Many Anchors Process is not due to ggFrames however its a bug within the ESO Game whenever too many addons that draw on the screen are active at one time. Until ZeniMax gets around to fixing it, you can use Zolan's Anchors Away add-on to suppress this error.

Found a Bug?
If you notice any wrong translations, please send me a private message with what the text should say. Thanks
Report Bugs Here

LICENSE

This Addon, and all code contained Here-in, is under an All Rights Reserved License.

This means no code, nor licensed assets, from this Addon may be re-used, modified, or re-uploaded under *ANY* Condition.

Donate!
Donations are NOT required, just greatly appreciated. If you are generous enough to do so, I will list the amount and your name below.
  • $10.00 Travin A.
  • $5.00 Rashaverik
  • $1.00 Michal R.


v.0.9.4
- Fixed Mouseover Tooltip for Buffs
- Changed Default Font to Univers 67, to avoid issues with Removed Fonts on First Use.
- Removed Font Registers for Removed Fonts. To use the old fonts, please see LMP Removed Fonts by Garkin.

v.0.9.3
- Updated API Version to 100010
- Updated LibMediaProvider to 1.0r7
- Updated LibAddonMenu1.0 to 10r10
- Re-Registered Fonts Removed by Zenimax
- Small Bugfixes

v.0.9.2
- Updated API Version to 100007

v.0.9.1
- Fixed Title and Difficulty Target Display
- First Update by Corodius

v.0.9.0
- Added Long Term Buff Tracking

v.0.8.4
- Removed debug states accidently left in
- Updated API Version to work with new v1.1 patch

v.0.8.3
- Improved functionality for displaying Addon Loaded Message
- Improved functionality for deciding when to Show and Hide Frames
- Updated French Localization
- Added ability to adjust the out of combat transparency of player and target frames
- Fix enabling / disabling of add-on frames
- Fix bug where target frame doesn't work without player

v.0.8.2
- Fix German Translation (Still Need Help with French)
- Fix Add-on Loaded Message from displaying after every loading screen. Now only displays upon first game load.

v.0.8.1
- Display Stealth State Icon on Raid Frame
- Add Optional Padding to Raid Frame [Feature Req #316]
- Add More Layout Customizations to Raid Frame. You can now pick exactly how many members you want per group (column)
- Add Heal-Over-Time and Damage-Over-Time Animations to Raid Frame
- Optionally Include / Exclude full Resources in Out of Combat State [Bug #680]
- Optionally Add Player to Group Frame
- Added chat message saying addon was successfully loaded
- Added new /ggf help command
- Optionally display Heal over Time and Damage over Time Animations

v.0.8.0
- Add New Veteran / Normal Level Textures to display next to level
- Add Health, Magicka, and Stamina Heal over Time Animated Texture ( >>> )
- Add Health, Magicka, and Stamina Damage over Time Animated Texture ( <<< )

v.0.7.3
- Fix Group Member Issue (When leaving or joining)
- Fix Player stats from no updating when reticle is hidden.
- Fix Shields persisting through death.

v.0.7.2
- Added Shield Indicator to Large Group Frames
- Added New Bar Labels for "+ Shield". (Example: "Current + Shield" allows you to see your life and the value left on your shield, "2345 + 734")

v.0.7.1
- Added a few new German Translations

v.0.7.0
- Added optional ability to show or hide all default frames and frames added by this addon
- Added additional length to the Player, Group, and Target names. Longer names now appear.
- Added condensed group setting (display raid view while in smaller group)
- Update default settings to what appears to be the most popular configurations
- Note: Lacking Translations for New Settings. If you can translate and comment i will quickly patch it.

v0.6.3
- Fixed Player frame shows dead after revival
- Hide Bars when talking to NPCs
- Player & Target Frames now show "In Combat Opacity" whenever stats aren't 100%
- Group Frames are no longer affected by Out of Combat Transparency, however now have a Master Transparency Setting

v0.6.2
- Fix error for mount / experience position when one or both is off

v0.6.1
- Fix error on reloading ui for certain mount configurations

v0.6.0
- Fix Experience Bug where sometimes the experience bar went to 0
- Fix Class Icon Localization
- Damage Shield
- Mount frame can optionally now be attached to the player frame
- Lowered Minimum Out of Combat Opacity to 0

v0.5.1
- Fix wording within German Localization
- Added Localization to Raid Layout Types (EN, FR, DE)
- Fix bug where target could have leader icon

v0.5.0
- Localization
- Optional padding between bars [Suggested By: shudaoxin]
- Optionally Set X & Y Coordinates for Frames (Instead of Drag and Drop)
- Optionally Configure Raid Frame Layout (1x6 & 2x3)
- Add Alliance Rank / Level (Title isn't necessary)
- Enemy Difficulty Added on Target Frame and is visualized by the number of stars that appear in the top right corner (Normal, Hard, Deadly)

v0.4.4
- Option to Hide Players Info (Name, Level, Class) [Suggest By: pinstripesc]
- Combative Alpha [Suggested by Many]
- Bug Fix: Raid Frame Name / Status Positions
- Target Title & Captions
- Player Name Length: Issues with smaller frames
- All NPC Allys now appear "friendly" and Captions show appropriately

v0.4.3
- Add support for addition labels of various types to statusbars
- Add ability to position label for status bar
- Add Font Styles (outline, shadow, etc)
- Consolidated Textures / Fonts in Settings

v0.4.2
- Fix Frame Moving Usability Issues
- /ggf -> Toggle Lock / Unlock. [Suggested By: SkyfireTESO]

v0.4.1
- Fix for clearing anchors

v0.4.0
- Added Target Unit Frame
- Target Frames: Name, Level, Class Icon, Health Bar, and Caption
- Target Frames: Reaction Colors (Friendly, Hostile, Interactable, Default)
- Fix Setting Reset Defaults

v0.3.2:
- Added Option to display experience numbers (current/max) to experience bar

v0.3.1:
- Added Reset Default Functionality

v0.3:
- Customizable Setting Menu
- Moveable Frames
- Option to Disable Player Experience Bar. [Suggested By: Tonyleila]

v0.2.1:
- Fix Removing leader from player frame whenever group is disbanded

v0.2.0:
- Added Group Frames
- Added Raid Frames
- Hide Horse Stamina Bar
- Hide Frames whenever in menus

v0.1.8:
- Minion Client Compatible

v0.1.7:
- Fix Random Experience Errors (For real this time!)

v0.1.6:
- Fix Random Experience Errors
- Fix Experience Bar for Non-Veteran Level Characters

v0.1.5:
- Fix API Version. No longer get "This add-on is out of date"
Archived Files (29)
File Name
Version
Size
Uploader
Date
0.9.3
1MB
Corodius
11/13/14 08:03 PM
0.9.2
1MB
Corodius
06/24/14 09:59 PM
0.9.1
1MB
Corodius
06/07/14 01:21 AM
0.9.0
1MB
gamegenius86
05/29/14 09:56 PM
0.8.4
1MB
gamegenius86
05/22/14 04:22 PM
0.8.3
1MB
gamegenius86
05/19/14 09:59 PM
0.8.2
1MB
gamegenius86
05/18/14 05:01 PM
0.8.1
1MB
gamegenius86
05/17/14 02:19 PM
0.8.0
1MB
gamegenius86
05/15/14 11:31 PM
0.7.3
1MB
gamegenius86
05/13/14 08:36 AM
0.7.2
1MB
gamegenius86
05/11/14 12:58 PM
0.7.1
1MB
gamegenius86
05/10/14 03:16 PM
0.7.0
1MB
gamegenius86
05/10/14 01:51 PM
0.6.3
1MB
gamegenius86
05/06/14 10:22 PM
0.6.2
1MB
gamegenius86
05/05/14 01:57 PM
0.6.1
1MB
gamegenius86
05/05/14 09:17 AM
0.6.0
1MB
gamegenius86
05/04/14 10:59 PM
0.5.1
1MB
gamegenius86
05/03/14 11:03 PM
0.5.0
1MB
gamegenius86
05/02/14 11:51 PM
0.4.4
1MB
gamegenius86
04/30/14 09:10 PM
0.4.3
1MB
gamegenius86
04/29/14 07:36 PM
0.4.2
1MB
gamegenius86
04/29/14 12:32 AM
0.4.1
1MB
gamegenius86
04/28/14 01:26 AM
0.4.0
1MB
gamegenius86
04/27/14 06:05 PM
0.3.2
1MB
gamegenius86
04/26/14 07:24 PM
0.3.1
1MB
gamegenius86
04/26/14 05:39 PM
0.3.0
1MB
gamegenius86
04/26/14 04:14 PM
0.2.1
753kB
gamegenius86
04/24/14 09:50 AM
0.2.0
753kB
gamegenius86
04/24/14 01:10 AM


Post A Reply Comment Options
Unread 06/12/14, 08:55 AM  
EdmondDantes

Forum posts: 0
File comments: 14
Uploads: 0
Request: Individual Width on Frames

Originally Posted by Corodius
Hey Guys, I just wanted to let you know I am definitely looking into these problems. Please bear with me a little while I learn the code, it is a big project hehe.
Thanks Corodius for taking up this cool addon! After you look into these problems, could you put this request into your schedule, if it is doable of course, :

Individual Width for each of the player Bars(health, stamina, magicka) and target Bar?
Right now Frame Width is for all the bars together.

You have individual Height in already!

Thanks again for your work!
Last edited by EdmondDantes : 06/12/14 at 11:02 AM.
Report comment to moderator  
Reply With Quote
Unread 06/12/14, 02:27 AM  
CGT_400

Forum posts: 0
File comments: 25
Uploads: 0
Originally Posted by Kabushiki
2) Damage Shields are bugging out and not going away. Both in the player frame and the raid frame. The longer I play the worse it gets. After an hour I maybe have a 100-1000 damage shield shown on me (permanently) even when I don't have any shields up. Over the next few hours sometimes my shield caps completely out at 100% of my Health and it becomes impossible to see if I actually have a shield up or not. This does NOT get fixed by a /reloadui. Only an actual relog will remove the bugged shield.
Pretty sure that this one is a game bug: it persists even if you disable add-on (default health bar shows that 'phantom' shield too).
Last edited by CGT_400 : 06/12/14 at 02:29 AM.
Report comment to moderator  
Reply With Quote
Unread 06/11/14, 03:15 AM  
Corodius
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 36
Uploads: 1
Hey Guys, I just wanted to let you know I am definitely looking into these problems. Please bear with me a little while I learn the code, it is a big project hehe.
Report comment to moderator  
Reply With Quote
Unread 06/07/14, 09:37 AM  
Kabushiki

Forum posts: 2
File comments: 51
Uploads: 0
Hey, since the Author has been changed I'd like to report again the two biggest issues our raid group has with this addon right now.

1) Every time you die your death state in the raid frames gets bugged. You show up as dead even though you already have revived. Gets fixed by a /reloadui

2) Damage Shields are bugging out and not going away. Both in the player frame and the raid frame. The longer I play the worse it gets. After an hour I maybe have a 100-1000 damage shield shown on me (permanently) even when I don't have any shields up. Over the next few hours sometimes my shield caps completely out at 100% of my Health and it becomes impossible to see if I actually have a shield up or not. This does NOT get fixed by a /reloadui. Only an actual relog will remove the bugged shield.
Report comment to moderator  
Reply With Quote
Unread 06/07/14, 01:19 AM  
Corodius
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 36
Uploads: 1
That is exactly the bug I Discovered, TY VM @gamegenius86. Sorry for the update taking a few days guys, I wanted to be sure my first update didn't break anything, and have also had a few personal things to sort out over the last few days.

However, I am now confident in publishing the update, so will be doing so in a few minutes.
Report comment to moderator  
Reply With Quote
Unread 06/06/14, 09:32 PM  
Willan

Forum posts: 0
File comments: 17
Uploads: 0
Bug : Enemy Overhead Health Bars Dissapearing

If a group mate zones in after you in a dungeon it causes enemy overhead healthbars to disappear.
Report comment to moderator  
Reply With Quote
Unread 06/06/14, 01:58 PM  
Miyun

Forum posts: 0
File comments: 3
Uploads: 0
a combat indicator would be nice, if it`s possible
Report comment to moderator  
Reply With Quote
Unread 06/06/14, 09:44 AM  
SilverWF
 
SilverWF's Avatar
AddOn Author - Click to view AddOns

Forum posts: 55
File comments: 349
Uploads: 2
Originally Posted by gamegenius86
Bug Found:

Open up `ggFrames/theme/Functions.lua` and at the very bottom of the file (lines 566-569) you should see the follow code.

Lua Code:
  1. GGF.Theme.themes['Target']['Caption'] = false
  2. GGF.Theme.themes['Target']['RankLb'] = false
  3. GGF.Theme.themes['Target']['RankTx'] = false
  4. GGF.Theme.themes['Target']['Difficulty'] = false

Remove Those Lines
It works, thanks!
Report comment to moderator  
Reply With Quote
Unread 06/06/14, 07:47 AM  
gamegenius86
 
gamegenius86's Avatar
AddOn Author - Click to view AddOns

Forum posts: 27
File comments: 184
Uploads: 3
Bug Found:

Open up `ggFrames/theme/Functions.lua` and at the very bottom of the file (lines 566-569) you should see the follow code.

Lua Code:
  1. GGF.Theme.themes['Target']['Caption'] = false
  2. GGF.Theme.themes['Target']['RankLb'] = false
  3. GGF.Theme.themes['Target']['RankTx'] = false
  4. GGF.Theme.themes['Target']['Difficulty'] = false

Remove Those Lines
Report comment to moderator  
Reply With Quote
Unread 06/05/14, 02:53 PM  
SilverWF
 
SilverWF's Avatar
AddOn Author - Click to view AddOns

Forum posts: 55
File comments: 349
Uploads: 2
Any news when we can see titles again?
Report comment to moderator  
Reply With Quote
Unread 06/02/14, 08:01 AM  
gamegenius86
 
gamegenius86's Avatar
AddOn Author - Click to view AddOns

Forum posts: 27
File comments: 184
Uploads: 3
To All,

ggFrames is still under development. It has been taken over by Corodius. There is a LOT of code behind the system and its not going to be an easy task for him to jump in and start maintaining it the way that i was. Please be patient and hopefully he will be able to assist everyone soon.

Regarding the missing Titles / Difficulties: I'll take a look into that today and will try to help Corodius fix the issue.

Thanks
Report comment to moderator  
Reply With Quote
Unread 06/02/14, 02:31 AM  
Aeruginosus

Forum posts: 5
File comments: 5
Uploads: 0
These are still the greatest Unit Frames I can find. They have exactly what I needed. But there is 1 particular want I would like to request, and hopefully a fix for 1 issue that occurs quiet a bit.

I'll start with the issue:

Whenever I'm just running about, even if no energy source, power or health are being used (and that's not the only time it happens, but it's completely random), the player unit frames won't stay hidden until an energy source, power or health have been used, or reduced in some way like I have it setup to do. I have to reloadui so often.

Now for the request:

Rounded corners, and different layouts and shapes, as well as having the energy source, and power separate from the health so they're in their own frames and can be individually tweaked, or all together tweaked - whichever I prefer to do with it.

Customization is a big thing for me, and this is the most customizable Unit Frame addon I can find for ESO.
Report comment to moderator  
Reply With Quote
Unread 06/01/14, 08:17 PM  
ramakgaming

Forum posts: 0
File comments: 4
Uploads: 0
I really love this addon. This is my favorite Unit Frames addon. I really hope you'll continue to develop it. If you need some graphic design help, I am very capable as I've been designing since 2003 using Adobe Creative Suite.

I can't code anything for myself, it gets too frustrating to do that side of things - otherwise I'd make my own.
Report comment to moderator  
Reply With Quote
Unread 06/01/14, 01:18 PM  
exhuman79
 
exhuman79's Avatar

Forum posts: 0
File comments: 51
Uploads: 0
Originally Posted by CGT_400
It's not just difficulty - it's also the titles, be it 'recruit' for players or 'merchant' for NPCs. Kinda annoying when you wanna find a merchant - made me roll back a version.
I hope they will fix these things...
Report comment to moderator  
Reply With Quote
Unread 06/01/14, 01:13 PM  
CGT_400

Forum posts: 0
File comments: 25
Uploads: 0
Originally Posted by exhuman79
https://www.dropbox.com/s/4jd24n25gx...apddddture.JPG

For some reason the (*), the difficulty level of the mob is not displayed
It's not just difficulty - it's also the titles, be it 'recruit' for players or 'merchant' for NPCs. Kinda annoying when you wanna find a merchant - made me roll back a version.

Originally Posted by Sidney
The only issue I'm getting is "too many anchors" error. It goes away if I disable your addon but not if I disable any others.
It's ESO thing, just use this to get rid of it.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: