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Updated:11/24/14 11:39 PM
Created:04/16/14 11:23 PM
Monthly downloads:88
Total downloads:76,187
Favorites:189
MD5:
ggFrames  Popular! (More than 5000 hits)
Version: 0.9.4
by: gamegenius86, Corodius
ggFrames is a lightweight fully customizable add-on that replaces the default unit frames provided by Elder Scrolls Online. ggFrames currently supports: Player, Group, Raid, and Target Frames.

Language support: English, French, & German

Features
  • Player Unit Frame
    • Info: Name, Level, Class, Group Leader Icon
    • Bars: Health, Magicka, Stamina, Experience, Mount
    • Features:
      • Buff / Debuffs Icons (Long Term Buff Tracking)
      • Shield Indicator
      • Optionally Hide Experience Bar
      • Optionally Hide Player Information
      • Optionally Attach / Detache Mount Stamina Bar
      • Health, Magicka, and Stamina Heal/Damage over Time Animated Textures
      • Fade when Out of Combat
  • Group Unit Frames
    • Info: Name, Level, Class, Group Leader Icon
    • Bars: Health
    • Features:
      • Shield Indicator
      • Members fade out when no within support range
      • Health Heal/Damage over Time Animated Textures
      • Optionally Include/Exclude Player from Group
  • Large Group Unit Frames
    • Info: Name, Group Leader Icon
    • Bars: Health
    • Features:
      • Shield Indicator
      • Custom Number of members per group
      • Health Heal/Damage over Time Animated Textures
  • Target Unit Frame
    • Info: Name, Level, Class Icon, Caption / Title, Alliance Rank & Level
    • Bars: Health
    • Features:
      • Buff / Debuffs Icons (Long Term Buff Tracking)
      • Shield Indicator
      • Unit Name Reaction Colors (Friendly, Hostile, Interactable, Default)
      • Monster Difficulty (Display Stars to show difficulty: Easy = 0, Normal = 1, Hard = 2, Deadly = 3)
      • Health Heal/Damage over Time Animated Textures
  • Global Frame Settings:
    • Localization (French & German)
    • All Bars:
      • Over 15 Additonal Fonts (And use fonts shared by other addons)
      • 6 Font Styles (normal, outline, shadow, etc)
      • Two Customizable Numerical Representation of Values on Bars
        • Values: "nothing", "current", "max", "percent", "current / max", and "current / max (percentage)"
        • Healthbar Labels can also contain shield value (aka: "Current + Shield")
        • Locations: Left, Right, and Center
    • Over 100 Customizable Settings
    • Movable Frames (Type '/ggf' or unlock/lock from menu)
    • All Frames have a standard opacity value (setting) by default and transition to full
    • All Frames Hide whenever in Menus (Backpack, Friends, Guild, etc)
    • Optionally Hide All Addon Frames: Player / Group / Raid / Target
    • Optionally Hide All Default Frames: Player / Group / Raid / Target

Coming Soon / Planned Updates
  • Buff / Debuffs Alternative View: List Views
  • Sound Alerts when player / group members are low on life (Optional, default off, 50% 30% dead)
  • Massive overhaul on settings, preview frames while editing (provide fake data and allow frame to always be visible)
  • Optionally Set RGBA of Bar Backdrops
  • Health Bar Color Options: Reaction Color / Health Color (80/60/40/20)
  • Low Health Alert (Player / Target)
  • Right Click on Player / Group Frame to "Leave Party", "Add / Remove Friend", etc
  • Rethink and find a better way to display the targets difficulty
  • Display Friend / Guildmate Status
  • Not Supported By Event API: Display Combat State Icon on Raid Frame (No Event Exists ~ Rather event doesn't include other units, only self)
  • Not Supported By API: Display Castbar for Player and Target (provide textual feedback telling you when to block, interupt, etc)
  • Not Supported By API: Display Group Members Magicka and Stamina

Community Suggestions
  • Build Raid from Left to Right / Right to Left ..and.. Top to Bottom / Bottom to Top[Suggested By: FourOne]
  • Option to place labels on any status bar[Suggested By: Tonyleila]
  • Option to Remove class icon and use class colors instead. [Suggested By: Tonyleila]
  • Option to Unstack Players Health / Magicka / Stamina and instead display side by side [Suggest By: pinstripesc]
  • Reorder the Bars within Player Frame
  • Placement of Absorb Shield

Comment!
I love feedback! Tell Me via Addon Comments!

Feature Request?
Have a feature you want but dont see it listed above? Add a Feature Request

Known Bugs:
  • No Known Bugs

The Error Too Many Anchors Process is not due to ggFrames however its a bug within the ESO Game whenever too many addons that draw on the screen are active at one time. Until ZeniMax gets around to fixing it, you can use Zolan's Anchors Away add-on to suppress this error.

Found a Bug?
If you notice any wrong translations, please send me a private message with what the text should say. Thanks
Report Bugs Here

LICENSE

This Addon, and all code contained Here-in, is under an All Rights Reserved License.

This means no code, nor licensed assets, from this Addon may be re-used, modified, or re-uploaded under *ANY* Condition.

Donate!
Donations are NOT required, just greatly appreciated. If you are generous enough to do so, I will list the amount and your name below.
  • $10.00 Travin A.
  • $5.00 Rashaverik
  • $1.00 Michal R.


v.0.9.4
- Fixed Mouseover Tooltip for Buffs
- Changed Default Font to Univers 67, to avoid issues with Removed Fonts on First Use.
- Removed Font Registers for Removed Fonts. To use the old fonts, please see LMP Removed Fonts by Garkin.

v.0.9.3
- Updated API Version to 100010
- Updated LibMediaProvider to 1.0r7
- Updated LibAddonMenu1.0 to 10r10
- Re-Registered Fonts Removed by Zenimax
- Small Bugfixes

v.0.9.2
- Updated API Version to 100007

v.0.9.1
- Fixed Title and Difficulty Target Display
- First Update by Corodius

v.0.9.0
- Added Long Term Buff Tracking

v.0.8.4
- Removed debug states accidently left in
- Updated API Version to work with new v1.1 patch

v.0.8.3
- Improved functionality for displaying Addon Loaded Message
- Improved functionality for deciding when to Show and Hide Frames
- Updated French Localization
- Added ability to adjust the out of combat transparency of player and target frames
- Fix enabling / disabling of add-on frames
- Fix bug where target frame doesn't work without player

v.0.8.2
- Fix German Translation (Still Need Help with French)
- Fix Add-on Loaded Message from displaying after every loading screen. Now only displays upon first game load.

v.0.8.1
- Display Stealth State Icon on Raid Frame
- Add Optional Padding to Raid Frame [Feature Req #316]
- Add More Layout Customizations to Raid Frame. You can now pick exactly how many members you want per group (column)
- Add Heal-Over-Time and Damage-Over-Time Animations to Raid Frame
- Optionally Include / Exclude full Resources in Out of Combat State [Bug #680]
- Optionally Add Player to Group Frame
- Added chat message saying addon was successfully loaded
- Added new /ggf help command
- Optionally display Heal over Time and Damage over Time Animations

v.0.8.0
- Add New Veteran / Normal Level Textures to display next to level
- Add Health, Magicka, and Stamina Heal over Time Animated Texture ( >>> )
- Add Health, Magicka, and Stamina Damage over Time Animated Texture ( <<< )

v.0.7.3
- Fix Group Member Issue (When leaving or joining)
- Fix Player stats from no updating when reticle is hidden.
- Fix Shields persisting through death.

v.0.7.2
- Added Shield Indicator to Large Group Frames
- Added New Bar Labels for "+ Shield". (Example: "Current + Shield" allows you to see your life and the value left on your shield, "2345 + 734")

v.0.7.1
- Added a few new German Translations

v.0.7.0
- Added optional ability to show or hide all default frames and frames added by this addon
- Added additional length to the Player, Group, and Target names. Longer names now appear.
- Added condensed group setting (display raid view while in smaller group)
- Update default settings to what appears to be the most popular configurations
- Note: Lacking Translations for New Settings. If you can translate and comment i will quickly patch it.

v0.6.3
- Fixed Player frame shows dead after revival
- Hide Bars when talking to NPCs
- Player & Target Frames now show "In Combat Opacity" whenever stats aren't 100%
- Group Frames are no longer affected by Out of Combat Transparency, however now have a Master Transparency Setting

v0.6.2
- Fix error for mount / experience position when one or both is off

v0.6.1
- Fix error on reloading ui for certain mount configurations

v0.6.0
- Fix Experience Bug where sometimes the experience bar went to 0
- Fix Class Icon Localization
- Damage Shield
- Mount frame can optionally now be attached to the player frame
- Lowered Minimum Out of Combat Opacity to 0

v0.5.1
- Fix wording within German Localization
- Added Localization to Raid Layout Types (EN, FR, DE)
- Fix bug where target could have leader icon

v0.5.0
- Localization
- Optional padding between bars [Suggested By: shudaoxin]
- Optionally Set X & Y Coordinates for Frames (Instead of Drag and Drop)
- Optionally Configure Raid Frame Layout (1x6 & 2x3)
- Add Alliance Rank / Level (Title isn't necessary)
- Enemy Difficulty Added on Target Frame and is visualized by the number of stars that appear in the top right corner (Normal, Hard, Deadly)

v0.4.4
- Option to Hide Players Info (Name, Level, Class) [Suggest By: pinstripesc]
- Combative Alpha [Suggested by Many]
- Bug Fix: Raid Frame Name / Status Positions
- Target Title & Captions
- Player Name Length: Issues with smaller frames
- All NPC Allys now appear "friendly" and Captions show appropriately

v0.4.3
- Add support for addition labels of various types to statusbars
- Add ability to position label for status bar
- Add Font Styles (outline, shadow, etc)
- Consolidated Textures / Fonts in Settings

v0.4.2
- Fix Frame Moving Usability Issues
- /ggf -> Toggle Lock / Unlock. [Suggested By: SkyfireTESO]

v0.4.1
- Fix for clearing anchors

v0.4.0
- Added Target Unit Frame
- Target Frames: Name, Level, Class Icon, Health Bar, and Caption
- Target Frames: Reaction Colors (Friendly, Hostile, Interactable, Default)
- Fix Setting Reset Defaults

v0.3.2:
- Added Option to display experience numbers (current/max) to experience bar

v0.3.1:
- Added Reset Default Functionality

v0.3:
- Customizable Setting Menu
- Moveable Frames
- Option to Disable Player Experience Bar. [Suggested By: Tonyleila]

v0.2.1:
- Fix Removing leader from player frame whenever group is disbanded

v0.2.0:
- Added Group Frames
- Added Raid Frames
- Hide Horse Stamina Bar
- Hide Frames whenever in menus

v0.1.8:
- Minion Client Compatible

v0.1.7:
- Fix Random Experience Errors (For real this time!)

v0.1.6:
- Fix Random Experience Errors
- Fix Experience Bar for Non-Veteran Level Characters

v0.1.5:
- Fix API Version. No longer get "This add-on is out of date"
Archived Files (29)
File Name
Version
Size
Uploader
Date
0.9.3
1MB
Corodius
11/13/14 08:03 PM
0.9.2
1MB
Corodius
06/24/14 09:59 PM
0.9.1
1MB
Corodius
06/07/14 01:21 AM
0.9.0
1MB
gamegenius86
05/29/14 09:56 PM
0.8.4
1MB
gamegenius86
05/22/14 04:22 PM
0.8.3
1MB
gamegenius86
05/19/14 09:59 PM
0.8.2
1MB
gamegenius86
05/18/14 05:01 PM
0.8.1
1MB
gamegenius86
05/17/14 02:19 PM
0.8.0
1MB
gamegenius86
05/15/14 11:31 PM
0.7.3
1MB
gamegenius86
05/13/14 08:36 AM
0.7.2
1MB
gamegenius86
05/11/14 12:58 PM
0.7.1
1MB
gamegenius86
05/10/14 03:16 PM
0.7.0
1MB
gamegenius86
05/10/14 01:51 PM
0.6.3
1MB
gamegenius86
05/06/14 10:22 PM
0.6.2
1MB
gamegenius86
05/05/14 01:57 PM
0.6.1
1MB
gamegenius86
05/05/14 09:17 AM
0.6.0
1MB
gamegenius86
05/04/14 10:59 PM
0.5.1
1MB
gamegenius86
05/03/14 11:03 PM
0.5.0
1MB
gamegenius86
05/02/14 11:51 PM
0.4.4
1MB
gamegenius86
04/30/14 09:10 PM
0.4.3
1MB
gamegenius86
04/29/14 07:36 PM
0.4.2
1MB
gamegenius86
04/29/14 12:32 AM
0.4.1
1MB
gamegenius86
04/28/14 01:26 AM
0.4.0
1MB
gamegenius86
04/27/14 06:05 PM
0.3.2
1MB
gamegenius86
04/26/14 07:24 PM
0.3.1
1MB
gamegenius86
04/26/14 05:39 PM
0.3.0
1MB
gamegenius86
04/26/14 04:14 PM
0.2.1
753kB
gamegenius86
04/24/14 09:50 AM
0.2.0
753kB
gamegenius86
04/24/14 01:10 AM


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Unread 05/30/14, 05:25 AM  
gamegenius86
 
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Forum posts: 27
File comments: 184
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Yea i'm going to have to try and get past the cartoony look myself, but besides that the game appears to be feature complete and has TONS to offer.

Why Wildstar? I cannot see ESO keeping my attention for too much longer as I am definitely more of a PVE player than PVP, and from what i've gathered thus far, ESO doesn't have a true "end-game" system that can keep me interested for a large period of time. ESO appears to be aimed a little more towards the PVP'ers and doesn't offer too much for PVE'ers end-game. Also from what i've gathered in ESO, its easy to get the gear you want and there isn't much customization between them.

Now if i do end up hating the game a week or two, i might very well come back, but either way i'll still be checking in and if you would like, i can even share my experience with you telling you guys if i find the game worth it or not. (exhuman79)
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Unread 05/30/14, 02:56 AM  
Sek0n

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Originally Posted by gamegenius86
Dear Everyone,

As of today i have stopped development on this add-on. I am moving on from ESO and going to WildStar.

...
Thanks for this addon, and finding someone to keep it going before you leave. It's one of my must haves.

WildStar looks to be one of the new MMO's that has a chance of changing the genre for the better. I'd be going to play it as well, but cannot get past the art style. Wish I could, but it is just so unpleasant to me.

Hope you enjoy it, and thanks again!
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Unread 05/30/14, 01:42 AM  
exhuman79
 
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Thanx for this addon but why wildstar? is it really worth it? when you play it tell us if its good
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Unread 05/30/14, 12:11 AM  
DonKiller
 
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Originally Posted by gamegenius86
Dear Everyone,

WildStar. WildStar. WildStar
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Unread 05/29/14, 10:18 PM  
Corodius
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Forum posts: 1
File comments: 36
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Thank you gamegenius86, for your kind words and continued help and support.

Everyone, I will endeavour to do my best to live up to the gg name, and keep this addon being the best Unit Frames addon for ESO. It is definitely a big honor and a humbling experience.

Again, thank you gamegenius86, and Everyone.
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Unread 05/29/14, 10:07 PM  
gamegenius86
 
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Forum posts: 27
File comments: 184
Uploads: 3
Dear Everyone,

As of today i have stopped development on this add-on. I am moving on from ESO and going to WildStar.

But just because i am stopping doesn't mean the add-on will. I have given access to Corodius for him to continue the development and helping everyone out with whatever they may need. I have made myself available to him as much as he would like, so the add-on should continue growing and will stay the best unit frame add-on for ESO. I'll still be monitoring the add-ons development and will still be paying attention to all the comments.

I am happy to have been here with everyone making this amazing add-on for you guys. You guys have all be awesome! Thanks for supporting this add-on!
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Unread 05/29/14, 02:07 PM  
CGT_400

Forum posts: 0
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Originally Posted by gamegenius86
perhaps i'm completely wrong on both accounts, lol. Would you mind giving a little more detail. Thanks
this:

Originally Posted by gamegenius86
When i hear "mark" i think of putting a score marker on the bar, something like a thin horizontal line at 25%, 50%, and 75%.
Although, it would be vertical lines in this case, I guess, since add-on bars are horizontal.

By "alternative to percentage" I just meant that if marks would be visible enough, there would be no real need to keep the actual percentage number displayed on a bar in most cases (for me at least).


Can also make bar change its color (optionally) when target gets to "low health" mark. Think, there are enough skills in game that would benefit from having such indication. While FTC floating text works, I think some sort of visual indication would work better.

That would also be handy for party/your bar - to help get your attention where it needs to be (if different color is used).


Also, minor issue I noticed while playing around with settings:

when target is dead (or "dead" - not sure if actors differ from actual dead NPCs in that regard) there's no space between bar and its label (bar moves a bit higher as result).
Last edited by CGT_400 : 05/29/14 at 02:25 PM.
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Unread 05/29/14, 11:59 AM  
Elesar

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After showing this addon to a few guild members, they (and I) have one request:

Would it be possible to implement the ability to re-organize where players show up in the large group frame.

I have my interface set to groups of 4, and it would be nice to be able to drag&drop players between groups just to help organization of larger events.

The closest I could find in any of the unit frame mods was WarLegend's, but it hasn't been updated in a while and just doesn't have all the other functionality of this mod.
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Unread 05/29/14, 08:11 AM  
EdmondDantes

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Originally Posted by BornDownUnder
Originally Posted by DonKiller
Completely off-topic and sorry for mini hi-jack...

Which addon have you got that breaks up the skill action bar like you have got it?
I think it is Luminary Action Bar.

Btw DonKiller's UI rocks! It saves a lot of space on screen plus it has nealy all the info you might want.
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Unread 05/28/14, 10:17 PM  
BornDownUnder
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Forum posts: 59
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Originally Posted by DonKiller
Completely off-topic and sorry for mini hi-jack...

Which addon have you got that breaks up the skill action bar like you have got it?
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Unread 05/28/14, 06:27 AM  
DonKiller
 
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I like the high personalization of ggFrames, but i have some problems with this.
You already know some "lag" or "spike freeze"

I think the animation of Hot and Dot of the raid is the main problem, but not sure about this.
I want to try today, with raid frame disabled.

After all, ggFrame is a great AddOn and we wait for fix and update

this is what i have done for now


But with some problems of background magicka/stamina (set to 0 alpha atm).
Otherwise i see the background more long of the stat bar.
But this is only my problem of personalization; of course nothing to ask about this.
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Unread 05/26/14, 01:56 PM  
Elit3Z

Forum posts: 1
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Re: Re: Raid frame lag?

Originally Posted by gamegenius86
Originally Posted by Elit3Z
Hi all,

Yesterday I was playing some PvP and was in a large group, however every time another player was add or left the raid my game would freeze up for 1-3 seconds and my fps would drop from 80ish to 1.

I'm not sure if it's caused by this add-on or if it was just the servers lagging badly yesterday, but it didn't seem to be half as bad when I decided to disable the raid frames and used the standard ones.

Is anyone else experiencing an issue like this?

P.S, a small issue with the HoT/DoT animations, often they get stuck showing the animation if you're just stood around doing nothing from the last time you had regen.

REQUEST: Would it at all be possible to display another frame on screen (optional of course) that is a boss frame? Often when you're in dungeons or other world events you get a boss with a group of adds, It'd be nice to be able to see a 3rd health bar for the boss to see what health their on while you're busy targeting and killing the adds.

Thanks.
Yea i've noticed the lag myself which is caused by this add-on, i've debugged it to find the issue and am trying to find a "good" solution for it.

Regen issue: Hmmm interesting, i'll have to look into it. Haven't noticed that myself.

I can add a custom frame for the boss, however the standard boss bar should be displaying (if its a proper boss).
Ah glad to hear that you've been able to identity the issue and am looking forwards to a fix

Yeah, it tends to happen when I use Dragons Blood and then get the animation stuck on my health and stam bar even after the buff expires. Doesn't always happen though so it's a strange one.

Ah right, I didn't know that the default bar will still display when you encounter a boss fight (not come across one yet while using the addon) so don't worry too much about that request :P

Thanks again
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Unread 05/26/14, 01:20 PM  
mtpcontact

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Originally Posted by gamegenius86
Originally Posted by mtpcontact
Hi,

Is it possible to set a space between each group in the raid frame?

It is useful when you have to say group 1 go there, group 2 over there.

Ty
You can add spacing between each frame within the raid. Are you wanting to space out the groups? aka more spacing between each of them?
Absolutely !

Space out the groups would be perfect and must have

But I saw tonight that original groups aren't respect in your raid frame. Anybody can be at any place. Is it normal?
Last edited by mtpcontact : 05/26/14 at 02:37 PM.
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Unread 05/26/14, 09:47 AM  
gamegenius86
 
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Forum posts: 27
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Re: Raid frame lag?

Originally Posted by Elit3Z
Hi all,

Yesterday I was playing some PvP and was in a large group, however every time another player was add or left the raid my game would freeze up for 1-3 seconds and my fps would drop from 80ish to 1.

I'm not sure if it's caused by this add-on or if it was just the servers lagging badly yesterday, but it didn't seem to be half as bad when I decided to disable the raid frames and used the standard ones.

Is anyone else experiencing an issue like this?

P.S, a small issue with the HoT/DoT animations, often they get stuck showing the animation if you're just stood around doing nothing from the last time you had regen.

REQUEST: Would it at all be possible to display another frame on screen (optional of course) that is a boss frame? Often when you're in dungeons or other world events you get a boss with a group of adds, It'd be nice to be able to see a 3rd health bar for the boss to see what health their on while you're busy targeting and killing the adds.

Thanks.
Yea i've noticed the lag myself which is caused by this add-on, i've debugged it to find the issue and am trying to find a "good" solution for it.

Regen issue: Hmmm interesting, i'll have to look into it. Haven't noticed that myself.

I can add a custom frame for the boss, however the standard boss bar should be displaying (if its a proper boss).
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Unread 05/26/14, 02:50 AM  
Elit3Z

Forum posts: 1
File comments: 22
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Raid frame lag?

Hi all,

Yesterday I was playing some PvP and was in a large group, however every time another player was add or left the raid my game would freeze up for 1-3 seconds and my fps would drop from 80ish to 1.

I'm not sure if it's caused by this add-on or if it was just the servers lagging badly yesterday, but it didn't seem to be half as bad when I decided to disable the raid frames and used the standard ones.

Is anyone else experiencing an issue like this?

P.S, a small issue with the HoT/DoT animations, often they get stuck showing the animation if you're just stood around doing nothing from the last time you had regen.

REQUEST: Would it at all be possible to display another frame on screen (optional of course) that is a boss frame? Often when you're in dungeons or other world events you get a boss with a group of adds, It'd be nice to be able to see a 3rd health bar for the boss to see what health their on while you're busy targeting and killing the adds.

Thanks.
Last edited by Elit3Z : 05/26/14 at 02:54 AM.
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