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Updated: 04/22/14 04:07 PM
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Compatibility:
Live (1.0)
Beta (0.18)
Updated:04/22/14 04:07 PM
Created:02/27/14 02:53 AM
Monthly downloads:113
Total downloads:99,267
Favorites:228
MD5:
Categories:Discontinued & Outdated, Casting Bars, Cooldowns
WarLegend HUD  Popular! (More than 5000 hits)
Version: 1.03
by: Lyeos [More]

After WarLegend Group Frame and WarLegend Raid Frame I was asked to have an entire UI that matches those AddOns.
So here it is

This AddOn can be in English or in French, depending on your choice.
If someone wants to translate it in another language please contact me!

Functionalities:
New Player's HP, Magicka and Stamina Bars (Current and Percent)
New Player's Damage Shield display (amount and percent bar)

New Target's HP, Magicka and Stamina Bars
New Target's Damage Shield display (amount)
Shows Target's Faction

Shows Target's Target
Shows Target's Target HP, Magicka and Stamina Bars

Shows Player's Buffs and Debuffs
Shows Target's Buffs and Debuffs
Shows Buffs and Debuffs Timer and Stack Count

Shows Player's CastBar
Shows Target's CastBar
Shows Target's Target CastBar

New Horse's Stamina Bar
New Siege Weapon's Health Bar

Shows Game's Memory Usage
Choose between English or French Language

All frames are moveable
You can change the scale of each frame
Full Settings Panel (from LibAddonMenu)
Commands are:
  • Most settings are under the Game Settings Panel.
  • /wlh move : Allows you to move all frames.
  • /wlh reset : Reset all Frames Position to default.

Known Issues:
Some Buffs/Debuffs icones are missing. They are missing from the game

--------------
Special Thanks:

Wykkyd for the Buffer code
Sephivrine for the French Translate
Meinereiner for German Translate
The WaR LegenD Community for their support and help

____________________________________________________________
____________________________________________________________

Aprčs WarLegend Group Frame et WarLegend Raid Frame on m'a demandé d'avoir une Interface complčte qui correspondrait ŕ ces deux AddOns.
Donc la voici

Cette AddOn peut-ętre en Français ou en Anglais, en fonction de votre choix.
Si quelqu'un veut le traduire dans une autre langue, veuillez me contacter.

Fonctionnalités:
Nouvelles Barres de Vie, Magie et Vitalité pour le Joueur
Nouvel affichage pour le bouclier de dégât du Joueur (montant et barre de pourcentage)

Nouvelles Barres de Vie, Magie et Vitalité pour la Cible
Nouvel affichage pour le bouclier de dégât de la Cible (montant)
Affiche la Faction de la Cible

Affiche la Cible de la Cible
Affiche les Barres de Vie, Magie et Vitalité pour la Cible de la Cible

Affiche les Améliorations et les Affaiblissements du Joueur
Affiche les Améliorations et les Affaiblissements de la Cible
Affiche un Minuteur pour les Améliorations et les Affaiblissements ainsi que l'empilement

Affiche la Barre de lancement des sors du Joueur
Affiche la Barre de lancement des sors de la Cible
Affiche la Barre de lancement des sors de la Cible de la Cible

Nouvelle Barre de Vitalité pour le Cheval
Choisissez en la Langue Française et la Langue Anglaise.

Tous les Cadres sont déplaçables.
Vous pouvez changer la taille de chaque cadre.
Panneau de Réglages complet (ŕ partir de LibAddonMenu)
Commandes Disponnibles:
  • La plupart des Réglages se trouvent dans le menu Réglages du Jeu
  • /wlh move : Vous permet de déplacer tous les cadres.
  • /wlh reset : Réinitialise les positions des cadres.

Problčmes Connus:
Certaines icônes des Améliorations/Affaiblissements sont manquantes. Elles sont manquantes du jeu.

--------------
Remerciements:

Wykkyd pour le code du tampon
Sephivrine pour la traduction Française
Meinereiner pour la traduction Allemande
La Communité WaR LegenD pour leur support et leur aide

____________________________________________________________
____________________________________________________________

WaR LegenD - Hardcore Gaming ©2014


Nach WarLegend Group Frame and WarLegend Raid Frame Wurde ich nach einem Addon gefragt das die Addons insgesamt in einem UI beinhaltet.
Bitte hier ist es

Diese Addon gibt es in Englisch oder in Französisch oder in Deutsch, je nach belieben.
Wenn jemand dieses Addon in andere Sprachen übersetzen will , bitte kontaktiert mich!

Funktionen:
Neue Spieler HP-, Magicka- und Ausdauerleisten (Normal und in Prozent)
Neue Spieler Schild Schadenanzeige (Zahlen und in Prozent)

Neue Spieler HP-, Magicka- und Ausdauerleisten
Neue Ziel Schadenanzeige (in Zahlen)
Anzeige der Fraktionszugehörigkeit des Ziels

Anzeige des Ziel des Zieles
Anzeige der Ziel des Zieles HP-, Magicka- und Ausdauerleisten

Anzeige der Spieler Buffs und Debuffs
Anzeige der Buffs und Debuffs des Ziels
Anzeige von Buff und Debuff Timern und Stack Zählern

Anzeige der Castbar des Spielers
Anzeige der Castbar des Ziels
Anzeige der Castbar des Ziel des Zieles

Neue Ausdauerleiste des Pferdes
Neue HP-Leiste der Belagerungswaffe

Anzeige des Speicherverbrauchs im Spiel
Wahl zwischen Deutsch, Englisch und Französischer Sprach

Alle Fenster können verschoben werden
Alle Fenster können in der Größe verändert werden
Komplettes Einstellungsmenü (from LibAddonMenu)
Commands are:
  • Die meisten Einstellungen sind im Spiel Einstellungen Menü.
  • /wlh move : Erlaubt alle Fenster zu verschieben.
  • /wlh reset : Setzt alle Fenster auf die Ursprüngliche Einstellung zurück.

TO DO:
  • Farbauswahl für Buffs und Debuff Timer
  • Verbesserte Buff Stack Anzeige

Bekannte Fehler:
Die Farbe für den Buff/DeBuff Timer ist nicht perfekt genug.
Einige Buff/Debuff Icons fehlen noch. Diese sind noch nicht im Spiel

--------------
Vielen Dank an:

Wykkyd für den Buffer code
Sephivrine für die Übersetzung ins Französische
Meinereiner für die Übersetzung ins Deutsche
The WaR LegenD Community für Ihre Unterstützung und Hilfe
Version 1.06
Fixed Stamina inside the bar
Fixed Player class

Added Name Color for Friend and Guild and a color Picker

Version 1.02
Small bug fixes

Version 1.01
Optimized CPU Charge
Removed some old piece of conde

Saves are now AccountWide!

Removed Buffs system. If no one does a stand alone buff addon I'll keep it. Added Visualizer instead

Added an option to enable ZOS Default Target bars
Added a Sticky bar Option
Added a FadeOut option for target Frame
Aded New execute skulls

Now you can hide bars texture
Bars filling are now smoother
Fixed FadeOut

Horse Stamina bar now has it own anchor

Now you can Right-Click on your HP Bar to show a new menu (Status, Leave Party, Disband, Log Out)

Version 0.33
Fixed HP Bar
Fixed moving buff
Fixed Test Numbers in the chat
Fixed Global Anchor error
Fixed Font changing error
Fixed HP Text that didn't always refresh when Max Stats was enabled

Lots of things coming next week!

Version 0.32
Fixed some small bugs

Version 0.31
Fixed some small bugs
Brought back some buffs/debuffs

Version 0.3
Added an option to display Stats Text inside Bars instead of outside
Added a Global X and a Global Y Slider
Added an Anchor for Each Target's Bar
Added a Height Slider for Player and Target Bars
Added a Width Slider for each Target's Bar

Fixed Target's Level
Fixed All Anchor

Removed Target's Target Frame, can't track info anymore
Removed Magicka and Stamina Bars for Target since you can't track them anymore
Optional Files (0)


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Unread 04/25/14, 01:21 PM  
Gonzothegreat198

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File comments: 1
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Originally Posted by kyosji
@Lyeos

This is one of the issues many are talking about. It is not showing any buffs/debuffs (not even pets out as you can see), the enemy shows generic info that does not update ever (have a snake targeted, but nothing comes up), and I have this permanent skull above my name saying "Execute". I loved the WarLegend HUD, and I hope to see it in the future and use it some more, but right now I can't

If you'll notice also that glowing bar is not supposed to be there either. It looks like Zenimax may have changed something on their end because the buffs portion of the addon is gone, but now when you buff yourself that glowy bar appears which is annoying as hell. I've turned the addon off until it gets fixed. Interestingly enough though, if you look at the default bars, when you buff yourself the health bar starts glowing now too.
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Unread 04/24/14, 03:34 PM  
makkon

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File comments: 59
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it looks like execute stop working after last patch
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Unread 04/24/14, 02:50 AM  
hypnosizzzzz

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File comments: 11
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Oh okay, couldn't have thought of that to be honest!. I have changed the defaults to smaller actually.

Will try with default settings and see how it works out
TY for your reply, and good job
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Unread 04/24/14, 02:36 AM  
Lyeos
 
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Forum posts: 6
File comments: 110
Uploads: 3
Re: Re: Moving the UI

Originally Posted by hypnosizzzzz
Originally Posted by hypnosizzzzz
Okay, so it seems that the drag anchor points for my bars are way off from the actual frames, they are in the same horisontal line but they are something like -100 pixels off the bars. I had to resize my chat window in order to be able to move the bars.
I do not know if anyone else is having this issue, just thought I would let you know though.


Edit: so apparently I cannot guess where the anchor is for targets health.
So i was scrolling down the code and with my little knowledge I spotted this,whether that is a typo in those lines making it impossible to find the anchor for the bars to move or not I dont know. If not ignore this

LAM:AddCheckbox(WLHUD_Menu, "Enable_P_StickyBars", "Sticky Bars", "ressource bars will move together",
function() return WLHUD_SAVE.Enable_P_Sticky end,
function(val)
WLHUD_SAVE.Enable_P_Sticky = val
if (WLHUD_SAVE.Enable_P_Sticky == true) then
WLHUD_PLAYER.MP_Anchor:SetAnchor(TOPLET, WLHUD_PLAYER.HP_Anchor, TOPLEFT, 0,30)
WLHUD_PLAYER.SP_Anchor:SetAnchor(TOPLET, WLHUD_PLAYER.MP_Anchor, TOPLEFT, 0,30)
WLHUD_PLAYER.Horse_Anchor:SetAnchor(TOPLET, WLHUD_PLAYER.SP_Anchor, TOPLEFT, -25,30)
I've understand your issue buts it is due to the fact that you change the default UI size of the game, under the orignal game settings (I assume you set it bigger).
So positions of anchors if further away than I originaly put them.
I'm working proportional values for this kind of thing and for multi-screen players instead of absolute values.
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Unread 04/24/14, 02:23 AM  
hypnosizzzzz

Forum posts: 2
File comments: 11
Uploads: 0
Re: Moving the UI

Originally Posted by hypnosizzzzz
Okay, so it seems that the drag anchor points for my bars are way off from the actual frames, they are in the same horisontal line but they are something like -100 pixels off the bars. I had to resize my chat window in order to be able to move the bars.
I do not know if anyone else is having this issue, just thought I would let you know though.


Edit: so apparently I cannot guess where the anchor is for targets health.
So i was scrolling down the code and with my little knowledge I spotted this,whether that is a typo in those lines making it impossible to find the anchor for the bars to move or not I dont know. If not ignore this

LAM:AddCheckbox(WLHUD_Menu, "Enable_P_StickyBars", "Sticky Bars", "ressource bars will move together",
function() return WLHUD_SAVE.Enable_P_Sticky end,
function(val)
WLHUD_SAVE.Enable_P_Sticky = val
if (WLHUD_SAVE.Enable_P_Sticky == true) then
WLHUD_PLAYER.MP_Anchor:SetAnchor(TOPLET, WLHUD_PLAYER.HP_Anchor, TOPLEFT, 0,30)
WLHUD_PLAYER.SP_Anchor:SetAnchor(TOPLET, WLHUD_PLAYER.MP_Anchor, TOPLEFT, 0,30)
WLHUD_PLAYER.Horse_Anchor:SetAnchor(TOPLET, WLHUD_PLAYER.SP_Anchor, TOPLEFT, -25,30)
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Unread 04/23/14, 11:01 PM  
surgicaltools

Forum posts: 0
File comments: 1
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Feedback

Love the Add-On! Some feedback: it would be great if I could freely place the HUD instead of having to work within the Global X/Y slider restrictions. Bug: There is no way to manually adjust the position of the horse stam bar and it sits below my screen unless i enable sticky bars.
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Unread 04/23/14, 05:53 PM  
hypnosizzzzz

Forum posts: 2
File comments: 11
Uploads: 0
Originally Posted by kyosji
@Lyeos

This is one of the issues many are talking about. It is not showing any buffs/debuffs (not even pets out as you can see), the enemy shows generic info that does not update ever (have a snake targeted, but nothing comes up), and I have this permanent skull above my name saying "Execute". I loved the WarLegend HUD, and I hope to see it in the future and use it some more, but right now I can't

It looks to me as if you ve got preview "on" that's why you see the execute icon and your target does not display the MOB info. Some times it got stuck in mine as well and while it was shown as "off" it was actually "on"

now about the buffs, i cannot help you.
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Unread 04/23/14, 02:55 PM  
kyosji

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@Lyeos

This is one of the issues many are talking about. It is not showing any buffs/debuffs (not even pets out as you can see), the enemy shows generic info that does not update ever (have a snake targeted, but nothing comes up), and I have this permanent skull above my name saying "Execute". I loved the WarLegend HUD, and I hope to see it in the future and use it some more, but right now I can't

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Unread 04/23/14, 10:26 AM  
makkon

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bug:
1) HUD wont fade out (to invisible) in GUI mode like inventory, character, crafting - it shown over all
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Unread 04/23/14, 08:25 AM  
hypnosizzzzz

Forum posts: 2
File comments: 11
Uploads: 0
Moving the UI

Okay, so it seems that the drag anchor points for my bars are way off from the actual frames, they are in the same horisontal line but they are something like -100 pixels off the bars. I had to resize my chat window in order to be able to move the bars.
I do not know if anyone else is having this issue, just thought I would let you know though.


Edit: so apparently I cannot guess where the anchor is for targets health.
Last edited by hypnosizzzzz : 04/23/14 at 08:33 AM.
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Unread 04/23/14, 07:52 AM  
hypnosizzzzz

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Repositioning the ui

First of, this is a great looking UI, thank you for your time spend on developing it.
Now, this may be the most stupid question, but still
How do i move my frames ? I mean I do unlock all frames, but the only ones that appear to be moveable are the execute and target's name and such, am I missing something ????
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Unread 04/23/14, 07:46 AM  
BozzmaN

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Can you add some kind of notification when we have instant crystal shard ?
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Unread 04/22/14, 10:19 PM  
crackmaster

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Exclamation moving the ui around

i noticed after moving the ui around after using the unlock all option in the settings that the "default boxes" stay on screen after resuming game. they only go away after going back into the menu and toggling preview frames on and then off again.

small bug but thought i should point it out. great addon!
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Unread 04/22/14, 11:36 AM  
drallcom3

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I would like to have a reaction colored target HP bar.


Good work btw. Much better than the other unit frames around here.
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Unread 04/21/14, 05:46 PM  
Doubledoh

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Re: Buffs dissapered

Originally Posted by Samirigirl
I have a problem my buffs have disappeared, which is something I really liked.
Yeah, my buffs AND the class of my target....gone. Had to switch to another addon in the meantime.
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