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Updated: 04/22/14 04:07 PM
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Compatibility:
Live (1.0)
Beta (0.18)
Updated:04/22/14 04:07 PM
Created:02/27/14 02:53 AM
Monthly downloads:106
Total downloads:113,556
Favorites:225
MD5:
Categories:Discontinued & Outdated, Casting Bars, Cooldowns
WarLegend HUD  Popular! (More than 5000 hits)
Version: 1.03
by: Lyeos [More]

After WarLegend Group Frame and WarLegend Raid Frame I was asked to have an entire UI that matches those AddOns.
So here it is

This AddOn can be in English or in French, depending on your choice.
If someone wants to translate it in another language please contact me!

Functionalities:
New Player's HP, Magicka and Stamina Bars (Current and Percent)
New Player's Damage Shield display (amount and percent bar)

New Target's HP, Magicka and Stamina Bars
New Target's Damage Shield display (amount)
Shows Target's Faction

Shows Target's Target
Shows Target's Target HP, Magicka and Stamina Bars

Shows Player's Buffs and Debuffs
Shows Target's Buffs and Debuffs
Shows Buffs and Debuffs Timer and Stack Count

Shows Player's CastBar
Shows Target's CastBar
Shows Target's Target CastBar

New Horse's Stamina Bar
New Siege Weapon's Health Bar

Shows Game's Memory Usage
Choose between English or French Language

All frames are moveable
You can change the scale of each frame
Full Settings Panel (from LibAddonMenu)
Commands are:
  • Most settings are under the Game Settings Panel.
  • /wlh move : Allows you to move all frames.
  • /wlh reset : Reset all Frames Position to default.

Known Issues:
Some Buffs/Debuffs icones are missing. They are missing from the game

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Special Thanks:

Wykkyd for the Buffer code
Sephivrine for the French Translate
Meinereiner for German Translate
The WaR LegenD Community for their support and help

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Aprčs WarLegend Group Frame et WarLegend Raid Frame on m'a demandé d'avoir une Interface complčte qui correspondrait ŕ ces deux AddOns.
Donc la voici

Cette AddOn peut-ętre en Français ou en Anglais, en fonction de votre choix.
Si quelqu'un veut le traduire dans une autre langue, veuillez me contacter.

Fonctionnalités:
Nouvelles Barres de Vie, Magie et Vitalité pour le Joueur
Nouvel affichage pour le bouclier de dégât du Joueur (montant et barre de pourcentage)

Nouvelles Barres de Vie, Magie et Vitalité pour la Cible
Nouvel affichage pour le bouclier de dégât de la Cible (montant)
Affiche la Faction de la Cible

Affiche la Cible de la Cible
Affiche les Barres de Vie, Magie et Vitalité pour la Cible de la Cible

Affiche les Améliorations et les Affaiblissements du Joueur
Affiche les Améliorations et les Affaiblissements de la Cible
Affiche un Minuteur pour les Améliorations et les Affaiblissements ainsi que l'empilement

Affiche la Barre de lancement des sors du Joueur
Affiche la Barre de lancement des sors de la Cible
Affiche la Barre de lancement des sors de la Cible de la Cible

Nouvelle Barre de Vitalité pour le Cheval
Choisissez en la Langue Française et la Langue Anglaise.

Tous les Cadres sont déplaçables.
Vous pouvez changer la taille de chaque cadre.
Panneau de Réglages complet (ŕ partir de LibAddonMenu)
Commandes Disponnibles:
  • La plupart des Réglages se trouvent dans le menu Réglages du Jeu
  • /wlh move : Vous permet de déplacer tous les cadres.
  • /wlh reset : Réinitialise les positions des cadres.

Problčmes Connus:
Certaines icônes des Améliorations/Affaiblissements sont manquantes. Elles sont manquantes du jeu.

--------------
Remerciements:

Wykkyd pour le code du tampon
Sephivrine pour la traduction Française
Meinereiner pour la traduction Allemande
La Communité WaR LegenD pour leur support et leur aide

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____________________________________________________________

WaR LegenD - Hardcore Gaming ©2014


Nach WarLegend Group Frame and WarLegend Raid Frame Wurde ich nach einem Addon gefragt das die Addons insgesamt in einem UI beinhaltet.
Bitte hier ist es

Diese Addon gibt es in Englisch oder in Französisch oder in Deutsch, je nach belieben.
Wenn jemand dieses Addon in andere Sprachen übersetzen will , bitte kontaktiert mich!

Funktionen:
Neue Spieler HP-, Magicka- und Ausdauerleisten (Normal und in Prozent)
Neue Spieler Schild Schadenanzeige (Zahlen und in Prozent)

Neue Spieler HP-, Magicka- und Ausdauerleisten
Neue Ziel Schadenanzeige (in Zahlen)
Anzeige der Fraktionszugehörigkeit des Ziels

Anzeige des Ziel des Zieles
Anzeige der Ziel des Zieles HP-, Magicka- und Ausdauerleisten

Anzeige der Spieler Buffs und Debuffs
Anzeige der Buffs und Debuffs des Ziels
Anzeige von Buff und Debuff Timern und Stack Zählern

Anzeige der Castbar des Spielers
Anzeige der Castbar des Ziels
Anzeige der Castbar des Ziel des Zieles

Neue Ausdauerleiste des Pferdes
Neue HP-Leiste der Belagerungswaffe

Anzeige des Speicherverbrauchs im Spiel
Wahl zwischen Deutsch, Englisch und Französischer Sprach

Alle Fenster können verschoben werden
Alle Fenster können in der Größe verändert werden
Komplettes Einstellungsmenü (from LibAddonMenu)
Commands are:
  • Die meisten Einstellungen sind im Spiel Einstellungen Menü.
  • /wlh move : Erlaubt alle Fenster zu verschieben.
  • /wlh reset : Setzt alle Fenster auf die Ursprüngliche Einstellung zurück.

TO DO:
  • Farbauswahl für Buffs und Debuff Timer
  • Verbesserte Buff Stack Anzeige

Bekannte Fehler:
Die Farbe für den Buff/DeBuff Timer ist nicht perfekt genug.
Einige Buff/Debuff Icons fehlen noch. Diese sind noch nicht im Spiel

--------------
Vielen Dank an:

Wykkyd für den Buffer code
Sephivrine für die Übersetzung ins Französische
Meinereiner für die Übersetzung ins Deutsche
The WaR LegenD Community für Ihre Unterstützung und Hilfe
Version 1.06
Fixed Stamina inside the bar
Fixed Player class

Added Name Color for Friend and Guild and a color Picker

Version 1.02
Small bug fixes

Version 1.01
Optimized CPU Charge
Removed some old piece of conde

Saves are now AccountWide!

Removed Buffs system. If no one does a stand alone buff addon I'll keep it. Added Visualizer instead

Added an option to enable ZOS Default Target bars
Added a Sticky bar Option
Added a FadeOut option for target Frame
Aded New execute skulls

Now you can hide bars texture
Bars filling are now smoother
Fixed FadeOut

Horse Stamina bar now has it own anchor

Now you can Right-Click on your HP Bar to show a new menu (Status, Leave Party, Disband, Log Out)

Version 0.33
Fixed HP Bar
Fixed moving buff
Fixed Test Numbers in the chat
Fixed Global Anchor error
Fixed Font changing error
Fixed HP Text that didn't always refresh when Max Stats was enabled

Lots of things coming next week!

Version 0.32
Fixed some small bugs

Version 0.31
Fixed some small bugs
Brought back some buffs/debuffs

Version 0.3
Added an option to display Stats Text inside Bars instead of outside
Added a Global X and a Global Y Slider
Added an Anchor for Each Target's Bar
Added a Height Slider for Player and Target Bars
Added a Width Slider for each Target's Bar

Fixed Target's Level
Fixed All Anchor

Removed Target's Target Frame, can't track info anymore
Removed Magicka and Stamina Bars for Target since you can't track them anymore
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Unread 04/17/14, 01:23 PM  
Lyeos
 
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Originally Posted by thelegendaryof
Originally Posted by Lyeos
I'm working on the same visualizer that ZOS uses. It is more precise than a "Skill Cast Detector".
That sounds pretty interesting. Did you already implement it? :3

Edit small bug found:



Edit 2:

Frame-Preview no longer shows the Skulls or Buffs even after a Reset to Default ? :/
Stamina inside bars works for me :s

Originally Posted by makkon
target class detection was deleted?

bugs:
1) text inside option for stamina wont work (fade out after u drain stamina)
2) target label width and move all target percent options looks like bugged also
3) hp bar width option gives UI error

btw good work on trashhold alerts! keep it
Got them fixed!
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Unread 04/17/14, 12:30 PM  
makkon

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target class detection was deleted?

bugs:
1) text inside option for stamina wont work (fade out after u drain stamina)
2) target label width and move all target percent options looks like bugged also
3) hp bar width option gives UI error

btw good work on trashhold alerts! keep it
Last edited by makkon : 04/17/14 at 01:02 PM.
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Unread 04/17/14, 11:36 AM  
thelegendaryof
 
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Originally Posted by Lyeos
I'm working on the same visualizer that ZOS uses. It is more precise than a "Skill Cast Detector".
That sounds pretty interesting. Did you already implement it? :3

Edit small bug found:



Edit 2:

Frame-Preview no longer shows the Skulls or Buffs even after a Reset to Default ? :/
Last edited by thelegendaryof : 04/17/14 at 11:56 AM.
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Unread 04/17/14, 07:30 AM  
Lyeos
 
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Originally Posted by makkon
1) target name, level, class - movable. will give possibility to move target frame to top of window
2) changable execute frame. its soo huge. or change it for configurable text

thx
1) Target Labels are already movable
2) Yes, I changed it

Originally Posted by Londroth
I have them set to be inside the bars.....they'll stay that way until I enter combat. At that time they move outside the bars and stay there until i reset them again. I tried to set the text inside and log out and quitting the game. When i logged back in the text was again outside the box.
I've fixed it. Thanks

Originally Posted by Dasan
Downloaded the addon but I am not able to see player and target cast bars and the debuffs. Any ideas as to what I can do to fix this?
ZOS Removed them. There is no fix. I need to change screens and the description.
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Unread 04/16/14, 06:34 PM  
Dasan

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Downloaded the addon but I am not able to see player and target cast bars and the debuffs. Any ideas as to what I can do to fix this?
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Unread 04/16/14, 06:26 PM  
Londroth

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Magika and Stam Text

I have them set to be inside the bars.....they'll stay that way until I enter combat. At that time they move outside the bars and stay there until i reset them again. I tried to set the text inside and log out and quitting the game. When i logged back in the text was again outside the box.
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Unread 04/16/14, 05:32 AM  
makkon

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1) target name, level, class - movable. will give possibility to move target frame to top of window
2) changable execute frame. its soo huge. or change it for configurable text

thx
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Unread 04/15/14, 05:53 PM  
Lyeos
 
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Re: Triple Display Q and some feature suggestions

Originally Posted by nixpix76
This - "In "Player's Options" of WLHUD there is a "Set Player's FadeOut" Slider. set it to 0" - I am not having the desired result. When setting it to 0, sure it fades away, but forever. Its not fading back when entering combat. Also, if doing a /reloadui, hoping it fixes things, it goes back too 100 not faded. So, please does anyone know how to make it fade away during non combat, and fade back in combat?
Got it fixed, thanks!

Originally Posted by Mera Luna
A questions and some feature suggestions

I use 3 screens and the execute position never is never saved. Everytime I start the game new the execute window is on my leftmost screen. Is there a way to do this manually?

Some feature suggestions:
  1. A way to copy the settings from one character to another. Perhaps by setting it up once and then designating it as the default setting, which is then used initially for any new characters?
  2. The ability to lock the player stat bars together so you can move them as a block. Here perhaps also the ability to lock the bar sizes as well. So that if you lock the bars together adjusting the size setting on one adjusts it automatically on the others?
  3. A setting to decouple the horse stamina bar from the player stamina bar.
  4. A setting to allow the player to decide which direction the buff display expand.
  5. The option to turn on or off the text display for the buffs.

OBTW Great addon
You guys are giving me too much work
But it's nice to have peoples bringing ideas

All you ask is already planned.

Now that I'm fully stuffed i will focus on addons for the next 2 weeks
Last edited by Lyeos : 04/15/14 at 05:55 PM.
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Unread 04/15/14, 04:48 PM  
Mera Luna
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Triple Display Q and some feature suggestions

A questions and some feature suggestions

I use 3 screens and the execute position never is never saved. Everytime I start the game new the execute window is on my leftmost screen. Is there a way to do this manually?

Some feature suggestions:
  1. A way to copy the settings from one character to another. Perhaps by setting it up once and then designating it as the default setting, which is then used initially for any new characters?
  2. The ability to lock the player stat bars together so you can move them as a block. Here perhaps also the ability to lock the bar sizes as well. So that if you lock the bars together adjusting the size setting on one adjusts it automatically on the others?
  3. A setting to decouple the horse stamina bar from the player stamina bar.
  4. A setting to allow the player to decide which direction the buff display expand.
  5. The option to turn on or off the text display for the buffs.

OBTW Great addon
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Unread 04/15/14, 03:09 PM  
nixpix76

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This - "In "Player's Options" of WLHUD there is a "Set Player's FadeOut" Slider. set it to 0" - I am not having the desired result. When setting it to 0, sure it fades away, but forever. Its not fading back when entering combat. Also, if doing a /reloadui, hoping it fixes things, it goes back too 100 not faded. So, please does anyone know how to make it fade away during non combat, and fade back in combat?
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Unread 04/15/14, 05:05 AM  
pearsonm90

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ok thank you that helped...btw this addon is def my favorite UI display looks the best and works the best. Hope that the buff thing gets addon that would complete my addon collection lol.
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Unread 04/14/14, 11:49 AM  
Sollinton

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Thank you so much for this addon, it is really awesome.

My only issue is the lack of showing short term buffs/debuffs. I read your previous posts about implementing a new way of showing these more accurately than other addons, but I just wanted to ask if you have any sort of time frame on when that update might be coming. I'm not trying to rush you or anything! I'm just a curious kind of guy.

Once again thank you so much for your hard work on this! Great job!
Last edited by Sollinton : 04/14/14 at 11:50 AM.
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Unread 04/13/14, 11:39 PM  
Lyeos
 
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Originally Posted by pearsonm90
ok well that didn't answer or help anything at all with my problem for the buffs/debuffs not showing up at all. Even the Zam buffs don't display is it something with this addon because when I deactivate this addon and use foundry tactical combat addon the buffs/debuffs some but they don't when this one addon is active. I don't get why I see other people with the buffs/debuffs working but I can't get it to work for me. Will other addons affect the buffs not showing up? If so please tell me and ill give you a list of the current addons I am using.
I should have benn more precise. Only buff that last more than 30 sec will show in this version.
FTC is a skill launch detection, which means if you are dispelled or cancel the cast it will show the buff anyway.
So for not doing the same thing, i'm working on a Visualizer.

Other addons don't have interaction with WLHUD.
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Unread 04/13/14, 08:21 PM  
pearsonm90

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ok well that didn't answer or help anything at all with my problem for the buffs/debuffs not showing up at all. Even the Zam buffs don't display is it something with this addon because when I deactivate this addon and use foundry tactical combat addon the buffs/debuffs some but they don't when this one addon is active. I don't get why I see other people with the buffs/debuffs working but I can't get it to work for me. Will other addons affect the buffs not showing up? If so please tell me and ill give you a list of the current addons I am using.
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Unread 04/13/14, 07:43 AM  
Lyeos
 
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Originally Posted by pearsonm90
why don't the buffs/debuffs show for ethier player or target for me.. Only type of buffs that show are my food buffs? I have the set to on in the options and everything is it maybe because of another addon im using I have FTC(Foundry tactical combat) enable but only thing that's on is the scrolls damage the buffs and frames are off but I use there buffs/debuffs they show? I don't like the way ftc looks that's why I use this one but the buffs/debuffs aren't works. Anyway to fix this problem?
I'm working on the same visualizer that ZOS uses. It is more precise than a "Skill Cast Detector".
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