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High Isle (8.0.0)
Updated:06/15/22 12:33 AM
Created:10/07/20 02:09 PM
Monthly downloads:247
Total downloads:35,377
Favorites:48
MD5:
Categories:Character Advancement, Graphic UI Mods, Group, Guild & Friends, Info, Plug-in Bars
Group & Activity Finder Extensions  Popular! (More than 5000 hits)
Version: 5.7.0
by: Panicida [More]
Adds a bit of extra functionality and info to the Group & Activity Finder UI

IMPORTANT: This addon use ZOS Dungeon Mode to decide which activities to choose. This means that if you have normal selected only normal activities will be selected. On the other hand if you have veteran selected only veteran activities will be selected. To change the Dungeon Mode go open the Group & Activity Finder, select the Group tab and on the top of the window you will see the Dungeon Mode selection UI

Currently it does not support controller.

Dependencies
  • LibAddonMenu
  • LibScroll

Supported languages
  • English
  • French
  • German
  • Russian

Features
  • Auto confirm
Automatically accept activity finder queues. This option can be disabled in the setting menu.
  • Auto accept pledges quests
Automatically takes and accept pledges quest when talking to the quest giver. NOTE: Finishing the quest still has to be done manually (work in progress)
  • Check Active Pledges
Adds a button to check all dialy pledges for which the player has the mission. There is an option to remove this button and select them on menu open. Note: It uses the current dungeon mode to select either normal or veteran version of the dungeons.
  • Check missing quests
Adds a button to check all the dungeons for which the user has not done the quest yet (and has not gotten the skill point).
  • Check missing sets
Adds a button to check all the dungeons for which the user has not collected all drop sets.
  • Adds more info to the dungeons list:
    • Dungeon Wayshrine
    • All sets collected.
    • Dungeon Completion Achivement
    • Quest Completion
    • Hardmode Achivement
    • Speedrun Achivement
    • No Death Achivement
  • Trials Finder:
    New tab to help look for trials groups. It offers:
    • Trail wayshrine
    • Weekly chest timer
    • Achievements (only for AA, HRC and SO, rest is in progress)
    • Look for more button. Given the desire group roles set up, calculate the missing roles and writes them to chat with a LFM <trial> xT xH xDD pattern
    • Look for group button. Writes a message with the pattern <rol> LFG <trial>
    • Look for group and Look for more messages now support '+1-3' modifier.
  • Capitals waysrhine
  • Queue timer. Displays current queue time next to the status in the main window.
  • Dungeon and battleground premium reward timer. Shows how long until the next premium rewards is available. (Timer can be manually reset in settings).
  • Schedule:
Shows tracked dailies and pledges for all characters.

Commands
  • /gafe
Displays all available commands
  • /gafequests
Queue for all available pledges
  • /gafequests verbose
Queue for all available pledges and log all the information.
5.7
- Fix White Gold Tower.

5.6
- Fix Darkshade II pledge detection.
- Fix autoconfirm setting change.

5.5
- Add new trial.
- Refactor code.
- Sync group window name selection.
- Fix timer reset on window reload.

5.4
- Add new dungeons to pledge rotation.

5.3
- Fix crash due to missing translations.

5.2
- Fix: Remove log trace.

5.1
- New: Support for Ascending Tide.

5.0
- New: Add Schedule panel. (requested)
- Fix: Fixed some errors with random activity timers.

4.15.0
- Fix: Battleground timer was started even if the player lost the game.
- Fix: Use custom method to detect queue start time.
- New: Add a button in Dungeon Finder to check missing sets. (requested)

4.14.0
- New: Queue timer. (requested)
- New: Random dungeon and battleground premium reward timer. (requested)
- Infrastructure: new dependency

4.13.0
- Add translations strings for french, russian and german.

4.12.0
- Support for new dungeons
- New: Add '+1-3' modifiers to LF messages.

4.11.0
- Fix: Remove debug logs

4.10.0
- New: Add Rockgrave trial.
- Other: Bump API compatibility to Blackwood.

4.9.0
- Fix: Fix compatibility with other addons that modify the Activity Finder categories.

4.8.0
- Settings: Allow to select preferred collapse behavior (Requested)

4.7.0
- Fix: Darkshade Cavern pledge is now detected correctly.
- Improvement: Now old pledges will also be detected. (Requested)
- New: Added a command to automatically queue for available pledges: /gafequests (Requested)

4.6.0
- Fix: Check active quest button not hiding if PerfectPixel compatibility option is enable when the tab is not visible.

4.5.0
- Fix: In German achievements tooltips presented tags.
- Fix: Now check quests button should correctly hide if the character has done all the quests.
- Fix: Done pledge quests was shared between characters, meaning that the quest was marked as done if an other character completed it. This has been fixed.
- Settings: Add an slider to configure the delay for the auto confirm feature (before was 1 second)
- New: Loop LFG ready check sound every two seconds until player accepts/rejects it. Can be enable/disable in the settings. (Requested)

4.4.0
- Fix: Fixed nil exception when completing a trial.
- Translations: Change some Russian translations.
- Improvement: Finish trial achievements.
- Improvement: Hide check quests button if all have been done.

4.3.0
- Translations: Support for Russian client (Thanks to awfuldead)

4.2.0
- Compatibility: Add compatibility option for PerfectPixel
- Improvement: Detect done pledges even if they are not in the Journal.
- Improvement: Hide check active pledges button if all three daily pledges are completed.

4.1.0
- Fix: Fixed some missing localization and incorrect translations (if you find any incorrect or improvable translations let me know)
- Fix: Fixed DLC rotation. Now new pledges from Flames of Ambition DLC should be correctly detected, both quest and rotation dungeon.
- New: Automatically get pledge quest when talking to NPC. This can be switched on/off in the settings. NOTE: For the moment only quest has to be return manually. (REQUESTED)

3.4.0
- Support for Flames of Ambition

3.3.0
- Fix: Fixed auto mark pledges not working
- New: Add wayshrines for dungones (REQUESTED)
- New: Add alliances capital wayshrine

3.2.0
- Fix: Fixed incorrect pledges been marked the first time the menu open.
- New: Now achievement icons are clickable and will open the corresponding achievement in the achievement journal
- Setting: Add an option to auto select active pledges on menu open.
- Setting: Add an option to mark dialy pledges with text color instead of icon

3.1.0
- Fix LFG and LFM buttons in german and french (logic was switched)
- Increase icons size from 20 to 25.
- Add an setting to customize icons size (from 20 to 30, values above 25 may increase UI size)
- Infrastructure: refactor trails and dungeon extensions to remove duplicated code.


3.0.0
- New feature. Trial finder. Includes wayshrines, achievements (some), weekly chest timer, LFG button and LFM button.

2.4.0
- Fix pledge detection in german: Banished Cells I and II
- Infrastructure: pledge detection was starting to became a pain since pledge quest name and activity name had to be localized and then match between them. I have change the algorithm so that only the quest name is localize (Journal does not use ids...). Activity names now use a custom id. This will help supporting new dungeons and pledges and also make it easier to fix detection errors (now its only needed to track 1 localized name instead of 2)

2.3.0
- Fix pledge detection in german: Darkshade Caverns and Lair of Maarselok.
- Fix pledge detection in french: Imperial City Prison and Moongrave Fane.
- Fix pledge detection in english: Blessed Crucible and Direfrost.
- Improve german translations.

2.2.0
- Fix nil error in german and french.
- Finish localization for german and french.
- Fix an issue that causes some UI element to need a ui reload to be refreshed.

2.1.0
- Change saved settings to be server dependant (NA, EU). If updating from previous versions current settings will only be migrated to the first server you log in.
- Add an option to remove the "Auto confirm" button (Requested)
- Support for french and german. (To the best of my abilities...)
- Change completion achievment icon.

2.0.0
- Support for Markarth
- Add auto confirm
Optional Files (0)


Archived Files (32)
File Name
Version
Size
Uploader
Date
5.6.0
71kB
Panicida
06/12/22 01:14 PM
5.5.0
71kB
Panicida
06/10/22 04:11 PM
5.4.0
68kB
Panicida
03/17/22 11:07 AM
5.3.0
68kB
Panicida
03/16/22 11:22 AM
5.2.0
68kB
Panicida
03/14/22 02:37 PM
5.1.0
68kB
Panicida
03/14/22 08:17 AM
5.0.0
67kB
Panicida
02/27/22 03:14 AM
4.15.0
66kB
Panicida
02/19/22 03:32 AM
4.14.0
57kB
Panicida
02/10/22 07:34 AM
4.13.0
77kB
Panicida
12/03/21 02:36 PM
4.12.0
76kB
Panicida
11/20/21 05:14 AM
4.11.0
47kB
Panicida
06/08/21 11:23 PM
4.10.0
47kB
Panicida
06/08/21 10:13 AM
4.8.0
46kB
Panicida
05/23/21 01:25 PM
4.7.0
46kB
Panicida
04/11/21 01:04 PM
4.6.0
44kB
Panicida
04/01/21 12:40 AM
4.5.0
44kB
Panicida
03/30/21 12:19 PM
4.4.0
44kB
Panicida
03/26/21 10:38 AM
4.3.0
43kB
Panicida
03/23/21 06:41 AM
4.2.0
40kB
Panicida
03/23/21 02:33 AM
4.1.0
39kB
Panicida
03/13/21 01:22 PM
3.4.0
37kB
Panicida
03/10/21 09:12 AM
3.3.0
38kB
Panicida
03/01/21 12:36 PM
3.2.0
37kB
Panicida
02/28/21 10:03 AM
3.1.0
35kB
Panicida
02/21/21 05:30 AM
3.0.0
31kB
Panicida
02/17/21 09:36 AM
2.4.0
26kB
Panicida
02/12/21 10:44 AM
2.3.0
24kB
Panicida
02/11/21 01:44 PM
2.2.0
21kB
Panicida
02/09/21 01:02 PM
2.1.0
15kB
Panicida
02/07/21 04:20 PM
2.0.0
11kB
Panicida
02/05/21 06:33 PM
1.0.0
10kB
Panicida
10/07/20 02:11 PM


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Unread 11/08/22, 06:24 AM  
hurry143

Forum posts: 0
File comments: 29
Uploads: 0
I think this fixes the addon for the Firesong update

I think Troodon80 had the right idea, but it looks like we can fix the latest error by just implementing IsLockedByAvailablityRequirementList() on the GAFE_ActivityFinderLocation_Specific subclass.

TLDR:
Open the file GroupActivityFinderExtensions\src\modules\activity-finder\trials\sorted-locations-data.lua and add the following code (to line 293, for instance).

(I'm using the implementation from Troodon80, so I don't pretend to understand it The code you must add is highlighted in green)
Code:
function GAFE_ActivityFinderLocation_Specific:IsLockedByPlayerLocation()
    return not true -- Implement?
end

function GAFE_ActivityFinderLocation_Specific:IsLockedByAvailablityRequirementList()
    if ZO_ActivityFinderLocation_Set.hasAvailabilityRequirementList then
        local isAvailable, errorStringId = DoesActivitySetPassAvailablityRequirementList(ZO_ActivityFinderLocation_Set:GetId())
        return not isAvailable, errorStringId
    end
    return false
end

function GAFE_ActivityFinderLocation_Specific:IsLockedByCollectible()
    if self.requiredCollectible ~= 0 then
        local collectibleData = ZO_COLLECTIBLE_DATA_MANAGER:GetCollectibleDataById(self.requiredCollectible)
        return not collectibleData or collectibleData:IsLocked()
    end
    return false
end
This should allow the most useful features of this addon to work (Dungeon Finder, Schedule).

Here's the latest unofficial version, which includes all of the fixes that Azrogart posted back in Sep:
https://pixeldrain.com/u/RTmgwdon

PS: No, this still doesn't fix the "Trial Finder", since I never use that feature. I'm lazy and selfish Like wolfstar stated earlier, the "Trial Finder" was never meant to allow you to queue for trials (a la WoW's trial finder).
Last edited by hurry143 : 11/08/22 at 06:53 AM.
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Unread 11/06/22, 08:32 PM  
Troodon80

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Originally Posted by perfiction
With latest update I get post-loading error spam when GAFE is enabled. Error mentions default ZOS UI functions so not sure what causes the issue.

I did a bit of digging to try and narrow down the cause and honestly I'm still not sure. As a quick fix, you can copy this into the top of the dungeons-commands.lua:

Code:
function ZO_ActivityFinderLocation_Base:IsLockedByAvailablityRequirementList()
    if ZO_ActivityFinderLocation_Set.hasAvailabilityRequirementList then
        local isAvailable, errorStringId = DoesActivitySetPassAvailablityRequirementList(ZO_ActivityFinderLocation_Set:GetId())
        return not isAvailable, errorStringId
    end
    return false
end
This replaces the current "MUST_IMPLEMENT()" on a lot of the internal functions. Please note that this might be implemented/fixed/changed by ZOS in the future and will break the addon again. There's probably a better way to fix this issue.
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Unread 11/02/22, 07:05 PM  
wolfstar

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Originally Posted by Silmos
Will this add-on be updated soon? It's such a handy one, would hate to see it go obsolete! I currently have the same issues as everyone else; no queue for trials as well as that UI error message after the Firesong update.
It has never been possible to queue for trials. This is a gross misunderstanding of what the addon does in regards to trials. The unofficial version apparently fixed the LFG buttons for trials if that's what you're really looking for.

As to the UI errors, no one seems to have a fix for it, so I wound up disabling the addon.
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Unread 11/02/22, 01:50 PM  
Silmos

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Will this add-on be updated soon? It's such a handy one, would hate to see it go obsolete! I currently have the same issues as everyone else; no queue for trials as well as that UI error message after the Firesong update.
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Unread 11/01/22, 08:32 AM  
perfiction
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 34
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With latest update I get post-loading error spam when GAFE is enabled. Error mentions default ZOS UI functions so not sure what causes the issue.

Last edited by perfiction : 11/01/22 at 09:23 AM.
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Unread 10/30/22, 06:45 PM  
DanceLink

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UI Error - Dungeon Finder > "Specific Dungeons" UI

Hello,

Upon launching the Dungeon Finder UI, and selecting "Specific Dungeons", I'm presented with the following error:

Code:
user:/AddOns/GroupActivityFinderExtensions/src/modules/activity-finder/extender.lua:107: function expected instead of nil
stack traceback:
user:/AddOns/GroupActivityFinderExtensions/src/modules/activity-finder/extender.lua:107: in function 'setupFunction'
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:885: in function 'ZO_TreeNode:RefreshControl'
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:563: in function 'ZO_TreeNode:New'
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:184: in function 'ZO_Tree:AddNode'
/EsoUI/Ingame/LFG/Keyboard/ZO_ActivityFinderTemplate_Keyboard.lua:223: in function 'ZO_ActivityFinderTemplate_Keyboard:RefreshView'
/EsoUI/Ingame/LFG/Keyboard/ZO_ActivityFinderTemplate_Keyboard.lua:412: in function 'ZO_ActivityFinderTemplate_Keyboard:OnFilterChanged'
/EsoUI/Ingame/LFG/Keyboard/ZO_ActivityFinderTemplate_Keyboard.lua:283: in function 'OnFilterChanged'
/EsoUI/Libraries/ZO_ComboBox/ZO_ComboBox_Base.lua:229: in function 'ZO_ComboBox_Base:ItemSelectedClickHelper'
/EsoUI/Libraries/ZO_ComboBox/ZO_ComboBox.lua:23: in function 'OnSelect'
/EsoUI/Libraries/ZO_ContextMenus/ZO_ContextMenus.lua:468: in function 'ZO_Menu_ClickItem'
ZO_MenuItem1_MouseUp:4: in function '(main chunk)'
"More Info" generates the following:

Code:
user:/AddOns/GroupActivityFinderExtensions/src/modules/activity-finder/extender.lua:107: function expected instead of nil
stack traceback:
user:/AddOns/GroupActivityFinderExtensions/src/modules/activity-finder/extender.lua:107: in function 'setupFunction'
|caaaaaa<Locals> node = [table:1]{enabled = T, openPercentage = 0, childrenCurrentHeight = 0, childIndent = 60, childrenHeight = 0, open = F, selected = F, childSpacing = -10}, control = ud, data = [table:2]{levelMin = 45, activityType = 2, description = ""Earthen Root Enclave welcomes...", sortOrder = 0, rawName = "Earthen Root Enclave", descriptionTextureSmallKeyboard = "/esoui/art/lfg/lfg_bgsearthenr...", minGroupSize = 4, isSelected = F, id = 608, countsForAverageRoleTime = T, requiredCollectible = 10400, levelMax = 99, championPointsMax = 999990, lockReasonText = "", descriptionTextureLargeKeyboard = "/esoui/art/icons/icon_missing....", isLocked = F, nameGamepad = "Earthen Root Enclave", nameKeyboard = "Earthen Root Enclave", forceFullPanelKeyboard = F, maxGroupSize = 4, descriptionTextureGamepad = "/esoui/art/lfg/gamepad/gp_eart...", isActive = T, championPointsMin = 0, zoneId = 1360}, open = F, activityId = 608 </Locals>|r
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:885: in function 'ZO_TreeNode:RefreshControl'
|caaaaaa<Locals> self = [table:1] </Locals>|r
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:563: in function 'ZO_TreeNode:New'
|caaaaaa<Locals> self = [table:3]{__isAbstractClass = F}, tree = [table:4]{autoSelectChildOnNodeOpen = F, suspendAnimations = T, enabled = T, defaultIndent = 60, exclusive = F, defaultSpacing = -10, width = 600}, templateInfo = [table:5]{template = "ZO_ActivityFinderTemplateNavig..."}, parentNode = [table:6]{data = "Normal", openPercentage = 1, selected = F, childSpacing = 0, childrenHeight = 750, childrenCurrentHeight = 750, childIndent = 60, selectSound = "Click_TreeHeader", enabled = T, open = T}, data = [table:2], childIndent = 60, childSpacing = -10, open = F, node = [table:1] </Locals>|r
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:184: in function 'ZO_Tree:AddNode'
|caaaaaa<Locals> self = [table:4], template = "ZO_ActivityFinderTemplateNavig...", data = [table:2], parentNode = [table:6], templateInfo = [table:5] </Locals>|r
/EsoUI/Ingame/LFG/Keyboard/ZO_ActivityFinderTemplate_Keyboard.lua:223: in function 'ZO_ActivityFinderTemplate_Keyboard:RefreshView'
|caaaaaa<Locals> self = [table:7]{filtersDirty = F, tributeProgressSegmentTemplate = "ZO_TributeFinder_ArrowStatusBa...", shouldHideLockReason = T, isTributeCampaignDataInitialized = T, rewardsOffsetYTribute = -300, rewardsOffsetYDefault = -250, categoryPriority = 300}, shouldShowLFMPrompt = F, selectedData = [table:8]{name = "Specific Dungeons", enabled = T}, filterData = [table:9]{isTribute = F, singular = F, isCompetitive = F}, modes = [table:10]{randomFilterName = "Random Dungeons", specificFilterName = "Specific Dungeons", areSpecificsInSubmenu = F}, HEADER_OPEN = T, _ = 1, activityType = 2, isLocked = F, locationData = [table:11]{}, headerText = "Normal", headerNode = [table:6], _ = 31, location = [table:2] </Locals>|r
/EsoUI/Ingame/LFG/Keyboard/ZO_ActivityFinderTemplate_Keyboard.lua:412: in function 'ZO_ActivityFinderTemplate_Keyboard:OnFilterChanged'
|caaaaaa<Locals> self = [table:7], comboBox = [table:12]{m_name = "ZO_DungeonFinder_KeyboardFilte...", m_sortsItems = F, m_spacing = 4, m_font = "ZoFontWinT1", m_isDropdownVisible = T, m_sortOrder = T}, entryText = "Specific Dungeons", entry = [table:8], data = [table:9] </Locals>|r
/EsoUI/Ingame/LFG/Keyboard/ZO_ActivityFinderTemplate_Keyboard.lua:283: in function 'OnFilterChanged'
/EsoUI/Libraries/ZO_ComboBox/ZO_ComboBox_Base.lua:229: in function 'ZO_ComboBox_Base:ItemSelectedClickHelper'
|caaaaaa<Locals> self = [table:12], item = [table:8], oldItem = [table:13]{name = "Random Normal Dungeon", enabled = T}, selectionChanged = T </Locals>|r
/EsoUI/Libraries/ZO_ComboBox/ZO_ComboBox.lua:23: in function 'OnSelect'
/EsoUI/Libraries/ZO_ContextMenus/ZO_ContextMenus.lua:468: in function 'ZO_Menu_ClickItem'
|caaaaaa<Locals> control = ud, button = 1, menuEntry = [table:14]{itemYPad = 0} </Locals>|r
ZO_MenuItem1_MouseUp:4: in function '(main chunk)'
|caaaaaa<Locals> self = ud, button = 1, upInside = T, ctrl = F, alt = F, shift = F, command = F </Locals>|r
Running Windows 10, mouse/keyboard (no controller).

Let me know if you need more info to troubleshoot.

~DanceLink
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Unread 10/21/22, 11:55 PM  
NeuroticPixels
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Forum posts: 211
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Got this error after choosing a specific dungeon and queueing:

Code:
user:/AddOns/GroupActivityFinderExtensions/src/modules/activity-finder/extender.lua:107: function expected instead of nil
stack traceback:
user:/AddOns/GroupActivityFinderExtensions/src/modules/activity-finder/extender.lua:107: in function 'setupFunction'
user:/AddOns/MarkPledges/MarkPledges.lua:222: in function 'setupFunction'
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:885: in function 'ZO_TreeNode:RefreshControl'
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:563: in function 'ZO_TreeNode:New'
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:184: in function 'ZO_Tree:AddNode'
/EsoUI/Ingame/LFG/Keyboard/ZO_ActivityFinderTemplate_Keyboard.lua:223: in function 'ZO_ActivityFinderTemplate_Keyboard:RefreshView'
/EsoUI/Ingame/LFG/Keyboard/ZO_ActivityFinderTemplate_Keyboard.lua:416: in function 'ZO_ActivityFinderTemplate_Keyboard:OnActivityFinderStatusUpdate'
/EsoUI/Ingame/LFG/ZO_ActivityFinderTemplate_Shared.lua:50: in function 'callback'
/EsoUI/Libraries/Utility/ZO_CallbackObject.lua:132: in function 'ZO_CallbackObjectMixin:FireCallbacks'
/EsoUI/Ingame/LFG/ZO_ActivityFinderRoot_Manager.lua:464: in function 'ActivityFinderRoot_Manager:OnActivityFinderStatusUpdate'
/EsoUI/Ingame/LFG/ZO_ActivityFinderRoot_Manager.lua:200: in function '(anonymous)'
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Unread 10/08/22, 06:29 AM  
Th3M3nT0r
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Forum posts: 0
File comments: 27
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Still same no LFG/LFM at all
Originally Posted by Azrogart
The issues have been fixed a while ago in this inofficial updated upload.

https://pixeldrain.com/u/PU8yDikf

I use it and have no problems at all.

Originally Posted by Th3M3nT0r
It still no LFG / LFM in this add-on for me. Any1 can fix it ? Looks like dev of this app not care any more.

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Unread 09/25/22, 02:32 PM  
Mr.Envy
 
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Originally Posted by Azrogart
The issues have been fixed a while ago in this inofficial updated upload.


https://pixeldrain.com/u/PU8yDikf

I use it and have no problems at all.
Hi Azrogart,

I'm using the version you suggested and sadly, for me when I try to queue to a trial it says: "You must select at least one activity to queue for" even if I select them all for example.
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Unread 09/12/22, 12:12 AM  
Azrogart

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The issues have been fixed a while ago in this inofficial updated upload.


https://pixeldrain.com/u/PU8yDikf

I use it and have no problems at all.

Originally Posted by Th3M3nT0r
It still no LFG / LFM in this add-on for me. Any1 can fix it ? Looks like dev of this app not care any more.

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Unread 09/10/22, 01:55 AM  
Th3M3nT0r
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It still no LFG / LFM in this add-on for me. Any1 can fix it ? Looks like dev of this app not care any more.

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Unread 09/09/22, 03:56 AM  
aBadPerson

Forum posts: 0
File comments: 5
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I'm getting this error message picking the Specific Dungeon entry from the ZOS Group & Activity Finder window dropdown menu:

Code:
user:/AddOns/GroupActivityFinderExtensions/src/modules/activity-finder/extender.lua:107: function expected instead of nil
stack traceback:
user:/AddOns/GroupActivityFinderExtensions/src/modules/activity-finder/extender.lua:107: in function 'setupFunction'
|caaaaaa<Locals> node = [table:1]{open = F, selected = F, childSpacing = -10, enabled = T, openPercentage = 0, childrenCurrentHeight = 0, childrenHeight = 0, childIndent = 60}, control = ud, data = [table:2]{sortOrder = 0, descriptionTextureSmallKeyboard = "/esoui/art/lfg/lfg_bgsearthenr...", levelMin = 45, id = 608, levelMax = 99, nameGamepad = "Earthen Root Enclave", isLocked = F, minGroupSize = 4, lockReasonText = "", championPointsMax = 999990, requiredCollectible = 10400, rawName = "Earthen Root Enclave", countsForAverageRoleTime = T, forceFullPanelKeyboard = F, zoneId = 1360, descriptionTextureGamepad = "/esoui/art/lfg/gamepad/gp_eart...", isActive = T, descriptionTextureLargeKeyboard = "/esoui/art/icons/icon_missing....", isSelected = F, championPointsMin = 0, maxGroupSize = 4, nameKeyboard = "Earthen Root Enclave", activityType = 2, description = ""Earthen Root Enclave welcomes..."}, open = F, activityId = 608 </Locals>|r
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:885: in function 'ZO_TreeNode:RefreshControl'
|caaaaaa<Locals> self = [table:1] </Locals>|r
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:563: in function 'ZO_TreeNode:New'
|caaaaaa<Locals> self = [table:3]{__isAbstractClass = F}, tree = [table:4]{width = 600, suspendAnimations = T, defaultSpacing = -10, defaultIndent = 60, autoSelectChildOnNodeOpen = F, exclusive = F, enabled = T}, templateInfo = [table:5]{template = "ZO_ActivityFinderTemplateNavig..."}, parentNode = [table:6]{open = T, selected = F, childSpacing = 0, enabled = T, selectSound = "Click_TreeHeader", data = "Normal", childrenCurrentHeight = 818.66821289062, childrenHeight = 818.66821289062, openPercentage = 1, childIndent = 60}, data = [table:2], childIndent = 60, childSpacing = -10, open = F, node = [table:1] </Locals>|r
/EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:184: in function 'ZO_Tree:AddNode'
|caaaaaa<Locals> self = [table:4], template = "ZO_ActivityFinderTemplateNavig...", data = [table:2], parentNode = [table:6], templateInfo = [table:5] </Locals>|r
/EsoUI/Ingame/LFG/Keyboard/ZO_ActivityFinderTemplate_Keyboard.lua:223: in function 'ZO_ActivityFinderTemplate_Keyboard:RefreshView'
|caaaaaa<Locals> self = [table:7]{categoryPriority = 300, filtersDirty = F, rewardsOffsetYTribute = -300, tributeProgressSegmentTemplate = "ZO_TributeFinder_ArrowStatusBa...", rewardsOffsetYDefault = -250, shouldHideLockReason = T}, shouldShowLFMPrompt = F, selectedData = [table:8]{name = "Specific Dungeons", enabled = T}, filterData = [table:9]{isCompetitive = F, isTribute = F, singular = F}, modes = [table:10]{randomFilterName = "Random Dungeons", specificFilterName = "Specific Dungeons", areSpecificsInSubmenu = F}, HEADER_OPEN = T, _ = 1, activityType = 2, isLocked = F, locationData = [table:11]{}, headerText = "Normal", headerNode = [table:6], _ = 31, location = [table:2] </Locals>|r
/EsoUI/Ingame/LFG/Keyboard/ZO_ActivityFinderTemplate_Keyboard.lua:155: in function 'OnStateChange'
|caaaaaa<Locals> oldState = "showing", newState = "shown", isTribute = F, isCompetitive = F, selectedData = [table:8], selectedData = [table:8], shouldShowLFMPrompt = F </Locals>|r
/EsoUI/Libraries/Utility/ZO_CallbackObject.lua:132: in function 'ZO_CallbackObjectMixin:FireCallbacks'
|caaaaaa<Locals> self = [table:12]{duration = 200, allowShowHideTimeUpdates = F, fireCallbackDepth = 1, state = "shown", animationTemplate = "FadeSceneAnimation"}, eventName = "StateChange", registry = [table:13]{}, callbackInfoIndex = 1, callbackInfo = [table:14]{4 = F}, callback = /EsoUI/Ingame/LFG/Keyboard/ZO_ActivityFinderTemplate_Keyboard.lua:111, deleted = F </Locals>|r
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:143: in function 'ZO_SceneFragment:SetState'
|caaaaaa<Locals> self = [table:12], newState = "shown", oldState = "showing" </Locals>|r
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:152: in function 'ZO_SceneFragment:OnShown'
|caaaaaa<Locals> self = [table:12] </Locals>|r
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragmentTemplates.lua:59: in function '(anonymous)'
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Unread 09/02/22, 03:19 AM  
Azrogart

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Re: Set completion for Red Petal Bastion

I did the mentionend replacements to the file and uploaded it again to pixeldrain to download.

https://pixeldrain.com/u/PU8yDikf

It includes all fixes hurry143 mentioned in the comments.

Lets hope Panicida will update his Addon in Minion soon.


Originally Posted by hurry143
I noticed today (after pledges) that Red Petal Bastion was still marked as missing sets, even though I had finished collecting all three dungeon sets.

Here's the fix for that

In src\modules\activity-finder\dungeons\dungeons-activity-data.lua, change the following lines...
from:
Code:
    [GAFE_ACTIVITY_ID.NormalRedPetalBastion]      = {id=3016,     node=470    ,q=6683,    p=GAFE_PLEDGE_ID.RedPetalBastion,     hm=false,   tt=false,   nd=false, sets={GAFE_SET_ID.GrislyGourmet, GAFE_SET_ID.PriorThierric, GAFE_SET_ID.SilverRoseVigil}},
...
    [GAFE_ACTIVITY_ID.VeteranRedPetalBastion]     = {id=3017,     node=470    ,q=6683,    p=GAFE_PLEDGE_ID.RedPetalBastion,     hm=3087,    tt=3019,    nd=3020, sets={GAFE_SET_ID.GrislyGourmet, GAFE_SET_ID.PriorThierric, GAFE_SET_ID.SilverRoseVigil}},
to:
Code:
    [GAFE_ACTIVITY_ID.NormalRedPetalBastion]      = {id=3016,     node=470    ,q=6683,    p=GAFE_PLEDGE_ID.RedPetalBastion,     hm=false,   tt=false,   nd=false, sets={GAFE_SET_ID.GrislyGourmet, GAFE_SET_ID.SilverRoseVigil, GAFE_SET_ID.ThunderCaller}},
...
    [GAFE_ACTIVITY_ID.VeteranRedPetalBastion]     = {id=3017,     node=470    ,q=6683,    p=GAFE_PLEDGE_ID.RedPetalBastion,     hm=3087,    tt=3019,    nd=3020, sets={GAFE_SET_ID.GrislyGourmet, GAFE_SET_ID.SilverRoseVigil, GAFE_SET_ID.ThunderCaller}},
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Unread 08/30/22, 08:30 PM  
hurry143

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Set completion for Red Petal Bastion

I noticed today (after pledges) that Red Petal Bastion was still marked as missing sets, even though I had finished collecting all three dungeon sets.

Here's the fix for that

In src\modules\activity-finder\dungeons\dungeons-activity-data.lua, change the following lines...
from:
Code:
    [GAFE_ACTIVITY_ID.NormalRedPetalBastion]      = {id=3016,     node=470    ,q=6683,    p=GAFE_PLEDGE_ID.RedPetalBastion,     hm=false,   tt=false,   nd=false, sets={GAFE_SET_ID.GrislyGourmet, GAFE_SET_ID.PriorThierric, GAFE_SET_ID.SilverRoseVigil}},
...
    [GAFE_ACTIVITY_ID.VeteranRedPetalBastion]     = {id=3017,     node=470    ,q=6683,    p=GAFE_PLEDGE_ID.RedPetalBastion,     hm=3087,    tt=3019,    nd=3020, sets={GAFE_SET_ID.GrislyGourmet, GAFE_SET_ID.PriorThierric, GAFE_SET_ID.SilverRoseVigil}},
to:
Code:
    [GAFE_ACTIVITY_ID.NormalRedPetalBastion]      = {id=3016,     node=470    ,q=6683,    p=GAFE_PLEDGE_ID.RedPetalBastion,     hm=false,   tt=false,   nd=false, sets={GAFE_SET_ID.GrislyGourmet, GAFE_SET_ID.SilverRoseVigil, GAFE_SET_ID.ThunderCaller}},
...
    [GAFE_ACTIVITY_ID.VeteranRedPetalBastion]     = {id=3017,     node=470    ,q=6683,    p=GAFE_PLEDGE_ID.RedPetalBastion,     hm=3087,    tt=3019,    nd=3020, sets={GAFE_SET_ID.GrislyGourmet, GAFE_SET_ID.SilverRoseVigil, GAFE_SET_ID.ThunderCaller}},
Last edited by hurry143 : 08/30/22 at 08:31 PM.
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Unread 08/30/22, 08:21 PM  
rohdaa

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Thumbs up Re: Re: Re: Here's a quick fix (pt 5 of 5)

Thank you very much it's working, I can confirm!


Originally Posted by Azrogart
I updated all files according to the instructions of hurry143, furthermore i added the informations on the localization files (en, fr, ru and de). I hope everything works as intended. I didn't want to post a addon from another author on this site in any kind.

You can download the modded version here:
https://pixeldrain.com/u/LbEPxZs5

Hope it helps all those who are afraid to mess with fearsome textfiles, or just to lazy to bother.


Originally Posted by Azrogart
You are a true hero for this one.
Please accept some nice khajiiti hugs as a thank you.

If you play on EU Megaserver leave me a message, this one isn't the most rich of persons, but i could toss 100.000 coin your way as a thank you.


Originally Posted by hurry143
Finally...

Add the data for the new dungeons

src\modules\activity-finder\dungeons\dungeons-activity-data.lua:
(Add the following entries to the GAFE_DUNGEONS_ACTIVITY_DATA table -- it doesn't matter where)
Code:
    [GAFE_ACTIVITY_ID.NormalEarthenRootEnclave]   = {id=3375,     node=520    ,q=6835,    p=GAFE_PLEDGE_ID.EarthenRootEnclave,  hm=false,   tt=false,   nd=false, sets={GAFE_SET_ID.DeeprootZeal, GAFE_SET_ID.RageoftheUrsauk, GAFE_SET_ID.StonesAccord}},
    [GAFE_ACTIVITY_ID.NormalGravenDeep]           = {id=3394,     node=521    ,q=6837,    p=GAFE_PLEDGE_ID.GravenDeep,          hm=false,   tt=false,   nd=false, sets={GAFE_SET_ID.GraveInevitability, GAFE_SET_ID.PangritDenmother, GAFE_SET_ID.PhylacterysGrasp}},
    [GAFE_ACTIVITY_ID.VeteranEarthenRootEnclave]  = {id=3376,     node=520    ,q=6835,    p=GAFE_PLEDGE_ID.EarthenRootEnclave,  hm=3377,   tt=3378,   nd=3378, sets={GAFE_SET_ID.DeeprootZeal, GAFE_SET_ID.RageoftheUrsauk, GAFE_SET_ID.StonesAccord}},
    [GAFE_ACTIVITY_ID.VeteranGravenDeep]          = {id=3395,     node=521    ,q=6837,    p=GAFE_PLEDGE_ID.GravenDeep,          hm=3396,   tt=3397,   nd=3398, sets={GAFE_SET_ID.GraveInevitability, GAFE_SET_ID.PangritDenmother, GAFE_SET_ID.PhylacterysGrasp}},
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