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High Isle (8.0.0)
Updated:06/15/22 12:33 AM
Created:10/07/20 02:09 PM
Monthly downloads:249
Total downloads:35,473
Favorites:48
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Categories:Character Advancement, Graphic UI Mods, Group, Guild & Friends, Info, Plug-in Bars
Group & Activity Finder Extensions  Popular! (More than 5000 hits)
Version: 5.7.0
by: Panicida [More]
Adds a bit of extra functionality and info to the Group & Activity Finder UI

IMPORTANT: This addon use ZOS Dungeon Mode to decide which activities to choose. This means that if you have normal selected only normal activities will be selected. On the other hand if you have veteran selected only veteran activities will be selected. To change the Dungeon Mode go open the Group & Activity Finder, select the Group tab and on the top of the window you will see the Dungeon Mode selection UI

Currently it does not support controller.

Dependencies
  • LibAddonMenu
  • LibScroll

Supported languages
  • English
  • French
  • German
  • Russian

Features
  • Auto confirm
Automatically accept activity finder queues. This option can be disabled in the setting menu.
  • Auto accept pledges quests
Automatically takes and accept pledges quest when talking to the quest giver. NOTE: Finishing the quest still has to be done manually (work in progress)
  • Check Active Pledges
Adds a button to check all dialy pledges for which the player has the mission. There is an option to remove this button and select them on menu open. Note: It uses the current dungeon mode to select either normal or veteran version of the dungeons.
  • Check missing quests
Adds a button to check all the dungeons for which the user has not done the quest yet (and has not gotten the skill point).
  • Check missing sets
Adds a button to check all the dungeons for which the user has not collected all drop sets.
  • Adds more info to the dungeons list:
    • Dungeon Wayshrine
    • All sets collected.
    • Dungeon Completion Achivement
    • Quest Completion
    • Hardmode Achivement
    • Speedrun Achivement
    • No Death Achivement
  • Trials Finder:
    New tab to help look for trials groups. It offers:
    • Trail wayshrine
    • Weekly chest timer
    • Achievements (only for AA, HRC and SO, rest is in progress)
    • Look for more button. Given the desire group roles set up, calculate the missing roles and writes them to chat with a LFM <trial> xT xH xDD pattern
    • Look for group button. Writes a message with the pattern <rol> LFG <trial>
    • Look for group and Look for more messages now support '+1-3' modifier.
  • Capitals waysrhine
  • Queue timer. Displays current queue time next to the status in the main window.
  • Dungeon and battleground premium reward timer. Shows how long until the next premium rewards is available. (Timer can be manually reset in settings).
  • Schedule:
Shows tracked dailies and pledges for all characters.

Commands
  • /gafe
Displays all available commands
  • /gafequests
Queue for all available pledges
  • /gafequests verbose
Queue for all available pledges and log all the information.
5.7
- Fix White Gold Tower.

5.6
- Fix Darkshade II pledge detection.
- Fix autoconfirm setting change.

5.5
- Add new trial.
- Refactor code.
- Sync group window name selection.
- Fix timer reset on window reload.

5.4
- Add new dungeons to pledge rotation.

5.3
- Fix crash due to missing translations.

5.2
- Fix: Remove log trace.

5.1
- New: Support for Ascending Tide.

5.0
- New: Add Schedule panel. (requested)
- Fix: Fixed some errors with random activity timers.

4.15.0
- Fix: Battleground timer was started even if the player lost the game.
- Fix: Use custom method to detect queue start time.
- New: Add a button in Dungeon Finder to check missing sets. (requested)

4.14.0
- New: Queue timer. (requested)
- New: Random dungeon and battleground premium reward timer. (requested)
- Infrastructure: new dependency

4.13.0
- Add translations strings for french, russian and german.

4.12.0
- Support for new dungeons
- New: Add '+1-3' modifiers to LF messages.

4.11.0
- Fix: Remove debug logs

4.10.0
- New: Add Rockgrave trial.
- Other: Bump API compatibility to Blackwood.

4.9.0
- Fix: Fix compatibility with other addons that modify the Activity Finder categories.

4.8.0
- Settings: Allow to select preferred collapse behavior (Requested)

4.7.0
- Fix: Darkshade Cavern pledge is now detected correctly.
- Improvement: Now old pledges will also be detected. (Requested)
- New: Added a command to automatically queue for available pledges: /gafequests (Requested)

4.6.0
- Fix: Check active quest button not hiding if PerfectPixel compatibility option is enable when the tab is not visible.

4.5.0
- Fix: In German achievements tooltips presented tags.
- Fix: Now check quests button should correctly hide if the character has done all the quests.
- Fix: Done pledge quests was shared between characters, meaning that the quest was marked as done if an other character completed it. This has been fixed.
- Settings: Add an slider to configure the delay for the auto confirm feature (before was 1 second)
- New: Loop LFG ready check sound every two seconds until player accepts/rejects it. Can be enable/disable in the settings. (Requested)

4.4.0
- Fix: Fixed nil exception when completing a trial.
- Translations: Change some Russian translations.
- Improvement: Finish trial achievements.
- Improvement: Hide check quests button if all have been done.

4.3.0
- Translations: Support for Russian client (Thanks to awfuldead)

4.2.0
- Compatibility: Add compatibility option for PerfectPixel
- Improvement: Detect done pledges even if they are not in the Journal.
- Improvement: Hide check active pledges button if all three daily pledges are completed.

4.1.0
- Fix: Fixed some missing localization and incorrect translations (if you find any incorrect or improvable translations let me know)
- Fix: Fixed DLC rotation. Now new pledges from Flames of Ambition DLC should be correctly detected, both quest and rotation dungeon.
- New: Automatically get pledge quest when talking to NPC. This can be switched on/off in the settings. NOTE: For the moment only quest has to be return manually. (REQUESTED)

3.4.0
- Support for Flames of Ambition

3.3.0
- Fix: Fixed auto mark pledges not working
- New: Add wayshrines for dungones (REQUESTED)
- New: Add alliances capital wayshrine

3.2.0
- Fix: Fixed incorrect pledges been marked the first time the menu open.
- New: Now achievement icons are clickable and will open the corresponding achievement in the achievement journal
- Setting: Add an option to auto select active pledges on menu open.
- Setting: Add an option to mark dialy pledges with text color instead of icon

3.1.0
- Fix LFG and LFM buttons in german and french (logic was switched)
- Increase icons size from 20 to 25.
- Add an setting to customize icons size (from 20 to 30, values above 25 may increase UI size)
- Infrastructure: refactor trails and dungeon extensions to remove duplicated code.


3.0.0
- New feature. Trial finder. Includes wayshrines, achievements (some), weekly chest timer, LFG button and LFM button.

2.4.0
- Fix pledge detection in german: Banished Cells I and II
- Infrastructure: pledge detection was starting to became a pain since pledge quest name and activity name had to be localized and then match between them. I have change the algorithm so that only the quest name is localize (Journal does not use ids...). Activity names now use a custom id. This will help supporting new dungeons and pledges and also make it easier to fix detection errors (now its only needed to track 1 localized name instead of 2)

2.3.0
- Fix pledge detection in german: Darkshade Caverns and Lair of Maarselok.
- Fix pledge detection in french: Imperial City Prison and Moongrave Fane.
- Fix pledge detection in english: Blessed Crucible and Direfrost.
- Improve german translations.

2.2.0
- Fix nil error in german and french.
- Finish localization for german and french.
- Fix an issue that causes some UI element to need a ui reload to be refreshed.

2.1.0
- Change saved settings to be server dependant (NA, EU). If updating from previous versions current settings will only be migrated to the first server you log in.
- Add an option to remove the "Auto confirm" button (Requested)
- Support for french and german. (To the best of my abilities...)
- Change completion achievment icon.

2.0.0
- Support for Markarth
- Add auto confirm
Optional Files (0)


Archived Files (32)
File Name
Version
Size
Uploader
Date
5.6.0
71kB
Panicida
06/12/22 01:14 PM
5.5.0
71kB
Panicida
06/10/22 04:11 PM
5.4.0
68kB
Panicida
03/17/22 11:07 AM
5.3.0
68kB
Panicida
03/16/22 11:22 AM
5.2.0
68kB
Panicida
03/14/22 02:37 PM
5.1.0
68kB
Panicida
03/14/22 08:17 AM
5.0.0
67kB
Panicida
02/27/22 03:14 AM
4.15.0
66kB
Panicida
02/19/22 03:32 AM
4.14.0
57kB
Panicida
02/10/22 07:34 AM
4.13.0
77kB
Panicida
12/03/21 02:36 PM
4.12.0
76kB
Panicida
11/20/21 05:14 AM
4.11.0
47kB
Panicida
06/08/21 11:23 PM
4.10.0
47kB
Panicida
06/08/21 10:13 AM
4.8.0
46kB
Panicida
05/23/21 01:25 PM
4.7.0
46kB
Panicida
04/11/21 01:04 PM
4.6.0
44kB
Panicida
04/01/21 12:40 AM
4.5.0
44kB
Panicida
03/30/21 12:19 PM
4.4.0
44kB
Panicida
03/26/21 10:38 AM
4.3.0
43kB
Panicida
03/23/21 06:41 AM
4.2.0
40kB
Panicida
03/23/21 02:33 AM
4.1.0
39kB
Panicida
03/13/21 01:22 PM
3.4.0
37kB
Panicida
03/10/21 09:12 AM
3.3.0
38kB
Panicida
03/01/21 12:36 PM
3.2.0
37kB
Panicida
02/28/21 10:03 AM
3.1.0
35kB
Panicida
02/21/21 05:30 AM
3.0.0
31kB
Panicida
02/17/21 09:36 AM
2.4.0
26kB
Panicida
02/12/21 10:44 AM
2.3.0
24kB
Panicida
02/11/21 01:44 PM
2.2.0
21kB
Panicida
02/09/21 01:02 PM
2.1.0
15kB
Panicida
02/07/21 04:20 PM
2.0.0
11kB
Panicida
02/05/21 06:33 PM
1.0.0
10kB
Panicida
10/07/20 02:11 PM


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Unread 03/30/21, 03:09 PM  
Panicida
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Forum posts: 0
File comments: 43
Uploads: 2
Originally Posted by Omenpapa
Originally Posted by Panicida
Originally Posted by Omenpapa
I used this addon ( https://www.esoui.com/downloads/info...fications.html ) parallel to yours for the improved sound notification (it makes the dungeon queue ready sound louder/the sound itself is on loop).

Unfortunately the author updated it, and introduced a few _very_ similiar features as you have in your addon. These also make it incompatible with each others, which tbh shouldn't really be a problem, since at this point these addons are directly competing with each others...

I would prefer to use your addon, since I use a lot more features from it then from the other.. is there any chance to include/add that improved sound notification?
Hi, It shouldn't be any problem. Just one question, do you want the loop and sound change or only one of them. I don't know what to think about changing the sound, I try to keep vanilla changes to the minimum as to keep the experience the game wants you to have. What do you think? Would the loop be enough or you rather have the other sound effect?
The goal is to act like an alarm so I don't miss it. The basic sound is fine, but it should get louder compared to vanilla, and it should loop, until we accept the queue.
Mmm, I don't know if I can make it louder without changing it, maybe by using a custom audio with higher volume? I'll see what I can do. For the time being I have added the loop. It should keep playing until it is accepted or rejected.

As always, thanks a lot for the feedback
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Unread 03/30/21, 02:06 PM  
Omenpapa

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Originally Posted by Panicida
Originally Posted by Omenpapa
I used this addon ( https://www.esoui.com/downloads/info...fications.html ) parallel to yours for the improved sound notification (it makes the dungeon queue ready sound louder/the sound itself is on loop).

Unfortunately the author updated it, and introduced a few _very_ similiar features as you have in your addon. These also make it incompatible with each others, which tbh shouldn't really be a problem, since at this point these addons are directly competing with each others...

I would prefer to use your addon, since I use a lot more features from it then from the other.. is there any chance to include/add that improved sound notification?
Hi, It shouldn't be any problem. Just one question, do you want the loop and sound change or only one of them. I don't know what to think about changing the sound, I try to keep vanilla changes to the minimum as to keep the experience the game wants you to have. What do you think? Would the loop be enough or you rather have the other sound effect?
The goal is to act like an alarm so I don't miss it. The basic sound is fine, but it should get louder compared to vanilla, and it should loop, until we accept the queue.
Last edited by Omenpapa : 03/30/21 at 02:07 PM.
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Unread 03/30/21, 08:46 AM  
Panicida
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Forum posts: 0
File comments: 43
Uploads: 2
Originally Posted by Omenpapa
I used this addon ( https://www.esoui.com/downloads/info...fications.html ) parallel to yours for the improved sound notification (it makes the dungeon queue ready sound louder/the sound itself is on loop).

Unfortunately the author updated it, and introduced a few _very_ similiar features as you have in your addon. These also make it incompatible with each others, which tbh shouldn't really be a problem, since at this point these addons are directly competing with each others...

I would prefer to use your addon, since I use a lot more features from it then from the other.. is there any chance to include/add that improved sound notification?
Hi, It shouldn't be any problem. Just one question, do you want the loop and sound change or only one of them. I don't know what to think about changing the sound, I try to keep vanilla changes to the minimum as to keep the experience the game wants you to have. What do you think? Would the loop be enough or you rather have the other sound effect?
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Unread 03/30/21, 03:11 AM  
Omenpapa

Forum posts: 0
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I used this addon ( https://www.esoui.com/downloads/info...fications.html ) parallel to yours for the improved sound notification (it makes the dungeon queue ready sound louder/the sound itself is on loop).

Unfortunately the author updated it, and introduced a few _very_ similiar features as you have in your addon. These also make it incompatible with each others, which tbh shouldn't really be a problem, since at this point these addons are directly competing with each others...

I would prefer to use your addon, since I use a lot more features from it then from the other.. is there any chance to include/add that improved sound notification?
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Unread 03/29/21, 02:06 AM  
Panicida
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Originally Posted by crysis992


Looks like there is some issue in the german translation file, it's showing some sort of placeholder when you hover over the completion and no-death achievements
Hi! Thanks for the report. It was related to word gender. I have fixed it and will upload a new version soon.
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Unread 03/28/21, 01:44 AM  
crysis992

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Looks like there is some issue in the german translation file, it's showing some sort of placeholder when you hover over the completion and no-death achievements
Last edited by crysis992 : 03/28/21 at 01:45 AM.
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Unread 03/27/21, 03:34 AM  
Omenpapa

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The hiding of the "check missing quest" button doesn't seem to be working. I completed all quests (got the icon near all of them via the addon too), but the button is still just disabled. Tried reloadui too.
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Unread 03/25/21, 02:50 PM  
Maxim_ZG
 
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hi @Panicida
can u change translation in ru file for this line?
LookForMore = "Ищу игроков (LFM) ",

and i have some error after done weakly quest in trials. I will send screen shot later...
Last edited by Maxim_ZG : 03/25/21 at 02:53 PM.
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Unread 03/23/21, 11:42 AM  
Panicida
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Originally Posted by Omenpapa
Originally Posted by Panicida
Originally Posted by Omenpapa
Currently if we finished all the dungeon quests, the button to mark them "Check missing quests" becomes disabled. Instead of that, it would be more clean if the button wouldn't be there at all.
Currently there is no way to track if a quest have been done or not (that is only possible while it is in the journal so once you give it in you lose this ability). I have been wanting to implement this detection for a while to mark the pledges with a different color but I have been doing other features and fixes. I had not thought about removing the button though. It seems like a nice idea
Based on 4.2.0's changelog, it is a possibility that we misunderstood a bit each others.

When I said dungeon quests, I ment the one time quests we pick up inside a dungeon which rewards a skill points, and not the pledge quests.

When such a quest is completed, you are already marking it with a sign next to the dungeon's name. When all of these are completed, we shouldn't see the "check missing quests" button.

In case you understood it how I ment it, and 4.2.0 has nothing to do with my request, then sorry
Yep, I misunderstood you XD. But I guess it doesn't hurt to remove the pledges button to if it's going to do nothing. I'll hide the other button for next week (I prepared the code already, only need to review the dungeon list now)
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Unread 03/23/21, 09:45 AM  
Omenpapa

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Originally Posted by Panicida
Originally Posted by Omenpapa
Currently if we finished all the dungeon quests, the button to mark them "Check missing quests" becomes disabled. Instead of that, it would be more clean if the button wouldn't be there at all.
Currently there is no way to track if a quest have been done or not (that is only possible while it is in the journal so once you give it in you lose this ability). I have been wanting to implement this detection for a while to mark the pledges with a different color but I have been doing other features and fixes. I had not thought about removing the button though. It seems like a nice idea
Based on 4.2.0's changelog, it is a possibility that we misunderstood a bit each others.

When I said dungeon quests, I ment the one time quests we pick up inside a dungeon which rewards a skill points, and not the pledge quests.

When such a quest is completed, you are already marking it with a sign next to the dungeon's name. When all of these are completed, we shouldn't see the "check missing quests" button.

In case you understood it how I ment it, and 4.2.0 has nothing to do with my request, then sorry
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Unread 03/19/21, 01:15 AM  
Panicida
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Originally Posted by adrik
Addon is incompatible with PerfectPixel.

PerfectPixel ON/OFF:


I'll see if I can make a compatibility option this weekend.
Last edited by Panicida : 03/19/21 at 01:16 AM.
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Unread 03/19/21, 01:15 AM  
Panicida
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Originally Posted by Omenpapa
Currently if we finished all the dungeon quests, the button to mark them "Check missing quests" becomes disabled. Instead of that, it would be more clean if the button wouldn't be there at all.
Currently there is no way to track if a quest have been done or not (that is only possible while it is in the journal so once you give it in you lose this ability). I have been wanting to implement this detection for a while to mark the pledges with a different color but I have been doing other features and fixes. I had not thought about removing the button though. It seems like a nice idea
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Unread 03/15/21, 03:28 PM  
adrik

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Addon is incompatible with PerfectPixel.

PerfectPixel ON/OFF:


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Unread 03/15/21, 01:06 PM  
Omenpapa

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Currently if we finished all the dungeon quests, the button to mark them "Check missing quests" becomes disabled. Instead of that, it would be more clean if the button wouldn't be there at all.
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Unread 03/14/21, 01:51 AM  
Omenpapa

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Thanks for the new feature, lovin it!
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