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Wolfhunter (4.1)
Updated:08/16/18 02:40 PM
Created:04/17/14 11:21 PM
Monthly downloads:290
Total downloads:125,003
Favorites:247
MD5:
Categories:Bags, Bank, Inventory, Auction House & Vendors, Miscellaneous, Utility Mods
Zolan's Junk Handler  Popular! (More than 5000 hits)
Version: 2.18
by: zolan, Harven
NOTE: Zolan has passed ownership onto Harven for future updates.

What does it do?

This addon will mark junk items as junk.

Defining junk items as:
  • Trash items. The stuff that says it is only good for selling to vendors. The icky stuff. The stuff you don't want. [Enabled by default]
  • Ornate items that are +% gold to sell to vendor. [Disabled by default]
  • Icky food (Stale, Congealed, etc food) [Disabled by default]
  • Items you have manually marked as junk. [Disabled by default and SHOULD BE USED WITH CAUTION]
  • More options in future updates.

It can also destroy your junk for you based on certain rules. Keep in mind that once destroyed it is gone so use this at your own risk. I've not had anyone using the destroy feature tell me that something went wrong but you have been warned.
  • Destroy items that have been marked as junk and have a 0g sell value. [DANGEROUS add Disabled by default]
  • Destroy items that have a sell value less than or equal to a specified value on a 1-50 slider. [DANGEROUS and Disabled by default]
  • When considering the sell value, you can set it to use the price of an individual item [DEFAULT] or the price of the entire stack.
  • Destroy items X seconds after looting them. [1-60 seconds. 30 Seconds by default]
  • Do not destroy if stack is greater than a specified value on a slider from 1-50. [Enabled By Default and slider set to 1]

There is a config setting that I put in there because it has been requested but I honestly don't recommend you use it. It is the "THE SUPER INSANE DO NOT TELL ME ANYTHING ABOUT DESTROYING STUFF AND JUST DO IT" setting [Disabled by Default]

And then will sell your junk upon visiting a vendor automatically. There are settings on how this is reported to you in chat.

It will also periodically scan your bags for junk (enabled by default) in case, due to a crash or any other number of bugs in the game, it forgets that things were marked as junk.

Most aspects of it are configurable so install it and enjoy!

What are the future plans?

Most of this list was given to me in the comments section by choekstr. Thank you for the great list!
  • Add a hotkey to junk stuff.
  • Add item quality junking feature.

Long term I may try to add the suggestion of: Create escalation based on the number of free slots but this is a long term goal and may never happen.

Known Issues:

As of v0.95 there are no 'known' issues. But there is a new super dangerous feature that you should use with extreme caution. I can't say that enough.

Donation Hall Of Fame!

These people have donated gold to Zolan! (This list encompasses all donations from all of my addons.)
  • choekstr - 11,000 gold! Yeah... The comma is in the right place. At one time this was the largest donation out there. Since then Awesomebilly got a donation for 15,000 so now I await a rich fan to make me #1 again. Aside from the donation choekstr has given me tons of ideas for features to add to my addons as well as inspring a couple addons.
  • Guardianrule - 500 gold! My very first donation I ever received. Sooooo nice to be appreciated for the amount of time I've put into making my addons for you guys!!!!
  • ironllama - 500 gold! And another! You guys are friggin' awesome! Makes me feel like addon writing is worth it and helping people!
  • jchudz - 500 gold! And another! Really happy that people enjoy my work!
  • luizterra23 - 2,000 gold! And another! I am a happy man!
  • Greiger - 2,000 gold! Just when I thought the well was dried up... WOOOOOOOOO!!!
  • Caeric - 1,000 gold! And again!

Who is Zolan thankful to?

This isn't everyone that has helped but this is the major players that I'd like to call out.
  • Garkin - This addon was originally completely inspired by Garkin's Dustman addon. I used that addon for some time. I was having fun making addons so I figured I'd re-invent his addon and then I started adding my own features, but it still remains that Garkin's Dustman was the inspiration behind this addon.
  • The Arcane Scripters Guild - These guys are amazing. Too many to list them all specifically. I love being able to be part of the gang. Thanks guys!
  • Seerah - For various libraries, and ZAM Notebook which is an amazing tool for many reasons. Oh, and generally being a guru.
  • Iriel - For many things: Giving me the idea for the bag caching so I could track when an item was marked as junk by a user. Giving me the idea for icky food.
  • choekstr - Giving me an amazing set of ideas to make this addon better for everyone else.
  • Jcline9677 - For giving a similar idea to Iriel's idea that lead me to an idea that let me do stuff smarter than I was originally trying to do.
  • YOU - That's right. Thank you for using the addon! Seeing the number of downloads and favorites encourages me to do more work.

My Other Addons:

All of my addons are intended to be used together, so if you like one, you might want to install others. Here's the list.

Zolan's Chat Notifications - Makes audio queues on incoming chat that you don't want to miss. It is extremely configurable. Please give it a try.
Zolan's Junk Handler - Handles nearly everything you could hope for when it comes to junk. Including, tracking user junk marking and repeating it. Marking certain things like ornate items or 'icky food'. Then selling all junk upon visiting a vendor. It even has the ability to destroy junk under certain conditions. You really should give it a shot. It is, in my biased yet honest opinion, a pretty darn good addon.
Zolan's Auto Repair - Automatic repairing of your gear upon visiting a vendor.
Zolan's Slash Commands - A couple handy slash commands for doing stuff.
Zolan's Anchors Away - Blocks that annoying 'Too many anchors processed.' error. It is kind of like cold medicine. It doesn't fix the problem, it just makes the symptoms go away.

Final Notes:

If you have ideas of features you'd like to see added, post them in the comments. I keep my addons very specific so any ideas will need to be along the lines of marking stuff as junk and/or auto selling stuff.

If you have an idea for a 'hopefully' simple quality of life addon you'd like added to my suite send me a private message on the site. Keep in mind that I prefer my addons to do one thing and do it well.

-- Zolan
v2.18
Updated for new API,
Upgraded LAM-2.0 to r26,

v2.17
Updated for new API,
Upgraded LibStub to 1.0 r4
Upgraded LAM-2.0 to r24,

v2.16
Updated for new API,
Upgraded LAM-2.0 to r23,

v2.15
Updated for new API.

v2.14
Updated for new API,
Upgraded LAM-2.0 to r22,
Fixed item slots indexing starting at 1 instead of 0 (in two places) - thanks BloodyRain2k :)

v2.13
Updated for new API,
Upgraded LAM-2.0 to r21.

v2.12
Updated for new API.
The addon will automatically sell stolen items marked as junk at fence (if "Sell Junk Items Automatically" option is enabled).

v2.11
Fixed occasional ui error when entering the game having some junk items not marked as junk.

v2.10
Updated for new API.

v2.9
Changed items link style to default, thanks BigMons.

v2.8
Updated for new API,
Fixed UI exception when switching "Mark Worthless Weapons And Armor" option (again :))

v2.7
Updated for new API,
Upgraded LAM-2.0 to r18

v2.6
Fixed UI exception when switching "Mark Worthless Weapons And Armor" option.

v2.5
Updated for the new API changes,
Settings panel converted to LAM-2.0

v2.4
New option in "Manage Junk Marking Settings" options menu called "Mark Worthless Weapons And Armor". When enabled all white quality weapons and armor worth 0 gold and without any trait will be marked as junk.

v2.3
Updated for the new API changes,
Updated LAM-1.0 to the patched version - thanks Garkin!

v2.2
Updated for the new API changes.

v2.1a
Changed the version number.

v2.1
Updated for the new API changes.

v2.0
NEW METHOD OF SELLING: This addon now has the option (default) to sell each junk item individually instead of calling ZOS' SellAllJunk() function which seems to sometimes lock up your game or crash it altogether. (Read with anger, frustration and disgust). There is an option in the Sell submenu that allows you to revert back to ZOS way of handling it.
There is also a new setting that allows you to specify the amount of time to wait between sells. Anywhere from 0ms to 250ms (default 10ms)
I have a feeling this will fix the problem. Thanks to CGT_400 for the suggestion.

v1.9
Updated for new API.
Tiny backend changes.

v1.8
Fixed a really dumb small error that if you turned on debugging you could never turn it off. Whoops. :D

v1.7
NEW FEATURE: Send your output messages to a different chat tab. NOTE(S): This does not affect the very first 'loaded' message you get. It will always be on the main chat tab. Any further messages will go to the specified tab. For now you have to type the name of the tab in the settings. I didn't make a dropdown or anything. I didn't test having spaces or special characters in the tab names so if it doesn't work, try something simple. If, somehow, it doesn't match EXACTLY, it will default back to sending the message to your current tab. Drop me a line on the author portal if you are having any issues with this new feature.
Hefty changes in the backend code but all to make adding features even easier in the future.

v1.6
Updated LibAddonMenu to fix 2 small submenu issues.

v1.5
Updated for the new API changes.

v1.4
NEW FEATURE: Audio notifications for when an item is marked as junk or marked to be destroyed (2 separate sounds)
NEW FEATURE: When deciding if you will destroy based on price, you now have an option to base the price check on the individual unit price of an item [DEFAULT and original behavior] or on the price of the entire stack.
NEW FEATURE: Added the ability to not destroy any stacks larger than X, where X is defined by a slider that goes from 1 - 50. This is enabled by default and set to 1. THIS BEHAVIOR IS DIFFERENT THAN 1.3 AND EARLIER, SO OLD-TIMERS WILL NEED TO ADJUST THEIR SETTINGS IF THEY WANT IT TO WORK THE OLD WAY.
USERS: As always, please take great care in using the destroy options. ESPECIALLY new options as there is only so much testing I can do. Every scenario I could think of, I tested and it seemed to work as advertised but be careful anyway. :D Thanks for sticking with me!

v1.3
Nothing too exciting. I revamped the config screens of my 3 biggest addons (the other 2 tomorrow probably). They had been taking up a ridiculous amount of vertical space and the thought of adding more features and making that list made me sick. Now they are much nicer. Check 'em out.

v1.2
Removed 'Old' as an icky food prefix because of Old Kindlepitch. (Thanks Iriel)

v1.1
NEW FEATURE: A slider to let you control how long to wait before destroying an item. You have the choice between 1 second and 60 seconds.
NEW FEATURE: A super crazy insane option to not notify you at all when it is destroying stuff. Zolan does NOT recommend using this feature but it has been requested strongly by some users so I have put it in. I understand that the addon spams the crap out of you but that is generally for your own good. This puts 100% faith that my addon will work flawlessly and though I have never had a problem and I'm very careful, bugs do happen... So you are warned.

v1.0
Mainly a version bump to 1.0 and a change to the way it prints your receipt upon selling junk. It actually doesn't change the output, but it makes it so that it won't conflict with my new auto repair addon.

v0.95
NEW FEATURE: Defaulted to off, it lets you set a slider from 1 to 10 and it will auto destroy junk that has a gold value of that number or lower.
Cleaned up the addon menu quite a bit so it isn't so hideous.
Fixed a small bug that was stripping the 'h' off of items that began with an 'h'. D'oh!
Backend cleanups. (Not like wiping one's toosh. Like awesomerizing the code that makes everything work.)

v0.9
Accidentally didn't actually release 0.9... Sorry...

v0.8
Changed the way chat output works so it makes slightly less noise while still informing you of stuff. No matter what it will ALWAYS inform you if it is going to destroy something. It just combines 2 output lines into 1 when possible.
Bug fix for what I 'think' was Qwynn's lua error.

v0.7
NEW FEATURE: Defaulted to off, it will destroy items marked as junk that have a 0 gold value. Read the full notes. This should be used with EXTREME caution. Once an item is destroyed, it is gone. Be absolutely sure you want to take a gamble that there are no bugs in my code. I will not be claiming that I am perfect.
I did a HUGE rewrite and the code, though not slow before is much much much more optimized and organized. Adding new features should be a lot easier now.

v0.6
NEW FEATURE: Defaulted to off, it can now auto junk 'icky food' which are the Old, Stale, Congealed, Flat, etc items.
Fixed a small bug that could cause the bag scan to falsely assume that an item was marked as junk by a user.
Changed the way I track user junked items on the backend and made the change 'hopefully' seamless to the user.

v0.5
NEW FEATURE: Defaulted to off, it will now track when you manually mark something as junk and continue to automatically mark said things as junk until you unmark that item as junk. USE THIS WITH CAUTION.
Tons of changes on the backend to support this new feature.
Your config settings will be reset due to this huge change. (sorry)

v0.4
NEW FEATURE: Defaulted to on, it will now periodically scan your backpacks for items that should be junk and are not and marks them as junk. This can happen when you've marked something as junk and then disconnect. When you get back, the item is no longer marked as junk and, prior to this feature, you would have to mark it as junk manually or sell it manually.
Fixed a dumb bug that even if you set the addon settings to disable the addon, it still did whatever it wanted. It will now obey that option.

v0.3
NEW FEATURE: Added the ability to mark Ornate items as junk.
Fixed a huge dumb problem that cause this addon to only work when Zolan's Chat Notifications was also installed. This can now be independent.
A LOT of backend changes.

v0.2
Small text changes.
Small backend changes.

v0.1
Initial Release.
Optional Files (0)


Archived Files (20)
File Name
Version
Size
Uploader
Date
2.17
58kB
Harven
08/15/17 05:37 AM
2.16
58kB
Harven
05/23/17 02:41 PM
2.15
54kB
Harven
02/12/17 10:54 AM
2.14
54kB
Harven
10/05/16 04:16 PM
2.13
53kB
Harven
08/01/16 04:17 PM
2.12
54kB
Harven
06/04/16 01:20 PM
2.11
52kB
Harven
03/08/16 08:14 AM
2.10
52kB
Harven
03/07/16 06:39 PM
2.9
52kB
Harven
01/26/16 02:39 PM
2.8
52kB
Harven
11/02/15 10:26 AM
2.7
52kB
Harven
09/05/15 03:01 PM
2.6
47kB
Harven
03/16/15 04:36 AM
2.5
45kB
Harven
03/04/15 07:06 AM
2.4
23kB
Harven
11/27/14 01:30 PM
2.3
23kB
Harven
11/09/14 05:05 AM
2.2
23kB
Harven
09/16/14 03:46 PM
2.1a
23kB
zolan
08/05/14 02:28 PM
2.1
23kB
Harven
08/05/14 02:23 PM
2.0
24kB
zolan
06/29/14 06:44 PM
1.9
23kB
zolan
06/24/14 10:06 PM


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Unread 04/25/14, 09:47 AM  
Destabilizator

Forum posts: 1
File comments: 18
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Originally Posted by zolan
Originally Posted by Destabilizator
Any chance to have hotkey or shortcut to Mark As Junk and Destroy? It's extremely tedious to do that by right-click menu all the time... (I don't want to use auto-destroy, as I collect basically everything, but happen to run out of space in the wild and have to choose what can I ditch).
I will certainly consider this. Would you mind if it used the same delay system that the current destroy system? It would be slightly annoying, but I don't want to instantly destroy an item in case a mistake was made.
Well I wouldn't mind, but maybe best way would be to make it configurable? Eg. "Delay destructive actions Y/N"
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Unread 04/25/14, 09:29 AM  
zolan
 
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Originally Posted by Destabilizator
Any chance to have hotkey or shortcut to Mark As Junk and Destroy? It's extremely tedious to do that by right-click menu all the time... (I don't want to use auto-destroy, as I collect basically everything, but happen to run out of space in the wild and have to choose what can I ditch).
I will certainly consider this. Would you mind if it used the same delay system that the current destroy system? It would be slightly annoying, but I don't want to instantly destroy an item in case a mistake was made.
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Unread 04/25/14, 07:10 AM  
Destabilizator

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Any chance to have hotkey or shortcut to Mark As Junk and Destroy? It's extremely tedious to do that by right-click menu all the time... (I don't want to use auto-destroy, as I collect basically everything, but happen to run out of space in the wild and have to choose what can I ditch).
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Unread 04/24/14, 07:50 PM  
zolan
 
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Originally Posted by Qwynn
Fix was a success! Thank you. :3
W00t!!!
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Unread 04/24/14, 07:26 PM  
Qwynn
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Fix was a success! Thank you. :3
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Unread 04/24/14, 04:17 PM  
Qwynn
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Originally Posted by zolan

I guess it doesn't necessarily have to be junk in your inventory but rather, things that should be classified as junk via the addon such as an ornate item or 'icky food' or whatever.

Either way, I have a fix that I think will take care of it, but I won't be able to publish it until around 5-6PM PST tonight.

In the mean time I would suggest:

Log in, get the error, go to settings for Junk Handler and set the top level disable for the addon. Log out, back in, (hopefully not get the error), then go to the settings for Junk Handler and enable it once more. My guess is that it will instantly notify you that it found junk in your inventory. Then you could sell it and the problem should go away.

It is just a guess but I have a strong feeling that will work. I will certainly fix this problem though. I apologize for the inconvenience.

~Zolan
I did as suggested. Interestingly enough, even though I have the addon set to notify me of junk and the marking of junk, nothing happened. That is, nothing was marked as junk after reenabling the 'junk handler' setting as suggested (which makes sense as I should have nothing in my inventory that should be marked as such (including ornate/stale food/etc).

We'll see how the patch goes later. :3
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Unread 04/24/14, 03:30 PM  
zolan
 
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Originally Posted by Qwynn
Originally Posted by zolan
Originally Posted by Qwynn
I'm getting the follow error as of the recent update.

Code:
user:/AddOns/Zolan_JunkHandler/Zolan_JH_BagCache.lua:34: attempt to index a nil value
stack traceback:
	user:/AddOns/Zolan_JunkHandler/Zolan_JH_BagCache.lua:34: in function 'BagCache.checkJunkStatusChange'
	user:/AddOns/Zolan_JunkHandler/Zolan_JH_Junker.lua:206: in function 'Junker.scanSlotForJunk'
	user:/AddOns/Zolan_JunkHandler/Zolan_JH_Handler.lua:38: in function 'Handler.handleSingleSlotUpdate'
Is this repeatable and is there something you can do to repeat it? If so it'd be super duper helpful to know and help debug.

Looking at the code I have a suspicion. Is this when you log into your character while you have junk in your inventory? If so, does it happen when you log into your character when you have no junk in your inventory?
It's repeatable every time I log into my main character. If I dismiss the error and reload the UI, it doesn't reappear. He has no junk in his inventory, but he does have a lot of misc. items and provisioning items. None of my other characters are affected.

I do not have the 'destroy junk' options enabled.
I guess it doesn't necessarily have to be junk in your inventory but rather, things that should be classified as junk via the addon such as an ornate item or 'icky food' or whatever.

Either way, I have a fix that I think will take care of it, but I won't be able to publish it until around 5-6PM PST tonight.

In the mean time I would suggest:

Log in, get the error, go to settings for Junk Handler and set the top level disable for the addon. Log out, back in, (hopefully not get the error), then go to the settings for Junk Handler and enable it once more. My guess is that it will instantly notify you that it found junk in your inventory. Then you could sell it and the problem should go away.

It is just a guess but I have a strong feeling that will work. I will certainly fix this problem though. I apologize for the inconvenience.

~Zolan
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Unread 04/24/14, 02:44 PM  
Qwynn
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Originally Posted by zolan
Originally Posted by Qwynn
I'm getting the follow error as of the recent update.

Code:
user:/AddOns/Zolan_JunkHandler/Zolan_JH_BagCache.lua:34: attempt to index a nil value
stack traceback:
	user:/AddOns/Zolan_JunkHandler/Zolan_JH_BagCache.lua:34: in function 'BagCache.checkJunkStatusChange'
	user:/AddOns/Zolan_JunkHandler/Zolan_JH_Junker.lua:206: in function 'Junker.scanSlotForJunk'
	user:/AddOns/Zolan_JunkHandler/Zolan_JH_Handler.lua:38: in function 'Handler.handleSingleSlotUpdate'
Is this repeatable and is there something you can do to repeat it? If so it'd be super duper helpful to know and help debug.

Looking at the code I have a suspicion. Is this when you log into your character while you have junk in your inventory? If so, does it happen when you log into your character when you have no junk in your inventory?
It's repeatable every time I log into my main character. If I dismiss the error and reload the UI, it doesn't reappear. He has no junk in his inventory, but he does have a lot of misc. items and provisioning items. None of my other characters are affected.

I do not have the 'destroy junk' options enabled.
Last edited by : 04/24/14 at 02:44 PM.
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Unread 04/24/14, 02:18 PM  
zolan
 
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Originally Posted by Qwynn
I'm getting the follow error as of the recent update.

Code:
user:/AddOns/Zolan_JunkHandler/Zolan_JH_BagCache.lua:34: attempt to index a nil value
stack traceback:
	user:/AddOns/Zolan_JunkHandler/Zolan_JH_BagCache.lua:34: in function 'BagCache.checkJunkStatusChange'
	user:/AddOns/Zolan_JunkHandler/Zolan_JH_Junker.lua:206: in function 'Junker.scanSlotForJunk'
	user:/AddOns/Zolan_JunkHandler/Zolan_JH_Handler.lua:38: in function 'Handler.handleSingleSlotUpdate'
Is this repeatable and is there something you can do to repeat it? If so it'd be super duper helpful to know and help debug.

Looking at the code I have a suspicion. Is this when you log into your character while you have junk in your inventory? If so, does it happen when you log into your character when you have no junk in your inventory?
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Unread 04/24/14, 12:59 PM  
Qwynn
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I'm getting the follow error as of the recent update.

Code:
user:/AddOns/Zolan_JunkHandler/Zolan_JH_BagCache.lua:34: attempt to index a nil value
stack traceback:
	user:/AddOns/Zolan_JunkHandler/Zolan_JH_BagCache.lua:34: in function 'BagCache.checkJunkStatusChange'
	user:/AddOns/Zolan_JunkHandler/Zolan_JH_Junker.lua:206: in function 'Junker.scanSlotForJunk'
	user:/AddOns/Zolan_JunkHandler/Zolan_JH_Handler.lua:38: in function 'Handler.handleSingleSlotUpdate'
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Unread 04/24/14, 12:49 AM  
choekstr
 
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So my first test with the new auto-destroy worked perfectly. destroyed 6 junk items of value 0g and left 2 others in my junk folder for selling that were 1g each.

So far, Great job!

EDIT: I absolutely love this addition! I feel like I need an OMG! It allows me to go on *forever* checking barrels and baskets looking for those few provisioning items with JunkHandler silently working in the background to keep my junk clean. No more stopping every 5 minutes to deal with crap. Brilliant!

Except that it isn't silent. It is quite chatty for the destroy option (and rightfully so). And as such we will need an option to turn off the "You've got 30 seconds before I delete so and so item)" notifications once we are comfortable it is doing what we want and trained properly not to destroy the wrong things. A quick modification to the new Destroyer.lua was in order as it makes chats fly by and missed.
Last edited by choekstr : 04/24/14 at 07:39 AM.
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Unread 04/22/14, 07:22 PM  
zolan
 
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Re: Possible bug

Originally Posted by shinjorai
Just a quick headsup im using your addon and only been using it a day so its possible i did something wrong but i was using default settings so i dont think so. Anyway i bought a racial motif off this guy and i couldnt find it after i got it out of the mail. Come to find out it had been sold to a vendor. So the racial motifs are being marked as junk somehow or other. Might want to edit that or youre gonna have a lot of really confused pissed off people lol.

Other than that though great mod works fine and i appreciate you making it, keep up the good work. Just may want to double check the default list youre including.
I was unable to replicate this problem. If it happens again or you can replicate it, can you please let me know?
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Unread 04/22/14, 04:56 PM  
zolan
 
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Re: Possible bug

Originally Posted by shinjorai
Just a quick headsup im using your addon and only been using it a day so its possible i did something wrong but i was using default settings so i dont think so. Anyway i bought a racial motif off this guy and i couldnt find it after i got it out of the mail. Come to find out it had been sold to a vendor. So the racial motifs are being marked as junk somehow or other. Might want to edit that or youre gonna have a lot of really confused pissed off people lol.

Other than that though great mod works fine and i appreciate you making it, keep up the good work. Just may want to double check the default list youre including.
Say... Did you happen to start by using version 0.5 and then just upgrade to 0.6 last night? There was a bug I fixed that could possibly explain away this issue. If that is the case, it will keep happening until you get it into your junk and then right click and tell it to not be junk.

Please let me know if this was the case. Also, that is why I put the huge red text at the top of the addon thing saying BEWARE!!
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Unread 04/22/14, 12:30 PM  
zolan
 
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Re: Possible bug

Originally Posted by shinjorai
Just a quick headsup im using your addon and only been using it a day so its possible i did something wrong but i was using default settings so i dont think so. Anyway i bought a racial motif off this guy and i couldnt find it after i got it out of the mail. Come to find out it had been sold to a vendor. So the racial motifs are being marked as junk somehow or other. Might want to edit that or youre gonna have a lot of really confused pissed off people lol.

Other than that though great mod works fine and i appreciate you making it, keep up the good work. Just may want to double check the default list youre including.
Wowza, and that happened with the default settings?! I will certainly be investigating this. I'm pretty sure I've gotten a motif with all the bells and whistles turned on and nothing happened. I'm certainly not arrogant enough to say I have no bugs though. I will look into it tonight.

Thanks for bringing it up.

~Zolan
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Unread 04/22/14, 12:26 PM  
shinjorai

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Possible bug

Just a quick headsup im using your addon and only been using it a day so its possible i did something wrong but i was using default settings so i dont think so. Anyway i bought a racial motif off this guy and i couldnt find it after i got it out of the mail. Come to find out it had been sold to a vendor. So the racial motifs are being marked as junk somehow or other. Might want to edit that or youre gonna have a lot of really confused pissed off people lol.

Other than that though great mod works fine and i appreciate you making it, keep up the good work. Just may want to double check the default list youre including.
Last edited by shinjorai : 04/22/14 at 12:27 PM.
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