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Wolfhunter (4.1)
Updated:08/16/18 02:40 PM
Created:04/17/14 11:21 PM
Monthly downloads:361
Total downloads:124,736
Favorites:247
MD5:
Categories:Bags, Bank, Inventory, Auction House & Vendors, Miscellaneous, Utility Mods
Zolan's Junk Handler  Popular! (More than 5000 hits)
Version: 2.18
by: zolan, Harven
NOTE: Zolan has passed ownership onto Harven for future updates.

What does it do?

This addon will mark junk items as junk.

Defining junk items as:
  • Trash items. The stuff that says it is only good for selling to vendors. The icky stuff. The stuff you don't want. [Enabled by default]
  • Ornate items that are +% gold to sell to vendor. [Disabled by default]
  • Icky food (Stale, Congealed, etc food) [Disabled by default]
  • Items you have manually marked as junk. [Disabled by default and SHOULD BE USED WITH CAUTION]
  • More options in future updates.

It can also destroy your junk for you based on certain rules. Keep in mind that once destroyed it is gone so use this at your own risk. I've not had anyone using the destroy feature tell me that something went wrong but you have been warned.
  • Destroy items that have been marked as junk and have a 0g sell value. [DANGEROUS add Disabled by default]
  • Destroy items that have a sell value less than or equal to a specified value on a 1-50 slider. [DANGEROUS and Disabled by default]
  • When considering the sell value, you can set it to use the price of an individual item [DEFAULT] or the price of the entire stack.
  • Destroy items X seconds after looting them. [1-60 seconds. 30 Seconds by default]
  • Do not destroy if stack is greater than a specified value on a slider from 1-50. [Enabled By Default and slider set to 1]

There is a config setting that I put in there because it has been requested but I honestly don't recommend you use it. It is the "THE SUPER INSANE DO NOT TELL ME ANYTHING ABOUT DESTROYING STUFF AND JUST DO IT" setting [Disabled by Default]

And then will sell your junk upon visiting a vendor automatically. There are settings on how this is reported to you in chat.

It will also periodically scan your bags for junk (enabled by default) in case, due to a crash or any other number of bugs in the game, it forgets that things were marked as junk.

Most aspects of it are configurable so install it and enjoy!

What are the future plans?

Most of this list was given to me in the comments section by choekstr. Thank you for the great list!
  • Add a hotkey to junk stuff.
  • Add item quality junking feature.

Long term I may try to add the suggestion of: Create escalation based on the number of free slots but this is a long term goal and may never happen.

Known Issues:

As of v0.95 there are no 'known' issues. But there is a new super dangerous feature that you should use with extreme caution. I can't say that enough.

Donation Hall Of Fame!

These people have donated gold to Zolan! (This list encompasses all donations from all of my addons.)
  • choekstr - 11,000 gold! Yeah... The comma is in the right place. At one time this was the largest donation out there. Since then Awesomebilly got a donation for 15,000 so now I await a rich fan to make me #1 again. Aside from the donation choekstr has given me tons of ideas for features to add to my addons as well as inspring a couple addons.
  • Guardianrule - 500 gold! My very first donation I ever received. Sooooo nice to be appreciated for the amount of time I've put into making my addons for you guys!!!!
  • ironllama - 500 gold! And another! You guys are friggin' awesome! Makes me feel like addon writing is worth it and helping people!
  • jchudz - 500 gold! And another! Really happy that people enjoy my work!
  • luizterra23 - 2,000 gold! And another! I am a happy man!
  • Greiger - 2,000 gold! Just when I thought the well was dried up... WOOOOOOOOO!!!
  • Caeric - 1,000 gold! And again!

Who is Zolan thankful to?

This isn't everyone that has helped but this is the major players that I'd like to call out.
  • Garkin - This addon was originally completely inspired by Garkin's Dustman addon. I used that addon for some time. I was having fun making addons so I figured I'd re-invent his addon and then I started adding my own features, but it still remains that Garkin's Dustman was the inspiration behind this addon.
  • The Arcane Scripters Guild - These guys are amazing. Too many to list them all specifically. I love being able to be part of the gang. Thanks guys!
  • Seerah - For various libraries, and ZAM Notebook which is an amazing tool for many reasons. Oh, and generally being a guru.
  • Iriel - For many things: Giving me the idea for the bag caching so I could track when an item was marked as junk by a user. Giving me the idea for icky food.
  • choekstr - Giving me an amazing set of ideas to make this addon better for everyone else.
  • Jcline9677 - For giving a similar idea to Iriel's idea that lead me to an idea that let me do stuff smarter than I was originally trying to do.
  • YOU - That's right. Thank you for using the addon! Seeing the number of downloads and favorites encourages me to do more work.

My Other Addons:

All of my addons are intended to be used together, so if you like one, you might want to install others. Here's the list.

Zolan's Chat Notifications - Makes audio queues on incoming chat that you don't want to miss. It is extremely configurable. Please give it a try.
Zolan's Junk Handler - Handles nearly everything you could hope for when it comes to junk. Including, tracking user junk marking and repeating it. Marking certain things like ornate items or 'icky food'. Then selling all junk upon visiting a vendor. It even has the ability to destroy junk under certain conditions. You really should give it a shot. It is, in my biased yet honest opinion, a pretty darn good addon.
Zolan's Auto Repair - Automatic repairing of your gear upon visiting a vendor.
Zolan's Slash Commands - A couple handy slash commands for doing stuff.
Zolan's Anchors Away - Blocks that annoying 'Too many anchors processed.' error. It is kind of like cold medicine. It doesn't fix the problem, it just makes the symptoms go away.

Final Notes:

If you have ideas of features you'd like to see added, post them in the comments. I keep my addons very specific so any ideas will need to be along the lines of marking stuff as junk and/or auto selling stuff.

If you have an idea for a 'hopefully' simple quality of life addon you'd like added to my suite send me a private message on the site. Keep in mind that I prefer my addons to do one thing and do it well.

-- Zolan
v2.18
Updated for new API,
Upgraded LAM-2.0 to r26,

v2.17
Updated for new API,
Upgraded LibStub to 1.0 r4
Upgraded LAM-2.0 to r24,

v2.16
Updated for new API,
Upgraded LAM-2.0 to r23,

v2.15
Updated for new API.

v2.14
Updated for new API,
Upgraded LAM-2.0 to r22,
Fixed item slots indexing starting at 1 instead of 0 (in two places) - thanks BloodyRain2k :)

v2.13
Updated for new API,
Upgraded LAM-2.0 to r21.

v2.12
Updated for new API.
The addon will automatically sell stolen items marked as junk at fence (if "Sell Junk Items Automatically" option is enabled).

v2.11
Fixed occasional ui error when entering the game having some junk items not marked as junk.

v2.10
Updated for new API.

v2.9
Changed items link style to default, thanks BigMons.

v2.8
Updated for new API,
Fixed UI exception when switching "Mark Worthless Weapons And Armor" option (again :))

v2.7
Updated for new API,
Upgraded LAM-2.0 to r18

v2.6
Fixed UI exception when switching "Mark Worthless Weapons And Armor" option.

v2.5
Updated for the new API changes,
Settings panel converted to LAM-2.0

v2.4
New option in "Manage Junk Marking Settings" options menu called "Mark Worthless Weapons And Armor". When enabled all white quality weapons and armor worth 0 gold and without any trait will be marked as junk.

v2.3
Updated for the new API changes,
Updated LAM-1.0 to the patched version - thanks Garkin!

v2.2
Updated for the new API changes.

v2.1a
Changed the version number.

v2.1
Updated for the new API changes.

v2.0
NEW METHOD OF SELLING: This addon now has the option (default) to sell each junk item individually instead of calling ZOS' SellAllJunk() function which seems to sometimes lock up your game or crash it altogether. (Read with anger, frustration and disgust). There is an option in the Sell submenu that allows you to revert back to ZOS way of handling it.
There is also a new setting that allows you to specify the amount of time to wait between sells. Anywhere from 0ms to 250ms (default 10ms)
I have a feeling this will fix the problem. Thanks to CGT_400 for the suggestion.

v1.9
Updated for new API.
Tiny backend changes.

v1.8
Fixed a really dumb small error that if you turned on debugging you could never turn it off. Whoops. :D

v1.7
NEW FEATURE: Send your output messages to a different chat tab. NOTE(S): This does not affect the very first 'loaded' message you get. It will always be on the main chat tab. Any further messages will go to the specified tab. For now you have to type the name of the tab in the settings. I didn't make a dropdown or anything. I didn't test having spaces or special characters in the tab names so if it doesn't work, try something simple. If, somehow, it doesn't match EXACTLY, it will default back to sending the message to your current tab. Drop me a line on the author portal if you are having any issues with this new feature.
Hefty changes in the backend code but all to make adding features even easier in the future.

v1.6
Updated LibAddonMenu to fix 2 small submenu issues.

v1.5
Updated for the new API changes.

v1.4
NEW FEATURE: Audio notifications for when an item is marked as junk or marked to be destroyed (2 separate sounds)
NEW FEATURE: When deciding if you will destroy based on price, you now have an option to base the price check on the individual unit price of an item [DEFAULT and original behavior] or on the price of the entire stack.
NEW FEATURE: Added the ability to not destroy any stacks larger than X, where X is defined by a slider that goes from 1 - 50. This is enabled by default and set to 1. THIS BEHAVIOR IS DIFFERENT THAN 1.3 AND EARLIER, SO OLD-TIMERS WILL NEED TO ADJUST THEIR SETTINGS IF THEY WANT IT TO WORK THE OLD WAY.
USERS: As always, please take great care in using the destroy options. ESPECIALLY new options as there is only so much testing I can do. Every scenario I could think of, I tested and it seemed to work as advertised but be careful anyway. :D Thanks for sticking with me!

v1.3
Nothing too exciting. I revamped the config screens of my 3 biggest addons (the other 2 tomorrow probably). They had been taking up a ridiculous amount of vertical space and the thought of adding more features and making that list made me sick. Now they are much nicer. Check 'em out.

v1.2
Removed 'Old' as an icky food prefix because of Old Kindlepitch. (Thanks Iriel)

v1.1
NEW FEATURE: A slider to let you control how long to wait before destroying an item. You have the choice between 1 second and 60 seconds.
NEW FEATURE: A super crazy insane option to not notify you at all when it is destroying stuff. Zolan does NOT recommend using this feature but it has been requested strongly by some users so I have put it in. I understand that the addon spams the crap out of you but that is generally for your own good. This puts 100% faith that my addon will work flawlessly and though I have never had a problem and I'm very careful, bugs do happen... So you are warned.

v1.0
Mainly a version bump to 1.0 and a change to the way it prints your receipt upon selling junk. It actually doesn't change the output, but it makes it so that it won't conflict with my new auto repair addon.

v0.95
NEW FEATURE: Defaulted to off, it lets you set a slider from 1 to 10 and it will auto destroy junk that has a gold value of that number or lower.
Cleaned up the addon menu quite a bit so it isn't so hideous.
Fixed a small bug that was stripping the 'h' off of items that began with an 'h'. D'oh!
Backend cleanups. (Not like wiping one's toosh. Like awesomerizing the code that makes everything work.)

v0.9
Accidentally didn't actually release 0.9... Sorry...

v0.8
Changed the way chat output works so it makes slightly less noise while still informing you of stuff. No matter what it will ALWAYS inform you if it is going to destroy something. It just combines 2 output lines into 1 when possible.
Bug fix for what I 'think' was Qwynn's lua error.

v0.7
NEW FEATURE: Defaulted to off, it will destroy items marked as junk that have a 0 gold value. Read the full notes. This should be used with EXTREME caution. Once an item is destroyed, it is gone. Be absolutely sure you want to take a gamble that there are no bugs in my code. I will not be claiming that I am perfect.
I did a HUGE rewrite and the code, though not slow before is much much much more optimized and organized. Adding new features should be a lot easier now.

v0.6
NEW FEATURE: Defaulted to off, it can now auto junk 'icky food' which are the Old, Stale, Congealed, Flat, etc items.
Fixed a small bug that could cause the bag scan to falsely assume that an item was marked as junk by a user.
Changed the way I track user junked items on the backend and made the change 'hopefully' seamless to the user.

v0.5
NEW FEATURE: Defaulted to off, it will now track when you manually mark something as junk and continue to automatically mark said things as junk until you unmark that item as junk. USE THIS WITH CAUTION.
Tons of changes on the backend to support this new feature.
Your config settings will be reset due to this huge change. (sorry)

v0.4
NEW FEATURE: Defaulted to on, it will now periodically scan your backpacks for items that should be junk and are not and marks them as junk. This can happen when you've marked something as junk and then disconnect. When you get back, the item is no longer marked as junk and, prior to this feature, you would have to mark it as junk manually or sell it manually.
Fixed a dumb bug that even if you set the addon settings to disable the addon, it still did whatever it wanted. It will now obey that option.

v0.3
NEW FEATURE: Added the ability to mark Ornate items as junk.
Fixed a huge dumb problem that cause this addon to only work when Zolan's Chat Notifications was also installed. This can now be independent.
A LOT of backend changes.

v0.2
Small text changes.
Small backend changes.

v0.1
Initial Release.
Optional Files (0)


Archived Files (20)
File Name
Version
Size
Uploader
Date
2.17
58kB
Harven
08/15/17 05:37 AM
2.16
58kB
Harven
05/23/17 02:41 PM
2.15
54kB
Harven
02/12/17 10:54 AM
2.14
54kB
Harven
10/05/16 04:16 PM
2.13
53kB
Harven
08/01/16 04:17 PM
2.12
54kB
Harven
06/04/16 01:20 PM
2.11
52kB
Harven
03/08/16 08:14 AM
2.10
52kB
Harven
03/07/16 06:39 PM
2.9
52kB
Harven
01/26/16 02:39 PM
2.8
52kB
Harven
11/02/15 10:26 AM
2.7
52kB
Harven
09/05/15 03:01 PM
2.6
47kB
Harven
03/16/15 04:36 AM
2.5
45kB
Harven
03/04/15 07:06 AM
2.4
23kB
Harven
11/27/14 01:30 PM
2.3
23kB
Harven
11/09/14 05:05 AM
2.2
23kB
Harven
09/16/14 03:46 PM
2.1a
23kB
zolan
08/05/14 02:28 PM
2.1
23kB
Harven
08/05/14 02:23 PM
2.0
24kB
zolan
06/29/14 06:44 PM
1.9
23kB
zolan
06/24/14 10:06 PM


Post A Reply Comment Options
Unread 11/08/14, 05:03 PM  
elffromspace
 
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Forum posts: 6
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I tried updating LibAddonMenu, and am still having problems. See screenshots in this thread:

http://www.esoui.com/forums/showthre...ed=1#post13096

Screenshots here:





The problem definitely appears to be in the menu, but my other developer friend who tried to fix it said the problem was related to Zolans using an older version of the menus. Can anyone help?
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Unread 11/05/14, 11:08 PM  
WrenchAwe

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Originally Posted by Garkin
Originally Posted by Harven
Hey,
what is the problem?
It seems that you will need to update LAM1 for Update 5. I have working version in my Dropbox folder (link in the signature).
Game still throwing an error after replacing LAM 1.0 folder from your DropBox
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Unread 11/05/14, 09:49 AM  
Garkin
 
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Originally Posted by Harven
Hey,
what is the problem?
It seems that you will need to update LAM1 for Update 5. I have working version in my Dropbox folder (link in the signature).
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Unread 11/04/14, 09:37 AM  
Harven
 
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Hey,
what is the problem?
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Unread 11/04/14, 02:06 AM  
Yshido

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Broken with update 5

any chance we can get an update?
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Unread 09/24/14, 11:47 PM  
QuadroTony
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request feature
- destroy all junk items WITH ZERO PRICE by hotkey
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Unread 09/12/14, 06:40 AM  
BornDownUnder
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Re: endless loading screen

Originally Posted by logan9a
Apparently, the difficulties in loading new information (zoning in, logging in) are so great after this patch that having this addon is preventing me from getting all of the information onto my computer. This causes me to hang in an endless loading screen. I'm going to try the addon again after ESO gets it's s*** together. The addon looks pretty slick.
Only just read this comment...

Have you tried increasing the network buffer settings and the lua memory limit in your usersettings.txt file? While a long shot, it may assist.

While I have never had such issues with addons causing infinite load screens, from experience with other games generally it comes down to communication to and from the server not being sent and received in a timely fashion whilst on your end the game is processing the ui for load.

Out of curiosity, what are your pc specs?
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Unread 08/06/14, 02:19 AM  
logan9a

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Apparently, the difficulties in loading new information (zoning in, logging in) are so great after this patch that having this addon is preventing me from getting all of the information onto my computer. This causes me to hang in an endless loading screen. I'm going to try the addon again after ESO gets it's s*** together. The addon looks pretty slick.
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Unread 08/05/14, 03:42 PM  
choekstr
 
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Originally Posted by zolan
So based on some urging from Choekstr, I added destroying things based on price and whatnot.
And life in ESO has been a dream ever since! Sincerely this is THE most important add-on I own; even if it isn't as glamorous or talked about as other add-ons it is always present and helping every second and on my must have lists all the time.

In regards to what you can do, I look at it this way:
- Anything you train it to junk it puts in the junk category (to be sold at a vendor)
- You can have it auto destroy if 0 value or whatever gold value threshold
- Anything else it won't touch
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Unread 08/04/14, 05:23 PM  
logan9a

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Originally Posted by zolan
I added destroying things based on price and whatnot.
If 'whatnot' is I can enter specific items, that would be excellent.

From my junk bag, I mail off some things (inc zero value stuff - I know a cook), want other things specifically destroyed as soon as I pick them up and other things sold to a merchant.

I wish they had multiple tabs of stuff we could set up but I don't know if that would be possible in the addon. They did a pretty rotten job of helping us with our inventory management when making the game.


Thank you very much for such a quick answer!!
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Unread 08/04/14, 04:32 PM  
zolan
 
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Originally Posted by logan9a
It looks as though this mod is still getting support. I'm not so sure about JunkYard.

Was curious - with their new 'worth nothing' loot, is it possible to have more than one type of 'junk'?

In other words, you want some junk to go into the junk bag. Other addons (personal assistant) can automatically sell junk when you click on any merchant.

But there is some junk you just want destroyed as soon as you pick it up. I'm thinking about the new useless armor and weapons added to trunks etc.
This addon IS still being supported. I have passed development onto Harven but I can answer this question.

It sounds like this addon is what you are looking for. There are quite a few filters to judge if you want something to be junk. Once the addon has marked it as junk, there is another set of filters you can use to decide if it should destroy it or not. All junk that was not destroyed will be sold automatically when you talk to a merchant.

I wrote the addon because I was heading back to a merchant every 10 minutes of play and frequently I'd have junk worth 0 gold or maybe 1 or 2 gold. That wasn't worth it. So based on some urging from Choekstr, I added destroying things based on price and whatnot. It took me from having to hit a merchant every 10 minutes to maybe once an hour. And the money I got at the vendor was significantly higher.

I hope it works for you. I believe there is a problem with the latest patch that Harven will be fixing. He's on EU servers and they patch later than the NA servers, so it may be tomorrow before he updates it.

If it doesn't do what you want, you can always put in a feature request. Harven has taken on a ton of addons but he's a great developer so hopefully he can get to it in a timely manor. I will also help him though I no longer have a subscription to test on.

Hope you like it!
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Unread 08/04/14, 04:17 PM  
logan9a

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It looks as though this mod is still getting support. I'm not so sure about JunkYard.

Was curious - with their new 'worth nothing' loot, is it possible to have more than one type of 'junk'?

In other words, you want some junk to go into the junk bag. Other addons (personal assistant) can automatically sell junk when you click on any merchant.

But there is some junk you just want destroyed as soon as you pick it up. I'm thinking about the new useless armor and weapons added to trunks etc.
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Unread 07/31/14, 10:21 AM  
zolan
 
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Originally Posted by Dingodan
any chance for an german version on this addon?
It is certainly possible. It will take 2 things to make it work.

1) Update the code to handle localization.
2) Have someone give us German translations.
and also
3) Please put in a feature request so this request doesn't get lost.

I have passed on the development of my addons to Harven, but I'd be willing to help him with it if he wants. I have actually canceled my ESO subscription but I'd be glad to program blind.

~Zolan
Last edited by zolan : 07/31/14 at 10:23 AM.
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Unread 07/31/14, 04:01 AM  
Dingodan
 
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any chance for an german version on this addon?
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Unread 07/21/14, 05:11 PM  
TribeofOne

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Originally Posted by zolan
Originally Posted by TribeofOne
any chance you could add options to auto delete provi 0 gold stuff? Im never gonna take up cooking and dont feel like selling it but i just cant help chacking every barrel, crate and drawer i come across and that stuff will eat up inventory space fast! lol
So you mean adding options to destroy junked items based on crafting type?
yep idont want to destroy EVERYTHING with a 0 gold worth (like style stuff) but if it could destroy by crafting type or even just provi stuff.. i think all other crafting mats have a gold value iirc
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