Download
(493 Kb)
Download
Updated: 08/05/14 12:25 PM
Pictures
File Info
Compatibility:
Update 3 (1.3.3)
Veteran Crypt of Hearts (1.2.3)
Craglorn (1.1)
Live (1.0)
Updated:08/05/14 12:25 PM
Created:04/18/14 04:14 PM
Monthly downloads:130
Total downloads:48,536
Favorites:200
MD5:
Categories:Discontinued & Outdated, Utility Mods
Bank Manager  Popular! (More than 5000 hits)
Version: v2.9.4
by: Todo [More]
Update 2.9.4
  • Edit: Correct the problem with the new API (thanks the github pull by snowmanDK)

Edit : methejuggler it would be perfect if you fork my project on github and you make pull request to perform your changes. I will be able to accept them and propose them to anyone easily.

So , that's true. I have crossed the line. I'm not fine with ESO gameplay. It's too slow and doesn't fit my expectation of an mmo. But no regret at all, cause the solo part was very good and the addon developpement part was awesome (because of you guys!!!, remember what this addon looks like at the release).
To me, the developpement is finished I have try to add everything that I want (and I could because of the API).
UPDATES
If the API changes again, try to pm me (like you did for this one, few hours ago, thanks to SnowmanDK). I will update the API. I hope it's gonna work, because I will soon lose the access to the game .
Thank you guys ! And see you on Wildstar (nickname Todo/Kabooum)


I want to say thank you to sirrother for his donation

------------------------- ENGLISH -------------------------

Bank Manager will help you manage your Bank.
It will automatically add the specific items from your Main character inventory to the bank. Really suited for managing mules for example because you can log your mules and take only the craft or items you want.

For example on my account, my Main is design to send all crafting items + styles items to the bank and I got my mules for the craft :
My khajiit : Provisioning (she will have only provisioning items) and she will send back food/drinks to the bank
My Nord : Blacksmith and Enchanting
My Argonian : Woodworking and Clothing
My Orc : Alchemy
My Dunmer : Others items (style, traits, weapons...)

If you got a crafter/mule for provisioning for example, you can take all items for provisining from your bank and send all items you crafted (like food) to your bank instanly.

Features
  • Send all specific items to the bank from the inventory
  • Send all specific items from bank to the inventory
  • Manage your gold, with multiple functions (check screens !)
  • Lots of differents items selectors (CRAFT, WEAPONS, ARMORS, FOOD etc...)
  • Differents profils configuration to do differents transfert while pushing only one button !
  • A Toolbar, when the bank open, which allows you to execute your profils
  • Avalaible in English - French - Deutsh
For the Options Panel see the screenshot added to this post

Soon
Theses are ideas you provided me and thought that I have. I hope I'm gonna put'em'all
  • Add the guild bank possibility (waiting for the game to correct the Guild Bank deposit not stacking)
  • Add more langages (like Spanish...)
  • Tell me if you want things
  • ...

Old Updates
Update 2.0.2
  • Change the wrong version number
  • Add an exception to check if the item is moveable when the item is junk
Update 2.0.3
  • Add an option to disable the automatic stack on items already present
Update 2.5
  • Add an option on each elements to perform withdraw/draw (which is kinda big enough )
  • Change the name to BankManager to match the changement of version
  • [UPDATE] Error on the Raw Material Option, considered it disabled (the chat spam mode is disabled to, it will be back soon)
Update 2.5.1
  • Add German supported thanks to DaBear78 (esoui.com)
  • Correct the chat spam function not displaying anything
  • Correct RAW Material option not working
  • Add a new Option in the RAW : "Match Corresponding Craft"
  • Correct a bug when the inventory or the bank was full nothing moves
Update 2.5.2
  • Fixed a bug where the library doesn't start result in a crash of the addon at launch
  • Fixed a bug where you can be disconnect for spam if you have lot of items to move and the chat spam option was activated (the game thinks you are spamming ). Now you can only displayed 30 messages, the rest will be sumurized
Update 2.5.3
  • Add possibility to deposit on the Guild Bank (in dev)
  • Add the bait Item type
  • Add the "fill stacks" options to autoamtically fill stacks that are optionless
  • Reorganization of the code
  • Removing the Alchemy base material considered as raw material
Update 2.6
  • Correction and optimization of the algorithm
  • Add the toolbar with 2 differents options
    • Push items regarding of the rules
    • Pull items regarding of the rules
  • Possibility to disable the toolbar
  • Possibility to disable the automatic transfert of items when the bank opened (to use the toolbar instead )
  • Correction on deustch langage
Update 2.6.1
  • Correction about items not being pushed
  • Correction about wrong information about the number of stacking items
Update 2.6.2
  • Correction when the "fill partial stack" option was used and no others options where selected related to the item
  • When an error is catch the addon is gonna clean itself, hopefully it is gonna stop the funny error
Update 2.6.3
  • Correction of a problem with stacks which stay in the list of pushable items and take place of others items whose have to be pushed
  • Changing in the Chat Spam Mode, I have add the coloration of the items rarity
  • (update) about the Guild Bank function. I'm gonna wait until they fix the bug that curses the guild bank. You can't stack in the bank (ex: you gotta pull the item back to the inventory, then stack in inventory then push it in the Guild Bank). This is kinda annoying to develop and this is going to be corrected in the nexts updates (dumping was the original cause). Everything is ready, so when they correct this issue, I'm gonna be able to update the Addon soon after.
Update 2.7
  • Add the management of multi profils (I had to reset the saved variables, sorry about that :/)
  • Correction of the LockPick problem (the game is kinda broken on this point, there is a label called ITEMTYPE_LOCKPICK but the lockpick didn't correspond to it. Instead it correspond to ITEMTYPE_TOOL. I have change the detect and I hope there is NO others items in the game which is label like that)
Update 2.7.1
  • Update to match the changes in the API (Craglorn)
Update 2.8
  • Correct the code to come back to the real LibAddonMenu
  • Add a new option to transfert only specific stack sized items
  • Add one of the most wanted feature, the Advances Options
  • Correct the always reload problem, now it's gonna reload only once when you close the Option panel (a RED message under the main header will tell you if it's gonna reload or not)
Update 2.9.2
  • Patch up the API version and bug correct
Update 2.9.4
  • Patch up a small bug correction corresponding to the work of SnowmanDK, thanks to him


Info
Develop with Windows 8.1 64 bits and this list of addons :
  • War Legend Group Frame
  • Wykkyd's Framework
  • Lorebooks
  • Skyshards
  • Foundry Tactical Combat
  • Inventory Grid View
  • LootDrop
  • SoftcapInfo
  • Sous Chef
  • XAutoRepair
  • ZrMiniMap
The code is on Github : Bank Manager


------------------------ FRANCAIS -------------------------

Bank Manager est un addon destiné à vous aider dans la gestion de votre banque.
Il va automatiquement envoyer les items spécifiques dans votre banque depuis votre personnage ou l'inverse. Reconnectez vous ensuite sur une de vos mules par exemple et après avoir réglé les différents paramètres (voir screen), il va automatiquement transférer dans votre inventaire les types d'item sélectionné.

Par exemple sur mon compte, mon Main est designé pour envoyer dans la banque tous les items de craft et de styles des que j'ouvre le panneau de la banque. Je reroll ensuite sur mes mules qui sont spécialisées dans un ou plusieurs artisanats afin de récupérer dans leurs inventaires tous les items de crafts associés.

Mon khajiit : Cuisine (Elle n'aura que les items de cuisines)
Mon Nordique : Forge et Enchantement
Mon Argonien : Travail du bois et Couture
Mon Orc : Alchimie
Mon dunmer : Divers (autres items comme les items de styles)

Composantes
  • Envoi automatiquement les items spécifiques de l'inventaire vers la banque
  • Envoi automatiquement les items spécifiques de la banque vers l'inventaire
  • Management de l'or automatiquement (voir les screens)
  • De nombreuses possibilités de sélection de filtres d'objets différents
  • Création du profils sur chaque personnage, ainsi plus besoin de changer les options à chaque fois!
  • Disponible en Anglais - Français - Allemand
  • ...
Pour la panneau d'options, voir les screenshots associés au post

Bientôt
  • Ajout d'autres langues comme Espagnol
  • Demander moi dans les commentaires
  • ...


Info
Développer avec Windows 8.1 64 bits et ces addons :
  • War Legend Group Frame
  • Wykkyd's Framework
  • Lorebooks
  • Skyshards
  • Foundry Tactical Combat
  • Inventory Grid View
  • LootDrop
  • SoftcapInfo
  • Sous Chef
  • XAutoRepair
  • ZrMiniMap
Le code est sur Github : Bank Manager
Update 2.9.4
  • Edit: Correct the problem with the new API (thanks the github pull by snowmanDK)
Optional Files (0)


Archived Files (10)
File Name
Version
Size
Uploader
Date
v2.9.3
493kB
Todo
07/31/14 10:55 AM
v2.9.2
493kB
Todo
06/30/14 10:01 AM
v2.9.1
492kB
Todo
06/29/14 01:21 PM
v2.9
492kB
Todo
06/06/14 04:28 PM
v2.9
492kB
Todo
06/05/14 03:23 AM
v2.8
430kB
Todo
05/26/14 03:29 PM
v2.7.1
426kB
Todo
05/23/14 09:46 AM
v2.7
426kB
Todo
05/18/14 03:32 PM
v2.6.3
378kB
Todo
05/11/14 11:41 AM
v2.03
11kB
Todo
04/23/14 10:36 AM


Post A Reply Comment Options
Unread 05/09/14, 01:14 PM  
Strelok

Forum posts: 0
File comments: 6
Uploads: 0
Originally Posted by Todo
Originally Posted by Fing3rz
Calm Down buddy , It's performing!
stack traceback:
[C]: in function 'assert'
user:/AddOns/BankManager/BankManager.lua:188: in function 'moveItems'
user:/AddOns/BankManager/BankManager.lua:326: in function 'bankOpening'

But it is all lies. It really isn't performing. Not sure what is going on here but I thought you'd wanna know. This happens every time I open the bank.
Damn it ! You have seen it ^^. This popup should normaly only pop when you spam the Push/Pull button on the toolbar to prevent you from launching a treatment while there is still one operating. I actually don't know how you manage to launch it without doing anything. I haven't succeed in reproducing this bug. But ! I have set a Clean Mode, so each time an error pops up, the system is gonna clean itself, which means reset the variables. I hope it will solve the problem.
CUrrently getting the above error... and nothing will push into the bank.... can't use the addon anymore
Last edited by Strelok : 05/09/14 at 01:17 PM.
Report comment to moderator  
Reply With Quote
Unread 05/09/14, 11:24 AM  
Todo
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 55
Uploads: 1
Originally Posted by Fing3rz
It has something to do with the fill stacks option and mana/health pots. I have this option disabled and it does not fill stacks(as intended). If I have a potion stack in the bank that isn't full and some stackable potions in my bag it will report that it moved them but it hasn't and shouldn't. The chat spam function doesn't report the item name either. Hopefully this helps to identify the issue.
Corrected in the 2.6.1, your comment was very helppfull in the correction ! Save me a lot of time because I was able to reproduce it directly ! Thank you !!

Originally Posted by Haldurson
I haven't tried the addon yet, but I have a few questions about it. I saw how you could set up your Provisioner to push all food to the bank. Can that be customized by the level of the food? (obviously, I want every character to have food, not excluding my provisioner). As far as lockpicks are concerned, I want each of my characters to only have at most one stack of lockpicks (maybe limit it to a specific number, maybe program it to maintain exactly 25 per character, because more than that is overkill). Also, does the transfer happen automatically, or can I do it by command or hotkey? The latter would be better, because I don't want to have the addon undoing manual overrides that I make (for example, if I craft items on one character for another, I obviously don't want the items shoved back into the crafters inventory for deconstruction if I have to talk to the banker a second time).
Okay so list of points
  • Level of food : For now that is not possible, but maybe in the future function that I call for now Advanced Options .
  • The transfer may happen automatically and it may not if you have disable the automatic transfered in the option. To push/pull then, use the toolbar to launch

Originally Posted by zolan
Awesome error.

Calm Down buddy , It's performing!
stack traceback:
[C]: in function 'assert'
user:/AddOns/BankManager/BankManager.lua:188: in function 'moveItems'
user:/AddOns/BankManager/BankManager.lua:326: in function 'bankOpening'

But it is all lies. It really isn't performing. Not sure what is going on here but I thought you'd wanna know. This happens every time I open the bank.
Damn it ! You have seen it ^^. This popup should normaly only pop when you spam the Push/Pull button on the toolbar to prevent you from launching a treatment while there is still one operating. I actually don't know how you manage to launch it without doing anything. I haven't succeed in reproducing this bug. But ! I have set a Clean Mode, so each time an error pops up, the system is gonna clean itself, which means reset the variables. I hope it will solve the problem.

Originally Posted by barduck
I think that the new push/pull buttons in their current state are not very useful.

What would be really useful thought is the ability to set per category which items to manually push/pull.

Example: I want to set most of the items to automatically be deposited in the bank. But, my main character is an alchemist/enchanter and I want to be able to push/pull alchemy and enchanting materials on demand. So, I would mark enchanting and alchemy as "manual" (instead of nothing/push/pull). And be able to transfer all alchemy/enchanting materials to/from back only when I really need to.

Thanks!
It's actually in a project, I have called it : Profiles for the toolbar.

Originally Posted by EQBallzz
I just updated to the latest version and now I'm getting a UI error:

I was also noticing some odd behavior where certain items were being pushed to fill stacks in the bank even when I had "nothing" set on everything. The odd thing was it would only do this on one stack and nothing else so I'm not sure what was going on. This was happening before I updated so I guess I will see if it's still doing it (assuming I can get this version working).

edit: I just wanted to add that I'm also getting the same error as mentioned below by Zolan when accessing the bank and it's definitely not performing. It's not pushing or pulling anything automatically and the buttons are not working.

I reverted back to 2.6 for now until the errors are resolved but I also did some testing with the fill stacks option. On one character I have the fill stacks option set to push to bank and that seems to be working. On my mule I have the fill stacks option set to pull to inventory but instead it pushes to bank. I have all other options set to "nothing". Even if I set the fill stacks option to nothing it still pushes the partial stack to the stack in the bank.

The UI error is now corrected (2.6.2, live latter), the cause was the Fill Partial Stack, which I didn't use on the character I have run the tests on and I'm afraid my buddies doesn't use it too, so that's why I guess .

For the others errors, about stacking unwanted items I haven't manage to reproduce it. Could you be more precise about it ? I'd love that !
Thanks for the screens, it's always helpfull

Originally Posted by Mauxe
The basic settings are working well for me. I have not noticed anything not pushing or pulling as intended.

The manual push/pull butns are not working. When I push one I get a chat update on items moved but it is always 0.

(I also very much like the potential feature to set push/pull profiles)

Finally - this is my favorite addon of all time.
If you have set the automatic items transfert to YES, then when you open the bank everything is transfered automatically so when you click on the button Push/Pull nothing happen and this is perfectly logic because everything was already done. But if nothing happens and the automatic items transfert is set to NO, then we have a problem . Is it the case ?


Thanks for your feeback guys ! You always damn rock
I'm doing my best !
Last edited by Todo : 05/09/14 at 11:26 AM.
Report comment to moderator  
Reply With Quote
Unread 05/09/14, 06:55 AM  
Mauxe

Forum posts: 1
File comments: 26
Uploads: 0
The basic settings are working well for me. I have not noticed anything not pushing or pulling as intended.

The manual push/pull butns are not working. When I push one I get a chat update on items moved but it is always 0.

(I also very much like the potential feature to set push/pull profiles)

Finally - this is my favorite addon of all time.
Report comment to moderator  
Reply With Quote
Unread 05/09/14, 05:55 AM  
EQBallzz

Forum posts: 9
File comments: 206
Uploads: 0
I reverted back to 2.6 for now until the errors are resolved but I also did some testing with the fill stacks option. On one character I have the fill stacks option set to push to bank and that seems to be working. On my mule I have the fill stacks option set to pull to inventory but instead it pushes to bank. I have all other options set to "nothing". Even if I set the fill stacks option to nothing it still pushes the partial stack to the stack in the bank.
Report comment to moderator  
Reply With Quote
Unread 05/09/14, 04:38 AM  
EQBallzz

Forum posts: 9
File comments: 206
Uploads: 0
I just updated to the latest version and now I'm getting a UI error:



I was also noticing some odd behavior where certain items were being pushed to fill stacks in the bank even when I had "nothing" set on everything. The odd thing was it would only do this on one stack and nothing else so I'm not sure what was going on. This was happening before I updated so I guess I will see if it's still doing it (assuming I can get this version working).

edit: I just wanted to add that I'm also getting the same error as mentioned below by Zolan when accessing the bank and it's definitely not performing. It's not pushing or pulling anything automatically and the buttons are not working.
Last edited by EQBallzz : 05/09/14 at 04:44 AM.
Report comment to moderator  
Reply With Quote
Unread 05/09/14, 04:32 AM  
barduck

Forum posts: 0
File comments: 9
Uploads: 0
I think that the new push/pull buttons in their current state are not very useful.

What would be really useful thought is the ability to set per category which items to manually push/pull.

Example: I want to set most of the items to automatically be deposited in the bank. But, my main character is an alchemist/enchanter and I want to be able to push/pull alchemy and enchanting materials on demand. So, I would mark enchanting and alchemy as "manual" (instead of nothing/push/pull). And be able to transfer all alchemy/enchanting materials to/from back only when I really need to.

Thanks!
Report comment to moderator  
Reply With Quote
Unread 05/08/14, 08:30 PM  
zolan
 
zolan's Avatar
AddOn Author - Click to view AddOns

Forum posts: 11
File comments: 83
Uploads: 5
Awwww SNAP!

Awesome error.

Calm Down buddy , It's performing!
stack traceback:
[C]: in function 'assert'
user:/AddOns/BankManager/BankManager.lua:188: in function 'moveItems'
user:/AddOns/BankManager/BankManager.lua:326: in function 'bankOpening'

But it is all lies. It really isn't performing. Not sure what is going on here but I thought you'd wanna know. This happens every time I open the bank.
Report comment to moderator  
Reply With Quote
Unread 05/08/14, 07:42 PM  
Haldurson

Forum posts: 3
File comments: 1
Uploads: 0
I haven't tried the addon yet, but I have a few questions about it. I saw how you could set up your Provisioner to push all food to the bank. Can that be customized by the level of the food? (obviously, I want every character to have food, not excluding my provisioner). As far as lockpicks are concerned, I want each of my characters to only have at most one stack of lockpicks (maybe limit it to a specific number, maybe program it to maintain exactly 25 per character, because more than that is overkill). Also, does the transfer happen automatically, or can I do it by command or hotkey? The latter would be better, because I don't want to have the addon undoing manual overrides that I make (for example, if I craft items on one character for another, I obviously don't want the items shoved back into the crafters inventory for deconstruction if I have to talk to the banker a second time).
Last edited by Haldurson : 05/08/14 at 07:48 PM.
Report comment to moderator  
Reply With Quote
Unread 05/08/14, 04:14 PM  
Fing3rz

Forum posts: 11
File comments: 53
Uploads: 0
It has something to do with the fill stacks option and mana/health pots. I have this option disabled and it does not fill stacks(as intended). If I have a potion stack in the bank that isn't full and some stackable potions in my bag it will report that it moved them but it hasn't and shouldn't. The chat spam function doesn't report the item name either. Hopefully this helps to identify the issue.
Report comment to moderator  
Reply With Quote
Unread 05/08/14, 10:12 AM  
Tonyleila
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 288
File comments: 763
Uploads: 7
Originally Posted by FCqt
Hi,

From what I understand this add-on push item to the bank only to complete a stack.

Is it possible, for example, to push ALL the Raw Materials and Alchemy Reagents from the inventory to the bank?
Thats what its already doing just test it...
Report comment to moderator  
Reply With Quote
Unread 05/08/14, 09:18 AM  
FCqt

Forum posts: 3
File comments: 6
Uploads: 0
Hi,

From what I understand this add-on push item to the bank only to complete a stack.

Is it possible, for example, to push ALL the Raw Materials and Alchemy Reagents from the inventory to the bank?
Last edited by FCqt : 05/08/14 at 09:19 AM.
Report comment to moderator  
Reply With Quote
Unread 05/08/14, 05:40 AM  
Todo
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 55
Uploads: 1
Originally Posted by Fing3rz
its still saying that it's stacking two items every time i open the bank. Turned on chat spam but it doesn't display these two mystery items.
This is very strange, you have any items that might be transferable in your inventory?

Originally Posted by Thirn
Hey, first of all -- thank you for an excellent addon. Your work is most certainly appreciated!

However, I wanted to mention an issue involving Enchanting materials category -- it seems that Glyphs (the ready-to-apply enchanting items) are under the same category as the basic materials (Runes).
In other words, it seems that enabling moving Enchanting under the 'Crafts' section also moves the Glyphs. I assume this is not intended behaviour.
Glyph are considered by the game as Enchanting Craft, so for now the behaviour is normal. However, in a future, I would like to differentiate those two

Originally Posted by rotatorkuf
i noticed in the latest update (with toolbar)

some items won't be pushed or pulled with auto-activate transfer set to on

might be when stacks reach 100, then any spilled over mats will be left behind

i have to click on the toolbar to push/pull the rest of the mats

not sure if this was happening before latest update, i don't think it was

Yep I have just encounter this problem, I will try to fix it soon . During this time, the toolbar will help
Report comment to moderator  
Reply With Quote
Unread 05/07/14, 09:34 PM  
Fing3rz

Forum posts: 11
File comments: 53
Uploads: 0
its still saying that it's stacking two items every time i open the bank. Turned on chat spam but it doesn't display these two mystery items.
Report comment to moderator  
Reply With Quote
Unread 05/07/14, 09:21 PM  
Thirn
 
Thirn's Avatar

Forum posts: 1
File comments: 28
Uploads: 0
Exclamation [Bug?] Glyphs treated as Enchanting mats

Hey, first of all -- thank you for an excellent addon. Your work is most certainly appreciated!

However, I wanted to mention an issue involving Enchanting materials category -- it seems that Glyphs (the ready-to-apply enchanting items) are under the same category as the basic materials (Runes).
In other words, it seems that enabling moving Enchanting under the 'Crafts' section also moves the Glyphs. I assume this is not intended behaviour.
Report comment to moderator  
Reply With Quote
Unread 05/07/14, 06:56 PM  
rotatorkuf

Forum posts: 0
File comments: 81
Uploads: 0
i noticed in the latest update (with toolbar)

some items won't be pushed or pulled with auto-activate transfer set to on

might be when stacks reach 100, then any spilled over mats will be left behind

i have to click on the toolbar to push/pull the rest of the mats

not sure if this was happening before latest update, i don't think it was
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: