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Updated: 04/17/23 05:55 PM
Compatibility:
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:04/17/23 05:55 PM
Created:04/22/21 09:08 AM
Monthly downloads:233
Total downloads:23,170
Favorites:33
MD5:
FCO Companion  Popular! (More than 5000 hits)
Version: 0.16
by: Baertram [More]
FCO Companion

Simple addon to add companion related helpers to the game.

Currently supported:


-Enable context menu on companion items: "Mark as junk"/"Unmark from junk"
Works at player inventory, banks and companion equipment.
Companion equipment inventory shows a new "Junk" tab for the junked items now, and hides junked items at the other tabs.
-> Important: The companion junk itms will ONLY save per toon/character, and not account wide, no matter what you have chosen to save the settings like (SaveMode: "Account wide" or "Per Character")!
-Disable companion pin at compass
-Dismiss companion as you interact with a crafting table
-Re-summon companion as you leave the crafting table
-Dismiss companion at banks
-Re-summon companion after leaving banks
-Dismiss companion at vendors/fences
-Re-summon companion after leaving vendors
-Dismiss companion as you interact with a fishing hole
-Re-summon companion as you leave the fishing hole (a delay can be set)
-Dismiss companion as you go into crouch
-Re-summon companion as you leave the crouch (a delay can be set)

Due to the restrictions/cooldown of the companion spawn/dismiss will be delayed sometimes. As long as the collectible cannot be used it will not despawn/spawn, but should depawn/spawn after the cooldown is 0 then.

Keybindings:
  • Toggle last companion
  • Toggle companion 1 (Bastian Hallix)
  • Toggle companion 2 (Mirri Elendis)



Companion menu cannot be shown via keybind as most functionality is not working then You need to interact with the companion in order to start the companion menu properly (sucks, I know).
Version 0.1.6 (2023-04-18)
Fixed interacitons on PTS "Necrom" not working, throwing an error


Version 0.1.5 (2023-02-17)
-Removed API function FCOCO.SetCompanionItemJunk
Instead you should use the default API function SetItemIsJunk which was enhanced by 2 optional new parameters:
SetItemIsJunk(bagId, slotIndex, isJunk, isCompanionItem, itemInstanceId)
If the item is a companion item and FCOC settings has enabled the companion junk, then this functin will mark/unmark companion items as Junk and update the inventory lists afterwards.
If the 2 additional params are left empty they will be determined internally

This makes FCOCO companion junk hopefully compatible with all kind of junk and keybind junk addons which use default API functions IsItemJunk, CanBeJunkMarked, SetItemIsJunk, HasAnyJunk.

-Removed explicit context menu entry for "Remove from junk" and let the addon reuse vanilla code context menu entry for that now.
This allowed me to remove extra code to prevet duplicate "Remove from junk" context menu entries too.
In order to make that work I had to change the function SetItemJunk as described above

-Made compatible with FCOItemSaver "Send 'Sell marked items' to junk" keybind

-Added function SellAllJunk so that companion junked items will be sold too
-Added function DestroyAllJunk so that companion junked items will be destroyed too
-> Thanks to Maxxermax for the hints!

Version 0.1.4 (2023-02-08)
-Added support for API function HasAnyJunk
-Prepared for AdvancedFilters

Version 0.1.3 (2023-02-06)
-Added setting "Mark companion items as junk" which enables you to mark/unmark your companion items as junk
Junk markers will be saved per character/toon and won't be removed automatically once you sell/destroy those items (like vanilla junk markers). They will be kept until you manually remove them.
The companion equipment inventory got a new tab "Junk" now.
Items marked as junk which will be deposit to a guild bank will be automatically unjunked again
-Added sub setting "Auto mark same items in bag" which will mark/unmark the same companion items in your current bag, as you mark/unmark as junk, as junk to (visual moving the items from companion tab to junk tab)


Version 0.1.2 (2022-05-26)
-Updated API
-Added up to 10 companion summon/hide keybinds
-Added support for PTS High Isle
-Changed keybind names to show the companion name

Version 0.1.1 (2022-01-25)
-Updated API
-Removed the hide ultimate button settings and related coding as it flickers and troubles the UI. This will not be added
anymore, sorry.

Version 0.1.0 (2021-08-08)
Added setting to hide the ultimate button. It might flicker shortly after a weapon pair / bar switch!

Version 0.0.9 (2021-07-04)
Added settings to dismiss the companion as you start to crouch and get hidden
Settings to re-summon it again after crouching, with a delay (so that a new crouch started won't respawn the companion) were also added.

Version 0.0.8 (2021-06-30)
Added settings to dismiss the companion as you start to fish (will be gone after ~1 second after interacting with the fish hole).
Settings to re-summon it again after fishing was ended (in between or via loot), with a delay (so that new started fishing attempts won't respawn the companion) were also added.

Version 0.0.7 (2021-06-12)
Added setting to hide the companion pin on the compass

Version 0.0.6 (2021-06-11)
Added settings to:
-Dismiss companion at banks
-Re-summon companion after leaving banks
-Dismiss companion at vendors/fences
-Re-summon companion after leaving vendors/fences

Version 0.0.5 (2021-06-06)
Added rapport "max" value to the rapport bar.

Version 0.0.4 (2021-06-03)
-Added the rapport value to the rapport bar (keyboard mode only!) as requested here: https://www.esoui.com/forums/showpost.php?p=44042&postcount=4

Version 0.0.3 (2021-06-03)
-Added settings to dismiss the companion at a crafting table
-Added settings to re-summon the companion after leaving the crafting table (if a companion was active as the crafting table was interacted with first)
-Added some cooldown checks and re-summon the companion after the cooldown of the collectible is gone (if used too quickly after another)
Archived Files (15)
File Name
Version
Size
Uploader
Date
0.15
28kB
Baertram
02/16/23 05:24 PM
0.14
26kB
Baertram
02/08/23 03:16 PM
0.13
26kB
Baertram
02/06/23 04:19 PM
0.12
20kB
Baertram
05/26/22 02:41 PM
0.11
19kB
Baertram
01/25/22 08:30 AM
0.10
20kB
Baertram
08/08/21 01:20 PM
0.09
19kB
Baertram
07/04/21 09:18 AM
0.08
18kB
Baertram
06/30/21 01:07 PM
0.07
16kB
Baertram
06/12/21 12:13 PM
0.06
16kB
Baertram
06/10/21 04:34 PM
0.05
15kB
Baertram
06/06/21 12:00 PM
0.04
15kB
Baertram
06/03/21 05:19 PM
0.03
14kB
Baertram
06/03/21 03:37 PM
0.02
9kB
Baertram
04/22/21 03:21 PM
0.01
5kB
Baertram
04/22/21 09:12 AM


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Unread 08/25/21, 08:40 AM  
Baertram
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Re: Disable Companion Ulti

Did you disable, or enable, the setting to test if it helps?
Should not change anything if the setting for it is disabled, means: it should not affect your UI by any means if this new setting is disabled?

Originally Posted by Fly
Since the Last Update (pre waking flames) where you wanted to disable the ulti button, the opposite has happend to me:
I get a shining bright white solid Ulti button which dissapears only after a reloadui.
I use AUI which has also a companion ulti button option, which moves the button to another place.
My only workaround was to install an older version of FCO Companion. So to me this function made a good addon bad. maybe you can work somthing out for this case. Thx!
Last edited by Baertram : 08/26/21 at 04:20 AM.
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Unread 08/26/21, 04:31 AM  
Fly

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Re: Re: Disable Companion Ulti

Originally Posted by Baertram
Did you disable, or enable, the setting to test if it helps?
Should not change anything if the setting for it is disabled.

Originally Posted by Fly
Since the Last Update (pre waking flames) where you wanted to disable the ulti button, the opposite has happend to me:
I get a shining bright white solid Ulti button which dissapears only after a reloadui.
I use AUI which has also a companion ulti button option, which moves the button to another place.
My only workaround was to install an older version of FCO Companion. So to me this function made a good addon bad. maybe you can work somthing out for this case. Thx!
To reproduce it, I installed the latest version again. The setting is enabled by default. I disable it, because I do want to se the companion ulti, and I want to set it off by myself. So hiding the button is no option for me, unfortunately.
AUI alters the position to the place right side of the character Ulti button. And my memory was wrong, even after a 'reloadui' the button stays the same. So I can't see the progress of my companion ulti.

https://ibb.co/GTmL5Fn
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Unread 08/26/21, 06:30 AM  
Baertram
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Re: Re: Re: Disable Companion Ulti

Okay, thanks.
I'm not using AUI so haven't had that problem so far.
Will see what I can do there.

Originally Posted by Fly
Originally Posted by Baertram
Did you disable, or enable, the setting to test if it helps?
Should not change anything if the setting for it is disabled.

Originally Posted by Fly
Since the Last Update (pre waking flames) where you wanted to disable the ulti button, the opposite has happend to me:
I get a shining bright white solid Ulti button which dissapears only after a reloadui.
I use AUI which has also a companion ulti button option, which moves the button to another place.
My only workaround was to install an older version of FCO Companion. So to me this function made a good addon bad. maybe you can work somthing out for this case. Thx!
To reproduce it, I installed the latest version again. The setting is enabled by default. I disable it, because I do want to se the companion ulti, and I want to set it off by myself. So hiding the button is no option for me, unfortunately.
AUI alters the position to the place right side of the character Ulti button. And my memory was wrong, even after a 'reloadui' the button stays the same. So I can't see the progress of my companion ulti.

https://ibb.co/GTmL5Fn
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Unread 08/27/21, 03:24 AM  
Baertram
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Re: Disable Companion Ulti

Thanks for the feedback!


I've removed the ultimate button features again from this addon. It's not stable and causing some weird bugs here and there + compatibility with other addons is not given and I do not want to test them all
Working on the updateand trying to include "Dropastone" request for the banker/vendor re-summon delay.


Originally Posted by Fly
Since the Last Update (pre waking flames) where you wanted to disable the ulti button, the opposite has happend to me:
I get a shining bright white solid Ulti button which dissapears only after a reloadui.
I use AUI which has also a companion ulti button option, which moves the button to another place.
My only workaround was to install an older version of FCO Companion. So to me this function made a good addon bad. maybe you can work somthing out for this case. Thx!
Last edited by Baertram : 08/27/21 at 03:25 AM.
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Unread 09/04/21, 05:46 PM  
Fly

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Re: Re: Disable Companion Ulti

Originally Posted by Baertram
Thanks for the feedback!


I've removed the ultimate button features again from this addon. It's not stable and causing some weird bugs here and there + compatibility with other addons is not given and I do not want to test them all
Working on the updateand trying to include "Dropastone" request for the banker/vendor re-summon delay.


Originally Posted by Fly
Since the Last Update (pre waking flames) where you wanted to disable the ulti button, the opposite has happend to me:
I get a shining bright white solid Ulti button which dissapears only after a reloadui.
I use AUI which has also a companion ulti button option, which moves the button to another place.
My only workaround was to install an older version of FCO Companion. So to me this function made a good addon bad. maybe you can work somthing out for this case. Thx!
That sounds good. I'm looking forward to see the new version done.
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Unread 10/14/21, 11:52 PM  
Quickick

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Possible addition?

Any plans to include combat pets in this or another addon? There are none that I have found that auto re-summons them. Love the add-on so just thought I would ask.
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Unread 10/15/21, 04:05 AM  
Baertram
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Re: Possible addition?

Originally Posted by Quickick
Any plans to include combat pets in this or another addon? There are none that I have found that auto re-summons them. Love the add-on so just thought I would ask.
No sorry, this addon only is about companions. And afaik this is not even possible as the combat pets are "skills" or "ultimate skills", and skills cannot be used by addons! Else we woould be able to create half-bots.
Last edited by Baertram : 10/15/21 at 04:05 AM.
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Unread 12/04/21, 08:26 AM  
Fly

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Re: Re: Re: Disable Companion Ulti

Originally Posted by Fly
Originally Posted by Baertram
Thanks for the feedback!


I've removed the ultimate button features again from this addon. It's not stable and causing some weird bugs here and there + compatibility with other addons is not given and I do not want to test them all
Working on the updateand trying to include "Dropastone" request for the banker/vendor re-summon delay.


Originally Posted by Fly
Since the Last Update (pre waking flames) where you wanted to disable the ulti button, the opposite has happend to me:
I get a shining bright white solid Ulti button which dissapears only after a reloadui.
I use AUI which has also a companion ulti button option, which moves the button to another place.
My only workaround was to install an older version of FCO Companion. So to me this function made a good addon bad. maybe you can work somthing out for this case. Thx!
That sounds good. I'm looking forward to see the new version done.
Hi Betram 3 Monhts ago you told to release a version with the ulti button feature removed... Just asking when it will be ready so I can integrate it back into normal update cycle? Last time I tried, it was still unchanged. Thanks.
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Unread 12/04/21, 09:01 AM  
Baertram
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Re: Re: Re: Re: Disable Companion Ulti

"It's done when it's done".
Did not find time to further work on it and as other requests were added as well, which need time to test (that I have not found yet due to life happening ) it will need more time.

For the ones where the ultimate button is troubling:
Go back to version 0.0.9 via "Other files" tab here at te addon's website please, and use this version without the Ultimate button changes added.
Here is a description how to install addons manually:
https://www.esoui.com/forums/faq.php..._howto_install

For the ones wanna try out my current beta version with the changes (but they include spammy debug messages)
Code:
FCOCompanion BETA v0.1.1
-Removed ultimate button again due to addon incompatibility and flickering UI
-Added/Changed auto-resummon for bank, vendor, steal/crouch, fish
-Warning: Debug messages are enabled, spamming the chat to be able to test properly
If you want to test and give feedback, I'm up for any test help I can get, thanks!

Current FCOCompanion beta - make sure to only extract the FCOCompanion folder to your live/AddOns folder!

Originally Posted by Fly
Originally Posted by Fly
Originally Posted by Baertram
Thanks for the feedback!


I've removed the ultimate button features again from this addon. It's not stable and causing some weird bugs here and there + compatibility with other addons is not given and I do not want to test them all
Working on the updateand trying to include "Dropastone" request for the banker/vendor re-summon delay.


Originally Posted by Fly
Since the Last Update (pre waking flames) where you wanted to disable the ulti button, the opposite has happend to me:
I get a shining bright white solid Ulti button which dissapears only after a reloadui.
I use AUI which has also a companion ulti button option, which moves the button to another place.
My only workaround was to install an older version of FCO Companion. So to me this function made a good addon bad. maybe you can work somthing out for this case. Thx!
That sounds good. I'm looking forward to see the new version done.
Hi Betram 3 Monhts ago you told to release a version with the ulti button feature removed... Just asking when it will be ready so I can integrate it back into normal update cycle? Last time I tried, it was still unchanged. Thanks.
Last edited by Baertram : 12/04/21 at 09:08 AM.
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Unread 12/06/21, 11:59 AM  
Fly

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Re: Re: Re: Re: Re: Disable Companion Ulti

Originally Posted by Baertram
"It's done when it's done".
Did not find time to further work on it and as other requests were added as well, which need time to test (that I have not found yet due to life happening ) it will need more time.

For the ones where the ultimate button is troubling:
Go back to version 0.0.9 via "Other files" tab here at te addon's website please, and use this version without the Ultimate button changes added.
Here is a description how to install addons manually:
https://www.esoui.com/forums/faq.php..._howto_install

For the ones wanna try out my current beta version with the changes (but they include spammy debug messages)
Code:
FCOCompanion BETA v0.1.1
-Removed ultimate button again due to addon incompatibility and flickering UI
-Added/Changed auto-resummon for bank, vendor, steal/crouch, fish
-Warning: Debug messages are enabled, spamming the chat to be able to test properly
If you want to test and give feedback, I'm up for any test help I can get, thanks!

Current FCOCompanion beta - make sure to only extract the FCOCompanion folder to your live/AddOns folder!

Originally Posted by Fly
Originally Posted by Fly
Originally Posted by Baertram
Thanks for the feedback!


I've removed the ultimate button features again from this addon. It's not stable and causing some weird bugs here and there + compatibility with other addons is not given and I do not want to test them all
Working on the updateand trying to include "Dropastone" request for the banker/vendor re-summon delay.


Originally Posted by Fly
Since the Last Update (pre waking flames) where you wanted to disable the ulti button, the opposite has happend to me:
I get a shining bright white solid Ulti button which dissapears only after a reloadui.
I use AUI which has also a companion ulti button option, which moves the button to another place.
My only workaround was to install an older version of FCO Companion. So to me this function made a good addon bad. maybe you can work somthing out for this case. Thx!
That sounds good. I'm looking forward to see the new version done.
Hi Betram 3 Monhts ago you told to release a version with the ulti button feature removed... Just asking when it will be ready so I can integrate it back into normal update cycle? Last time I tried, it was still unchanged. Thanks.
Ok sure, RL always first. I will try to help and test the Beta the next days and give you feedback.
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Unread 12/17/21, 01:53 PM  
Marazota
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how to fix this anyone knows?
only back to normal when i summon companion

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Unread 12/17/21, 02:00 PM  
Baertram
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Read the last comments please. It gotto do with the companion ultimate stuff which was added -> fix (beta version) is provided but needs testing. And I need time which I currently do not have, so please go back to an earlier version or try to use the beta, help testing, provide feedback and maybe i'm able to release the beta then if everything works.
Originally Posted by Marazota
how to fix this anyone knows?
only back to normal when i summon companion

Last edited by Baertram : 12/17/21 at 02:01 PM.
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Unread 03/24/22, 04:14 PM  
NeuroticPixels
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Baertram! You have to put "Disable pin at compass" as one of the features of this addon on the description page! The compass pin for companions drives me INSANE, so I'm super thankful for the option to disable it.
Other people need to know that this addon includes that feature!
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Unread 03/24/22, 04:50 PM  
Baertram
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Oh, thanks for the reminder LoneStar. Too many addons and features
Done
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Unread 05/03/22, 03:22 PM  
Neverlands
 
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New companion keybinds

Hello Baertram,
is it possible that we get more keybinds / shortkeys to summon the new companions (High Isle)?
Last edited by Neverlands : 05/03/22 at 03:22 PM.
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