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Updated: 03/29/20 02:02 PM
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Harrowstorm (5.3.5)
Updated:03/29/20 02:02 PM
Created:04/26/14 01:21 PM
Monthly downloads:490
Total downloads:289,132
Favorites:416
MD5:
Harven's Extended Stats  Popular! (More than 5000 hits)
Version: 1.2
by: Harven [More]
This simple addon will extend your character windows stats. Attributes names are generated by the game, so are the tooltips and values. The addon must be tested by players to see if all attributes are used by the game. Your feedback is welcome.

Second "Spell resistance" is actually spell mitigation, "Resistance" is mitigation.

Donations
If you like my work you can make me happy by sending some in-game gold/items to @theharven on EU server (but please, no lockpicks ), eventually you can help me pay my monthly subscription by donating some money.

[Edit 09.31.2015]
Since monthly subscription is no longer required to play the game I decided to transfer all future dontations to charity. There is a polish site where you can chose a person you would like to support (mostly children) https://www.siepomaga.pl/. I will be anonymously transfering your donations there, to a person of my choosing and then I will post a link in The Great Donor Hall so you will know who gets your money I would love to help this people so I hope this doesn't discourages you from donating.

[size="2"]Version 1.2:
- API version changed to 100030.

Version 1.1p:
- API version changed to 100024.

Version 1.1o:
- API version changed to 100020.

Version 1.1n:
- API version changed to 100019.

Version 1.1m:
- API version changed to 100018.

Version 1.1l:
- API version changed to 100017.

Version 1.1k:
- API version changed to 100016.

Version 1.1j:
- API version changed to 100015.

Version 1.1i:
- API version changed to 100014.

Version 1.1h:
- API version changed to 100013.

Version 1.1g:
- API version changed to 100012.

Version 1.1f:
- API version changed to 100011.

Version 1.1e:
- API version changed to 100010.

Version 1.1d:
- API version changed to 100009.

Version 1.1c:
- API version changed to 100008.

Version 1.1b:
- API version changed to 100007.

Version 1.1a:
- API version changed.

Version 1.1 features:
- Compatibility with softcapinfo (seems like most new attributes are not limited or the game gives no info about the limits)
Optional Files (0)


Archived Files (18)
File Name
Version
Size
Uploader
Date
1.1p
1kB
Harven
08/16/18 02:24 PM
1.1o
1kB
Harven
08/14/17 02:29 PM
1.1n
1kB
Harven
05/23/17 12:30 PM
1.1m
1kB
Harven
02/12/17 08:24 AM
1.1l
1kB
Harven
10/05/16 02:02 PM
1.1k
1kB
Harven
08/01/16 02:52 PM
1.1j
1kB
Harven
06/02/16 02:05 PM
1.1i
1kB
Harven
03/07/16 05:08 PM
1.1h
1kB
Harven
11/02/15 09:25 AM
1.1g
1kB
Harven
09/06/15 06:18 AM
1.1f
1kB
Harven
03/04/15 02:37 PM
1.1e
1kB
Harven
11/04/14 02:52 PM
1.1d
1kB
Harven
09/16/14 03:58 PM
1.1c
1kB
Harven
08/05/14 03:06 PM
1.1b
1kB
Harven
06/25/14 03:53 PM
1.1a
1kB
Harven
05/29/14 01:34 PM
1.1
1kB
Harven
04/26/14 03:25 PM
1.0
1kB
04/26/14 01:21 PM


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Unread 09/18/16, 10:37 AM  
LiverWurst

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Resistances

Your addon is not reporting Argonian racial resistances. Is this by design?
Last edited by LiverWurst : 09/18/16 at 10:38 AM.
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Unread 07/28/16, 03:35 PM  
Demonasius

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Great mod. Anyway you could add all the timers to it? Like Crafting, fencing, werewolf/vampire bite, stable, etc. that way we got a central area to check all that.

I know you have a timer mod for crafting and all but it would nice to have all the timers o nthe Character screen.

Either way, thank you for the mod.
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Unread 06/02/16, 04:33 PM  
Majulook

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Re: API Update?

Originally Posted by Majulook
Are you planning to update the API fro the latest ESO version
\\\


Thank you
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Unread 06/02/16, 11:03 AM  
Majulook

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API Update?

Are you planning to update the API fro the latest ESO version
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Unread 09/07/15, 05:44 AM  
Harven
 
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Hey QuadroTony,
I'm not sure if the formula proposed by Garkin is right. I'm afraid it isn't for Physical Resistance and Spell Resistance. Explanation follows:

My equipped armor (all pieces at vet rank 2, heavy):
hand - Gauntlets of Vampire's Kiss - 938,
chest - Whitestrake's Cuirass - 1876,
legs - Whitestrake's Greaves - 1854,
head - Whitestrake's Helm - 1641,
shoulders - Whitestrake's Pauldron - 1854,
feets - Whitestrake's Sabatons - 1641
waist - Girdle of Vampire's Kiss - 703

Armor sum: 10507 - that's also Physical Resistance value (so your assumption that armor is now named Physical Resistance is right)
My Spell Resistance is 11812 (10507 armor + 1305 bonus from Whitestrake's Set)

Now I will spend 1 champion point at The Lord - Heavy Armor Focus: "Increases Your Physical Resistance by 1% while wearing 5 or more pieces of heavy armor.". After that my Physical Resistance increased to 10612, 10612 - 10507 = 105 which is 1% of 10507.

Now let's calculate it using Garkin's formula (I'm at vet rank 6):
1% of Physical Resistance = (50 + 6) * 10 = 560, not true, should be 105
10507 / 560 = 18.76%, 10612 / 560 = 18.95%, 18.95 - 18.76 = 0.19%, so my Physical Resistance increased by 0.19%, that's wrong, you can't calculate it like that.

[Edit]
Another test with "Defending" trait on a weapon ("Increases Physical and Spell Resistance by 4%"). Before 10507, after 10927, increased by 420 = 4% of 10507.

[Edit 2]
Yet another test with "Sharpened" trait on a weapon ("Increases Armor and Spell Penetration by 6%"). For this test I'm naked, all champion points reset, all skills reset. At this point my Armor Penetration and Focus Rating are 100. After equipping the weapon - nothing changes.

Another try, now with a plain Cuirass (1972 armor, no trait, no enchantment). My base Armor Penetration and Focus Rating are again 100. After equipping the weapon - 119 and 119.

Another try with 3 pieces of Whitestrake's Set (1305 Spell Resistance bonus), Physical Resistance: 5349, Spell Resistance: 6654. Base Armor Penetration and Focus Rating are again 100. After equipping the weapon - 153 and 166.

So it looks like with the weapon equipped it adds 1% of Spell Resistance to Focus rating and 1% of Physical Resistance to Armor Penetration. Again Garkins formula fails bacause (AP) 153/((50+6)*10) = 0.27%

[Edit 3]
Upgraded the weapons, now it says: "Increases Armor and Spell Penetration by 8%" but it shows same values as before: 153 and 166.


My conclusion: I can't use Garkins formula because I can't confirm that values it produces are accurate. My test with Armor and Spell Penetration shows that there is another variable that need to be taken into account. Of course there is also a chance that the values returned by stats funcions are wrong, but then we can't invent formulas based on wrong data.
Last edited by Harven : 09/07/15 at 07:10 AM.
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Unread 05/21/15, 11:41 AM  
QuadroTony
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Armor now named Physical Resistance, right?
Last edited by QuadroTony : 05/21/15 at 11:42 AM.
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Unread 04/07/15, 04:17 PM  
QuadroTony
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what is this? "Resistance"

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Unread 04/07/15, 07:14 AM  
QuadroTony
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what about to show some stats in persents? like this

like Garkin did

Originally Posted by Garkin
Originally Posted by QuadroTony
Garkin
can you told me - this value also must be shown in %?
and how to calculate this percents for it?
Rating for spell penetration and armor penetration should be the same. The Apprentice mundus stone grants 5% of spell penetration which is for VR14 character 3200 spell penetration rating.

So from this I can guess that formula is:

1% armor penetration = (level + veteran rank) * 10

You character should have armor penetration:

7781 / ((50 + 14) * 10) = 12,1578%


My nightblade (she has equipped bow with sharpened trait):


StatsPercentage-0.1.zip

Warning: Spoiler
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Unread 04/07/15, 07:13 AM  
Harven
 
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Re: Racial Resist

Hey,
I know, same with dunmer fire resistance. But the addon shows what the game returns.

Originally Posted by radicalb21
Bosmer racial for 1440 Disease and Poison doesn't show up on extended stats
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Unread 04/03/15, 05:12 AM  
radicalb21

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Racial Resist

Bosmer racial for 1440 Disease and Poison doesn't show up on extended stats
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Unread 03/21/15, 09:15 PM  
Wratun
 
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Hello! No clue if this is known or not but it would seem that Racial resistances does not show up in the addon. At least the dunmer passive "Resist Flame" passive which gives a fair boost to fire resistance does not show up.
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Unread 03/04/15, 06:54 AM  
Harven
 
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Hey,
Looks like some other addon is causing this.
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Unread 03/04/15, 05:43 AM  
QuadroTony
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need to update this

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Unread 11/05/14, 02:41 AM  
QuadroTony
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i still believe in things...
like is there any way to add movement speed, and other usefull stats?
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Unread 10/03/14, 02:34 PM  
gillysan

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Originally Posted by BornDownUnder
Originally Posted by exhuman79
why dont you remove then the stats that are not supported by the API?
It is ZOS that hasn't altered the API to support those values, more to the point those values are in the game, just returning incorrect values at present which is why you see a nil value.

Give ZOS time as they have alot more to focus on other than values which really is for min/maxing at this point in time.

At the point in time that ZOS does get around to fixing their API to correctly throw the values for display you would be asking for those values back...
Everyone who has an interest in this please feedback in-game.

I'm linking this addon and also http://forums.elderscrollsonline.com...and-disclosure. Older post, but it's relevant.
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