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Updated: 06/14/16 03:51 PM
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Dark Brotherhood (2.4)
Updated:06/14/16 03:51 PM
Created:05/18/14 12:39 PM
Monthly downloads:57
Total downloads:17,779
Favorites:54
MD5:
Categories:Discontinued & Outdated, Graphic UI Mods, RolePlay, Miscellaneous
Khrill Helm Control  Popular! (More than 5000 hits)
Version: 2.4.0
by: Khrill [More]
Main functionnality :

Show/hide your helmet automatically while in situations :
- in combat,
- weapons in/out,
- mounted,
- in city,
- in Cyrodiil,
- while crafting,
- and/or manually with a keystroke;
- you define the default value to show/hide your helmet.

Automatic mode can be disabled to keep only manual mode.


With v2.0+, you can add optionnal features you find in optional files section, as :
- Helmet FOV


Languages : EN, FR, DE, ES

Known problems (and the reason for beta-addon):
- By clicking with left button, unsheathe your weapon but do not show your helm in "Weapon Mode"; I don't already found how to catch this event
- Some loot (like wood or cloth or water) or special interaction steathe your weapon but don't hide your helm in "Weapon Mode"; the cause is a bad value passed in ESO's event (wait for a fix)


Note : Please, it's my first addon but not the last
2.4.0 : - API 100015 compatibility (update 2.4)
- add an option for log infos

2.3.0 : - API 100014 compatibility (update 2.3)

2.2.0 : - API 100013 compatibility (update 2.2.4)

2.1.0 : - API 100012 compatibility (update 1.7.0)

2.0.4 : -fix in some cases the switch of helmet for some loots
2.0.3 : -fix bug with ingredient looting (hide helmet in weapons mode even if weapon are unsheathed)
2.0.2 : -fix bug with caves&dungeons in Cyrodiil mode
2.0.1 : -add option to disable automatic mode and keep only manual mode (requested)
-add option to put your helm in Cyrodiil (requested)
2.0.0 : -new version to prepared to optionnal contents (add-in)
-some minor corrections

_______________

1.7.1 : -fix event EVENT_ACTIVE_WEAPON_PAIR_CHANGED managment which is triggered very often :s
1.7.0 : -API 1.0.11 compatibility (update 1.6.5)
-"manual helmet" keeps your helmet shown/hidden in city even if city option is checked (and this until next interaction : horse, craft, combat, etc...)
-language ES added
-some minor corrections

1.6.0 : -add default helm state
-add "In City" option
-some minor corrections
-API 1.0.10 compatibility (update 1.5.2)

1.5.1 : -language DE added
-some minor corrections
1.5.0 : -API 1.0.9 compatibility

1.4.0 : -bugs fixes
-settings with LAM2
-API 1.0.8 compatibility

1.3.0 : -bugs fixes
-API 1.0.7 compatibility

1.2.0 : -bugs fixes
-emote mode added

1.1.1 : -bugs fixes
-language FR added
1.1.0 : -API 1.0.4 compatibility

1.0.0 : -initial release
Optional Files (2)
File Name
Version
Size
Author
Date
Type
1.4.0
6MB
06/14/16 03:54 PM
Addon
1.0.1
2MB
04/25/15 09:28 AM
Addon


Archived Files (19)
File Name
Version
Size
Uploader
Date
2.3.0
45kB
Khrill
03/13/16 02:24 PM
2.2.0
44kB
Khrill
11/03/15 06:24 PM
2.1.0
38kB
Khrill
09/11/15 04:30 PM
2.0.4
38kB
Khrill
05/21/15 03:19 PM
2.0.3
38kB
Khrill
05/02/15 05:55 AM
2.0.2
38kB
Khrill
04/29/15 06:52 AM
2.0.1
38kB
Khrill
04/23/15 01:26 PM
2.0.0
38kB
Khrill
04/12/15 01:14 PM
1.7.1
37kB
Khrill
03/11/15 01:46 PM
1.7.0
37kB
Khrill
03/09/15 12:40 PM
1.6.0
33kB
Khrill
11/05/14 05:33 PM
1.5.1
31kB
Khrill
10/04/14 02:08 AM
1.5.0
31kB
Khrill
09/22/14 03:51 PM
1.4.0
31kB
Khrill
08/09/14 03:20 AM
1.3.0
10kB
Khrill
06/26/14 02:24 AM
1.2.0
10kB
Khrill
06/15/14 03:00 AM
1.1.1
10kB
Khrill
06/02/14 04:44 AM
1.1.0
8kB
Khrill
05/24/14 02:51 AM
1.0.0
8kB
05/18/14 12:39 PM


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Unread 10/16/15, 12:18 PM  
Wandamey
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hmmmm Ayantir, that's too optimistic.

Let's just answer to the actual request literally :
How to change the langage:

1) Open the addon Folder (...User/Documents/Elder Scrolls Online/liveeu/Addons/KhrillHelmControl)

(replace liveeu by live if you are playing on NA servers)

2) Open the file named KhrillHelmControl_locale.lua, you'll find the table copied by Ayantir in there.
Replace (in that order so you dont mix up yourself) :
["de"] = {LOCALE = "DE",
by
["awful"] = {LOCALE = "AWFUL",
then replace :
["en"] = {LOCALE = "EN",
by
["de"] = {LOCALE = "DE",
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Unread 10/16/15, 11:57 AM  
Ayantir
 
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Feel free to translate

Lua Code:
  1. ["en"] = {LOCALE = "EN",
  2.        
  3.         KHCSettings_enable = "Enable",
  4.         KHCSettings_control = "Auto Mode - Settings",
  5.         KHCSettings_automode = "Use the automatic mode", --new
  6.         KHCSettings_title0 = "Helm by default",
  7.         KHCSettings_description0 = "To show or hide your helmet by default, when no situations as below occured.",
  8.         KHCSettings_defaultmode = "Helmet shown by default",
  9.         KHCSettings_title1 = "Combat Mode",
  10.         KHCSettings_description1 = "To put your helmet during a fight; in the end, it is removed",
  11.         KHCSettings_combatmode = "Helm in combat",
  12.         KHCSettings_title2 = "Sheathe Mode",
  13.         KHCSettings_description2 = "To sheathe your weapons at combat's end",
  14.         KHCSettings_steathemode = "Sheathe weapons",
  15.         KHCSettings_title3 = "Weapons Mode",
  16.         KHCSettings_description3 = "To show/hide helmet while weapons are out/sheathe",
  17.         KHCSettings_weaponsmode = "Helm with weapons out",
  18.         KHCSettings_title4 = "Horse Mode",
  19.         KHCSettings_description4 = "To put his helmet being on horseback; restores the initial state down",
  20.         KHCSettings_horsemode = "Helm on the mount",
  21.         KHCSettings_title5 = "Craft Mode",
  22.         KHCSettings_description5 = "To hide your helmet while crafting; restore state at the end",
  23.         KHCSettings_craftmode = "No helm while crafting",
  24.         KHCSettings_title6 = "Emote Mode",
  25.         KHCSettings_description6 = "To play an emote to show/hide your helmet",
  26.         KHCSettings_emotemode = "Play emote",
  27.         KHCSettings_title7 = "City Mode",
  28.         KHCSettings_description7 = "To hide your helmet while in city; restore state once outside",
  29.         KHCSettings_citymode = "No helm in city",
  30.         KHCSettings_title8 = "Cyrodiil Mode", --new
  31.         KHCSettings_description8 = "To wear his helmet around Cyrodiil; ignores other settings in Cyrodiil", --new
  32.         KHCSettings_cyrodiilmode = "Always have his helmet in Cyrodiil", --new
  33.        
  34.         KHCSettings_keybind = "Manual Mode",
  35.         KHCSettings_keybindText = "You can also assign a key to show/hide manually your helm.\nSee in options Keybindings/|cFF6A00Khrill|r Helm Control/|cFF6A00Manual Helmet|r.",
  36.  
  37.         MESSAGE_defaultShow = "Helmet |c00FF00shown|r by default",
  38.         MESSAGE_defaultHide = "Helmet |c00FFFFhidden|r by default",
  39.        
  40.         SI_BINDING_NAME_DEFAULTHELMET = "Helmet by default On/Off",
  41.         SI_BINDING_NAME_HELMINCOMBAT = "Combat Mode On/Off",
  42.         SI_BINDING_NAME_HELMWITHWEAPONS = "Weapons Mode On/Off",
  43.         SI_BINDING_NAME_MANUALHELMET = "Manual Helmet"
  44.     },
  45.     ["de"] = {LOCALE = "DE",
  46.        
  47.         KHCSettings_enable = "Aktivieren",
  48.         KHCSettings_control = "Automatik-Modus - Einstellungen",
  49.         KHCSettings_automode = "Verwenden Sie den Automatik-Modus", --new
  50.         KHCSettings_title0 = "Helm standardmäßig",
  51.         KHCSettings_description0 = "So blenden Sie Ihren Helm standardmäßig, wenn keine Situationen wie unten aufgetreten.",
  52.         KHCSettings_defaultmode = "Helm standardmäßig angezeigt",
  53.         KHCSettings_title1 = "Kampfmodus",
  54.         KHCSettings_description1 = "Um den Helm während eines Kampfes setzen; am Ende, das entfernt wird",
  55.         KHCSettings_combatmode = "Helm im Kampf",
  56.         KHCSettings_title2 = "Armieren-Modus",
  57.         KHCSettings_description2 = "Ihre Waffen am Ende der Kampf sheathe",
  58.         KHCSettings_steathemode = "Armieren Waffen",
  59.         KHCSettings_title3 = "Waffen-Modus",
  60.         KHCSettings_description3 = "Zum Anzeigen/Verbergen Helm, während Waffen sind aus/armieren",
  61.         KHCSettings_weaponsmode = "Helm mit Waffen aus",
  62.         KHCSettings_title4 = "Pferd-Modus",
  63.         KHCSettings_description4 = "Um den Helm, die auf dem Pferderücken setzen; wieder der Ausgangszustand nach unten",
  64.         KHCSettings_horsemode = "Helm auf dem Berg",
  65.         KHCSettings_title5 = "Handwerk-Modus",
  66.         KHCSettings_description5 = "Um den Helm während Crafting verbergen; Wiederherstellen Zustand am Ende",
  67.         KHCSettings_craftmode = "Kein Helm während Crafting",
  68.         KHCSettings_title6 = "Emote-Modus",
  69.         KHCSettings_description6 = "Um ein Emote, um zu zeigen/verstecken Helm spielen",
  70.         KHCSettings_emotemode = "Spiel Emote",
  71.         KHCSettings_title7 = "Stadt-Modus",
  72.         KHCSettings_description7 = "An Ihrem Helm, während in der Stadt zu verstecken; Wiederherstellung Zustand einmal außerhalb",
  73.         KHCSettings_citymode = "Kein Helm in der Stadt",
  74.         KHCSettings_title8 = "Cyrodiil-Modus", --new
  75.         KHCSettings_description8 = "Um den Helm herum Cyrodiil tragen; ignoriert andere Einstellungen in Cyrodiil", --new
  76.         KHCSettings_cyrodiilmode = "Haben Sie immer den Helm in Cyrodiil", --new
  77.        
  78.         KHCSettings_keybind = "Handbetrieb",
  79.         KHCSettings_keybindText = "Sie können auch einen Schlüssel zum/verbergen manuell Helm zeigen zuweisen.\nSiehe Optionen Tastenkürzel/|cFF6A00Khrill|r Helm Control/|cFF6A00Hand Helm|r.",
  80.  
  81.         MESSAGE_defaultShow = "Helm standardmäßig |c00FF00angezeigt|r ",
  82.         MESSAGE_defaultHide = "Helm standardmäßig |c00FFFFversteckt|r ",
  83.        
  84.         SI_BINDING_NAME_DEFAULTHELMET = "Helm standardmäßig Ein/Aus",
  85.         SI_BINDING_NAME_HELMINCOMBAT = "Kampfmodus Ein/Aus",
  86.         SI_BINDING_NAME_HELMWITHWEAPONS = "Waffen-Modus Ein/Aus",
  87.         SI_BINDING_NAME_MANUALHELMET = "Hand Helm"
  88.     },
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Unread 10/16/15, 11:38 AM  
Wandamey
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Originally Posted by DoDGlory
Originally Posted by Wandamey
Originally Posted by DoDGlory
the german translation is awful and i can't find a way to set language to english.
help please!!! xD
Nice of you to have included the new translation. Oh wait... I may have lost it. Could you repeat please?
i fear i can't follow your thoughts as well
if it is sarcasm it's pretty hard to understand for a non native^^
It's not sarcasm, it's common sense. You seem to be able to translate it much better than ... (what did Khrill the main author used? idk Google-translate maybe?) so I expected to find your translation in your complaint when I opened the comments. Was kinda surprised to find nothing.

OK, might have been sarcasm on the form. You kinda deserved it.
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Unread 10/16/15, 11:30 AM  
DoDGlory

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Originally Posted by Wandamey
Originally Posted by DoDGlory
the german translation is awful and i can't find a way to set language to english.
help please!!! xD
Nice of you to have included the new translation. Oh wait... I may have lost it. Could you repeat please?
i fear i can't follow your thoughts as well
if it is sarcasm it's pretty hard to understand for a non native^^
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Unread 10/16/15, 10:52 AM  
Wandamey
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Originally Posted by DoDGlory
the german translation is awful and i can't find a way to set language to english.
help please!!! xD
Nice of you to have included the new translation. Oh wait... I may have lost it. Could you repeat please?
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Unread 10/16/15, 10:44 AM  
DoDGlory

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the german translation is awful and i can't find a way to set language to english.
help please!!! xD
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Unread 09/08/15, 12:57 PM  
Khrill
 
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Originally Posted by stefanw1337
So why is the helmet addon scaling with the UI options?
http://i.imgur.com/tQIMQ5b.jpg

Could this be fixed? I know the settings for UI scaling is fubar right now, they won't save atm. But the helmet addon shouldn't really be scaling off the UI, but the screen resolution?
Fixed in next update, but with a reload ui after changing scale, it's fine
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Unread 09/08/15, 02:41 AM  
stefanw1337

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So why is the helmet addon scaling with the UI options?
http://i.imgur.com/tQIMQ5b.jpg

Could this be fixed? I know the settings for UI scaling is fubar right now, they won't save atm. But the helmet addon shouldn't really be scaling off the UI, but the screen resolution?
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Unread 04/29/15, 06:45 AM  
Khrill
 
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Originally Posted by GT-Schorsch
Hey Khrill,

thank you for implementing the Cyrodiil option. However, it appears that in Cyrodiil caves the helmet is not shown. I am not sure yet, if it was just that particular cave or if that applies to all of them. I will edit this entry later when I found it out.

GT-Schorsch
fix in next update
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Unread 04/28/15, 04:20 AM  
GT-Schorsch

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Hey Khrill,

thank you for implementing the Cyrodiil option. However, it appears that in Cyrodiil caves the helmet is not shown. I am not sure yet, if it was just that particular cave or if that applies to all of them. I will edit this entry later when I found it out.

GT-Schorsch
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Unread 04/19/15, 05:56 AM  
GT-Schorsch

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This would be great!

Originally Posted by Khrill
I can add an option to force the helmet in Cyrodiil , and outside of it, it considers the other options

Originally Posted by GT-Schorsch
I have a feature request and I hope you are willing to implement it. I would highly appreciate it.

I am dreaming of an option to show the helmet in Cyrodiil and outside of it, hiding the helmet.

This has nothing to do with roleplay... So it is the other obvious reason.
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Unread 04/19/15, 03:56 AM  
Khrill
 
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I can add an option to force the helmet in Cyrodiil , and outside of it, it considers the other options

Originally Posted by GT-Schorsch
I have a feature request and I hope you are willing to implement it. I would highly appreciate it.

I am dreaming of an option to show the helmet in Cyrodiil and outside of it, hiding the helmet.

This has nothing to do with roleplay... So it is the other obvious reason.
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Unread 04/18/15, 08:41 PM  
GT-Schorsch

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I have a feature request and I hope you are willing to implement it. I would highly appreciate it.

I am dreaming of an option to show the helmet in Cyrodiil and outside of it, hiding the helmet.

This has nothing to do with roleplay... So it is the other obvious reason.
Last edited by GT-Schorsch : 04/18/15 at 08:42 PM.
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Unread 03/11/15, 03:10 AM  
Khrill
 
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Originally Posted by Arwat
Sorry to bother you again but after updating the addon I'm still having the same issue.
with 1.6, the event "EVENT_ACTIVE_WEAPON_PAIR_CHANGED" is triggered often, even if the weapons are not swapped. That's the problem!
I'm preparing a fix for this...
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Unread 03/09/15, 09:06 PM  
Arwat

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Originally Posted by Khrill
I make an update for 1.6; if you've problems with it again, tell me which options you've turned on
Sorry to bother you again but after updating the addon I'm still having the same issue.

This are my settings as they are in SavedVariables folder file:
["CombatMode"] = true,
["DefaultHelm"] = false,
["CityMode"] = false,
["EmoteMode"] = false,
["CraftMode"] = false,
["HorseMode"] = false,
["WeaponsMode"] = true,
["SteatheMode"] = true,
["version"] = 1,

To better ilustrate here's a video I frap'ed: http://youtu.be/WgnflvgR0nw

In this video I do the following actions:
- "swap weapon" while having helmet on
- "swap weapon" again
- sheathe weapon

as you can see the helmet hides as it did before update 1.6 but now it reverts to show after a few seconds.

Not sure if this helps, but let me say that if it is too much trouble the simple fact that you tried was good enough for me.

Thanks again.
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