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Updated: 05/04/22 11:25 PM
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Compatibility:
High Isle (8.0.0)
Ascending Tide (7.3.5)
Greymoor (6.0.5)
Updated:05/04/22 11:25 PM
Created:05/21/14 01:40 PM
Monthly downloads:343
Total downloads:67,569
Favorites:220
MD5:
Categories:RolePlay, Graphic UI Mods, Map, Coords, Compasses
TrueExploration  Popular! (More than 5000 hits)
Version: 1.10
by: Shinni [More]
TrueExploration

Until now you've had some magical atlas with a map for every zone, dungeon and even the daedric planes. Not anymore! With this addon, you have to "draw" your own maps.
Each map will start as an empty piece of paper, but as you travel and explore tamriel, your character will draw everything he/she sees.

This Addon is usefull for exploration fans and completionists, who don't want the exact locations revealed as in Destinations.

This addon is compatible with AUI's minimap and Votan's minimap.

Chat commands (should be used while the world map is opened):
/tedebug 1 activates debug mode
/tedebug 0 deactivates debug mode
While in debug mode, you can "draw" the map with your mouse. left mouse button to discover an area, right button to "forget" it again.

/discover completely discovers the currently displayed map.
/undiscover removed the previously set discovered flag.
/clearmap completely clears the saved data for currently displayed map.

Additionally the view radius and the opaqueness of the undiscovered texture can be set in the addon's menu.
ESC -> Settings -> Addon Settings -> TrueExploration



If you enjoy slow and immersive gameplay, try SlowDialogs.


Inspired by pills' HeatMapR.
- 1.10
- removed outdated libraries

- 1.9
- compatible with the Greymoor update

- 1.8
- compatible with the Scalebreaker update

- 1.7
- added russian localization by calisto

- 1.6
- compatible with the Wrathstone update

- 1.5
- compatible with the Murkmire update

- 1.4.6
- compatible with the Wolfhunter update
- fixed teleport gold cost when used in combination with votan's minimap

- 1.4.5
- compatible with the Summerset update

- 1.4.4
- compatible with the DB update

- 1.4.3
- compatible with the CwC update

- 1.4.2
- compatible with the HotR update

- 1.4.1
- lexo1000 updated the french localization
- fixed lua error on certain maps

- 1.4.0
- improved performance on subzonemaps (cities, dungeons etc)
- improved performance when used with a minimap

- 1.3.19
- corrected the wrong encoding of the french localization.

- 1.3.18
- added french localization by lexo1000

- 1.3.17
- compatible with update 14 (Morrowind)
- compatible with AUI's minimap

- 1.3.16
- compatible with Votan's Minimap (version 1.0.10 and newer)

- 1.3.15
- compatible with update 13 (Housing)

- 1.3.14
- the addon should be compatible with the gamepad mode again

- 1.3.12
- compatible with update 12 (One Tamriel)

- 1.3.12
- compatible with update 11 (Shadows of the Hist)

- 1.3.11
- compatible with update 10 (Dark Brotherhood)

- 1.3.10
- compatible with update 9 (Thieves Guild)

- 1.3.9
- fixedworld map. it's no longer hidden
- compatible with update 8

- 1.3.8
- compatible with Update 7 (Imperial City)

- 1.3.7
- compatible with Update 6
- compatible with FyrMM

- 1.3.6
- compatible with Update 5

- 1.3.5
- updated api version
- some bugfixes regarding ZrMM support

- 1.3.4
- Addon should now work with ZrMiniMap - Updated

- 1.3.3
- added a list of chat commands to the addon options (so you dont have to remember them)

- 1.3.2
- updated api version
- added import option

- 1.3.1
- updated LibAddonMenu

- 1.3
- added /cleamap command, /undiscover no longer completely clears the map
- added radius settings (esc -> settings -> addon settings)
- map no longer becomes visible during fade-in/out animation of the map

- 1.2
- changed API version

- 1.1
- /undiscover will remove the discovered flag first if it was set
calling /undiscover again will delete explored as well
- changed amount of textures from 50x50 to 48x48
48 is highly divisible and makes the calculations much easier
(maybe i can add a option to reduce the tiles to 24x24 for slow pcs)
- changed data structure, save files should be ~ 4/5 smaller
- (some) cities and dungeons are nolonger discovered by default
(you can change this if you want: open TrueExploration.lua -> line 22, uncomment MAPTYPE_SUBZONE)
- dungeons and cities have now a higher viewradius
- map will no longer jump to child or parent map while drawing in debugmode.

- 1.0
- release
Archived Files (33)
File Name
Version
Size
Uploader
Date
1.9
220kB
Shinni
07/11/20 10:56 AM
1.8
193kB
Shinni
08/15/19 10:54 AM
1.7
186kB
Shinni
03/26/19 11:17 AM
1.6
184kB
Shinni
03/09/19 12:07 PM
1.5
309kB
Shinni
10/24/18 10:11 AM
1.4.6
304kB
Shinni
08/20/18 12:25 PM
1.4.5
295kB
Shinni
05/27/18 07:16 AM
1.4.4
295kB
Shinni
02/16/18 05:06 PM
1.4.3
174kB
Shinni
08/14/17 03:16 PM
1.4.1
174kB
Shinni
07/23/17 07:06 AM
1.4.0
174kB
Shinni
07/09/17 06:55 AM
1.3.19
156kB
Shinni
06/14/17 01:45 PM
1.3.18
156kB
Shinni
06/14/17 12:05 PM
1.3.17
154kB
Shinni
05/28/17 06:24 AM
1.3.16
154kB
Shinni
02/25/17 01:58 PM
1.3.15
154kB
Shinni
02/07/17 11:59 AM
1.3.14
159kB
Shinni
12/08/16 03:36 PM
1.3.13
159kB
Shinni
10/05/16 12:02 PM
1.3.12
157kB
Shinni
08/01/16 12:15 PM
1.3.11
158kB
Shinni
05/31/16 05:31 AM
1.3.10
153kB
Shinni
03/08/16 08:14 AM
1.3.9
153kB
Shinni
02/06/16 10:25 AM
1.3.8
153kB
Shinni
09/02/15 11:59 AM
1.3.8
152kB
Shinni
03/18/15 10:01 AM
1.3.6
148kB
Shinni
11/04/14 10:38 AM
1.3.5
147kB
Shinni
09/17/14 12:05 PM
1.3.4
147kB
Shinni
09/11/14 06:48 AM
1.3.3
147kB
Shinni
09/09/14 01:30 PM
1.3.2
147kB
Shinni
08/05/14 02:27 PM
1.3.1
147kB
Shinni
07/25/14 06:21 AM
1.3
146kB
Shinni
07/13/14 11:30 AM
1.2
119kB
Shinni
05/24/14 06:24 AM
1.0
118kB
Shinni
05/21/14 01:40 PM


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Unread 09/11/14, 10:46 AM  
Shinni
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Forum posts: 167
File comments: 550
Uploads: 22
Re: ZrMiniMap - Update

Originally Posted by Fyrakin
I made a new callback for the event when MiniMap has a new map shown, I noticed that TrueExploration does not apply on minimap if/when loading a game, it applies only after worldmap is opened.
To register a callback add a line like this an change the function to whatever is needed:
Code:
CALLBACK_MANAGER:RegisterCallback("OnZrMiniMapChanged", function() d("MiniMap just changed...") end)
Other than that I am a little worried about the total number of (TE_...) textures in the container (about 2k), too many anchors or memory issues may arise if numbers are too extreeme. So far no issues encountered.
Thanks, that should reduce the amount of hacking into your code^^
I had the same worries regarding the amount of tiles but I can't reduce it without increasing the view radius. Didn't encounter any problems yet - even with HarvestMap and its huge amount of pins enabled.

Maybe it's related to me not being able to see the setup options before, but I now get the error shown:

https://www.dropbox.com/s/w1g951m0kj...22725.jpg?dl=0

The line in question is:

TrueExplor.setupOptions()

I can't find "setupOptions" being declared anywhere in the LUA.
The function is declared in TrueExplorationOptions.lua, the file should be next to the TrueExploration.lua and .xml.
Is the file missing? I just downloaded the addon, the file is inside the zip.
Do you use minion? Maybe minion had problems extracting it...
Last edited by Shinni : 09/11/14 at 10:51 AM.
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Unread 09/11/14, 10:32 AM  
dominoid
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Forum posts: 34
File comments: 276
Uploads: 2
Maybe it's related to me not being able to see the setup options before, but I now get the error shown:

https://www.dropbox.com/s/w1g951m0kj...22725.jpg?dl=0

The line in question is:

TrueExplor.setupOptions()

I can't find "setupOptions" being declared anywhere in the LUA.
Last edited by dominoid : 09/11/14 at 10:32 AM.
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Unread 09/11/14, 10:04 AM  
Fyrakin
 
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ZrMiniMap - Update

I made a new callback for the event when MiniMap has a new map shown, I noticed that TrueExploration does not apply on minimap if/when loading a game, it applies only after worldmap is opened.
To register a callback add a line like this an change the function to whatever is needed:
Code:
CALLBACK_MANAGER:RegisterCallback("OnZrMiniMapChanged", function() d("MiniMap just changed...") end)
Other than that I am a little worried about the total number of (TE_...) textures in the container (about 2k), too many anchors or memory issues may arise if numbers are too extreeme. So far no issues encountered.
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Unread 09/11/14, 07:59 AM  
daimon
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Originally Posted by Shinni
edit: lol ZrMM had an update at the same time I uploaded the new version of TrueExploration. I hope it's still working...
working fine
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Unread 09/11/14, 07:06 AM  
daimon
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Wuut! Awesome I should had asked you in the first place then ^^
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Unread 09/11/14, 06:59 AM  
Shinni
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Forum posts: 167
File comments: 550
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Originally Posted by Kraeius
Shinni, how can we make this compatible with popular mini map addons? To make these mini maps shown as true explorer installed main maps? I hope I could tell what I mean.
With version 1.3.4, TrueExploration should be compatible with one of the continued ZrMM versions (http://www.esoui.com/downloads/info6...p-Updated.html).

edit: lol ZrMM had an update at the same time I uploaded the new version of TrueExploration. I hope it's still working...

For some reason your menu settings do not appear for me.
Hm, I couldn't reproduce the error but I moved the creation of the settingspanel to a later callback. This should prevent conflicts with other addons using LAM 2. I hope this fixes the problem for you.
Last edited by Shinni : 09/11/14 at 07:00 AM.
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Unread 09/11/14, 05:06 AM  
Kraeius
 
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Shinni, how can we make this compatible with popular mini map addons? To make these mini maps shown as true explorer installed main maps? I hope I could tell what I mean.
Last edited by Kraeius : 09/11/14 at 05:07 AM.
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Unread 09/10/14, 06:12 AM  
dominoid
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For some reason your menu settings do not appear for me.
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Unread 09/09/14, 01:31 PM  
Shinni
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Forum posts: 167
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Uploads: 22
Originally Posted by daimon
Any change you could add the text commands somewhere visible, maybe on the addon settings panel.

I never remember them (the debug commands especially!) and have to check from here hehe

awesome addon, love it
here you go^^
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Unread 09/08/14, 07:51 AM  
daimon
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Any change you could add the text commands somewhere visible, maybe on the addon settings panel.

I never remember them (the debug commands especially!) and have to check from here hehe

awesome addon, love it
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Unread 07/25/14, 09:49 AM  
Thaladar

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Re: Re: UI Error

Originally Posted by Shinni
These other Addons use a newer version of LibAddonMenu than TrueExploration.
I didn't update it yet because it uses LibStub, which normally prevents version conflicts.

TrueExploration now contains the newest version of LibAddonMenu, I hope this fixes the error.
Yes! That fixed it. No UI Error and it shows in the Addon Settings panel. Thanks for the quick fix!
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Unread 07/25/14, 08:04 AM  
Garkin
 
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Re: Re: UI Error

Originally Posted by Shinni
These other Addons use a newer version of LibAddonMenu than TrueExploration.
I didn't update it yet because it uses LibStub, which normally prevents version conflicts.

TrueExploration now contains the newest version of LibAddonMenu, I hope this fixes the error.
This issue is caused by update bug in LAM's panel widget. The best way to avoid this error is registering your settings panel later - for example in EVENT_ADD_ON_LOADED handler.
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Unread 07/25/14, 06:22 AM  
Shinni
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Re: UI Error

Originally Posted by Thaladar
I just updated to the latest version and I'm now getting a UI Error.

Failed to create control 'LAMAddonPanelContainer1'. Duplicate Name

This only happens if I have TrueExploration enabled AND one of these other add-ons:

Lootdrop v1.9.3
Lorebooks v1.3.4
Skyshards v1.6.4
CombatCloud

It then triggers UI errors from other Add-ons (which were fine before I enabled TrueExploration). If I disable TrueExploration, no UI errors from any other Add-ons.

Also, when enabled, TrueExploration doesn't show up in ESC -> Settings -> Addon settings. The error seems to indicate that it fails trying to insert itself into the Addon settings menu.

The other add-ons all coexist peacefully, but it seems that TrueExploration conflicts with any one of the other four.

Any idea what's going on?
These other Addons use a newer version of LibAddonMenu than TrueExploration.
I didn't update it yet because it uses LibStub, which normally prevents version conflicts.

TrueExploration now contains the newest version of LibAddonMenu, I hope this fixes the error.
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Unread 07/24/14, 09:46 PM  
Thaladar

Forum posts: 0
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UI Error

I just updated to the latest version and I'm now getting a UI Error.

Failed to create control 'LAMAddonPanelContainer1'. Duplicate Name

This only happens if I have TrueExploration enabled AND one of these other add-ons:

Lootdrop v1.9.3
Lorebooks v1.3.4
Skyshards v1.6.4
CombatCloud

It then triggers UI errors from other Add-ons (which were fine before I enabled TrueExploration). If I disable TrueExploration, no UI errors from any other Add-ons.

Also, when enabled, TrueExploration doesn't show up in ESC -> Settings -> Addon settings. The error seems to indicate that it fails trying to insert itself into the Addon settings menu.

The other add-ons all coexist peacefully, but it seems that TrueExploration conflicts with any one of the other four.

Any idea what's going on?
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Unread 07/13/14, 02:27 PM  
dominoid
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Thanks for continuing to work on this and for taking my recommendation. I can't wait to see how the map doesn't blink during fade in and fade out. Thanks again.
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