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Updated: 11/04/19 09:06 AM
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Compatibility:
Dragonhold (5.2.5)
Scalebreaker (5.1.5)
Elsweyr (5.0.5)
Updated:11/04/19 09:06 AM
Created:06/04/14 11:33 AM
Monthly downloads:1,006
Total downloads:124,930
Favorites:118
MD5:
Categories:PvP, Graphic UI Mods, Info, Plug-in Bars
5.2.5
CyrHUD  Popular! (More than 5000 hits)
Version: 8.0
by: Sasky, aldericon, Baertram
Overview

This addon is intended to give a quick overview of the current objective battles in Cyrodiil without going to map. It shows the current scoring and info on keep battles. The intent is to show the most common and most relevant information quickly

Features
  • Always show possible points per alliance and time to next score evaluation
  • Show which keeps are currently under attack
  • Show friendly and enemy siege counts
  • Show duration of each battle
  • Highlight new battles with red background fading to normal black
  • Highlight finished battles
  • (Option) Show Imperial City districts under attack
  • (Option) Auto-hide quest tracker.
    Supported trackers:
  • Integration with CyroChat

Usage
The addon will auto-enable whenever you are in Cyrodiil.

If you do want to disable it for a bit (PvE questing in Cyrodiil), the following command will toggle the window:
Code:
/cyrhud
To show the settings open the LAm settings menu by pressing ESC and then choose "Addon settings", or type the chat command
Code:
/cyrhuds
You can also setup a keybind in the "controls" game menu to toggle the Cyrodil HUD.

Localization
The main display only shows text for the keep/resource names, which are translated as part of the base game. The settings menu has text in:
  • English
  • Japanese - by @Lionas
  • French - by Llwydd
  • German - by Baertram

I use the English client, so that has the most attention for formatting. There is some formatting for the French and German clients to help resource names display better. Any shortening is just a quick replace and may not be grammatically correct, as I do not speak French or German.

Please PM me if you want to contribute an additional translation or if you run into localization issues.

Possible additions
I'm not actively working on this addon, but here is a rough roadmap for if I start work on it again.
(Or if someone wants to implement one of these, I'll be glad to help. )
  • Show scroll info if a scroll is being carried
  • Show PvP quests (Kill, Scout, Capture)
  • Have better indication of original owner when battle ends with capture
  • Show counts of carried siege/repair kits
  • - if above, make those clickable to add to quickslot and select
8.0
- API Bump for Dragonhold (Update 24)

7.0
- API Bump for Update 23 (Scalebreaker)

6.0
- API Bump for Update 22

5.0
- API Bump for Update 21

4.2
- API Bump for Update 20
- Updated the checker to look for resources, towns, bridges and milegates

4.1
- BUG: Fixed status bar timer from showing <1m when there was 1 minute left until score evaluation, per the last update
- Permanently removed April Fool's Day 'joke' / color mix-up

4.0
- API Bump for Update 19
- Updated timer for how long a keep has been on the list to show <1m if it's been between 0-1 minutes; previously showed 0m until it hit the 1m mark

3.0
- API Bump for Update 18
- BUG: Fixed UI Error with Quest Tracker (due to API changes in Update 18)

2.1
- FEATURE: Integration with CyroChat (another addon)

2.0
- Updated API Version for Dragon Bones (Update 17)

1.4.3 - Fix Ravalox Questtracker hidden/shown
- Add German translation
- Fix all other translations (missing space and changed Wykkyd's to Ravalox Quest Tracker)
- Update libraries and added website + slash command to show the settings panel: /cyrhuds
- Update API

1.4.2 - Fix refresh texture issue with population bars
- Add French translation
- Fix town icon for Update 2.5

1.4.1 - Fix issue with population bars
- Update LAM to r21

1.4.0 - Convert text to localized format
- Add JP translation
- Update LAM to r20.2 for JP

1.3.1 - Add option to hide Imperial City District messages (off by default).
- Fix LAM from test version

1.3.0 - Update LAM and LibStub
- Fixes for Dark Brotherhood
- Fixed error message on missing icon

1.2.5 - Update LAM and LibStub libraries

1.2.4 - Bump API for Thieves Guild patch

1.2.3 - Fix move box to save which anchor point used
- Add default quest tracker to hide option

1.2.2 - Fix move box to make more reliable
- Fix outpost icon

1.2.1 - Backend cleanup (icons and colors)
- Fix defensive siege display
- Fix display on Cyrodiil -> Cyrodiil zone

1.2.0 - Major backend changes to consolidate UI logic
- Adds option for population bars in overview
- Fixed startup to find keeps immediately
- Fixed window saving if moved out of upper right

1.1.2 - Fix bug if login in Cyrodiil
1.1.1 - Add keybind and autohide option for Wykkyd's quest tracker
1.1.0 - No update from missing push. Relabeled 1.0.4
1.0.4 - Bump API to 100009 for game Update 4.
1.0.3 - Hide UI when in menus
1.0.2 - Bump API to 100008 for game Update 3.
1.0.1 - Bump API to 100007 for game Update 2.
1.0.0 - Fixes for objective display in FR, DE. Formatting adjustments
0.9.4 - Remember window position. Auto-enable when in Cyrodiil (and disable when not)
0.9.3 - Fix error spamming and error on color for no owner
0.9.2 - Add outposts to scan. Try suppression for bug 792.
0.9.1 - Add outposts and resources, event-based notificaiton, and handle battle resume
0.9.0 - Initial release
Beta Files (1)
File Name
Version
Hits
Size
Author
Date
1.2.0
249
46kB
Sasky
03/25/15 01:32 AM


Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.3.1
7kB
07/07/16 01:31 AM
Patch


Archived Files (36)
File Name
Version
Size
Uploader
Date
8.0
97kB
aldericon
11/03/19 07:37 AM
7.0
67kB
aldericon
08/19/19 06:42 PM
6.0
67kB
aldericon
05/29/19 08:35 PM
5.1
67kB
aldericon
05/29/19 08:27 PM
5.0
67kB
aldericon
02/26/19 07:40 PM
4.2
67kB
aldericon
10/23/18 07:18 PM
4.1
67kB
aldericon
08/25/18 12:17 PM
4.0
67kB
aldericon
08/18/18 12:16 PM
3.0
67kB
aldericon
06/04/18 05:33 PM
3.0
67kB
aldericon
05/21/18 08:20 AM
2.1
67kB
aldericon
03/10/18 02:03 PM
2.0
67kB
aldericon
02/12/18 09:03 PM
1.4.3
67kB
Baertram
11/10/16 10:01 AM
1.4.2
59kB
Sasky
07/27/16 02:26 PM
1.4.1
57kB
Sasky
07/25/16 10:08 PM
1.4.0
57kB
Sasky
07/07/16 05:26 PM
1.3.1
58kB
Sasky
06/20/16 11:22 AM
1.3.0
55kB
Sasky
06/02/16 06:25 PM
1.2.5
54kB
Sasky
03/20/16 02:39 PM
1.2.4
47kB
Sasky
03/19/16 09:25 AM
1.2.3
47kB
Sasky
03/30/15 08:43 PM
1.2.2
47kB
Sasky
03/29/15 11:40 AM
1.2.1
47kB
Sasky
03/28/15 06:51 PM
1.1.2
44kB
Sasky
03/15/15 12:34 AM
1.1.1
44kB
Sasky
03/14/15 11:38 PM
1.1.0
14kB
Sasky
03/14/15 01:02 AM
1.0.4
14kB
Sasky
09/16/14 01:06 AM
1.0.3
14kB
Sasky
09/09/14 02:10 AM
1.0.2
14kB
Sasky
08/09/14 11:51 AM
1.0.1
6kB
Sasky
06/24/14 09:01 PM
1.0.0
6kB
Sasky
06/09/14 10:54 PM
0.9.4
6kB
Sasky
06/07/14 03:58 PM
0.9.3
6kB
Sasky
06/06/14 09:24 AM
0.9.2
6kB
Sasky
06/06/14 03:45 AM
0.9.1
6kB
Sasky
06/05/14 01:01 AM
0.9.0
5kB
06/04/14 11:33 AM


Post A Reply Comment Options
Unread 06/06/14, 09:43 AM  
Sinful Soul

Forum posts: 1
File comments: 179
Uploads: 0
Here's another one:



For this one, BRK is owned by AD and EP is sieging it. It even added on the hud for like 2 seconds, but while it was spamming that error message it disappeared from the hud.
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Unread 06/06/14, 09:24 AM  
Sinful Soul

Forum posts: 1
File comments: 179
Uploads: 0
Originally Posted by Sasky
Do you know who originally owned the mine? I don't think I've ever seen something unowned
DC owned it, but don't know if it was AD or EP that was trying to take it as they never did for DC successfully defended it.

The error message keeps on going if we switch campaigns by the way. If a keep/outpost is under attack and we switch campaigns, the add-on will start reporting that error message over and over in the new campaign even if the keep/etc isn't even contested in the new one.
Last edited by Sinful Soul : 06/06/14 at 09:25 AM.
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Unread 06/06/14, 09:20 AM  
Sasky
AddOn Author - Click to view AddOns

Forum posts: 241
File comments: 87
Uploads: 4
Originally Posted by Sinful Soul
I got this error message just now (using version 0.9.2):



As soon as they started attacking the mine, it kept spamming that error message non-stop.
Whoops. I threw it in to have it not show the window (or cause addon to die), yet still show a message. I didn't intend for it to spam.

a) It will now only show that error message once.
b) The BugEater code is fixed as well (with the color)
c) Since defender=0 is a known issue now, I'm just suppressing it there.

Defender = 0 indicates no alliance. Do you know who originally owned the mine? I don't think I've ever seen something unowned
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Unread 06/06/14, 09:02 AM  
Sinful Soul

Forum posts: 1
File comments: 179
Uploads: 0
Would it be possible for the add-on to remember the position it was last moved to?

Everytime I relog and /cyrhud it puts that info where my mini-map is (top right corner) so I have to drag it every time under the mini-map.

Also, an option to lock the position in place so we don't accidentally move it around once we find a good spot for it?

Thank you for working on this add-on. After the author for Tactical Tide announced it would stop development for it I was afraid we pvpers would be without this kind of tactical add-on. So, thank you.
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Unread 06/06/14, 08:31 AM  
Sinful Soul

Forum posts: 1
File comments: 179
Uploads: 0
I got this error message just now (using version 0.9.2):



As soon as they started attacking the mine, it kept spamming that error message non-stop.

Also, i got that error either on Farra or King's farm, don't recall which exactly. Every now and then I get that error. Not to mention that if a keep is under attack and we switch campaigns, the add-on will freak out and start to do that error spam message when we arrive at the new campaign and that same keep isn't under attack.
Last edited by Sinful Soul : 06/06/14 at 09:20 AM.
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Unread 06/06/14, 04:05 AM  
Sasky
AddOn Author - Click to view AddOns

Forum posts: 241
File comments: 87
Uploads: 4
Thanks for the tip. Somehow I missed TacticalTide...

Haven't looked at localization before on my addons, but I'll take a look at at least visual in FR and DE. The text is significantly wider, so might mess with spacing. I'm not actually using any of my own text (currently), so I won't need a translator for it as it currently is. I'll keep localization in mind when structuring the options menu, though.
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Unread 06/05/14, 06:56 AM  
Zuhligan

Forum posts: 1
File comments: 15
Uploads: 0
Hey Sasky, it seems a good and cool work you made

I curently can't play but i've work on the original TacticalTilde and we had to do something like this :

Code:
function TT.Cyrodiil:SimplifyKeepName(keepName)
	return keepName
		:gsub("%^md", "")					-- Fr Suffix killer
		:gsub("%^fd", "")					-- Fr Suffix killer
		:gsub("Fort ", "")					[email protected] En
		:gsub("fort de la ", "")			-- FR
		:gsub("fort ", "")					-- FR
		:gsub("Castle ", "")				[email protected] EN
		:gsub("ch\195\162teau d'", "")		-- FR
		:gsub("ch\195\162teau ", "")		-- FR
		:gsub(" Keep", "")					[email protected] En
		:gsub("bastille des", "")			-- FR
		:gsub("bastille de ", "")			-- FR
		:gsub("bastille ", "")				-- FR
		:gsub(" Outpost", "")				[email protected] En
		:gsub("avant--poste de", "")		-- FR
		:gsub("avant--poste du", "")		-- FR
		:gsub("Scroll Temple of ", "")		[email protected] EN
		:gsub("temple du Parchemin des Anciens de", "")	--FR
		:gsub("temple du Parchemin des Anciens d'", "")	--FR
end
Hope it will help you, and i'm impatient to test this add-on tonight
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