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Updated: 02/17/24 03:39 PM
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Compatibility:
Scions of Ithelia (9.3.0)
Endless Archive (9.2.5)
Updated:02/17/24 03:39 PM
Created:06/14/14 02:23 PM
Monthly downloads:31,807
Total downloads:1,164,171
Favorites:741
MD5:
9.3.0
LibHarvensAddonSettings  Popular! (More than 5000 hits)
Version: 1.9.1
by: Harven, votan
Description
With this addon you can create and add your addon settings to the common settings page. The functionality is similar to great Seerah's LibAddonMenu addon but it's written from scratch. The settings page can be found in Settings->Addons menu. When you open that menu you will see sorted addons names. Chosen addon setting will appear after clicking addon name. Main features:
- only one addon settings are visible at a time,
- no control is created when you define your addon settings to avoid "Too many anchors processed" error,
- controls are created when you select an addon,
- when you select another addon the controls are reused, so the number of controls will stay at decent level

Usage
Edit your addon manifest file and add following line:
Code:
## DependsOn: LibHarvensAddonSettings
Then take a look at this example addon:
lua: HarvensAddonSettingsExample.lua
manifest: HarvensAddonSettingsExample.txt

Version 1.9.1
- Fixed drop-downs get cut off.
- API bump for update 41.

Version 1.9.0
- Fixed dropdown with long text.
- Fixed sticky controls after

Version 1.8.0
- Fixed error caused by API change, e.g. Harven's Potion Alert.
- Code refactoring. Thanks to @Scootworks.

Version 1.7.5
- editcontrol: new parameters textType and maxChars (thanks to Scootworks),
- editcontrol: save value if you leave the control without pressing enter (thanks to Scootworks),
- bye bye LibStub

Version 1.7.4
- Fixed controls reanchoring to the top of the panel when used together with LAM

Version 1.7.3
- Changed the type of this addon to library,
- Made LibStub optional,
- Compatibility fixes to 100029 API

Version 1.0.7.2
- Lots of changes since last update ;)

Version 1.0.4
- Added support for default values and "Defaults" button handler,
- Settings controls can be enabled/disabled,
- Done some code refactoring,
- Support for optional "options" table as second parameter to LibHarvensAddonSettings:AddAddon(), see example addon.

Version 1.0.3
- Fixed exception caused by adding more than one addon with the same name,
- Colors are removed from addons names.

Version 1.0.2
- Made some fixes suggested by Garkin.

Version 1.0.1
- Removed whole .xml file because when used in more than one addon, virtual controls were redefined and ESO doesn't like it. Insted the controls are created inside the lua code (still using control pools).
Optional Files (0)


Archived Files (11)
File Name
Version
Size
Uploader
Date
1.9.0
7kB
votan
02/13/22 12:03 PM
1.8.0
7kB
votan
04/11/21 09:44 AM
1.7.5
6kB
Harven
03/25/20 03:49 AM
1.7.4
6kB
Harven
11/01/19 08:32 AM
1.7.3
6kB
Harven
10/31/19 03:42 PM
1.0.7.2
7kB
Harven
02/27/19 03:56 AM
1.0.4
7kB
Harven
06/19/14 03:39 PM
1.0.3
6kB
Harven
06/17/14 10:37 AM
1.0.2
6kB
Harven
06/15/14 10:51 AM
1.0.1
6kB
Harven
06/14/14 03:58 PM
1.0.0
6kB
Harven
06/14/14 02:23 PM


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Unread 06/01/20, 10:30 AM  
tlbracken

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Yeah I just installed the older versions of the addons that got 'updated'.
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Unread 05/31/20, 04:08 PM  
Trollwut
 
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Re: Re: Duplicate name?

Okay, played around and for me it was this addon: https://www.esoui.com/downloads/info...Subtitles.html
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Unread 05/31/20, 03:57 PM  
Trollwut
 
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Re: Duplicate name?

Originally Posted by MadDragon
Was prompted to install LibHarvensAddOnSettins recently. It wasn't installed until today, but Harven's AS to LAM was working.

After installation, I get the following errors, and ESC is then completely disabled.
tried deleting saved variables.
about to try uninstallation and see if that repairs things.


First error screen:
Failed to create control 'LibHarvensAddonSettingsContainer'. Duplicate name.

When "dismissed", it's followed by:
user:/AddOns/HarvensTraitAndStyle/LHAS/LibHarvensAddonSettings.lua:866: attempt to index a nil value
stack traceback:
user:/AddOns/HarvensTraitAndStyle/LHAS/LibHarvensAddonSettings.lua:866: in function 'LibHarvensAddonSettings:CreateAddonSettingsPanel'
|caaaaaa<Locals> self = [table:1]{version = 7.2, ST_LABEL = 7, ST_SECTION = 8, ST_COLOR = 5, panelID = 102, ST_BUTTON = 6, ST_DROPDOWN = 4, ST_CHECKBOX = 1, ST_SLIDER = 2, ST_EDIT = 3} </Locals>|r
user:/AddOns/HarvensTraitAndStyle/LHAS/LibHarvensAddonSettings.lua:924: in function 'LibHarvensAddonSettings:Initialize'
|caaaaaa<Locals> self = [table:1] </Locals>|r
user:/AddOns/HarvensTraitAndStyle/LHAS/LibHarvensAddonSettings.lua:940: in function 'OptionsWindowFragmentStateChange'
|caaaaaa<Locals> oldState = "hidden", newState = "showing" </Locals>|r
EsoUI/Libraries/Utility/ZO_CallbackObject.lua:116: in function 'ZO_CallbackObject:FireCallbacks'
|caaaaaa<Locals> self = [table:2]{wasShownInGamepadPreferredMode = F, restoresHUDSceneToggleGameMenu = F, disallowEvaluateTransitionCompleteCount = 1, restoresHUDSceneToggleUIMode = F, name = "gameMenuInGame", fireCallbackDepth = 1, wasRequestedToShowInGamepadPreferredMode = F, state = "showing"}, eventName = "StateChange", registry = [table:3]{}, callbackInfoIndex = 2, callbackInfo = [table:4]{3 = F}, callback = user:/AddOns/HarvensTraitAndStyle/LHAS/LibHarvensAddonSettings.lua:930, deleted = F </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:276: in function 'ZO_Scene:SetState'
|caaaaaa<Locals> self = [table:2], newState = "showing", oldState = "hidden", name = "gameMenuInGame" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:200: in function 'ZO_SceneManager_Base:ShowScene'
|caaaaaa<Locals> self = [table:5]{exitUIModeOnChatFocusLost = F, hudUISceneHidesAutomatically = T, fireCallbackDepth = 0, remoteSceneSequenceNumber = 9, initialized = F, hudSceneName = "hud", hudUISceneName = "hudui", numRemoteTopLevelShown = 0, numTopLevelShown = 0}, scene = [table:2], sequenceNumber = 9 </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:290: in function 'ZO_SceneManager_Leader:ShowScene'
|caaaaaa<Locals> self = [table:5], scene = [table:2] </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:373: in function 'ZO_SceneManager_Leader:OnSceneStateHidden'
|caaaaaa<Locals> self = [table:5], scene = [table:6]{wasShownInGamepadPreferredMode = F, restoresHUDSceneToggleGameMenu = F, disallowEvaluateTransitionCompleteCount = 1, restoresHUDSceneToggleUIMode = F, name = "hud", fireCallbackDepth = 0, wasRequestedToShowInGamepadPreferredMode = F, state = "hidden"}, currentNextScene = [table:2] </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:274: in function 'ZO_SceneManager_Base:OnSceneStateChange'
|caaaaaa<Locals> self = [table:5], scene = [table:6], oldState = "hiding", newState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:320: in function 'ZO_SceneManager_Leader:OnSceneStateChange'
|caaaaaa<Locals> self = [table:5], scene = [table:6], oldState = "hiding", newState = "hidden" </Locals>|r
EsoUI/Ingame/Scenes/IngameSceneManager.lua:354: in function 'ZO_IngameSceneManager:OnSceneStateChange'
|caaaaaa<Locals> self = [table:5], scene = [table:6], oldState = "hiding", newState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:277: in function 'ZO_Scene:SetState'
|caaaaaa<Locals> self = [table:6], newState = "hidden", oldState = "hiding", name = "hud" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:426: in function 'ZO_Scene:OnTransitionComplete'
|caaaaaa<Locals> self = [table:6], nextState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:421: in function 'ZO_SceneetermineIfTransitionIsComplete'
|caaaaaa<Locals> self = [table:6], nextState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:333: in function 'ZO_Scene:RefreshFragments'
|caaaaaa<Locals> self = [table:6], asAResultOfSceneStateChange = T </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:286: in function 'ZO_Scene:SetState'
|caaaaaa<Locals> self = [table:6], newState = "hiding", oldState = "shown", name = "hud", AS_A_RESULT_OF_SCENE_STATE_CHANGE = T </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:208: in function 'ZO_SceneManager_Base:HideScene'
|caaaaaa<Locals> self = [table:5], scene = [table:6], sequenceNumber = 8 </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:294: in function 'ZO_SceneManager_Leader:HideScene'
|caaaaaa<Locals> self = [table:5], scene = [table:6] </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:258: in function 'ZO_SceneManager_Leader:Show'
|caaaaaa<Locals> self = [table:5], sceneName = "gameMenuInGame", nextSceneClearsSceneStack = T, numScenesNextScenePops = 0, currentScene = [table:6], nextScene = [table:2] </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:224: in function 'ZO_SceneManager_Base:Toggle'
|caaaaaa<Locals> self = [table:5], sceneName = "gameMenuInGame" </Locals>|r
EsoUI/Ingame/Scenes/IngameSceneManager.lua:590: in function 'ZO_IngameSceneManager:OnToggleGameMenuBinding'
|caaaaaa<Locals> self = [table:5], SHOW_BASE_SCENE = T, topLevelHidden = F, baseSceneShown = F </Locals>|r
EsoUI/Ingame/Scenes/IngameSceneManager.lua:619: in function 'ZO_SceneManager_ToggleGameMenuBinding'
:1: in function '(main chunk)'
|caaaaaa<Locals> keybind = "TOGGLE_SYSTEM" </Locals>|r

(ignore the |caaaaaa before <Locals> and the |r after, seems to be an artifact of cut/paste, doesn't appear on the screen when I read it)
I got the same exact error. Unfortunately I have to turn off the complete library, which renders addons unuseable.

Is there a fix for that?
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Unread 05/29/20, 10:29 PM  
Shaminar

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I think I found the addon that is causing the trouble.

It's Harven's Thief Troves markers.
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Unread 05/24/20, 06:06 PM  
MadDragon

Forum posts: 3
File comments: 40
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Duplicate name?

Was prompted to install LibHarvensAddOnSettins recently. It wasn't installed until today, but Harven's AS to LAM was working.

After installation, I get the following errors, and ESC is then completely disabled.
tried deleting saved variables.
about to try uninstallation and see if that repairs things.


First error screen:
Failed to create control 'LibHarvensAddonSettingsContainer'. Duplicate name.

When "dismissed", it's followed by:
user:/AddOns/HarvensTraitAndStyle/LHAS/LibHarvensAddonSettings.lua:866: attempt to index a nil value
stack traceback:
user:/AddOns/HarvensTraitAndStyle/LHAS/LibHarvensAddonSettings.lua:866: in function 'LibHarvensAddonSettings:CreateAddonSettingsPanel'
|caaaaaa<Locals> self = [table:1]{version = 7.2, ST_LABEL = 7, ST_SECTION = 8, ST_COLOR = 5, panelID = 102, ST_BUTTON = 6, ST_DROPDOWN = 4, ST_CHECKBOX = 1, ST_SLIDER = 2, ST_EDIT = 3} </Locals>|r
user:/AddOns/HarvensTraitAndStyle/LHAS/LibHarvensAddonSettings.lua:924: in function 'LibHarvensAddonSettings:Initialize'
|caaaaaa<Locals> self = [table:1] </Locals>|r
user:/AddOns/HarvensTraitAndStyle/LHAS/LibHarvensAddonSettings.lua:940: in function 'OptionsWindowFragmentStateChange'
|caaaaaa<Locals> oldState = "hidden", newState = "showing" </Locals>|r
EsoUI/Libraries/Utility/ZO_CallbackObject.lua:116: in function 'ZO_CallbackObject:FireCallbacks'
|caaaaaa<Locals> self = [table:2]{wasShownInGamepadPreferredMode = F, restoresHUDSceneToggleGameMenu = F, disallowEvaluateTransitionCompleteCount = 1, restoresHUDSceneToggleUIMode = F, name = "gameMenuInGame", fireCallbackDepth = 1, wasRequestedToShowInGamepadPreferredMode = F, state = "showing"}, eventName = "StateChange", registry = [table:3]{}, callbackInfoIndex = 2, callbackInfo = [table:4]{3 = F}, callback = user:/AddOns/HarvensTraitAndStyle/LHAS/LibHarvensAddonSettings.lua:930, deleted = F </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:276: in function 'ZO_Scene:SetState'
|caaaaaa<Locals> self = [table:2], newState = "showing", oldState = "hidden", name = "gameMenuInGame" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:200: in function 'ZO_SceneManager_Base:ShowScene'
|caaaaaa<Locals> self = [table:5]{exitUIModeOnChatFocusLost = F, hudUISceneHidesAutomatically = T, fireCallbackDepth = 0, remoteSceneSequenceNumber = 9, initialized = F, hudSceneName = "hud", hudUISceneName = "hudui", numRemoteTopLevelShown = 0, numTopLevelShown = 0}, scene = [table:2], sequenceNumber = 9 </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:290: in function 'ZO_SceneManager_Leader:ShowScene'
|caaaaaa<Locals> self = [table:5], scene = [table:2] </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:373: in function 'ZO_SceneManager_Leader:OnSceneStateHidden'
|caaaaaa<Locals> self = [table:5], scene = [table:6]{wasShownInGamepadPreferredMode = F, restoresHUDSceneToggleGameMenu = F, disallowEvaluateTransitionCompleteCount = 1, restoresHUDSceneToggleUIMode = F, name = "hud", fireCallbackDepth = 0, wasRequestedToShowInGamepadPreferredMode = F, state = "hidden"}, currentNextScene = [table:2] </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:274: in function 'ZO_SceneManager_Base:OnSceneStateChange'
|caaaaaa<Locals> self = [table:5], scene = [table:6], oldState = "hiding", newState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:320: in function 'ZO_SceneManager_Leader:OnSceneStateChange'
|caaaaaa<Locals> self = [table:5], scene = [table:6], oldState = "hiding", newState = "hidden" </Locals>|r
EsoUI/Ingame/Scenes/IngameSceneManager.lua:354: in function 'ZO_IngameSceneManager:OnSceneStateChange'
|caaaaaa<Locals> self = [table:5], scene = [table:6], oldState = "hiding", newState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:277: in function 'ZO_Scene:SetState'
|caaaaaa<Locals> self = [table:6], newState = "hidden", oldState = "hiding", name = "hud" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:426: in function 'ZO_Scene:OnTransitionComplete'
|caaaaaa<Locals> self = [table:6], nextState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:421: in function 'ZO_SceneetermineIfTransitionIsComplete'
|caaaaaa<Locals> self = [table:6], nextState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:333: in function 'ZO_Scene:RefreshFragments'
|caaaaaa<Locals> self = [table:6], asAResultOfSceneStateChange = T </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:286: in function 'ZO_Scene:SetState'
|caaaaaa<Locals> self = [table:6], newState = "hiding", oldState = "shown", name = "hud", AS_A_RESULT_OF_SCENE_STATE_CHANGE = T </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:208: in function 'ZO_SceneManager_Base:HideScene'
|caaaaaa<Locals> self = [table:5], scene = [table:6], sequenceNumber = 8 </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:294: in function 'ZO_SceneManager_Leader:HideScene'
|caaaaaa<Locals> self = [table:5], scene = [table:6] </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:258: in function 'ZO_SceneManager_Leader:Show'
|caaaaaa<Locals> self = [table:5], sceneName = "gameMenuInGame", nextSceneClearsSceneStack = T, numScenesNextScenePops = 0, currentScene = [table:6], nextScene = [table:2] </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:224: in function 'ZO_SceneManager_Base:Toggle'
|caaaaaa<Locals> self = [table:5], sceneName = "gameMenuInGame" </Locals>|r
EsoUI/Ingame/Scenes/IngameSceneManager.lua:590: in function 'ZO_IngameSceneManager:OnToggleGameMenuBinding'
|caaaaaa<Locals> self = [table:5], SHOW_BASE_SCENE = T, topLevelHidden = F, baseSceneShown = F </Locals>|r
EsoUI/Ingame/Scenes/IngameSceneManager.lua:619: in function 'ZO_SceneManager_ToggleGameMenuBinding'
:1: in function '(main chunk)'
|caaaaaa<Locals> keybind = "TOGGLE_SYSTEM" </Locals>|r

(ignore the |caaaaaa before <Locals> and the |r after, seems to be an artifact of cut/paste, doesn't appear on the screen when I read it)
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Unread 05/14/20, 06:45 AM  
deljason
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Originally Posted by votan
Originally Posted by deljason
I'm trying to use an addon that requires this Lib but I get an error and the settings->Add-Ons menu just says settings are not currently available.

The error I get is "Cannot fin d a library Instance" for this Lib. I have verified I do not have any other versions of this Lib hiding in any of the addons folders.

Any idea how to fix this?
@deljason Replace LibStub("LibHarvensAddonSettings") with LibHarvensAddonSettings.
And tell me the name of the addon, please.
Ill try that and see. It is this addon: https://www.esoui.com/downloads/info...tion.html#info

Its an older one that came bundled with an older libStub and LibHarvensAddonSettings. I removed them both but that wasnt able to fix it.

I found the "LibStub" line you mentioned and changed it to:
Local LibHarvensAddonSettings = LibHarvensAddonSettings

That appears to have fixed the error and made the addon settings menu work.
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Unread 05/14/20, 06:35 AM  
votan
 
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Originally Posted by deljason
I'm trying to use an addon that requires this Lib but I get an error and the settings->Add-Ons menu just says settings are not currently available.

The error I get is "Cannot fin d a library Instance" for this Lib. I have verified I do not have any other versions of this Lib hiding in any of the addons folders.

Any idea how to fix this?
@deljason Replace LibStub("LibHarvensAddonSettings") with LibHarvensAddonSettings.
And tell me the name of the addon, please.
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Unread 05/14/20, 05:46 AM  
deljason
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I'm trying to use an addon that requires this Lib but I get an error and the settings->Add-Ons menu just says settings are not currently available.

The error I get is "Cannot fin d a library Instance" for this Lib. I have verified I do not have any other versions of this Lib hiding in any of the addons folders.

Any idea how to fix this?
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Unread 05/02/20, 02:44 AM  
eleve

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Re: DISABLE MAIN MENU

Originally Posted by vecny.samotar
I have the same mistake as daimon and oCTOPUSSY users. updating the addon to version 1.7.5 disables the main menu, so there is nothing you can do to turn off the game or log out of the character.
the only way to turn off the game is to go to the task manager and turn off the eso64.exe process

I applied the patch suggested by daimon and here I came back to the previous version
You can use the "/" commands, like /logout to get out of the game. No need to brute force it.
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Unread 04/27/20, 11:41 AM  
Ahobala

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Re: Re: DISABLE MAIN MENU

Deleting all the old versions from all other addons worked for me too!! Thanks daimon!
Last edited by Ahobala : 04/27/20 at 11:42 AM.
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Unread 04/19/20, 08:31 AM  
daimon
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Re: DISABLE MAIN MENU

Originally Posted by vecny.samotar
I have the same mistake as daimon and oCTOPUSSY users. updating the addon to version 1.7.5 disables the main menu, so there is nothing you can do to turn off the game or log out of the character.
the only way to turn off the game is to go to the task manager and turn off the eso64.exe process

I applied the patch suggested by daimon and here I came back to the previous version
Votan gave me a tip so I should del all the old versions of LibHarvensAddonSettings from various addons I have and then the new version would work - and that did fix the problem for me.

If anyone decides to do that however I would strongly recommend to backup your entire ESO\live\ folder (or at least addons, savedvariables and addonsettings.txt) so you can restory things if something goes wrong.
Last edited by daimon : 04/19/20 at 08:32 AM.
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Unread 04/16/20, 08:03 AM  
vecny.samotar
 
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DISABLE MAIN MENU

I have the same mistake as daimon and oCTOPUSSY users. updating the addon to version 1.7.5 disables the main menu, so there is nothing you can do to turn off the game or log out of the character.
the only way to turn off the game is to go to the task manager and turn off the eso64.exe process

I applied the patch suggested by daimon and here I came back to the previous version
Last edited by vecny.samotar : 04/16/20 at 08:07 AM.
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Unread 04/11/20, 09:35 AM  
HowellQagan
 
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Re: LibHarvensAddonSettings 1.7.5 UI Error Upon Logout

Can't remember, sorry I already deleted it a while back, just remembered I once came across it.
Originally Posted by votan
Warning: Spoiler
Originally Posted by HowellQagan

VotansAdaptiveSettings has this lib too. And the searchbox addon too. One addon even had it in a folder called LHAS.
I use this lib the new way already. The ESO client will load the new lib (version 10705) instead of the included ones (10704).
If you have an old folder called LHAS it is not included in the TXT and not loaded. You can delete them, as they are not use.
Or tell me which addon you are talking about.
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Unread 04/03/20, 05:41 PM  
Highlor3

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My conflicts seem to be with Votan's add-on that use this, they weren't updated yet.
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Unread 04/01/20, 11:07 AM  
Octopuss
 
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Not the subtitle one.
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