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Updated: | 03/31/24 12:54 AM |
Created: | 03/16/14 12:09 AM |
Monthly downloads: | 1,174 |
Total downloads: | 1,803,371 |
Favorites: | 1,561 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
2.0.9.3 |
117kB |
Sharlikran |
05/16/23 01:47 PM |
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2.0.9.0 |
145kB |
Randactyl |
04/10/18 05:15 PM |
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2.0.8.0 |
145kB |
Randactyl |
10/23/17 01:20 PM |
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2.0.7.0 |
144kB |
Randactyl |
09/25/17 01:42 PM |
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2.0.6.0 |
144kB |
Randactyl |
09/21/17 07:06 PM |
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2.0.5.0 |
144kB |
Randactyl |
08/18/17 11:04 AM |
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2.0.4.0 |
142kB |
Randactyl |
05/22/17 02:19 AM |
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2.0.3.0 |
142kB |
Randactyl |
02/09/17 10:36 PM |
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2.0.2.0 |
142kB |
Randactyl |
02/01/17 02:28 PM |
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2.0.1.0 |
137kB |
Randactyl |
11/02/16 03:32 PM |
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2.0.0.0 |
137kB |
Randactyl |
10/20/16 07:29 PM |
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1.6.0.0 |
158kB |
Randactyl |
04/26/16 01:04 PM |
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1.5.4.1 |
158kB |
Randactyl |
03/30/16 10:50 AM |
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1.5.4.0 |
153kB |
Randactyl |
03/07/16 06:11 AM |
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1.5.3.0 |
153kB |
Randactyl |
02/23/16 04:05 AM |
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1.5.2.1 |
153kB |
Randactyl |
11/02/15 03:34 PM |
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1.5.2.0 |
153kB |
Randactyl |
09/12/15 04:02 PM |
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1.5.1.0 |
153kB |
Randactyl |
09/10/15 07:03 PM |
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1.5.0.0 |
151kB |
Randactyl |
08/31/15 01:53 AM |
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1.4.1.0 |
145kB |
Randactyl |
03/25/15 07:31 PM |
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1.4.0.0 |
145kB |
Randactyl |
03/20/15 10:44 AM |
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1.3.7.0 |
145kB |
Randactyl |
03/03/15 11:37 AM |
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1.3.6.1 |
142kB |
Randactyl |
11/13/14 01:19 PM |
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1.3.6.0 |
142kB |
Randactyl |
11/07/14 06:22 PM |
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1.3.5.0 |
141kB |
Randactyl |
11/06/14 11:45 AM |
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1.3.4.0 |
169kB |
Randactyl |
11/03/14 10:20 AM |
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1.3.3b |
168kB |
Randactyl |
09/20/14 11:37 AM |
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1.3.3 |
168kB |
Randactyl |
08/04/14 12:42 PM |
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1.3.2 |
168kB |
Randactyl |
07/31/14 04:50 PM |
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1.3.1 |
168kB |
Randactyl |
07/31/14 11:37 AM |
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1.3 |
167kB |
Randactyl |
07/27/14 01:39 PM |
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1.1.5 |
132kB |
ingeniousclown |
06/26/14 09:41 PM |
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1.1.4 |
132kB |
ingeniousclown |
06/16/14 08:34 PM |
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1.1.3b |
132kB |
ingeniousclown |
06/14/14 10:25 AM |
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1.1.3 |
132kB |
ingeniousclown |
06/13/14 10:51 PM |
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1.1.2 |
94kB |
ingeniousclown |
06/01/14 12:13 AM |
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1.1.1 |
89kB |
ingeniousclown |
05/25/14 10:50 AM |
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1.1.0b |
88kB |
ingeniousclown |
04/28/14 11:24 PM |
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1.1.0 |
88kB |
ingeniousclown |
04/25/14 07:08 PM |
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1.0.2b |
59kB |
ingeniousclown |
04/20/14 09:38 AM |
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1.0.2 |
59kB |
ingeniousclown |
04/20/14 01:42 AM |
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1.0.1 |
58kB |
ingeniousclown |
04/12/14 09:24 AM |
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1.0.0 |
64kB |
ingeniousclown |
04/11/14 11:43 PM |
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0.4.3 |
10kB |
ingeniousclown |
04/09/14 10:08 PM |
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0.4.2 |
10kB |
ingeniousclown |
04/09/14 05:18 PM |
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0.4.1 |
10kB |
ingeniousclown |
04/08/14 11:49 PM |
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0.4 |
10kB |
ingeniousclown |
04/03/14 01:00 AM |
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0.3 |
10kB |
ingeniousclown |
04/01/14 06:56 PM |
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0.21 |
11kB |
ingeniousclown |
03/30/14 01:34 PM |
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0.2 |
11kB |
ingeniousclown |
03/30/14 12:55 PM |
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0.12 |
5kB |
ingeniousclown |
03/16/14 03:11 PM |
|
0.11 |
5kB |
ingeniousclown |
03/16/14 01:15 AM |
|
0.1 |
4kB |
03/16/14 12:09 AM |
Comment Options |
Majeure |
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Alabaster |
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10/06/17, 03:44 PM | |
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Me too
I am getting this a lot lately
-d |
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dopiate |
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Randactyl |
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10/23/17, 06:38 AM | |
Clockwork City DLC: opening inventory
Code:
user:/AddOns/InventoryGridView/util.lua:89: attempt to index a nil value stack traceback: user:/AddOns/InventoryGridView/util.lua:89: in function 'ReshapeSlot' user:/AddOns/InventoryGridView/util.lua:181: in function 'util.ReshapeSlots' user:/AddOns/InventoryGridView/adapter.lua:450: in function 'adapter.ScrollController' EsoUI/Libraries/Utility/ZO_Hook.lua:19: in function 'ZO_ScrollList_UpdateScroll' user:/AddOns/InventoryGridView/main.lua:46: in function 'onFragmentShowing' user:/AddOns/InventoryGridView/main.lua:59: in function 'onFragmentStateChange' EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:109: in function 'ZO_SceneFragment:SetState' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:127: in function 'ZO_SceneFragment:ShouldBeShown' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:172: in function 'ZO_SceneFragment:Refresh' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:92: in function 'ZO_Scene:AddFragment' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:121: in function 'ZO_Scene:AddTemporaryFragment' EsoUI/Libraries/ZO_Scene/ZO_SceneManager.lua:99: in function 'ZO_SceneManager:AddFragment' EsoUI/Libraries/ZO_Scene/ZO_SceneManager.lua:115: in function 'ZO_SceneManager:AddFragmentGroup' EsoUI/Libraries/ZO_MenuBar/ZO_SceneFragmentBar.lua:85: in function 'callback' EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:284: in function 'MenuBarButton:Release' EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:580: in function 'MenuBar:SelectDescriptor' (tail call): ? EsoUI/Libraries/ZO_MenuBar/ZO_SceneFragmentBar.lua:17: in function 'ZO_SceneFragmentBar:SelectFragment' EsoUI/Libraries/ZO_MenuBar/ZO_SceneFragmentBar.lua:25: in function 'ZO_SceneFragmentBar:ShowLastFragment' EsoUI/Ingame/Inventory/InventoryMenuBar.lua:165: in function 'ZO_InventoryMenuBar:OnFragmentShowing' EsoUI/Ingame/Inventory/InventoryMenuBar.lua:34: in function 'callback' EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:109: in function 'ZO_SceneFragment:SetState' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:127: in function 'ZO_SceneFragment:ShouldBeShown' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:172: in function 'ZO_SceneFragment:Refresh' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:293: in function 'ZO_Scene:RefreshFragmentsHelper' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:301: in function 'ZO_Scene:RefreshFragments' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:258: in function 'ZO_Scene:SetState' EsoUI/Libraries/ZO_Scene/ZO_SceneManager.lua:182: in function 'ZO_SceneManager:ShowScene' |
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Majeure |
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10/23/17, 07:19 AM | |
Forum posts: 3
File comments: 113
Uploads: 0
|
plz repair it
need upgrate (((
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mendisabal |
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10/23/17, 02:46 PM | |
Still can't open inventory and see it, get this error.
user:/AddOns/AutoCategory/AutoCategory_Integrations_Inventory_Grid_View.lua:156: operator / is not supported for number / nil stack traceback: user:/AddOns/AutoCategory/AutoCategory_Integrations_Inventory_Grid_View.lua:156: in function 'FindStartPoint' user:/AddOns/AutoCategory/AutoCategory_Integrations_Inventory_Grid_View.lua:241: in function 'IGV_ScrollList_UpdateScroll_Grid' user:/AddOns/AutoCategory/AutoCategory_Integrations_Inventory_Grid_View.lua:330: in function 'adapter_ScrollController' EsoUI/Libraries/Utility/ZO_Hook.lua:19: in function 'ZO_ScrollList_UpdateScroll' user:/AddOns/InventoryGridView/main.lua:46: in function 'onFragmentShowing' user:/AddOns/InventoryGridView/main.lua:59: in function 'onFragmentStateChange' EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:109: in function 'ZO_SceneFragment:SetState' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:127: in function 'ZO_SceneFragment:ShouldBeShown' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:172: in function 'ZO_SceneFragment:Refresh' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:92: in function 'ZO_Scene:AddFragment' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:121: in function 'ZO_Scene:AddTemporaryFragment' EsoUI/Libraries/ZO_Scene/ZO_SceneManager.lua:99: in function 'ZO_SceneManager:AddFragment' EsoUI/Libraries/ZO_Scene/ZO_SceneManager.lua:115: in function 'ZO_SceneManager:AddFragmentGroup' (tail call): ? EsoUI/Libraries/ZO_MenuBar/ZO_SceneFragmentBar.lua:85: in function 'callback' EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:284: in function 'MenuBarButton:Release' EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:580: in function 'MenuBar:SelectDescriptor' (tail call): ? EsoUI/Libraries/ZO_MenuBar/ZO_SceneFragmentBar.lua:17: in function 'ZO_SceneFragmentBar:SelectFragment' EsoUI/Libraries/ZO_MenuBar/ZO_SceneFragmentBar.lua:25: in function 'ZO_SceneFragmentBar:ShowLastFragment' EsoUI/Ingame/Inventory/InventoryMenuBar.lua:165: in function 'ZO_InventoryMenuBar:OnFragmentShowing' EsoUI/Ingame/Inventory/InventoryMenuBar.lua:34: in function 'callback' EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:109: in function 'ZO_SceneFragment:SetState' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:127: in function 'ZO_SceneFragment:ShouldBeShown' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:172: in function 'ZO_SceneFragment:Refresh' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:293: in function 'ZO_Scene:RefreshFragmentsHelper' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:301: in function 'ZO_Scene:RefreshFragments' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:258: in function 'ZO_Scene:SetState' |
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BigM |
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10/23/17, 02:49 PM | ||
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Randactyl |
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10/23/17, 03:29 PM | |||
Forum posts: 3
File comments: 113
Uploads: 0
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and Auto Category works great without Inventory Grid View . |
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mendisabal |
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10/23/17, 04:35 PM | |
Auto Category is not compatible with this addon, and is the originator of this stack trace. Remember to verify which addon is throwing an error by trying to trigger it with only the suspect addon(s) enabled.[/quote]
Okay thank you for response.
Last edited by BigM : 10/23/17 at 05:54 PM.
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BigM |
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10/23/17, 05:27 PM | ||
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Randactyl |
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10/23/17, 08:49 PM | |
Forum posts: 0
File comments: 38
Uploads: 0
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Is there no way to get FilterIt support? I find that mod crucial for my needs, and I've basically been sitting with IGV for the past ~3 updates disabled as it simply won't let me view my inventory alongside it... Used to work before just fine...
Lua Code:
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Deadmano |
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10/23/17, 08:54 PM | ||
To my knowledge FilterIt is not being actively developed anymore, but a specific maintenance request may be fulfilled. Edit: TraitBuddy is also in the mix there. Not sure what that's about.
Last edited by Randactyl : 10/23/17 at 08:55 PM.
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Randactyl |
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10/24/17, 02:50 AM | |
Forum posts: 0
File comments: 9
Uploads: 0
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Hi there,
Thanks for the prompt CWC update. I'm seeing some issues with the icons for research, ornate & intricate with the current version. I've created some screenshots that hopefully explain it better than I can and I hope this helps. 1/ Icon location changed from top left to center left 2/ Icon falls behind item icon often causing it to be obscured. 3/ Sometimes items lose their icon for research, ornate & intricate when IGV is enabled or toggled active. Is this something unique due to existing local settings or a known issue?
Warning: Spoiler
The screenshots are of different item categories to show that it's not unique to one of them. In these images it's the last item that's losing the icon. I didn't have time to get shots for an inventory where the list of items exceeds one row (8). |
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ESOcraftmatic |
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10/24/17, 03:24 PM | |||
Forum posts: 0
File comments: 38
Uploads: 0
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Deadmano |
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