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Updated: 03/18/24 04:10 AM
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Compatibility:
Scions of Ithelia (9.3.0)
Endless Archive (9.2.5)
base-game patch (9.1.5)
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:03/18/24 04:10 AM
Created:04/01/14 07:05 AM
Monthly downloads:9,518
Total downloads:1,440,259
Favorites:1,132
MD5:
9.3.0
pChat (Chat customization & help: look/notification/sound/automation/history)  Popular! (More than 5000 hits)
Version: 10.0.5.1
by: Puddy, Ayantir, Baertram, DesertDwellers
pChat

Please logout and backup your SavedVariables regularly!
pChat will update and support server dependent settings + histories!

The SavedVariables backup reminder will remind you once a week and after APIversion changes, and can be disabled in the Backup settings submenu.


pChat is an addon to overhaul the way text is displayed in the chatbox, make your chat customizable as it should be
pChat was not created to work properly with the gamepad input mode! It may work if you play in gamepad input mode but using the keyboard chat mode (ingame settings), but please do not report any bugs if you use the gamepad input mode! Switch to keyboard input mode instead if you want to use pChat.

The original author of this addon were: Puddy & Ayantir
Modified by: DesertDwellers (maintainer before Baertram) and many other addon devs.
Current maintainer: Baertram (since 1st December 2019)
-> Please do not ask for new features. I'm only maintaining this addon to keep it functional and alive.


Needed libraries/dependencies
-LibAddonMenu 2
-LibAddonMenu - Sound slider Widget <--- ATTENTION: NEW DEPENDENCY! 2022-04-10
-LibMainMenu-2.0 (do not confuse with LibMainMenu)
-LibMediaProvider
-LibCustomMenu
-LibDebugLogger

Optionally using these libraries (which must be installed seperately):
-LibChatMessage in version 93 or higher!
-LibAnnyoingUpdateNotificationInGame (Launig)
-Custom Titles



Addons description


Features
  • Character/Account names : Because in your guild chat you won't see @JohnTheRipper but Bugnark gro-Moshul, pChat replace account names with Character Names. Customizable by guild, groupe, normal chat. PlayerName@AcountName and @AccountName/Playername available too.

  • Copy Text : You want to copy your chat ? Right click a chat message to put it to the chat editbox, and Ctrl+C to copy it to your clipboard then. Or open the copy dialog where you ca filter by chat channel and categories.
  • Search copy Text : You want to search your chat history and current chat? Open the copy dialog and click on the search button to show the search UI. Right clicking found chat entries can be copied to the chat editbox again (CTRL+C to copy it to your clipboard then). The chat channel and categories filters will change the chat search UI once you applied the filters.
  • Anti-Spam : Bored of LFG, WTB and other flooding players ? AntiSpam without any configuration

  • Resizing Chatbox : Got a Full HD screen or more ? So let's resize your chatbox up to fullscreen

  • Timestamps : For the ones who like precision, now all messages got their timestamps. Hightly customizable to show your desired format. 11:43 PM or 23:43:12, choose the one you like.

  • No more whisper missed : A whisper : A sound. Visual
    notification if you want it too.

  • [21:08] [pChat] [Ayantir]: Because chat should be easy to read : Timestamps, From Info and messages can be colorized as you like

  • Rename your Guilds Chans : Guild Tag or Officer one, each channel can be renamed

  • French / German translations : Russian & Spanish Translations too

  • Exit /g1, /say, /o1 : Click on chat, timestamp, channel name, and pChat will set your channel to the one you clicked on

  • Chat history : No more chat wiped when you'll reloadUI. Also include a restore history when you logout, get kicked or disconnect.

  • New Fonts embedded : 15 new fonts if you don't like the default one. And you can add the one you want too.

  • Darker chat window : If your eyes need a little help to improve your chat reading, and if you don't like background it can also be always transparent.
  • Define your own messages via /msg slash command : Define messages (long text) which you are able to quick post using a !<tag>, e.g. !ts + return key in the chat editbox: Will post the TeamSpeak server host/IP and login data information to chat. Often used with !ga to post guild advertisement texts.
  • Chat context menu (at names and/or messages) :
    -Setting: Show @AccountName/CharacterName (based on the chat channel and your pChat configuration for that chat channel! if you have not enabled @AccountName but only characterName it can be that @AccountName is missing!) in the context menu headline
    -Setting: Teleport to player (if in guild, group or on friends list)
    -Setting: Send mail to player
    -Setting:Ignore will ask before ignoring, with a Yes/No dialog (works in "Friends list" and "Report player" too as you try to ignore a player).

  • Added teleport slash commands :
    [color]
    /pchattpgl Port to group leader
    /tpgl Port to group leader
    /pchattppl Port to group leader
    /pchattpgm <name> Port to group member <1st found partial or full @displayName or character name>
    /tpgm <name> Port to group member <1st found partial or full @displayName or character name>
    /tpp <name> Port to group member <1st found partial or full @displayName or character name>
    /pchattpp <name> Port to group member <1st found partial or full @displayName or character name>
    /pchattpfr <name> Port to friend <1st found partial or full @displayName or character name>
    /tpfr <name> Port to friend <1st found partial or full @displayName or character name>
    /pchattpg <guildIndex 1 to 5ptional> <name> Port to guild's <guildIndex> member <1st found partial or full @displayName or character name>
    /tpg <guildIndex 1 to 5ptional> <name> Port to guild's <guildIndex> member <1st found partial or full @displayName or character name>
    [/color]
  • Integrated addon "Chat Mentions" and other features : Enable sounds and visual mentioning of your character/account.
    Show the currently typed character count at the chat window header bar.
    Show the last time you have posted something to the zone chat at the chat window header bar.
    Addon and features provided by: Coorbin


  • And many other features : Redundant information like "says" are optionally removed, Prevent chat text from fading, Set default channel & tab at login, Strip Colors to avoid Raimbow Messages, Automatic Party Switching, Remove Brackets on Player Names, Change Tab color, Automatic chat configuration between chars, No Guild reorganization when you leave a guild, System Messages in the tab you have chozen, Keybinds to switch between tabs and toggle chat window, Automated messages system, Party Leader own color, Clear current tab, Auto switch channel when using arrow keys, Configurable switches for channels


Missing a feature? Have a look at the "Other chat addons" section below






Options menu to setup the addon : In Settings > Addon Settings > pChat ("Extensions" in French and "Erweiterungen" in German)



Known Issues :
-Do not use a keybind that uses Alt. For example, Alt+Shift+x, Alt+Ctrl+x, all keybinds without Alt are good.
-If you get an error message first read and apply the information from above, written below the headline
After updating pChat please be sure to check the subfolder "lib" is not there anymore. If it is still there: Delete it!


Any problems : Please let me know with a comment or a PM.
Please read the sticky comment (first comment) before posting a bug!


Important information:
Chat addons cannot work properly if the CrownStore is open! This is due to ZOs restrictions to protect the crown store against changes via addons and affects the chat as well.


Other chat addons
FCOChatTabBrain: Auto switch multiple chat tabs upon incoming messges, remember last chat channel at each tab, automatically change chat channels to last incoming one upon pressing <chat start> (RETURN) key, redirect whisper messages, play sound notifications on messages (keywords, friends, group, leaders, guilds), auto switch to group, and many more features.


If your chat addon needs to be compatible with pChat
The CHAT_ROUTER:RegisterMessageFormatter only allows 1 function for each EVENT_CHAT_* callback function!
If you assign it new you'll overwrite exisitng ones!
So ALWAYS please check if any other chat addon is enabled, add these other known chat addons to your manifest txt ## OptionalDependsOn: list so the other addons load before your addon, and afterwards "post hook", or manually post hook, the other message formatter callback function -> See example for pChat below.
ATENTION: pChat uses the EVENT_PLAYER_ACTIVATED callback to register the message formatters! If you want to post hook it you MUST do that after your own EVENT_PLAYER_ACTIVATED callback! Using EVENT_ADD_ON_LOADED will make pChat overwrite your callback function again (and it's no good to use EVENT_ADD_ON_LOADED here as the chat is ready first after first called EVENT_PLAYER_ACTIVATED)!

Example code for your EVENT_PLAYER_ACTIVATED callback function, for the chat message formatter of EVENT_CHAT_MESSAGE_CHANNEL
Lua Code:
  1. local function myChatHandlersMessageChannelReceiver(channelID, from, text, isCustomerService, fromDisplayName)
  2.         --your chat EVENT_CHAT_MESSAGE_CHANNEL callback function
  3.     end
  4.     --For the example OR - Wrapper function for the existing EVENT_CHAT_MESSAGE_CHANNEL callbackFunction    
  5.     local function myOnChatMessageChannelWrapper(messageText)
  6.        local messageTextNew = messageText
  7.        --Do whatever you need with the messageText passed in from original function
  8.        return messageTextNew
  9.     end
  10.  
  11.  
  12.     if pChat == nil then
  13.         --pChat is not loaded: Add your own handler to the CHAT_ROUTER
  14.         --I'd always check if any other chat addon is active though and maybe thus always add the code below, even if pChat is not loaded
  15.         --as it will keep exisitng callback functions of other addons or event add to the original vanilla chat formatter callback function
  16.         CHAT_ROUTER:RegisterMessageFormatter(EVENT_CHAT_MESSAGE_CHANNEL, myChatHandlersMessageChannelReceiver)
  17.     else
  18.         --pChat is loaded
  19.         --!!!ATTENTION!!!
  20.         --Do the following at EVENT_PLAYER_ACTIVATED after pChat has set CHAT_ROUTER:RegisterMessageFormatter(EVENT_CHAT_MESSAGE_CHANNEL, pChatChatHandlersMessageChannelReceiver)
  21.         --Get all chat formatters. Table formatters will contain the different chat event entries, like EVENT_CHAT_MESSAGE_CHANNEL now
  22.         local formatters = CHAT_ROUTER:GetRegisteredMessageFormatters()
  23.         --Get the chat callback function for EVENT_CHAT_MESSAGE_CHANNEL of pChat
  24.         local originalpChatFormatter = formatters[EVENT_CHAT_MESSAGE_CHANNEL]
  25.         if originalpChatFormatter then
  26.  
  27.            --Either:
  28.             --Post Hook pChat's EVENT_CHAT_MESSAGE_CHANNEL callbackFunction by re-applying the own handler function
  29.             --which first calls pChat's function, and then your own code
  30.             CHAT_ROUTER:RegisterMessageFormatter(EVENT_CHAT_MESSAGE_CHANNEL, function(...)
  31.                 local messageTextOfpChatHandler = originalpChatFormatter(...)
  32.                 --Do something with messageTextOfpChatHandler if you need to
  33.                 return myChatHandlersMessageChannelReceiver(...)
  34.             end)
  35.  
  36.           --Or:
  37.           --As the callback function of EVENT_CHAT_MESSAGE_CHANNEL returns  Instead of a manual posthook your could also define your own "wrapper" function around the original function
  38.           CHAT_ROUTER:RegisterMessageFormatter(EVENT_CHAT_MESSAGE_CHANNEL , function(...)
  39.                     return myOnChatMessageChannelWrapper(originalpChatFormatter (...))
  40.                 end)          
  41.  
  42.         end
  43.     end



Special Thanks to :
Seerah for LibAddonMenu & Garkin for his Help
Phidias, Kirix & Toperharrier, Baertram for their translations
and Puddy for his original work


Contribute / Help / Fix:
If you want to contribute, help or fix feel free to send Github pull requests:
pChat at GitHub
- Maintained by Baertram. Please do not ask for new features. I'll just keep the addon running. Thanks for your support -

Changelog:
## v10.0.5.1 ## 2024-03-18
Fixed:
--RU translations, thanks to mychaelo
--APIversions of needed libraries (LAM, LMP) to prevent errors


## v10.0.5.0 ## 2024-03-09
Fixed:
--EN translations wrong used \
--Guild spam detection lua patterns, wrong used escape character \ instead of % (thanks to DakJaniels)

Changed:
--Default keybind for "Next chat tab" removed (was harcoded to be SHIFT+TAB)


## v10.0.4.9 ## 2024-03-05
Fixed en translations - Thanks Antisenil

## v10.0.4.8 ## 2024-02-26
Fixed default tab setting resetting to tab 1

## v10.0.4.7 ## 2024-02-22
Fixed left over testing variable that existed on my tests, but not your SavedVariables ;)

## v10.0.4.6 ## 2024-02-22
-Fixed version shown ingame
-Fixed character name context menu to show "teleport to" and "send mail" for own logged in account
-Fixed character name context menu to not work with some guild mates, if they relogged the character (and you got the character name only, or the @account/characterName enabled in the message output settings)
-Fixed some typos
-Fixed chat copy dialog XML usage of resizeToFitDescendents (in ZO's XML template) with a fixed width/height
-Fixed missing/deleted chat tabs brought up error messages if chat tab config sync was enabled between characters
-Changed "Show zone of currently logged in character, if chat history restore is enabled": It will show the parent zone (e.g. Vvardenfell) an the chat message's end too now, and not only the current (sub)zone like Vivecc
-Added more translations
-Made compatible with API101041 "Scions of Ithelia"


Added on request:
--Show character level at character context menu (use setting to enable this)
--Minimize the chat only in some menus, e.g. keep open in inventory, just like it worked as the bug still existed (use setting to enable this)


## v10.0.4.5 ## 2024-01-29
Removed chat channel for player emotes from backlisted chat mention chat channels -> For roleplaying

## v10.0.4.4 ## 2024-01-26
-Improve several translations, e.g. at the sync and copy chat options settings
-Fix chat minimize making sync save wrong values cuz minimized too early
-Fix copy dialog prev/next button texts
-Make copy dialog movable
-Added chat Search UI at copy dialog, for copy channel talk and copy whole chat (toggle button at top right edge of the copy chat dialog):
You want to search your chat history and current chat? Open the copy dialog and click on the search button to show the search UI. Right clicking found chat entries can be copied to the chat editbox again (CTRL+C to copy it to your clipboard then). The chat channel and categories filters will change the chat search UI once you applied the filters.


## v10.0.4.3 ## 2024-01-13
-Fixed menus closing the chat and not reopening it (ESC, game menu, CPs, and others)
-Fixed Chat mentions reacting on NPC talk
-Added new settings submenu "Chat context menu" with:
--Mail player
--Teleport to player (if grouped, friend or in any guild)
--Ignore player option: Add dialog asking if you want to ignore (no more accidently ignored players if you wanted to whisper them via the chat context menu). Also works at friends list and player reports -> ignore.
--Added slash commands:
--- /pchattpgl Port to group leader
--- /tpgl Port to group leader
--- /pchattppl Port to group leader
--- /pchattpgm <name> Port to group member <1st found partial or full @displayName or character name>
--- /tpgm <name> Port to group member <1st found partial or full @displayName or character name>
--- /tpp <name> Port to group member <1st found partial or full @displayName or character name>
--- /pchattpp <name> Port to group member <1st found partial or full @displayName or character name>
--- /pchattpfr <name> Port to friend <1st found partial or full @displayName or character name>
--- /tpfr <name> Port to friend <1st found partial or full @displayName or character name>
--- /pchattpg <guildIndex 1 to 5:optional> <name> Port to guild's <guildIndex> member <1st found partial or full @displayName or character name>
--- /tpg <guildIndex 1 to 5:optional> <name> Port to guild's <guildIndex> member <1st found partial or full @displayName or character name>

## v10.0.4.2 ## 2023-12-05
Fixed possible nil error at MessageFormatters (sys messages)

## v10.0.4.1 ## 2023-11-27
-Fixed chat mentiosn: Finally no BING and (!) anymore on self send mesages, if disabled in the settings
-Added setting (1st submenu "Chat options", below "Enable copy of chat text"):
"Show @account/Charname header" at copy context menu
-> Only works if the chat channel already shows you the characterName and/or @accountName (depening on your chat format settings for the chat chanel)

## v10.0.4.0 ## 2023-11-20
-Fixed /roll command chat and chat history
-Added chat handlers for AvA keep attack messages
-Added scrollbar to settings dropdowns (where needed, e.g. Fonts list)

## v10.0.3.9 ## 2023-10-27
-Fixed chat background fading
-Fixed chat background darknesss
-Added social chat background (inactive) transparency setting directly to pChat settings (below background darkness) so one can see and change it there at pChat settings too

## v10.0.3.8 ## 2023-10-27
Fixed chat background fadeout on live

## v10.0.3.7 ## 2023-10-26
Updated for PTS, API101040
-Fixed chat text fade out on PTS
-Fixed Chat Mentions: Self send whispers played the mention sound and added the (!) icon, even if setting to do that for self send messages was off

## v10.0.3.6 ## 2023-10-15
Fixed Default chat channel empty error

## v10.0.3.5 ## 2023-04-11
Attention: New dependency needed. LibAddonMenu-SoundSlider widget. Check the pChat addon description for the link
-Fixed system messages rawLines saving duplicate timestamps
-Added chat copy UI buttons to enable/disable all filters, non-guild (zones, say, whisper, ...) and guild filters
You need to press "Apply filter" button after clicking these new buttons, they only affect the checkboxes marked/unmarked!
-Fixed Corbin's chat mention coloring :housing: chat links for own send messages


## v10.0.3.4 ## 2022-12-27
Fix a lua error message that coudl occur within the ChatMentions code (function pChat.alreadyHasColorize)

## v10.0.3.3 ## 2022-12-22
Fix chat transparency compatibility with Perfect Pixel addon

## v10.0.3.2 ## 2022-11-20
-Updated dependency versions
-Added ZH zone chat channels and settings for Chinese zone chat

## v10.0.3.1 ## 2022-11-06
-Updated API and dependencies
-Fixed whisper IMlabel not closing if manually switching to whisper tab
-Fixed chat text fade out with fresh install/new SavedVariables not working properly
-Added new settings for customizable chat text fade out start time, and duration time
-Changed "characters entered" label to only show if some characters are entered at the chat editbox (stop showing the 0/350 label)

## v10.0.3.0 ## 2022-06-15
pChat 10.0.3.0
-Fixed whisper IM label/close button not clickable
-Fixed QuickChat messages not showing

## v10.0.2.9 ## 2022-05-15
-Added PTS High Isle support
-Added Spanish language support
-Fixed chat auto minimize
-Added some performance tweaks

## v10.0.2.7 ## 2021-12-23 Merry Christmas
-Removed debug messages
-Added new settings submenu at the "Chat options" -> submenu "Chat window": Thanks to Coorbin!
--Show typed character count (and /350 as max chars) at the chat window header bar
--Show Z@<last time posted to zone chat) at the chat window header bar. This can help to keep track if you have already posted a chat advertisement/guild recruit message. Will reset with zone change!

-Removed old changelg prior to versin 10.0.0.0 as it was slowing down the changelog window a lot.

## v10.0.2.6 ## 2021-11-15
-#12 Fixed spam message checking for non-set (nil) timestamps of self send messages (e.g. WT messages)

## v10.0.2.5 ## 2021-11-03
-Fixed guild name format not remembering value in some situations

## v10.0.2.4 ## 2021-11-02
-API version updated
-Local speed up variables added
-Fixed name format (@account / char / ...) to use 1 table -> stripped redundancy
-Fixed name format to migrate old "guild name strings" instead of "guildId" from non-server to server dependent SavedVariables

## v10.0.2.3 ## 2021-09-16
--Updated API, removed old one
--Chat message channel switch to group channel. Thanks to LasherasGH!

## v10.0.2.2 ## 2021-06-22
-Fixed error message for new pChat users, which had no SV to migrate to server dependent values yet

## v10.0.2.1 ## 2021-06-20
-Fixed ChatMentions global leaking variable "news"
-Moved ChatMentions code to subtable pChat.ChatMentions

## v10.0.2.0 ## 2021-06-19
-Changed the SavedVariables to Server dependent ones: Means NA and EU server will save different settings and histories now.
Your current "non-server dependent" settings will be automatically copied to the server you login (NA, EU, PTS).
On-screen and chat messages, as well as LibDebugLogger messages (in the DebugLogViewer UI if you use this) will show you what was migrated and as it finished (2 automatic reloadUIs should happen during the migration process).

Attention: You are able to delete the non-server dependent (old) SavedVariables, to clean up the SV file s ize and increase the loading times, by using the chat slag command /pchatdeleteoldsv
BUT: Do NOT use this command before having logged in to ALL of the servers you play on! These non-server dependent settings are used as the copy base for the different servers. Copying SV from e.g. server NA to EU is not possible! So FIRST login to each server you play on, enable pChat and the dependencies, watch the screen for the migration messages and the reloaduis until it says finished.
After having migrated all servers you can use the slash command to delete the old SV file contents.

## v10.0.1.5 ##
-Changed backup reminder dialog to show gamepad dialog as well

## v10.0.1.4 ##
-Updated API to Blackwood
-Fixed settings menu to show the new CTRL+backspace settings proper: Chat options -> Chat Window -> Chat edit box
-Updated dependency versions
-Added a "Backup your SavedVariables" reminder. It will be shown once weekly or if the game's APIversion changes.
Please backup your SV at least once weekly as the pChat SV structures will change in the future and if migration will fail you will need a file to go back to.

You are able to disable the SV backup reminder in the settings at the Backup submenu.

## v10.0.1.3 ##
-Removed LibMainMenu
->You will need to install LibMainMenu-2.0 now!
-Added new setting to use CTRL+backspace to delete a whole word in the chat edit box (Thanks to Dolgubon)


## v10.0.1.2 ##
-Fixed copy dialog
-Changed copy dialog to disable filter checkboxes and labels for non filtered chat channels

## v10.0.1.1 ##
-Updated Russian translations -> Thanks to ivann339!
-Fixed chat copy dialog messing up the HUD/HUD_UI scenes
-Added keybind: "Copy whole chat (dialog)"
-Updated API version
-Updated needed library LibMainMenu to version 9

## v10.0.1.0 ##
Fixed
Copy dialog (still scene bug active)

Changed
-API version to Markarth
-Dependency versions needed: LibMainMenu v9, LibCustomMenu v694

Added
-Chat mentions by Coorbin, thanks for including this into pChat!


## v10.0.0.5 ##
Removed duplicate constants for the automated messages, hidden in pChat.lua file

## v10.0.0.4 ##
Fixed translations of the automated messages dialog, which you are bale to spawn via the /msg chat slash command

## v10.0.0.3 ##
After some users were not able to find the name format dropdown boxes for guilds and groups in the chat channel submenus, and thought the name format setting in the chat message submenu would apply to all chat messages:
Changed the settings so that the "name format" dropdown boxes for guild and group are also shown (duplicate) in the "message options"->"names in messages" submenu.

Hopefully the "bug reports" stop now as you will find them all at one spot :-)

## v10.0.0.2 ##
Fixed:
-Automated messages keybind and chat comamnd /msg will show the UI again

## v10.0.0.1 ##
Fixed:
-Timestamps and other formatting re-added for system mesages
-Timestamps and other formatting re-added for system mesages send by LibChatMessage (thanks sirinsidiator)
Attention: If you got the addon "DebugLogViewer" enabled the debug messages of addons will be ONLY shown in the DebugLogViewer UI/Quicklog UI, and NOT in the normal chat anymore! This is normal and an intended behaviour.
-Chat tab switch to default chat tab, after login

Added:
-Settings to enable/disable the chat format handlers (colors, timestamps, names, etc.).
You can find these settings as new submenu inside the "Message settings" submenu.
The following chat handlers can be enable/disabled:
  • System messages
  • Group left
  • Group type change
  • Friends list online status
  • Ignore list added
  • Ignore list removed
Standard setting value is: Enabled
You can use them to disable the chat formatters for e.g. online status and thus fix problems with other addons like "No Thank You".
You MUST reload the UI to change these settings so be sure to do so after changing the checkboxe values.



## v10.0.0.0 ## File split and code cleanup by sirinsidiator! Many thanks
-New dependencies were added:
-LibCustomMenu
-LibDebugLogger

--Fixed:
--#4 Sound notifications for incoming whispers were not played
--#5 Changing the slider for the chat background "flickers" sometimes (resets the color to black and then to the chosen one)
--Updated and corrected settings menu texts and tooltips

--Changed:
--Cleanup by sirinsidiator: Rewrite of some functions and removed overwritten ZOs function code + split into several files
--Removed redundant/non working/not needed code
--Many code improvements
--Settings menu totally changed to use less space on main menu page but use mroe submenus; moved related settings together into the same submenus

--Added:
--Description and tooltip to eso standard color and pChat color settings menu
--Added chat color darkening/lightening for NON ESO colors as well + added new sliders to change the values
--Added chat channel filter checkboxes to the copy chat dialog
--Added support for /zoneru chat

--Added on request:
--New setting: Chat channel will be automatically changed to /party if you port/reloadui to/in a dungeon, and if you are grouped. This is a new sub-setting of the "Enable Party Switch" setting.
Archived Files (140)
File Name
Version
Size
Uploader
Date
10.0.5.0
9MB
Baertram
03/09/24 10:24 AM
10.0.4.9
9MB
Baertram
03/05/24 07:50 AM
10.0.4.8
9MB
Baertram
02/26/24 09:27 AM
10.0.4.7
9MB
Baertram
02/22/24 02:07 PM
10.0.4.6
9MB
Baertram
02/22/24 12:35 PM
10.0.4.5
2MB
Baertram
01/28/24 07:11 PM
10.0.4.4
2MB
Baertram
01/25/24 07:21 PM
10.0.4.3
2MB
Baertram
01/13/24 09:37 AM
10.0.4.2
2MB
Baertram
12/05/23 10:02 AM
10.0.4.1
2MB
Baertram
11/27/23 03:40 PM
10.0.4.0
2MB
Baertram
11/19/23 05:35 PM
10.0.3.9
2MB
Baertram
10/27/23 08:13 AM
10.0.3.8
2MB
Baertram
10/27/23 07:13 AM
10.0.3.7
2MB
Baertram
10/26/23 03:31 PM
10.0.3.6
2MB
Baertram
10/15/23 12:14 PM
10.0.3.5
2MB
Baertram
04/10/23 05:38 PM
10.0.3.4
2MB
Baertram
12/27/22 02:02 PM
10.0.3.3
2MB
Baertram
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10.0.2.9
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10.0.0.0
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9.4.1.4
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9.4.1.3
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9.4.1.0
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9.4.0.9
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9.4.0.8
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Baertram
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9.4.0.7
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Baertram
01/10/20 07:57 AM
9.4.0.6
2MB
Baertram
12/13/19 01:55 PM
9.4.0.5
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Baertram
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9.4.0.4
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9.4.0.2
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Baertram
12/02/19 01:14 PM
9.4.0.1
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Baertram
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9.4.0.0
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Baertram
12/01/19 11:18 AM
9.3.11.25
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DesertDwellers
10/20/18 09:32 AM
9.3.10.24
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DesertDwellers
09/02/18 03:51 PM
9.3.9.24
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DesertDwellers
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9.3.1.23
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9.1.23
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9
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Ayantir
10/14/17 12:12 PM
8.2
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8.1
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8
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7.6
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7.5
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7.4
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7.3
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7.2
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7.1
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7
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6.2
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5
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4.1a
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1.14
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1.13.1
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1.12
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1.10.1
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1.10
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Post A Reply Comment Options
Unread 02/27/20, 03:39 PM  
Gandalf
 
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Forum posts: 28
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Re: Re: LUA errors at startup

Originally Posted by Baertram
Thanks for the info. Great... not!
this event is the event where the chat and all related should be ready. Now it turns out it isn't.
Sorry, but I got no way to fix this. I could only suppress the error messages (if not CHAT_SYSTEM or not CHAT_SYSTEM.primaryContainer then return end) but this would most likely disable some featurs or break the addon at a later time then as the needed stuff wasn't executed at event_player_activated...

Originally Posted by Gandalf
Code:
user:/AddOns/pChat/pChat.lua:2178: attempt to index a nil value
stack traceback:
user:/AddOns/pChat/pChat.lua:2178: in function 'SetDefaultTab'
|caaaaaa<Locals> tabToSet = 1 </Locals>|r
user:/AddOns/pChat/pChat.lua:3116: in function 'RestoreChatHistory'
user:/AddOns/pChat/pChat.lua:6338: in function 'OnPlayerActivated'
version:
just downloaded

Issue:
pChat fails to access CHAT_SYSTEM.primaryContainer during OnPlayerActivated
Two LUA errors pChat.lua#2178 (SetDefaultTab) and pChat.lua#4479 (SyncChatConfig)

Detection:
Added two lines of code to SyncChatConfig and SetDefaultTab:
passed ->assert(CHAT_SYSTEM ~= nil, "CHAT_SYSTEM not defined")
failed ->assert(CHAT_SYSTEM.primaryContainer ~= nil, "CHAT_SYSTEM.primaryContainer not defined")

This happens very often in Cyrodiil where the chatsystem is pretty busy.

Did play with disable addons, enable one by one... sometimes it work sometime not

It looks like the primaryContainer is not granted to be loaded when pChat/OnPlayerActivated is executed

Was curious and did this:
Code:
-- Registers the formatMessage function.
-- Unregisters itself from the player activation event with the event manager.
local function OnPlayerActivated()

	if isAddonInitialized then return end
	
	if CHAT_SYSTEM.primaryContainer == nil and pChat.triedOnce ~= true then
		EVENT_MANAGER:RegisterForUpdate(
			"pChatDebug", 
			999, 
    		function()
    			OnPlayerActivated()
    			pChat.triedOnce = true
  				EVENT_MANAGER:UnregisterForUpdate("pChatDebug") 
      		end)
  	else
		pChatData.sceneFirst = false
		pChatData.activeTab = 1

		if CHAT_SYSTEM then
Works fine so far. Will give Feeback…

Sorry another NB:
[22:50] [pChat]ZO_ChatSystem_ScrollToBottom when jumping/scrolling to the bottom
Last edited by Gandalf : 02/27/20 at 03:53 PM.
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Unread 02/27/20, 02:51 PM  
Baertram
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Re: Re: Switch for Channel Not working

Good news: Got the guild and officer switches to work again. Argh @ZOs :-(
Dirty hacked it now but it seems to work.

But: I need to remove the guildNames and replace them with guildIds everywhere + this will reset the SavedVAriables for the guild colors, etc. Unfortunately this has to be done. So it will take some time until I can update the addon (needs a lot of testing).

Originally Posted by Baertram
Originally Posted by BSKCorp
I made sure to read everything before posting. I could have still missed something though. But Clean install of Pchat. Saved Var deleted. game was closed. Everything seems to be working except for switch for channel options. I usually have them as /1 /2 etc etc. But for some reason is it not wanting to work now. Any ideas? I also get no error messages.
You missed the info I'm already working on this
Sticky post: Known bugs, 3. Guild and guild officer custom switches are currently not working. Under investigation
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Unread 02/27/20, 02:13 PM  
Baertram
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Re: LUA errors at startup

Thanks for the info. Great... not!
this event is the event where the chat and all related should be ready. Now it turns out it isn't.
Sorry, but I got no way to fix this. I could only suppress the error messages (if not CHAT_SYSTEM or not CHAT_SYSTEM.primaryContainer then return end) but this would most likely disable some featurs or break the addon at a later time then as the needed stuff wasn't executed at event_player_activated...

Originally Posted by Gandalf
Code:
user:/AddOns/pChat/pChat.lua:2178: attempt to index a nil value
stack traceback:
user:/AddOns/pChat/pChat.lua:2178: in function 'SetDefaultTab'
|caaaaaa<Locals> tabToSet = 1 </Locals>|r
user:/AddOns/pChat/pChat.lua:3116: in function 'RestoreChatHistory'
user:/AddOns/pChat/pChat.lua:6338: in function 'OnPlayerActivated'
version:
just downloaded

Issue:
pChat fails to access CHAT_SYSTEM.primaryContainer during OnPlayerActivated
Two LUA errors pChat.lua#2178 (SetDefaultTab) and pChat.lua#4479 (SyncChatConfig)

Detection:
Added two lines of code to SyncChatConfig and SetDefaultTab:
passed ->assert(CHAT_SYSTEM ~= nil, "CHAT_SYSTEM not defined")
failed ->assert(CHAT_SYSTEM.primaryContainer ~= nil, "CHAT_SYSTEM.primaryContainer not defined")

This happens very often in Cyrodiil where the chatsystem is pretty busy.

Did play with disable addons, enable one by one... sometimes it work sometime not

It looks like the primaryContainer is not granted to be loaded when pChat/OnPlayerActivated is executed
Last edited by Baertram : 02/27/20 at 02:15 PM.
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Unread 02/27/20, 01:51 PM  
Gandalf
 
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LUA errors at startup

Code:
user:/AddOns/pChat/pChat.lua:2178: attempt to index a nil value
stack traceback:
user:/AddOns/pChat/pChat.lua:2178: in function 'SetDefaultTab'
|caaaaaa<Locals> tabToSet = 1 </Locals>|r
user:/AddOns/pChat/pChat.lua:3116: in function 'RestoreChatHistory'
user:/AddOns/pChat/pChat.lua:6338: in function 'OnPlayerActivated'
version:
just downloaded

Issue:
pChat fails to access CHAT_SYSTEM.primaryContainer during OnPlayerActivated
Two LUA errors pChat.lua#2178 (SetDefaultTab) and pChat.lua#4479 (SyncChatConfig)

Detection:
Added two lines of code to SyncChatConfig and SetDefaultTab:
passed ->assert(CHAT_SYSTEM ~= nil, "CHAT_SYSTEM not defined")
failed ->assert(CHAT_SYSTEM.primaryContainer ~= nil, "CHAT_SYSTEM.primaryContainer not defined")

This happens very often in Cyrodiil where the chatsystem is pretty busy.

Did play with disable addons, enable one by one... sometimes it work sometime not

It looks like the primaryContainer is not granted to be loaded when pChat/OnPlayerActivated is executed
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Unread 02/27/20, 01:44 PM  
Baertram
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Re: Re: Re: LUA Error

Please provide me the following information:
Copy the complete error message you get now here and also expand it to show all variables in the error message.

Write me a PM please so we keep the comments cleaner here!
Thanks

Originally Posted by Gandalf
Originally Posted by Baertram
Which version of pChat are you using? This error was fixed a few versions before already (at least I thought so ).
Are you suing keyboard or gamepad mode?

It got to do with the chat tab naming changes that ZOs made.
Will check again why this happens.

Edit:
Try if version 9.4.1.2 fixes it for you please.

Originally Posted by Gandalf
Code:
user:/AddOns/pChat/pChat.lua:3080: attempt to index a nil value
stack traceback:
user:/AddOns/pChat/pChat.lua:3080: in function 'RestoreChatMessagesFromHistory'
|caaaaaa<Locals> wasReloadUI = T, lastInsertionWas = 0, restoredPrefix = "[H]", historyIndex = 1, categories = [table:1]{}, PRESSED = 1, UNPRESSED = 2, numTabs = 9, numTab = 2, container = ud </Locals>|r
user:/AddOns/pChat/pChat.lua:3135: in function 'RestoreChatHistory'
user:/AddOns/pChat/pChat.lua:6351: in function 'OnPlayerActivated'
Having a hard time bringing pChat to work. While doing investigations, I noticed the following:

1) Clean Install, pChat only adddon, pChat savedVar purged
-> pChat loads and runs

2) do a /reloadui nothing else
-> pChat fails to load with above error
well, it is not fixed but let that put aside for now (workaround disable history on reload..)

Will do a specic reply for my real problem...
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Unread 02/27/20, 01:40 PM  
Baertram
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Re: Switch for Channel Not working

Originally Posted by BSKCorp
I made sure to read everything before posting. I could have still missed something though. But Clean install of Pchat. Saved Var deleted. game was closed. Everything seems to be working except for switch for channel options. I usually have them as /1 /2 etc etc. But for some reason is it not wanting to work now. Any ideas? I also get no error messages.
You missed the info I'm already working on this
Sticky post: Known bugs, 3. Guild and guild officer custom switches are currently not working. Under investigation
Last edited by Baertram : 02/27/20 at 01:42 PM.
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Unread 02/27/20, 01:29 PM  
Gandalf
 
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Forum posts: 28
File comments: 105
Uploads: 1
Re: Re: LUA Error

Originally Posted by Baertram
Which version of pChat are you using? This error was fixed a few versions before already (at least I thought so ).
Are you suing keyboard or gamepad mode?

It got to do with the chat tab naming changes that ZOs made.
Will check again why this happens.

Edit:
Try if version 9.4.1.2 fixes it for you please.

Originally Posted by Gandalf
Code:
user:/AddOns/pChat/pChat.lua:3080: attempt to index a nil value
stack traceback:
user:/AddOns/pChat/pChat.lua:3080: in function 'RestoreChatMessagesFromHistory'
|caaaaaa<Locals> wasReloadUI = T, lastInsertionWas = 0, restoredPrefix = "[H]", historyIndex = 1, categories = [table:1]{}, PRESSED = 1, UNPRESSED = 2, numTabs = 9, numTab = 2, container = ud </Locals>|r
user:/AddOns/pChat/pChat.lua:3135: in function 'RestoreChatHistory'
user:/AddOns/pChat/pChat.lua:6351: in function 'OnPlayerActivated'
Having a hard time bringing pChat to work. While doing investigations, I noticed the following:

1) Clean Install, pChat only adddon, pChat savedVar purged
-> pChat loads and runs

2) do a /reloadui nothing else
-> pChat fails to load with above error
well, it is not fixed but let that put aside for now (workaround disable history on reload..)

Will do a specic reply for my real problem...
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Unread 02/27/20, 01:26 PM  
BSKCorp
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Forum posts: 12
File comments: 46
Uploads: 5
Switch for Channel Not working

I made sure to read everything before posting. I could have still missed something though. But Clean install of Pchat. Saved Var deleted. game was closed. Everything seems to be working except for switch for channel options. I usually have them as /1 /2 etc etc. But for some reason is it not wanting to work now. Any ideas? I also get no error messages.
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Unread 02/27/20, 01:22 PM  
Coatmagic

Forum posts: 0
File comments: 5
Uploads: 0
Re: Re: Default font missing and odd error message:

Originally Posted by Baertram
I assume you got the library LibMediaProvider-1.0 installed and activated (as the addon shouldn load at all if not) so this is an error in the security check for the librray in this file.
Will work on a fix, thanks for the report.

Edit:
Please logout.
Then please edit the file "c:\users\your windows user name\documents\elder scrolls online\live\AddOns\pChat\fonts.lua" with a text editor and change the line 4 from this

old:
Code:
assert(LMP, d(string.format(GetString(PCHAT_LIB_MISSING), "LibMediaProvider-1.0")))
to new (copy & paste this line please!)
Code:
assert(LMP, string.format(GetString(PCHAT_LIB_MISSING), "LibMediaProvider-1.0"))
Login again and check if the message is still appearing.
Thanks!

Originally Posted by Coatmagic
Not bothering me as I just close the window, BUT
pChat is unable to call the default ESO font o.O
So, having to use a different font.
Anyway, any ideas what this is about, please?



assertion failed
stack traceback:
[C]: in function 'assert'
user:/AddOns/pChat/fonts.lua:4: in function '(main chunk)'

thanks much!
Last edited by Coatmagic : 02/27/20 at 01:29 PM.
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Unread 02/27/20, 12:41 PM  
Baertram
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Uploads: 78
Re: LUA Error

Which version of pChat are you using? This error was fixed a few versions before already (at least I thought so ).
Are you suing keyboard or gamepad mode?

It got to do with the chat tab naming changes that ZOs made.
Will check again why this happens.

Edit:
Try if version 9.4.1.2 fixes it for you please.

Originally Posted by Gandalf
Code:
user:/AddOns/pChat/pChat.lua:3080: attempt to index a nil value
stack traceback:
user:/AddOns/pChat/pChat.lua:3080: in function 'RestoreChatMessagesFromHistory'
|caaaaaa<Locals> wasReloadUI = T, lastInsertionWas = 0, restoredPrefix = "[H]", historyIndex = 1, categories = [table:1]{}, PRESSED = 1, UNPRESSED = 2, numTabs = 9, numTab = 2, container = ud </Locals>|r
user:/AddOns/pChat/pChat.lua:3135: in function 'RestoreChatHistory'
user:/AddOns/pChat/pChat.lua:6351: in function 'OnPlayerActivated'
Having a hard time bringing pChat to work. While doing investigations, I noticed the following:

1) Clean Install, pChat only adddon, pChat savedVar purged
-> pChat loads and runs

2) do a /reloadui nothing else
-> pChat fails to load with above error
Last edited by Baertram : 02/27/20 at 12:53 PM.
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Unread 02/27/20, 11:58 AM  
Gandalf
 
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File comments: 105
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LUA Error

Code:
user:/AddOns/pChat/pChat.lua:3080: attempt to index a nil value
stack traceback:
user:/AddOns/pChat/pChat.lua:3080: in function 'RestoreChatMessagesFromHistory'
|caaaaaa<Locals> wasReloadUI = T, lastInsertionWas = 0, restoredPrefix = "[H]", historyIndex = 1, categories = [table:1]{}, PRESSED = 1, UNPRESSED = 2, numTabs = 9, numTab = 2, container = ud </Locals>|r
user:/AddOns/pChat/pChat.lua:3135: in function 'RestoreChatHistory'
user:/AddOns/pChat/pChat.lua:6351: in function 'OnPlayerActivated'
Having a hard time bringing pChat to work. While doing investigations, I noticed the following:

1) Clean Install, pChat only adddon, pChat savedVar purged
-> pChat loads and runs

2) do a /reloadui nothing else
-> pChat fails to load with above error

NB:
Code:
--Fallback for PTS API100030 -> ZOs renamed Chat tabs ZO_ChatWindowTabTemplate1 to GuiRootKeyboard1 e.g. (accidentaly).
--So if the old name still exists, use this one!
if ZO_ChatWindowTabTemplate1 then
    constTabNameTemplate = "ZO_ChatWindowTabTemplate"
end
This is always triggered, since ZO_ChatWindowTabTemplate1 is still defined (was not in pts first cycles)
Last edited by Gandalf : 02/27/20 at 12:57 PM.
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Unread 02/27/20, 06:34 AM  
Baertram
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Re: Re: Re: nil values error

Did you test this with all other addons disabled?
Did you update pChat to the version 9.4.1.1? Or which version are you using as this error message in line 4486 happened upoin login?

As written in the changelog, description and sticky post above "there currently can only be one" addon which formatts the text (like adding timestamps etc.) due to ZOs chat changes.
So if any other addon is enabled which tries tthe same most likely pChat will be broken and not show it's formatters anymore properly.
Please test if it wortks with all other addons disabled (except needed libraries for pChat!).

I'm confused. So you do not get any error message anymore now, or do you now get this error message upon login?
Code:
user:/AddOns/pChat/pChat.lua:4486: attempt to index a nil value
stack traceback:
user:/AddOns/pChat/pChat.lua:4486: in function 'SyncChatConfig'
|caaaaaa<Locals> shouldSync = T, whichChar = "lastChar" </Locals>|r
user:/AddOns/pChat/pChat.lua:6312: in function 'OnPlayerActivated'
If you get a "nil" text in the chat delete the library libChat2 as described in the changelog, description and sticky post. Thanks




Originally Posted by dahbaby
Ah, silly me. I figured it would write the whole error to the logs. This occurs on login only. The only issue i notice is no timestamps, i don't get the error again. Reloadui is fine, and in fact appears to fix the timestamp issue.
user:/AddOns/pChat/pChat.lua:4486: attempt to index a nil value
stack traceback:
user:/AddOns/pChat/pChat.lua:4486: in function 'SyncChatConfig'
|caaaaaa<Locals> shouldSync = T, whichChar = "lastChar" </Locals>|r
user:/AddOns/pChat/pChat.lua:6312: in function 'OnPlayerActivated'

Originally Posted by Baertram
This is not the full error. The full error would have been the expanded one showing the variable names and values (which would have helped me)
But thanks.

Please always add this information in the future, otherwise addon devs can only assume stuff:

I need some infos / steps how to reproduce this please.
What did you do as the error happened?
I assume it happened directly after login/reloadui?



Originally Posted by dahbaby
I am having the problem again today. I noticed that LibChatMessage updated today. Was this the issue?

Full error from the logs:

2020-02-25T19:05:58.550-07:00 |cff0000Lua Error: user:/AddOns/pChat/pChat.lua:2315: attempt to index a nil value
stack traceback:
user:/AddOns/pChat/pChat.lua:2315: in function 'CreateNewChatTabPostHook'
user:/AddOns/pChat/pChat.lua:6298: in function 'OnPlayerActivated'|r
Last edited by Baertram : 02/27/20 at 11:22 AM.
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Unread 02/27/20, 05:00 AM  
dahbaby

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Re: Re: nil values error

Ah, silly me. I figured it would write the whole error to the logs. This occurs on login only. The only issue i notice is no timestamps, i don't get the error again. Reloadui is fine, and in fact appears to fix the timestamp issue.
user:/AddOns/pChat/pChat.lua:4486: attempt to index a nil value
stack traceback:
user:/AddOns/pChat/pChat.lua:4486: in function 'SyncChatConfig'
|caaaaaa<Locals> shouldSync = T, whichChar = "lastChar" </Locals>|r
user:/AddOns/pChat/pChat.lua:6312: in function 'OnPlayerActivated'

Originally Posted by Baertram
This is not the full error. The full error would have been the expanded one showing the variable names and values (which would have helped me)
But thanks.

Please always add this information in the future, otherwise addon devs can only assume stuff:

I need some infos / steps how to reproduce this please.
What did you do as the error happened?
I assume it happened directly after login/reloadui?



Originally Posted by dahbaby
I am having the problem again today. I noticed that LibChatMessage updated today. Was this the issue?

Full error from the logs:

2020-02-25T19:05:58.550-07:00 |cff0000Lua Error: user:/AddOns/pChat/pChat.lua:2315: attempt to index a nil value
stack traceback:
user:/AddOns/pChat/pChat.lua:2315: in function 'CreateNewChatTabPostHook'
user:/AddOns/pChat/pChat.lua:6298: in function 'OnPlayerActivated'|r
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Unread 02/27/20, 03:51 AM  
Baertram
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Re: Default font missing and odd error message:

I assume you got the library LibMediaProvider-1.0 installed and activated (as the addon shouldn load at all if not) so this is an error in the security check for the librray in this file.
Will work on a fix, thanks for the report.

Edit:
Please logout.
Then please edit the file "c:\users\your windows user name\documents\elder scrolls online\live\AddOns\pChat\fonts.lua" with a text editor and change the line 4 from this

old:
Code:
assert(LMP, d(string.format(GetString(PCHAT_LIB_MISSING), "LibMediaProvider-1.0")))
to new (copy & paste this line please!)
Code:
assert(LMP, string.format(GetString(PCHAT_LIB_MISSING), "LibMediaProvider-1.0"))
Login again and check if the message is still appearing.
Thanks!

Originally Posted by Coatmagic
Not bothering me as I just close the window, BUT
pChat is unable to call the default ESO font o.O
So, having to use a different font.
Anyway, any ideas what this is about, please?



assertion failed
stack traceback:
[C]: in function 'assert'
user:/AddOns/pChat/fonts.lua:4: in function '(main chunk)'
Last edited by Baertram : 02/27/20 at 03:55 AM.
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Unread 02/27/20, 03:50 AM  
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Haha, no @haunted. I guess I need to do some tests and see if I can rebuild the problem, and then fix it somehow.
I'll investigate this as I find the time. Thanks for the information.

Originally Posted by Circuitous
Cheers Baertram, I know it can't be easy keeping this addon alive and well.

While the LAM errors regarding custom guild switches is resolved, it's still not recognizing the switches I assign. I've tried changing them, pressing Enter after changing them, reloading UI... the menu correctly remembers what I've set, but I still can't actually use them.

Now we get to the weird part! I mentioned in a previous post that the switches I'd set for officer channels still worked. (To clarify, my guilds were /1 through /5, and my officer chats were /o1 through /o5.) I tried changing them, and... it still only recognizes the old officer switches. The menu remembers what I changed them to (for example, /r1 or /off1), but they don't work.

So I was thinking, SavedVars issue? So I logged out, deleted the pChat SavedVars, logged back in, and changed my first guild to /1 and /r1. Neither worked... /o1 did. As does /o2, despite not touching it in the menu. Is my game haunted now?
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