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Updated: 11/02/18 03:34 AM
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Murkmire (4.2)
Wolfhunter (4.1)
Summerset (4.0)
Updated:11/02/18 03:34 AM
Created:08/17/18 09:15 AM
Monthly downloads:1,680
Total downloads:5,915
Favorites:39
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Categories:Info, Plug-in Bars, Bags, Bank, Inventory, Combat Mods, Map, Coords, Compasses, PvP
4.2
The Elder Bar  Popular! (More than 5000 hits)
Version: r7.4
by: Eldrni [More]
The Elder Bar

What is it?
This addon adds an information bar on the screen, chocked full of information gadgets that update in real-time. The gadgets can be placed on the bar in any order and there are lots of options to configure each one. Last, but not least, the bar can also indicate when in combat.

Your Bar, Your Way
Want to move the bar? Go ahead. Don't like the order of the gadgets? Move them to a new position. Everything can be dragged and dropped into place. When you're happy with how the bar looks, lock them in place with either a hotkey or the addon menu.

Almost every gadget has options for coloration, warning thresholds, and different options for displaying the data just how you like it.

Two Bars In One
The Elder Bar offers two different modes: PvE and PvP. You choose whether to show each gadget not at all, while only in a PvE zone, while in a battleground / Alliance War zone, or both!

Uncluttered
The Elder Bar is designed to have a sleek, modern look that is easy to read and uncluttered. To that end, all timers have a dynamic display mode; only see them when they're in use. Of course, if you'd like to see them always, you can do that too.

Don't feel like you're losing out by not displaying all the information a gadget is capable of. Every gadget has tooltips that display comprehensive stats without cluttering up the real-time display.

Now You See Me, Now You Don't
The Elder Bar can hide itself automatically when you choose. Want to hide it when chatting with someone? No problem. Want to leave it open when accessing your bank? No problem.

There's A Gadget For That
Last, but not least, here's a complete list of all the gadgets that can be placed on that bar.
  1. Alliance Points
  2. Bag Space
  3. Bank Space
  4. Blacksmithing Research Timer
  5. Clock
  6. Clothing Research Timer
  7. Durability
  8. Enlightenment
  9. Experience
  10. Fast Travel Timer
  11. FPS
  12. Gold
  13. Kill Counter
  14. Latency
  15. Level / Champion Points
  16. Location / Coordinates
  17. Jewlery Crafting Research Timer
  18. Memory Usage
  19. Mount Timer
  20. Sky Shards
  21. Soul Gems
  22. Tel Var Stones
  23. Thief's Tools
  24. Transmute Crystals
  25. Weapon Charge
  26. Woodworking Research Timer
  27. Writ Vouchers
Release 7.4 2018-11-02

Fixes:

* Fixed an issue with durability throwing errors when repair costs got over 999 gold.

---

Release 7.3 2018-11-01

Fixes:

* Fixed an issue with PvP gadgets not being cleaned up in the addon settings file.

---

Release 7.2 2018-11-01

Fixes:

* Fixed an issue where the addon would crash when the ESO durability API calls didn't return a number for cost.
* Fixed an issue with the Fast Travel timer tooltip that was causing Lua errors to be displayed.

---

Release 7.1 2018-10-28

Fixes:

* Fixed an issue that was preventing dragging and dropping of the writ vouchers gadget from working properly.
* Fixed an issue with the fast travel timer that causing errors to be displayed on screen.

---

Release 7 2018-10-28

New Gadgets:
* Fast Travel
* Kill Counter
* Enlightenment

New Features:
* Players can now define a different set of gadgets for PvE and PvP. The bar will automatically switch between the sets when entering/leaving battlegrounds/Cyrodiil.
* Gadgets now have drag and drop re-ordering.
* The bar can now be dragged to any position on the screen.

New Settings:
* Added setting for locking and unlocking the The Elder Bar.
* Added key binding for locking and unlocking The Elder Bar.
* Added setting for locking and unlocking the gadgets.
* Added key binding for locking and unlocking the gadgets.
* Added new settings to Alliance Points gadget. Players can now choose to display points gained per hour and points gained during session.
* Added settings for the fast travel gadget.
* Numbers can now be formatted with a thousands separator to make numbers more easily readable.

Fixes:
* Settings will no longer be wiped when upgrading to a new version of The Elder Bar.
* Fixed bug in all "simple" mode timer to make them more accurate.
* Reworked the clock icon so it matches all the others.

---

Release 6 2018-10-06
New Gadgets:
* Location / Coordinates
* Memory Usage
* Thief's Tools
New Settings:
* Added settings for the location gadget.
* Added settings for the thief's tools gadget.
* Added settings for the addon memory gadget.
* The Durability gadget has additional display preferences to show repair kits in your possession.
Fixes:
* The infamy meter will now be bumped upward along with the action bar, health/stamina/magicka bars when the bar is positioned at the bottom of the screen.

---

Release 5 2018-09-25
New Gadgets:
* FPS
* Weapon Charge
New Settings:
* Players can now choose to bump up the action bar and magicka, health, and stamina indicators when the bar is positioned at the bottom of the screen.
* Combat indicator now has its own opacity setting.
* Players can now choose how to display their level when below the maximum level of 50.
* Players can now choose how to display their level when at the maximum level of 50.
* Players can now choose how to display FPS.
* Players can now choose how to display weapon charges remaining.
* Players can now choose how to display bag space.
* Players can now choose how to display bank space.
* Added a new display setting to Sky Shards: "collected/total needed (unspent skill points)"
Changes:
* Bumped up the API version. The Elder Bar is ready for Murkmire!
* Reduced the number of API calls being made, which could lower latency and increase FPS on some systems.
* Changed how the bar is centered when centered to reduce jitter.
* Currency tooltips will also now include an icon of each currency to help identify it.
* Equipped items are now run through a routine that will attempt to correct improper capitalization and trailing control characters when viewing durability and weapon charge tooltips.
Fixes:
* The combat indicator will appear at the same location as the bar, instead of always at the top of the screen.

---

Release 4.1 2018-09-14
Fixes:
* The combat indicator will now disappear when out of combat at the expense of a yet another cyclical API call. The indicator will also now honor the bar opacity as intended.

---

Release 4 2018-09-13
New Gadgets:
* Equipped items durability.
* Research Timers.
* Bank Space.
* Latency
New Settings:
* Players can now choose in what order gadgets display.
* Players can choose how to display item durability.
* Players can choose how to display the research timers.
* Players can choose how to display gold.
* The bar can now indicate when the player is in combat.
Changes:
* Tooltips have been reworked so that they are more useful.
Fixes:
* "Telvar Stones" spelling has been corrected to "Tel Var Stones".
* Fixed vertical alignment of gadgets.
Removed Gadgets:
* Removed the completely useless Character Name gadget. Character name has been implemented into the Level/Champion Points gadget tooltip.

---

1.15 2018-08-31
Fixed:
* Fixes telvar stones/writ vouchers/transmutation crystal icons still being displayed even when turned off.

---

1.14 2018-08-30
Fixes:
* The Elder Bar should no longer produce errors on German or French clients.
* Updated how soul gems are detected.

---

1.13 2018-08-28
New Gadgets:
* Soul Gems
* Sky Shards / Unspent skill points
New Settings:
* Players can now choose how to display the soul gems in their possession.
* Players can now choose how to display the sky shards they have collected.
Changes:
* Currencies were split up into individual gadgets and they can each be turned on and off.
* Fixed layering issue. The bar should now be underneath all other addons, crafting panels, etc.

---

1.07 2018-08-22
New Gadgets:
* Clock - Displays current local time.
New Settings:
* Players can now choose to display the Current Time in 12 or 24 hour format.
* Players can now toggle pieces of information on and off.
Changes:
* Icons are now slightly larger (and hopefully easier to see).
* Changed "bump compass" option to on/off switch.
* Added MIT license to addon directory.
Fixes:
* Clarified "bump compass" setting text.

---

1.00 2018-08-17
First released version
Archived Files (13)
File Name
Version
Size
Author
Date
r7.3
105kB
Eldrni
11/01/18 02:15 PM
r7.2
104kB
Eldrni
11/01/18 04:09 AM
r7.1
104kB
Eldrni
10/28/18 01:57 PM
r7
104kB
Eldrni
10/28/18 04:16 AM
r6
97kB
Eldrni
10/05/18 06:24 AM
r5
93kB
Eldrni
09/25/18 09:55 AM
r4.1
87kB
Eldrni
09/14/18 07:41 PM
r4a
88kB
Eldrni
09/14/18 04:47 AM
1.15
153kB
Eldrni
08/31/18 06:30 AM
1.14
153kB
Eldrni
08/30/18 03:34 AM
1.13
153kB
Eldrni
08/28/18 10:13 AM
1.07
148kB
Eldrni
08/22/18 10:09 AM
1.00
143kB
Eldrni
08/17/18 09:18 AM


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Unread Today, 08:46 PM  
Eldrni
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Forum posts: 5
File comments: 118
Uploads: 1
Originally Posted by b5anon
Originally Posted by Eldrni
Originally Posted by SlippyCheeze
Originally Posted by Eldrni
Is this in the most recent version, 7.4? I had fixed that error I thought.
Release 7.4 2018-11-02
Yes. I update daily, to the latest on ESOUI, and received that yesterday, so after that was pushed. Sorry.
I'll check it out, but my main currently has 1,106 gold in total repair costs right now and it's not throwing any errors.

Line 2148 in release 7.4 is:
Lua Code:
  1. toolTipLeft =  "Weapon charage.\n"..wcTooltipLeft
which doesn't have anything to do with durability at all.
I will confirm I reported this error earlier and the latest version fixed that problem. One issue is Minion still (at last check) has problems seeing this addon so I update manually.
I was finally able to reproduce the error (though it reported it with a different line number) by allowing my armor get absolutely abused. During a fight with a lone mob, the error appeared and there was no way to get rid of it without repairing. It ended up not being related to the comma, but rather when the ESO API returned a nil value for the name of a piece of equipment that had been damaged. In the code, when that happens, I have it set the current piece of armor's cost to "0". So, when you try to add "0" to a number, you get that error.
Last edited by Eldrni : 11/14/18 at 04:23 AM.
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Unread Yesterday, 03:36 PM  
Eldrni
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Forum posts: 5
File comments: 118
Uploads: 1
Originally Posted by madestro
Hey

Love the bar, good comprehensive info. Just a couple of gripes, is there a way to resize the bar? And also the actual numbers are lower for Tel Var, Transmute and Writ Vouchers.
So the first number is actually in the last field, it would say Writ Vouchers 14675 AP and then the numbers are down from that, like the second column is lower than the first column
You'll be able to resize the bar in the next release. I also noted that issue with the tooltip and it will be likewise fixed in the next release.
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Unread Yesterday, 10:32 AM  
madestro

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Hey

Love the bar, good comprehensive info. Just a couple of gripes, is there a way to resize the bar? And also the actual numbers are lower for Tel Var, Transmute and Writ Vouchers.
So the first number is actually in the last field, it would say Writ Vouchers 14675 AP and then the numbers are down from that, like the second column is lower than the first column
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Unread 11/12/18, 04:25 AM  
b5anon

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Originally Posted by Eldrni
Originally Posted by SlippyCheeze
Originally Posted by Eldrni
Is this in the most recent version, 7.4? I had fixed that error I thought.
Release 7.4 2018-11-02
Yes. I update daily, to the latest on ESOUI, and received that yesterday, so after that was pushed. Sorry.
I'll check it out, but my main currently has 1,106 gold in total repair costs right now and it's not throwing any errors.

Line 2148 in release 7.4 is:
Lua Code:
  1. toolTipLeft =  "Weapon charage.\n"..wcTooltipLeft
which doesn't have anything to do with durability at all.
I will confirm I reported this error earlier and the latest version fixed that problem. One issue is Minion still (at last check) has problems seeing this addon so I update manually.
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Unread 11/11/18, 08:17 PM  
Eldrni
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Forum posts: 5
File comments: 118
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Originally Posted by SlippyCheeze
Originally Posted by Eldrni
Is this in the most recent version, 7.4? I had fixed that error I thought.
Release 7.4 2018-11-02
Yes. I update daily, to the latest on ESOUI, and received that yesterday, so after that was pushed. Sorry.
I'll check it out, but my main currently has 1,106 gold in total repair costs right now and it's not throwing any errors.

Line 2148 in release 7.4 is:
Lua Code:
  1. toolTipLeft =  "Weapon charage.\n"..wcTooltipLeft
which doesn't have anything to do with durability at all.
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Unread 11/11/18, 02:30 PM  
SlippyCheeze
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Originally Posted by Eldrni
Is this in the most recent version, 7.4? I had fixed that error I thought.
Release 7.4 2018-11-02
Yes. I update daily, to the latest on ESOUI, and received that yesterday, so after that was pushed. Sorry.
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Unread 11/11/18, 02:26 PM  
Eldrni
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Forum posts: 5
File comments: 118
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Originally Posted by SlippyCheeze
Hey. For better or worse, I've discovered a bug of unknown origin:

Lua Code:
  1. TEB/TEB.lua:2148
  2. "operator + is not supported for string + number"
  3.  
  4. Locals:
  5. repairCost = 138
  6. leastDurability = 33
  7. totalRepairCost = "1,006"
  8. slotIndex = 16

Still happens after a reload, so I'm going to guess the issue pops up (in EN at least) when you hit 1,000 gold worth of repairs or so...

...and to confirm: used a repair kit, error went away. I guess whatever source you are using returns a number, or the code fails to transform it, because of the comma?
Is this in the most recent version, 7.4? I had fixed that error I thought.

Release 7.4 2018-11-02

Fixes:

* Fixed an issue with durability throwing errors when repair costs got over 999 gold.
Last edited by Eldrni : 11/11/18 at 02:27 PM.
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Unread 11/10/18, 07:22 PM  
SlippyCheeze
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Hey. For better or worse, I've discovered a bug of unknown origin:

Lua Code:
  1. TEB/TEB.lua:2148
  2. "operator + is not supported for string + number"
  3.  
  4. Locals:
  5. repairCost = 138
  6. leastDurability = 33
  7. totalRepairCost = "1,006"
  8. slotIndex = 16

Still happens after a reload, so I'm going to guess the issue pops up (in EN at least) when you hit 1,000 gold worth of repairs or so...

...and to confirm: used a repair kit, error went away. I guess whatever source you are using returns a number, or the code fails to transform it, because of the comma?
Last edited by SlippyCheeze : 11/10/18 at 07:24 PM.
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Unread 11/10/18, 03:27 PM  
Eldrni
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File comments: 118
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Re: Re: Re: Bug Report

Originally Posted by rodrigo
Originally Posted by Eldrni

You have another addon that is manipulating the health bar. The Elder Bar tries to move the health bar (and other bars) up when you place the bar at the bottom of the screen. There is an option in The Elder Bar's setting -- "Bump the action bar up when bar is at bottom" -- that you can turn off to prevent The Elder Bar from moving the bars, which should resolve your issue.

Let me know if that helps.
thanks a lot, you solution it worked with the my problem
Great! Thank you for letting me know.
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Unread 11/10/18, 02:18 PM  
rodrigo
 
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Re: Re: Bug Report

Originally Posted by Eldrni

You have another addon that is manipulating the health bar. The Elder Bar tries to move the health bar (and other bars) up when you place the bar at the bottom of the screen. There is an option in The Elder Bar's setting -- "Bump the action bar up when bar is at bottom" -- that you can turn off to prevent The Elder Bar from moving the bars, which should resolve your issue.

Let me know if that helps.
thanks a lot, you solution it worked with the my problem
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Unread 11/09/18, 03:14 PM  
Eldrni
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Re: Re: Reactive Icons

Originally Posted by FoxFire
Originally Posted by Eldrni
In case anyone is curious, this is what I'm talking about:

Icons when there are no threshold warnings:


Icons when warning threshold is passed:


Icons when danger threshold is passed:
Oh yeah. This looks like it will work well.

Good work!
Thanks! Now all I have to do is finish reworking all these icons.
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Unread 11/09/18, 01:33 PM  
FoxFire

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Re: Reactive Icons

Originally Posted by Eldrni
In case anyone is curious, this is what I'm talking about:

Icons when there are no threshold warnings:


Icons when warning threshold is passed:


Icons when danger threshold is passed:
Oh yeah. This looks like it will work well.

Good work!
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Unread 11/08/18, 04:07 PM  
Eldrni
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Re: Bug Report

Originally Posted by rodrigo

I have this problem with addon the elder bar

Control [ZO_PlayerAttributeHealth] already has two anchors, adding another will have no effect.





thanks for develop the addon
You have another addon that is manipulating the health bar. The Elder Bar tries to move the health bar (and other bars) up when you place the bar at the bottom of the screen. There is an option in The Elder Bar's setting -- "Bump the action bar up when bar is at bottom" -- that you can turn off to prevent The Elder Bar from moving the bars, which should resolve your issue.

Let me know if that helps.
Last edited by Eldrni : 11/08/18 at 04:09 PM.
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Unread 11/08/18, 02:30 PM  
rodrigo
 
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Bug Report


I have this problem with addon the elder bar

Control [ZO_PlayerAttributeHealth] already has two anchors, adding another will have no effect.





thanks for develop the addon
Last edited by rodrigo : 11/08/18 at 02:33 PM.
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Unread 11/08/18, 11:12 AM  
Eldrni
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Reactive Icons

In case anyone is curious, this is what I'm talking about:

Icons when there are no threshold warnings:


Icons when warning threshold is passed:


Icons when danger threshold is passed:
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