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Updated: 06/05/22 11:03 PM
Patch for:
Bank Manager Revived.
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Compatibility:
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:06/05/22 11:03 PM
Created:04/23/19 05:03 PM
Monthly downloads:187
Total downloads:39,801
Favorites:54
MD5:
Categories:Plug-Ins & Patches, Bags, Bank, Inventory
Bank Manager Revived - Slim Edition  Popular! (More than 5000 hits)
Version: 14.90
by: Gamer1986PAN, @DeadSoon
Bank Manager Revived - Slim Edition

Depends on this Librarys:
LibResearch
LibAddonMenu2.0

Make sure to install this librarys for a working addon

The new Version can be used as Slim and as Full version with the "Global Addon Profile" feature. This is especially to help the non ESO+ Users. But keep in mind with this slim versions you only got 10 profiles in total (for now) - instead of 10 profiles for each char like in the non slim versions.


I only commented some features of the orignal "Bank Manager Revived" or rather from the "Jewelry Crafting Fix of Bank Manager Revived" out in order to have less features but smaller saved variables and related to this smaller saved varibles -better performance.

To benefit from the smaller saved variables, the original ones must be deleted/renamed and new files + profiles must be created. (don't forget to backup your saved variables, so you are able to go back to the original version if you are not satisfied with the slim edition. If you want to reactivate one special option you had in the last version but missing here - i can try to help you make it work again (minor code tweaks and leads again to bigger saved variables)

All credits goes to the original Authors. Ayantir, SnowmanDK, Eldrni and (not original team, but he also did some bugfixes that version depends on) Lexynide


If you found a bug you have here but not in the "Jewelry Crafting Fix Version" let me know and i try to find a solution. If the bug also exists in "Jewelry Crafting Fix Version" i can not guarantee that i can fix that, because i don't master LUA and i only be able to modify small things. If there is a real bug i just can hope some real author is willing to help me out there.


*Notice*: I know that some items - e.g. trophys don't work 100% properly - like they also don't work in original version. When i have some time i try to find a fix for that problem.


If you want to help with this addon just let me know in the comment section and i add you to the team. If you master LUA and want to get some practice in finding and removing bugs you are very welcome.


Bank Manager Revived will help you manage your bank & your guild bank (at guild bank - deposit only)

BMR will automatically deposit the preset items from your current character inventory to the bank or withdraw them from your bank to your inventory.


Features:

Global features
  • bank & guild bank support
  • auto move when opening bank (item/currencies)
  • display a detail of each move and/or summary
  • don't move items protected by ItemSaver / FCO Item Filter addon
  • don't move items moved by other addons while interacting
  • import setting between characters
  • auto restack bank / bag /guild bank after completion
  • fully localized (English, French, Deutsch and Russian)
  • pull your writs items needed for quests

Global Addon Profile

There are 4 global addon profiles predefined:
  1. ESO+ no crafting
  2. ESO+ with crafting
  3. no ESO+ no crafting
  4. no ESO+ with crafting
with the "ESO+" profiles material that can be deposited in the crafting bag can no longer be selected in the options
"with crafting" profiles also shows e.g. intricate armor/weapons as options


Profile support

You can have 9 accountwide profiles defined with their own rules. If 2+ profiles are defined or the current profile is not set to automatically transfer items, an UI will appear at bank to let you switch between profiles. You can easily set a name, and reset a profile. For more profiles there is a posting in the comments how to use up to 39 profiles with manual edit

Currencies (Gold / Tel Var Stones / Alliance Points / Writ Vouchers)

2 individual sliders to choose how much to keep in bag (e.g enough to feed your horse the next 10 days) or how much to grab from bank if you don't have enough. (0 to disable the 2nd function). Gold sliders are 0 up to 200K, Tel Var up to 10K, Alliance Points up to 200k and Writ Vouchers up to 5k.
You can also use the option "Don't keep any ..." to deposit the full amount of this currency to the bank or activate additional to that the option "Keep in Bank instead of Bag" to withdraw everything of that specific currency.



Provisioning
  • Choose to push/pull known recipes
  • Choose to push/pull unknown recipes

Enchanting (up to 50) of the same type
  • Choose to push/pull glyphs

Trophies (up to 50 stacks) of the same type
  • Choose to push/pull treasure maps
  • Choose to push/pull survey maps
  • Choose to push/pull style motif fragments
  • Choose to push/pull recipe fragments
  • Choose to push/pull imperial city trophies

Housing
  • Choose to push/pull known recipes
  • Choose to push/pull unknown recipes
  • Choose to push/pull Furnishing

Misc
  • Choose to push/pull AvA repair
  • Choose to push/pull disguises
  • Choose to push/pull lockpics
  • Choose to push/pull potions
  • Choose to push/pull racial motif books
  • Choose to push/pull containers (does not work with containers you also can not move manually)
  • Choose to push/pull (crown) repair kits
  • Choose to push/pull soul gems, empty or charged

Crafting
  • Choose to push/pull 1 or + (up to 50) stacks of any material <- had to bundle potency runes at all levels with the changes from 14.2
  • Choose to push/pull weapons/armor/jewelry (sets excluded)
  • Choose to push/pull intricate weapons/armor/jewelry (sets excluded)
  • Choose to push/pull researchable weapons/armor/jewelry (sets excluded) <- CraftStore addon support inside

Known Bugs
  • Runes not working (only Ta and Glyphs) Fixed with 14.2
  • Identical Intricate (Jewelry) Items can not be moved together to target (if you have e.g. 4 identical rings BMR will only move 1 of them - no matter what settings you made) - fixed with 14.4
  • Intricate Items can not be pushed to guildbank - working for Jewelry and Woodworking with 14.4
  • If you interact with a storage box (furnishing item) all items you push automatically to bank will be deposited in the bank (even if you do not have the banker NPC), if you want to place that items in the storage box, you have to change your profile or change the options in your current profile to not auto push in bank in order to keep them in your inventory and deposit them manually


Upcoming changes
  • Choose to push/pull intricate jewelry items Done with 14.3 - provided by LordKor -> thank you
  • Change to global saved varibles instead of different profiles for every character - Done with 13.0
  • Optional Setting to switch back to Full Version (if you are not ESO+) - Done with 14.0
  • Find a way that invisible options are also not performing any action
  • Find a way to move intricate items into guildbank - working for Jewelry and Woodworking with 14.4
Information only for non slim users!
since 13.0:
- Change to use accountwide profiles
Please Backup your data first if you want to keep them especially if you are new to the slim version and maybe want to switch back to the non slim version


___________________________________________________________________________
___________________________________________________________________________


Start of most recent changelog:

14.90:
- Optional additional profiles (sadly you have to edit it manually because i can't find a dynamic way and its a huge memory waste if you don't need them)

here is how to use more profiles:
To use more profiles you have to open the Bank Manager.lua file with a notepad app (i prefer notepad++ but any notepad will do)
Lets say you want to change it from 9 to 19 profiles, here are the steps:

First you go to line 217 and delete the "--[["
then you switch to line 367 and add the "--[[" part before the [20]
Then you go to line 1611 and switch the 9 with 19
same with line 1671, 1749, 2800, 3101 and 3172.
you save the file and make a reload. Now you should be able to choose between 19 profiles.

I am not really satisfied with this but it does at least work for now until someone comes up with a dynamic option and you can make up to 39 profiles this way right now (do not recommed it because of the memory waste)

14.86:
- API Bump to 101034


14.85:
- API Bump for next DLC (not yet announced)
- bugfix with FCO Itemsaver provided from Baertram (big thanks as always)


14.84:
- API Bump
- raised max transfered gold from 200000 to 1000000 (request from Lexynide)
- raised max transfered alliance points from 200000 to 1000000
- raised max transfered telvar stones from 10000 to 100000

14.83:
- API Bump to 100034 to work with Flames of Ambition


14.82:
- API Bump to 100033 to work with Markarth

14.81:
- changed max stack to 500 from 50 (you could now deposit e.g. 500 identical glyphs in your guild bank if you want to)

14.8:
- only API Bump to 100032 to work with Stonethorn
- more changes and fixes are on the to-do-list but we did not find the time yet

14.7:
- API Bump to 100031 to work with Greymoor

14.6:
- removed libs from the bundle, please make sure to install them seperatly:
https://www.esoui.com/downloads/info517-LibResearch.html
https://www.esoui.com/downloads/info7-LibAddonMenu.html
to be honest i let them remove by Baertram, because he knows how to do it without breaking the addon, thanks for it

14.5:
- moved MasterWrits to it's final destination tab "Quests: Crafting"

14.4:
- you can now move identical intricate jewelry and woodworking items into the bank AND/OR guildbank by using its own max stack slider - coming for smithing and clothier in later updates hopefully
- temporary moved MasterWrits to trophys and forgot to move it where i really wanted it -> will be moved in 14.5 again (Quest Tab)

14.3:
- Added changes to Jewelry handling provided by LordKor -> thank you
-> you can now move intricate jewelry to/from bank not working for guild banks for now


14.2:
- Added changes to Poison/Poison Solvent handling provided by LordKor -> thank you
- Reworked Runes and Glyphs handling and sorting (works now for guild bank as well)
- API Bump to 100030 for the upcoming DLC
- minor changes i can't remember


14.1:
- Associated Guild Bank for smith, clothier and woodworker reactivated (still no movement for intricate items into guildbank)
- API bump to 100029 Dragonhold (its working with both Live and PTS)


14.0:
- API bump to 100028 Scalebreaker
- Global Addon Profiles added (this hides some options but if you did not deactivate one option before you change the profile - BMR will still perform an action - i am trying to fix this in future updates)
- saved variables will grow a bit, but it should not affect your performance really bad - however i will try to reduce it even more or at least back to the size you had with 13.0


13.0:
- Change to use accountwide profiles
Please Backup your data first if you want to keep them - because the first reload/logout with the new version will reset the current char. Because of that login/logout trough the chars for the first time, the size of the saved variables will be smaller with every character logging out.

If you want to make extra space delete the saved variables and create them new from the scratch (highly recommended)
- Some Minor Changes (outcommenting of some unneeded elements)

- in the comment section is a zip-archive with all functions of BMR Jewelry Crafting version reactivated but with accountwide profiles. This is especially to help the non ESO+ Users - but we will have a look if we can combine them into one version and switch between slimmed ESO+ and non ESO+ version. But first we want to take a look for remake of "intricate items".



12.2:
- Commented the furnishing material out (e.g. Bast, Regulus, Heartwood)

Next steps will be:
- change the saved variables to global/accountwide
(should reduce the size again for better performance, if needed i can think about implementing more profiles instead - let me know in the comments if you would need them but i don't really think they are needed) and you have to make future changes in one profile on one character only instead of importing the same profile to every other char or make the same changes)

- bring back the intricate item movement back - goal is for each individual profession and intricate items in general - all optional



12.1:
- Release
Archived Files (17)
File Name
Version
Size
Uploader
Date
14.90
117kB
Gamer1986PAN
06/05/22 09:47 PM
14.85
117kB
Gamer1986PAN
12/05/21 09:39 AM
14.84
117kB
Gamer1986PAN
09/19/21 09:22 AM
14.83
117kB
Gamer1986PAN
02/22/21 09:12 AM
14.82
117kB
Gamer1986PAN
11/01/20 05:50 PM
14.81
117kB
Gamer1986PAN
08/12/20 01:38 PM
14.8
117kB
Gamer1986PAN
05/17/20 05:34 AM
14.6
117kB
Gamer1986PAN
02/09/20 03:56 PM
14.5
170kB
Gamer1986PAN
01/18/20 11:49 PM
14.4
170kB
Gamer1986PAN
01/18/20 10:20 PM
14.3
170kB
Gamer1986PAN
01/07/20 05:33 PM
14.2
169kB
Gamer1986PAN
01/06/20 06:00 PM
14.1
169kB
Gamer1986PAN
08/14/19 12:29 PM
14.0
169kB
Gamer1986PAN
08/13/19 02:50 PM
13.0
169kB
Gamer1986PAN
05/18/19 10:59 AM
12.2
169kB
Gamer1986PAN
05/17/19 12:22 PM
12.1
169kB
Gamer1986PAN
04/23/19 05:03 PM


Post A Reply Comment Options
Unread 04/24/19, 03:56 PM  
Baertram
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A hint for the savedvavriables:
You could have increased the SV version number in the source code which would reset the SVs totally. The users do not need to delete anything manually then.

The version is the 2nd parameter in the ZO_SavedVars: call. In this example the version # is 4:
Lua Code:
  1. -- Get the SV data
  2.     db = ZO_SavedVars:NewCharacterIdSettings("BMVars", 4, nil, defaults, nil)

btw: The bundled libraries are not up2date. LibAddonMenu was released with version r26 meanwhile e.g.
Better do not bundle them.
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Unread 04/24/19, 04:22 PM  
Gamer1986PAN
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Originally Posted by Baertram
A hint for the savedvavriables:
You could have increased the SV version number in the source code which would reset the SVs totally. The users do not need to delete anything manually then.

The version is the 2nd parameter in the ZO_SavedVars: call. In this example the version # is 4:
Lua Code:
  1. -- Get the SV data
  2.     db = ZO_SavedVars:NewCharacterIdSettings("BMVars", 4, nil, defaults, nil)

btw: The bundled libraries are not up2date. LibAddonMenu was released with version r26 meanwhile e.g.
Better do not bundle them.

thx for the hint, but i don't want to risk that the users accidently delete/overwrite their saved vars. In my opinion the only alternate way would have been to change the name to BMRSlim and make it possible to install both addons (original and the slim version) at the same time using different saved vars.
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Unread 05/03/19, 10:20 AM  
mendisabal

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gb

hello , guild bank supported ?
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Unread 05/03/19, 11:02 AM  
Gamer1986PAN
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Re: gb

Originally Posted by mendisabal
hello , guild bank supported ?
Yes for deposit no for withdraw.
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Unread 05/11/19, 06:55 AM  
stickenstein

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Thanks for working on this -- it's appreciated.

Any chance you could bring back support for intricate items? (whether for each individual profession or just intricate items in general)

Other than that, everything else I need is here.
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Unread 05/11/19, 09:14 PM  
Gamer1986PAN
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Originally Posted by stickenstein
Thanks for working on this -- it's appreciated.

Any chance you could bring back support for intricate items? (whether for each individual profession or just intricate items in general)

Other than that, everything else I need is here.
I already thought about that, but i want to make it compact in one category (jewelrycrafting included) instead of spreading that one option to 4 different categories.

I also want to make global profiles as an option because for me 9 profiles are totally enough to handle all of my chars (i use about 3-4 different ones) but i dont like it, when i do one small change, that i have to import them to every char everytime. Also the size of the saved vars should benefit from it if i drop the "per char" saved vars.


Both changes need someone who knows what he has to do to make that happen - what i sadly don't. I hope i can make it before the Elsweyr release.
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Unread 05/18/19, 09:19 AM  
Gamer1986PAN
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With the upcoming release profiles will be global (hopefully today or tomorrow).
The size of the saved variables are reduced to about 10% of what it was before - if you have 14 different characters.

This is a huge change in the saved variables so we decided to reset or if possible rename them because it would break the old BMR versions if you want to go back (e.g. after you loose your ESO+). In any way if we will update please make sure to Backup your Saved Variables again if you want to keep them for the old Bank Manager Revived (not Slim Edition)

Sadly you have to create new profiles. But - and here is the nice thing - you need to create them on one char only.
If you are using e.g. 3 different profiles and you are super lazy i recommend you use the first one for the majority of your chars because you do not have to change anything on them if you log in after setting the profiles the first time then (1 is default).
E.G. your mainchar uses one profile, you have one char that is using a special one and the other 12 chars using all together a profile.
Save profile "Default" on profile number 1 because it is default, save profile "Main" on profile number 2 and save profile "Special" on profile number 3 for your special char. Log into your mainchar, choose profile number 2, log into your special char and use profile number 3 and then you do not have to change anything on your other characters.


The next release will hopefully bring back working "intricate items" push/pull, but i wanted to make the global settings first because its a huge performance boost.
Last edited by Gamer1986PAN : 05/18/19 at 09:44 AM.
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Unread 05/19/19, 11:10 AM  
Gamer1986PAN
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I have an unofficial beta of the current slim edition with all rules reactivated. The size of the saved variables jumps from 408kb to ~1020kb if you use it, but you can move every material and intricate items like before. Thinking about releasing a version with the ability to switch between slim and full version but with accountwide profiles. https://www.dropbox.com/s/31e36vtyxm...tings.zip?dl=0
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Unread 05/28/19, 01:07 PM  
Thallassa

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Thanks for the addon!

I hadn't tried this before because it seemed too complex to set up, but the global profiles in the slim version are perfect!

There are a few things I wish I could configure to save me even more time:

- For potions, soul gems, repair kits and lockpicks, I wish to keep 1 stack on character and push extra to bank
- I have ESO+ so I don't need to push/pull mats, but I would like to be able to push/pull intricates. Can you add this to the slim version or maybe I should install full?
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Unread 05/28/19, 02:18 PM  
Gamer1986PAN
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Re: Thanks for the addon!

Originally Posted by Thallassa
I hadn't tried this before because it seemed too complex to set up, but the global profiles in the slim version are perfect!

There are a few things I wish I could configure to save me even more time:

- For potions, soul gems, repair kits and lockpicks, I wish to keep 1 stack on character and push extra to bank
- I have ESO+ so I don't need to push/pull mats, but I would like to be able to push/pull intricates. Can you add this to the slim version or maybe I should install full?

Right now, i would suggest you back up (you can call it "BankManagerRevived - copy.lua" or whatever your system standard is) your saved variables without the full version loaded first. After that you go with the full version which is right now the only working version with "intricate items" and the other stuff.

We want to make 4 profiles later
  1. slim with ESO+ (without any intricate and other crafting stuff),
  2. full with ESO+ (with full crafting - at least intricate and ornate - but without material)
  3. slim without ESO+ (without intricate and other crafting stuff but with all material)
  4. full without ESO+ (with everything and updated - basicly a maintained version (+intricate on jewelry) of the dropbox link from the actual full version)


this is the current plan but it's gonna take us some time to get to it. So you are definitly on the save side if you go with the full version after backup your small saved variable and go back to the slim version if we have finished our work (could take a while because its a lot of work in a code of an addon we don't have worked a lot of with. And we have to figure out a lot before we can really start with it.

So i would recommend if you use minion: Install slim edition with minion - backup the saved varibles after you set all the profiles you want and after that install full version without deinstalling the slim version. So if we finished our update you can update it with minion and should be able to switch between the profiles. Slim Version will always be default then, so the saved variables are just gonna grow if you change it to a version with more items to move.


The option with the pots and other stuff you mentioned sounds interessting to me, i have to figure out how its doable.
Last edited by Gamer1986PAN : 05/28/19 at 02:20 PM.
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Unread 07/26/19, 06:44 PM  
muxta

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Is there a way to configure this addon to push to guild bank if bank is full?
I want to transfer jewerly and trait items at least.
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Unread 07/27/19, 05:57 PM  
Gamer1986PAN
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Originally Posted by muxta
Is there a way to configure this addon to push to guild bank if bank is full?
I want to transfer jewerly and trait items at least.
You can push to both and enter bank first - all unpushed items should be pushed to guildbank if you enter it.
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Unread 08/13/19, 10:03 PM  
Zantari Zenithoc

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ESO+ with Crafting

Greetings. Love the Addon. Makes many things much easier.

I am using the ESO+ with Crafting. However, the with Crafting doesn't appear to be working properly. I've opted to only mange the Intricate Items for the three crafts and I want to push them to my Guild Bank. However, it doesn't actually push them. I believe it is probably because, unlike other section that have a "Associated Guild Bank" option when there is an option to Push to Guild Bank, the Blacksmithing, Clothing, and Woodworking categories that get added when you select ESO+ with crafting do not have an option to designate a Guild Bank to push to.
Last edited by Zantari Zenithoc : 08/13/19 at 10:04 PM.
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Unread 08/13/19, 10:09 PM  
Zantari Zenithoc

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Miscellaneous Item Transfers

I would very much like to use the options in the Miscellaneous category, but the problem is that you are only allowed to designate how many STACKs of an item you want to maintain. I'd much rather be able to designate a specific number of items.

The problems with setting it to store 1 stack of filled soul gems and 1 stack of empty soul gems is that, as soon as you pick up 1 more of each, now you are taking up two more pack spaces for just 1 item. Whereas if you were able to designate... "I want to maintain 100 empty gems and 100 full gems" then you can pick up additional items of that type without having to unnecessarily take up additional pack space.

Same applies to potions, lock picks, and repair kits (and probably Alliance war stuff as well, but I don't pvp)
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Unread 08/14/19, 12:16 PM  
Gamer1986PAN
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Re: ESO+ with Crafting

Originally Posted by Zantari Zenithoc
Greetings. Love the Addon. Makes many things much easier.

I am using the ESO+ with Crafting. However, the with Crafting doesn't appear to be working properly. I've opted to only mange the Intricate Items for the three crafts and I want to push them to my Guild Bank. However, it doesn't actually push them. I believe it is probably because, unlike other section that have a "Associated Guild Bank" option when there is an option to Push to Guild Bank, the Blacksmithing, Clothing, and Woodworking categories that get added when you select ESO+ with crafting do not have an option to designate a Guild Bank to push to.

You are some kind of right - i really missed the Associated Guild Bank to show up in the right moment. But i just tested it with a fixed version and it still does not work I think ZOS did change the guild bank movement behavior, i will have to try a few things out and hope i can offer a fix soon. For now you have to work with the normal bank, but i will upload the fixed version where you can select how many stacks (or in relation to weapons and armor) how many similar items you can deposit.

Thank you for your report, i did not test carefully because i do not use the guildbank feature right now for myself.
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