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Updated: 03/18/24 04:10 AM
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Compatibility:
Scions of Ithelia (9.3.0)
Endless Archive (9.2.5)
base-game patch (9.1.5)
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:03/18/24 04:10 AM
Created:04/01/14 07:05 AM
Monthly downloads:58,820
Total downloads:1,428,646
Favorites:1,130
MD5:
9.3.0
pChat (Chat customization & help: look/notification/sound/automation/history)  Popular! (More than 5000 hits)
Version: 10.0.5.1
by: Puddy, Ayantir, Baertram, DesertDwellers
pChat

Please logout and backup your SavedVariables regularly!
pChat will update and support server dependent settings + histories!

The SavedVariables backup reminder will remind you once a week and after APIversion changes, and can be disabled in the Backup settings submenu.


pChat is an addon to overhaul the way text is displayed in the chatbox, make your chat customizable as it should be
pChat was not created to work properly with the gamepad input mode! It may work if you play in gamepad input mode but using the keyboard chat mode (ingame settings), but please do not report any bugs if you use the gamepad input mode! Switch to keyboard input mode instead if you want to use pChat.

The original author of this addon were: Puddy & Ayantir
Modified by: DesertDwellers (maintainer before Baertram) and many other addon devs.
Current maintainer: Baertram (since 1st December 2019)
-> Please do not ask for new features. I'm only maintaining this addon to keep it functional and alive.


Needed libraries/dependencies
-LibAddonMenu 2
-LibAddonMenu - Sound slider Widget <--- ATTENTION: NEW DEPENDENCY! 2022-04-10
-LibMainMenu-2.0 (do not confuse with LibMainMenu)
-LibMediaProvider
-LibCustomMenu
-LibDebugLogger

Optionally using these libraries (which must be installed seperately):
-LibChatMessage in version 93 or higher!
-LibAnnyoingUpdateNotificationInGame (Launig)
-Custom Titles



Addons description


Features
  • Character/Account names : Because in your guild chat you won't see @JohnTheRipper but Bugnark gro-Moshul, pChat replace account names with Character Names. Customizable by guild, groupe, normal chat. PlayerName@AcountName and @AccountName/Playername available too.

  • Copy Text : You want to copy your chat ? Right click a chat message to put it to the chat editbox, and Ctrl+C to copy it to your clipboard then. Or open the copy dialog where you ca filter by chat channel and categories.
  • Search copy Text : You want to search your chat history and current chat? Open the copy dialog and click on the search button to show the search UI. Right clicking found chat entries can be copied to the chat editbox again (CTRL+C to copy it to your clipboard then). The chat channel and categories filters will change the chat search UI once you applied the filters.
  • Anti-Spam : Bored of LFG, WTB and other flooding players ? AntiSpam without any configuration

  • Resizing Chatbox : Got a Full HD screen or more ? So let's resize your chatbox up to fullscreen

  • Timestamps : For the ones who like precision, now all messages got their timestamps. Hightly customizable to show your desired format. 11:43 PM or 23:43:12, choose the one you like.

  • No more whisper missed : A whisper : A sound. Visual
    notification if you want it too.

  • [21:08] [pChat] [Ayantir]: Because chat should be easy to read : Timestamps, From Info and messages can be colorized as you like

  • Rename your Guilds Chans : Guild Tag or Officer one, each channel can be renamed

  • French / German translations : Russian & Spanish Translations too

  • Exit /g1, /say, /o1 : Click on chat, timestamp, channel name, and pChat will set your channel to the one you clicked on

  • Chat history : No more chat wiped when you'll reloadUI. Also include a restore history when you logout, get kicked or disconnect.

  • New Fonts embedded : 15 new fonts if you don't like the default one. And you can add the one you want too.

  • Darker chat window : If your eyes need a little help to improve your chat reading, and if you don't like background it can also be always transparent.
  • Define your own messages via /msg slash command : Define messages (long text) which you are able to quick post using a !<tag>, e.g. !ts + return key in the chat editbox: Will post the TeamSpeak server host/IP and login data information to chat. Often used with !ga to post guild advertisement texts.
  • Chat context menu (at names and/or messages) :
    -Setting: Show @AccountName/CharacterName (based on the chat channel and your pChat configuration for that chat channel! if you have not enabled @AccountName but only characterName it can be that @AccountName is missing!) in the context menu headline
    -Setting: Teleport to player (if in guild, group or on friends list)
    -Setting: Send mail to player
    -Setting:Ignore will ask before ignoring, with a Yes/No dialog (works in "Friends list" and "Report player" too as you try to ignore a player).

  • Added teleport slash commands :
    [color]
    /pchattpgl Port to group leader
    /tpgl Port to group leader
    /pchattppl Port to group leader
    /pchattpgm <name> Port to group member <1st found partial or full @displayName or character name>
    /tpgm <name> Port to group member <1st found partial or full @displayName or character name>
    /tpp <name> Port to group member <1st found partial or full @displayName or character name>
    /pchattpp <name> Port to group member <1st found partial or full @displayName or character name>
    /pchattpfr <name> Port to friend <1st found partial or full @displayName or character name>
    /tpfr <name> Port to friend <1st found partial or full @displayName or character name>
    /pchattpg <guildIndex 1 to 5ptional> <name> Port to guild's <guildIndex> member <1st found partial or full @displayName or character name>
    /tpg <guildIndex 1 to 5ptional> <name> Port to guild's <guildIndex> member <1st found partial or full @displayName or character name>
    [/color]
  • Integrated addon "Chat Mentions" and other features : Enable sounds and visual mentioning of your character/account.
    Show the currently typed character count at the chat window header bar.
    Show the last time you have posted something to the zone chat at the chat window header bar.
    Addon and features provided by: Coorbin


  • And many other features : Redundant information like "says" are optionally removed, Prevent chat text from fading, Set default channel & tab at login, Strip Colors to avoid Raimbow Messages, Automatic Party Switching, Remove Brackets on Player Names, Change Tab color, Automatic chat configuration between chars, No Guild reorganization when you leave a guild, System Messages in the tab you have chozen, Keybinds to switch between tabs and toggle chat window, Automated messages system, Party Leader own color, Clear current tab, Auto switch channel when using arrow keys, Configurable switches for channels


Missing a feature? Have a look at the "Other chat addons" section below






Options menu to setup the addon : In Settings > Addon Settings > pChat ("Extensions" in French and "Erweiterungen" in German)



Known Issues :
-Do not use a keybind that uses Alt. For example, Alt+Shift+x, Alt+Ctrl+x, all keybinds without Alt are good.
-If you get an error message first read and apply the information from above, written below the headline
After updating pChat please be sure to check the subfolder "lib" is not there anymore. If it is still there: Delete it!


Any problems : Please let me know with a comment or a PM.
Please read the sticky comment (first comment) before posting a bug!


Important information:
Chat addons cannot work properly if the CrownStore is open! This is due to ZOs restrictions to protect the crown store against changes via addons and affects the chat as well.


Other chat addons
FCOChatTabBrain: Auto switch multiple chat tabs upon incoming messges, remember last chat channel at each tab, automatically change chat channels to last incoming one upon pressing <chat start> (RETURN) key, redirect whisper messages, play sound notifications on messages (keywords, friends, group, leaders, guilds), auto switch to group, and many more features.


If your chat addon needs to be compatible with pChat
The CHAT_ROUTER:RegisterMessageFormatter only allows 1 function for each EVENT_CHAT_* callback function!
If you assign it new you'll overwrite exisitng ones!
So ALWAYS please check if any other chat addon is enabled, add these other known chat addons to your manifest txt ## OptionalDependsOn: list so the other addons load before your addon, and afterwards "post hook", or manually post hook, the other message formatter callback function -> See example for pChat below.
ATENTION: pChat uses the EVENT_PLAYER_ACTIVATED callback to register the message formatters! If you want to post hook it you MUST do that after your own EVENT_PLAYER_ACTIVATED callback! Using EVENT_ADD_ON_LOADED will make pChat overwrite your callback function again (and it's no good to use EVENT_ADD_ON_LOADED here as the chat is ready first after first called EVENT_PLAYER_ACTIVATED)!

Example code for your EVENT_PLAYER_ACTIVATED callback function, for the chat message formatter of EVENT_CHAT_MESSAGE_CHANNEL
Lua Code:
  1. local function myChatHandlersMessageChannelReceiver(channelID, from, text, isCustomerService, fromDisplayName)
  2.         --your chat EVENT_CHAT_MESSAGE_CHANNEL callback function
  3.     end
  4.     --For the example OR - Wrapper function for the existing EVENT_CHAT_MESSAGE_CHANNEL callbackFunction    
  5.     local function myOnChatMessageChannelWrapper(messageText)
  6.        local messageTextNew = messageText
  7.        --Do whatever you need with the messageText passed in from original function
  8.        return messageTextNew
  9.     end
  10.  
  11.  
  12.     if pChat == nil then
  13.         --pChat is not loaded: Add your own handler to the CHAT_ROUTER
  14.         --I'd always check if any other chat addon is active though and maybe thus always add the code below, even if pChat is not loaded
  15.         --as it will keep exisitng callback functions of other addons or event add to the original vanilla chat formatter callback function
  16.         CHAT_ROUTER:RegisterMessageFormatter(EVENT_CHAT_MESSAGE_CHANNEL, myChatHandlersMessageChannelReceiver)
  17.     else
  18.         --pChat is loaded
  19.         --!!!ATTENTION!!!
  20.         --Do the following at EVENT_PLAYER_ACTIVATED after pChat has set CHAT_ROUTER:RegisterMessageFormatter(EVENT_CHAT_MESSAGE_CHANNEL, pChatChatHandlersMessageChannelReceiver)
  21.         --Get all chat formatters. Table formatters will contain the different chat event entries, like EVENT_CHAT_MESSAGE_CHANNEL now
  22.         local formatters = CHAT_ROUTER:GetRegisteredMessageFormatters()
  23.         --Get the chat callback function for EVENT_CHAT_MESSAGE_CHANNEL of pChat
  24.         local originalpChatFormatter = formatters[EVENT_CHAT_MESSAGE_CHANNEL]
  25.         if originalpChatFormatter then
  26.  
  27.            --Either:
  28.             --Post Hook pChat's EVENT_CHAT_MESSAGE_CHANNEL callbackFunction by re-applying the own handler function
  29.             --which first calls pChat's function, and then your own code
  30.             CHAT_ROUTER:RegisterMessageFormatter(EVENT_CHAT_MESSAGE_CHANNEL, function(...)
  31.                 local messageTextOfpChatHandler = originalpChatFormatter(...)
  32.                 --Do something with messageTextOfpChatHandler if you need to
  33.                 return myChatHandlersMessageChannelReceiver(...)
  34.             end)
  35.  
  36.           --Or:
  37.           --As the callback function of EVENT_CHAT_MESSAGE_CHANNEL returns  Instead of a manual posthook your could also define your own "wrapper" function around the original function
  38.           CHAT_ROUTER:RegisterMessageFormatter(EVENT_CHAT_MESSAGE_CHANNEL , function(...)
  39.                     return myOnChatMessageChannelWrapper(originalpChatFormatter (...))
  40.                 end)          
  41.  
  42.         end
  43.     end



Special Thanks to :
Seerah for LibAddonMenu & Garkin for his Help
Phidias, Kirix & Toperharrier, Baertram for their translations
and Puddy for his original work


Contribute / Help / Fix:
If you want to contribute, help or fix feel free to send Github pull requests:
pChat at GitHub
- Maintained by Baertram. Please do not ask for new features. I'll just keep the addon running. Thanks for your support -

Changelog:
## v10.0.5.1 ## 2024-03-18
Fixed:
--RU translations, thanks to mychaelo
--APIversions of needed libraries (LAM, LMP) to prevent errors


## v10.0.5.0 ## 2024-03-09
Fixed:
--EN translations wrong used \
--Guild spam detection lua patterns, wrong used escape character \ instead of % (thanks to DakJaniels)

Changed:
--Default keybind for "Next chat tab" removed (was harcoded to be SHIFT+TAB)


## v10.0.4.9 ## 2024-03-05
Fixed en translations - Thanks Antisenil

## v10.0.4.8 ## 2024-02-26
Fixed default tab setting resetting to tab 1

## v10.0.4.7 ## 2024-02-22
Fixed left over testing variable that existed on my tests, but not your SavedVariables ;)

## v10.0.4.6 ## 2024-02-22
-Fixed version shown ingame
-Fixed character name context menu to show "teleport to" and "send mail" for own logged in account
-Fixed character name context menu to not work with some guild mates, if they relogged the character (and you got the character name only, or the @account/characterName enabled in the message output settings)
-Fixed some typos
-Fixed chat copy dialog XML usage of resizeToFitDescendents (in ZO's XML template) with a fixed width/height
-Fixed missing/deleted chat tabs brought up error messages if chat tab config sync was enabled between characters
-Changed "Show zone of currently logged in character, if chat history restore is enabled": It will show the parent zone (e.g. Vvardenfell) an the chat message's end too now, and not only the current (sub)zone like Vivecc
-Added more translations
-Made compatible with API101041 "Scions of Ithelia"


Added on request:
--Show character level at character context menu (use setting to enable this)
--Minimize the chat only in some menus, e.g. keep open in inventory, just like it worked as the bug still existed (use setting to enable this)


## v10.0.4.5 ## 2024-01-29
Removed chat channel for player emotes from backlisted chat mention chat channels -> For roleplaying

## v10.0.4.4 ## 2024-01-26
-Improve several translations, e.g. at the sync and copy chat options settings
-Fix chat minimize making sync save wrong values cuz minimized too early
-Fix copy dialog prev/next button texts
-Make copy dialog movable
-Added chat Search UI at copy dialog, for copy channel talk and copy whole chat (toggle button at top right edge of the copy chat dialog):
You want to search your chat history and current chat? Open the copy dialog and click on the search button to show the search UI. Right clicking found chat entries can be copied to the chat editbox again (CTRL+C to copy it to your clipboard then). The chat channel and categories filters will change the chat search UI once you applied the filters.


## v10.0.4.3 ## 2024-01-13
-Fixed menus closing the chat and not reopening it (ESC, game menu, CPs, and others)
-Fixed Chat mentions reacting on NPC talk
-Added new settings submenu "Chat context menu" with:
--Mail player
--Teleport to player (if grouped, friend or in any guild)
--Ignore player option: Add dialog asking if you want to ignore (no more accidently ignored players if you wanted to whisper them via the chat context menu). Also works at friends list and player reports -> ignore.
--Added slash commands:
--- /pchattpgl Port to group leader
--- /tpgl Port to group leader
--- /pchattppl Port to group leader
--- /pchattpgm <name> Port to group member <1st found partial or full @displayName or character name>
--- /tpgm <name> Port to group member <1st found partial or full @displayName or character name>
--- /tpp <name> Port to group member <1st found partial or full @displayName or character name>
--- /pchattpp <name> Port to group member <1st found partial or full @displayName or character name>
--- /pchattpfr <name> Port to friend <1st found partial or full @displayName or character name>
--- /tpfr <name> Port to friend <1st found partial or full @displayName or character name>
--- /pchattpg <guildIndex 1 to 5:optional> <name> Port to guild's <guildIndex> member <1st found partial or full @displayName or character name>
--- /tpg <guildIndex 1 to 5:optional> <name> Port to guild's <guildIndex> member <1st found partial or full @displayName or character name>

## v10.0.4.2 ## 2023-12-05
Fixed possible nil error at MessageFormatters (sys messages)

## v10.0.4.1 ## 2023-11-27
-Fixed chat mentiosn: Finally no BING and (!) anymore on self send mesages, if disabled in the settings
-Added setting (1st submenu "Chat options", below "Enable copy of chat text"):
"Show @account/Charname header" at copy context menu
-> Only works if the chat channel already shows you the characterName and/or @accountName (depening on your chat format settings for the chat chanel)

## v10.0.4.0 ## 2023-11-20
-Fixed /roll command chat and chat history
-Added chat handlers for AvA keep attack messages
-Added scrollbar to settings dropdowns (where needed, e.g. Fonts list)

## v10.0.3.9 ## 2023-10-27
-Fixed chat background fading
-Fixed chat background darknesss
-Added social chat background (inactive) transparency setting directly to pChat settings (below background darkness) so one can see and change it there at pChat settings too

## v10.0.3.8 ## 2023-10-27
Fixed chat background fadeout on live

## v10.0.3.7 ## 2023-10-26
Updated for PTS, API101040
-Fixed chat text fade out on PTS
-Fixed Chat Mentions: Self send whispers played the mention sound and added the (!) icon, even if setting to do that for self send messages was off

## v10.0.3.6 ## 2023-10-15
Fixed Default chat channel empty error

## v10.0.3.5 ## 2023-04-11
Attention: New dependency needed. LibAddonMenu-SoundSlider widget. Check the pChat addon description for the link
-Fixed system messages rawLines saving duplicate timestamps
-Added chat copy UI buttons to enable/disable all filters, non-guild (zones, say, whisper, ...) and guild filters
You need to press "Apply filter" button after clicking these new buttons, they only affect the checkboxes marked/unmarked!
-Fixed Corbin's chat mention coloring :housing: chat links for own send messages


## v10.0.3.4 ## 2022-12-27
Fix a lua error message that coudl occur within the ChatMentions code (function pChat.alreadyHasColorize)

## v10.0.3.3 ## 2022-12-22
Fix chat transparency compatibility with Perfect Pixel addon

## v10.0.3.2 ## 2022-11-20
-Updated dependency versions
-Added ZH zone chat channels and settings for Chinese zone chat

## v10.0.3.1 ## 2022-11-06
-Updated API and dependencies
-Fixed whisper IMlabel not closing if manually switching to whisper tab
-Fixed chat text fade out with fresh install/new SavedVariables not working properly
-Added new settings for customizable chat text fade out start time, and duration time
-Changed "characters entered" label to only show if some characters are entered at the chat editbox (stop showing the 0/350 label)

## v10.0.3.0 ## 2022-06-15
pChat 10.0.3.0
-Fixed whisper IM label/close button not clickable
-Fixed QuickChat messages not showing

## v10.0.2.9 ## 2022-05-15
-Added PTS High Isle support
-Added Spanish language support
-Fixed chat auto minimize
-Added some performance tweaks

## v10.0.2.7 ## 2021-12-23 Merry Christmas
-Removed debug messages
-Added new settings submenu at the "Chat options" -> submenu "Chat window": Thanks to Coorbin!
--Show typed character count (and /350 as max chars) at the chat window header bar
--Show Z@<last time posted to zone chat) at the chat window header bar. This can help to keep track if you have already posted a chat advertisement/guild recruit message. Will reset with zone change!

-Removed old changelg prior to versin 10.0.0.0 as it was slowing down the changelog window a lot.

## v10.0.2.6 ## 2021-11-15
-#12 Fixed spam message checking for non-set (nil) timestamps of self send messages (e.g. WT messages)

## v10.0.2.5 ## 2021-11-03
-Fixed guild name format not remembering value in some situations

## v10.0.2.4 ## 2021-11-02
-API version updated
-Local speed up variables added
-Fixed name format (@account / char / ...) to use 1 table -> stripped redundancy
-Fixed name format to migrate old "guild name strings" instead of "guildId" from non-server to server dependent SavedVariables

## v10.0.2.3 ## 2021-09-16
--Updated API, removed old one
--Chat message channel switch to group channel. Thanks to LasherasGH!

## v10.0.2.2 ## 2021-06-22
-Fixed error message for new pChat users, which had no SV to migrate to server dependent values yet

## v10.0.2.1 ## 2021-06-20
-Fixed ChatMentions global leaking variable "news"
-Moved ChatMentions code to subtable pChat.ChatMentions

## v10.0.2.0 ## 2021-06-19
-Changed the SavedVariables to Server dependent ones: Means NA and EU server will save different settings and histories now.
Your current "non-server dependent" settings will be automatically copied to the server you login (NA, EU, PTS).
On-screen and chat messages, as well as LibDebugLogger messages (in the DebugLogViewer UI if you use this) will show you what was migrated and as it finished (2 automatic reloadUIs should happen during the migration process).

Attention: You are able to delete the non-server dependent (old) SavedVariables, to clean up the SV file s ize and increase the loading times, by using the chat slag command /pchatdeleteoldsv
BUT: Do NOT use this command before having logged in to ALL of the servers you play on! These non-server dependent settings are used as the copy base for the different servers. Copying SV from e.g. server NA to EU is not possible! So FIRST login to each server you play on, enable pChat and the dependencies, watch the screen for the migration messages and the reloaduis until it says finished.
After having migrated all servers you can use the slash command to delete the old SV file contents.

## v10.0.1.5 ##
-Changed backup reminder dialog to show gamepad dialog as well

## v10.0.1.4 ##
-Updated API to Blackwood
-Fixed settings menu to show the new CTRL+backspace settings proper: Chat options -> Chat Window -> Chat edit box
-Updated dependency versions
-Added a "Backup your SavedVariables" reminder. It will be shown once weekly or if the game's APIversion changes.
Please backup your SV at least once weekly as the pChat SV structures will change in the future and if migration will fail you will need a file to go back to.

You are able to disable the SV backup reminder in the settings at the Backup submenu.

## v10.0.1.3 ##
-Removed LibMainMenu
->You will need to install LibMainMenu-2.0 now!
-Added new setting to use CTRL+backspace to delete a whole word in the chat edit box (Thanks to Dolgubon)


## v10.0.1.2 ##
-Fixed copy dialog
-Changed copy dialog to disable filter checkboxes and labels for non filtered chat channels

## v10.0.1.1 ##
-Updated Russian translations -> Thanks to ivann339!
-Fixed chat copy dialog messing up the HUD/HUD_UI scenes
-Added keybind: "Copy whole chat (dialog)"
-Updated API version
-Updated needed library LibMainMenu to version 9

## v10.0.1.0 ##
Fixed
Copy dialog (still scene bug active)

Changed
-API version to Markarth
-Dependency versions needed: LibMainMenu v9, LibCustomMenu v694

Added
-Chat mentions by Coorbin, thanks for including this into pChat!


## v10.0.0.5 ##
Removed duplicate constants for the automated messages, hidden in pChat.lua file

## v10.0.0.4 ##
Fixed translations of the automated messages dialog, which you are bale to spawn via the /msg chat slash command

## v10.0.0.3 ##
After some users were not able to find the name format dropdown boxes for guilds and groups in the chat channel submenus, and thought the name format setting in the chat message submenu would apply to all chat messages:
Changed the settings so that the "name format" dropdown boxes for guild and group are also shown (duplicate) in the "message options"->"names in messages" submenu.

Hopefully the "bug reports" stop now as you will find them all at one spot :-)

## v10.0.0.2 ##
Fixed:
-Automated messages keybind and chat comamnd /msg will show the UI again

## v10.0.0.1 ##
Fixed:
-Timestamps and other formatting re-added for system mesages
-Timestamps and other formatting re-added for system mesages send by LibChatMessage (thanks sirinsidiator)
Attention: If you got the addon "DebugLogViewer" enabled the debug messages of addons will be ONLY shown in the DebugLogViewer UI/Quicklog UI, and NOT in the normal chat anymore! This is normal and an intended behaviour.
-Chat tab switch to default chat tab, after login

Added:
-Settings to enable/disable the chat format handlers (colors, timestamps, names, etc.).
You can find these settings as new submenu inside the "Message settings" submenu.
The following chat handlers can be enable/disabled:
  • System messages
  • Group left
  • Group type change
  • Friends list online status
  • Ignore list added
  • Ignore list removed
Standard setting value is: Enabled
You can use them to disable the chat formatters for e.g. online status and thus fix problems with other addons like "No Thank You".
You MUST reload the UI to change these settings so be sure to do so after changing the checkboxe values.



## v10.0.0.0 ## File split and code cleanup by sirinsidiator! Many thanks
-New dependencies were added:
-LibCustomMenu
-LibDebugLogger

--Fixed:
--#4 Sound notifications for incoming whispers were not played
--#5 Changing the slider for the chat background "flickers" sometimes (resets the color to black and then to the chosen one)
--Updated and corrected settings menu texts and tooltips

--Changed:
--Cleanup by sirinsidiator: Rewrite of some functions and removed overwritten ZOs function code + split into several files
--Removed redundant/non working/not needed code
--Many code improvements
--Settings menu totally changed to use less space on main menu page but use mroe submenus; moved related settings together into the same submenus

--Added:
--Description and tooltip to eso standard color and pChat color settings menu
--Added chat color darkening/lightening for NON ESO colors as well + added new sliders to change the values
--Added chat channel filter checkboxes to the copy chat dialog
--Added support for /zoneru chat

--Added on request:
--New setting: Chat channel will be automatically changed to /party if you port/reloadui to/in a dungeon, and if you are grouped. This is a new sub-setting of the "Enable Party Switch" setting.
Archived Files (140)
File Name
Version
Size
Uploader
Date
10.0.5.0
9MB
Baertram
03/09/24 10:24 AM
10.0.4.9
9MB
Baertram
03/05/24 07:50 AM
10.0.4.8
9MB
Baertram
02/26/24 09:27 AM
10.0.4.7
9MB
Baertram
02/22/24 02:07 PM
10.0.4.6
9MB
Baertram
02/22/24 12:35 PM
10.0.4.5
2MB
Baertram
01/28/24 07:11 PM
10.0.4.4
2MB
Baertram
01/25/24 07:21 PM
10.0.4.3
2MB
Baertram
01/13/24 09:37 AM
10.0.4.2
2MB
Baertram
12/05/23 10:02 AM
10.0.4.1
2MB
Baertram
11/27/23 03:40 PM
10.0.4.0
2MB
Baertram
11/19/23 05:35 PM
10.0.3.9
2MB
Baertram
10/27/23 08:13 AM
10.0.3.8
2MB
Baertram
10/27/23 07:13 AM
10.0.3.7
2MB
Baertram
10/26/23 03:31 PM
10.0.3.6
2MB
Baertram
10/15/23 12:14 PM
10.0.3.5
2MB
Baertram
04/10/23 05:38 PM
10.0.3.4
2MB
Baertram
12/27/22 02:02 PM
10.0.3.3
2MB
Baertram
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Unread 03/25/20, 03:21 AM  
Leia

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Re: Re: Quick question

Originally Posted by Baertram

What issue with the chat window background? Did I fix this already (you're welcome then ) or is there still a bug?
I had an issue with the background color defaulting to the ESO systems setting even though pchat was set up differently. But I got my true black background back so it was fixed.

Originally Posted by Baertram
Group settings:
Yes it should change the chat channel (not the tab!) to the /group upon manually grouping.
The group finder was not born as this feature was added
I'll have a look if I can add something for it.
I would appreciate it especially since I use the dungeon finder a lot. Multiple tabs are not a problem since I don't use any.
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Unread 03/25/20, 05:39 AM  
Baertram
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Now that you write this I had the same happening the one time my chat looked very small. I clicked it and it resized properly.
So this is a kind of workaround for now.

Please do the following:
Logout.
Backup your SavedVariables of pChat.
Delete the file then and login and reconfigure the chat size.
Try if this fixes it.

Or you can also try to only change the SV file's chat size data, and keep the other settings. It should be located here in your SV file:
Search for "["chatConfSync"]". It's a table starting with = {
containing some character ids like
Code:
["8798292076840924"] =
                    {
...}
and closing with the } somewhere below.

If you only delete this table
Code:
["chatConfSync"] = {
....
}
including the closing } of THIS table chatConfSync
(be sure to either use an editor like Notepad++ which is able to show you the starting and closing { } pairs. Or simply count the { like each +1 and } like each -1, and be sure you go for all pairs until you are at 0 again)
you should keep all other settings and it should build up new if you login and change chars and change the settings of the chat conf sync.

I'll see if I can implement some kind of "reset all" or "delete characters from the saved list" there in the settings.

Originally Posted by Octopuss
Funny thing is when I single click on any side of the chat window (when the cursor changes into the resizing one), the window enlarges to the correct size.
Last edited by Baertram : 03/25/20 at 05:42 AM.
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Unread 03/27/20, 06:23 AM  
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Good news. I was able to rebuild the error with your pChat savedvariables file on my account.
But the first attempt worked flawlessly. After that the next char I used the ALT+U on was missing the first entered character.
Not sure why and how this happens though but I'll keep an eye on it and try to rebuild it with my settings as well (if possible).
Need to do way more tests to find out a kind of sheme, if always after first whisper worked, always applying after a fres login/reloadui etc.



It definately got to do with the ALT key so maybe it will go away if standard ALT keybind is unbind.

Edit:
I've changed all keybinds to not use ALT anymore, only ALT+U for the pChat whisper to target. Logged out and closed the game. Logged in again and tested it.
Nothing changed. Does not fix it. So it's not the other keybinds

Next will be pChat options then.

Edit2:
Seems to be only related to the keybind with ALT stuff. I can't do anything to fix it. It was mentioned by Ayantir years ago as bug one cannot do anything against so it seems it still is.
As long as you type the first pressed key will always be missing. 2nd is normal then.
But as I cannot type via addons I can't change this. YOu just need to use another key combination without ALT here, sorry.

I tried to set a tetx to the editbox and change the position of the cursor, font, size, color, open&close the editbox, loose and set focus. Nothing helps. The only thing that helps is typing any character on your keybord. And this cannot be done by addons (protection against bots etc.).

Edit3:
Definately no way. Tried to manipulate scenes and other stuff. It simply will not change the behaviour except if you press a key. So better Press the first eky twice if you use a ALT keybind or switch the ALT keybind to somethign else like SHIFT.

There also is no possible workaround posible as I cannot detect the missing character by any ways. So I could not even re-add it as the message gets sent.

Sorry.


Originally Posted by Octopuss
Originally Posted by Baertram
Weird, why is it working for me then? And the game provides the chording with the other keybinds else it wouldn't be available at all

Could you maybe make a small video showing me exactly what does not work, with only pChat active?

And send me your pChat.lua SavedVariables file to [email protected] telling me server, account and charname used. I will try to replace the data with my server, account and charname/id and test with your settings then, with only pChat active.

Maybe I did it somehow in other ways like you did.
What I did is setup the keybind ALT+u for "whipser to target", only pChat active, in the controls.
Then move crosshiar in any region to a player and use the keybind to whisper it. Then type a text and press return key.
Whisper message was starting correctly containing all typed characters "Aloha there, just an addon test. Please tell me the first character of the first word you received by this whisper message" and the receiver confirmed me he got the total message starting with the "Aloha".
I don't think video would be any good since it doesn't show key strokes etc.
I set it up exactly like you wrote.
When I target someone and press Alt-u, the chat changes colour to the "tell blue" and typing box opens like normally, only when I start typing it's "loha...."
I'll send you the file and the other info.
Last edited by Baertram : 03/27/20 at 07:26 AM.
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Unread 03/27/20, 08:51 AM  
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Ayr there is an error in the code, found it and fixed it.

Originally Posted by ariloum
Did sound notification of receiving whispers still working?
For me it seems like broken for last few months, I didn't hear any sound. Tried to change different sounds in settings.. it works in settings but not working when I receive the whispers.
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Unread 03/27/20, 10:35 AM  
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Maybe it's some sort of an old bug in the code and ZOS should be notified... but then again, they barely ever listen
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Unread 03/27/20, 12:03 PM  
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They do listen, we often had the case where bugs got fixed. They even added a lot of API stuff for addons.
But it takes time and needs to be something the "mass" is cyring for or is disturbed by.
I doubt this "error" here is somehting they will consider as "high priority" where the addons only enbale the possibility to use keys like ALT for keybidings

For them the reason is clear: No vanilla bug, caused by addons.

Originally Posted by Octopuss
Maybe it's some sort of an old bug in the code and ZOS should be notified... but then again, they barely ever listen
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Unread 04/03/20, 09:22 PM  
Baertram
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Current pChat beta v10
Many thanks to sirinsidiator for the split into several files!
-Many code improvements
-Removed redundant/non working/not needed code
-Rearranged the total settings menu
-Added chat color darkening/lightening for NON ESO colors as well + added new sliders to change the values
-Added chat channel filter checkboxes to the copy chat dialog
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Unread 04/09/20, 06:47 AM  
eswiking

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Write to multiple guilds ?

Is there a way to say for example hello to multiple guilds ?
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Unread 04/09/20, 11:26 AM  
Baertram
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Re: Write to multiple guilds ?

Originally Posted by eswiking
Is there a way to say for example hello to multiple guilds ?
No, addons cannot send messages for you. You need to press the RETURN key to send them "manually".
And to be true: Just a hello isn't that time consuming if you are really interested into the conversation.
If you are not, simply don't write anything.
Last edited by Baertram : 04/09/20 at 11:27 AM.
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Unread 04/15/20, 08:56 AM  
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Automatic Party Switching

.. does not work for me.
I have checked it in the settings but when joining a group I am still on my default channel (/say).
Last edited by Neverlands : 04/15/20 at 08:57 AM.
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Unread 04/15/20, 09:07 AM  
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Re: Automatic Party Switching

Edit:
Updated the pChat beta v10 with the setting to auto switch to group channel after reloadui/zone change.
The settings menu in the beta changed so you'll find this setting at the chat channel submenu now.
Try please if this works for yoo. Should switch to group channel after login/reloadui if you are in a group.

Old post:
Did you join manually or by group finder (which is not supported)?
I had talked to another user about it before and the problem is that you'll get ported into the dungeon after the group was formed. All I could do is do a check at player_activated event (which fires after login/reloadui/zone changes) and check if the setting is enabled and if you are grouped. If so, change to the group channel then.

I'll implement this into the current beta version which you are able to find at the stickly post above, at the bottom of the post (github link -> Be sure to follow the installations instructions written above as the zip file contains 2 subfolders! Only the pChat folder is needed to be extracted!).
I'll tell you here in this post as it was implemented.

Originally Posted by Neverlands
.. does not work for me.
I have checked it in the settings but when joining a group I am still on my default channel (/say).
Last edited by Baertram : 04/15/20 at 12:35 PM.
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Unread 04/15/20, 01:23 PM  
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Re: Re: Automatic Party Switching

Originally Posted by Baertram
Edit:
Updated the pChat beta v10 with the setting to auto switch to group channel after reloadui/zone change.
The settings menu in the beta changed so you'll find this setting at the chat channel submenu now.
Try please if this works for yoo. Should switch to group channel after login/reloadui if you are in a group.

Old post:
Did you join manually or by group finder (which is not supported)?
I had talked to another user about it before and the problem is that you'll get ported into the dungeon after the group was formed. All I could do is do a check at player_activated event (which fires after login/reloadui/zone changes) and check if the setting is enabled and if you are grouped. If so, change to the group channel then.

I'll implement this into the current beta version which you are able to find at the stickly post above, at the bottom of the post (github link -> Be sure to follow the installations instructions written above as the zip file contains 2 subfolders! Only the pChat folder is needed to be extracted!).
I'll tell you here in this post as it was implemented.

Originally Posted by Neverlands
.. does not work for me.
I have checked it in the settings but when joining a group I am still on my default channel (/say).
Hello Baertram,
thanks for the reply - I will try the beta and let you know. In deed I joined the groups via group finder..
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Unread 04/15/20, 03:53 PM  
Neverlands
 
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Re: Re: Re: Automatic Party Switching

Originally Posted by Neverlands
Originally Posted by Baertram
Edit:
Updated the pChat beta v10 with the setting to auto switch to group channel after reloadui/zone change.
The settings menu in the beta changed so you'll find this setting at the chat channel submenu now.
Try please if this works for yoo. Should switch to group channel after login/reloadui if you are in a group.

Old post:
Did you join manually or by group finder (which is not supported)?
I had talked to another user about it before and the problem is that you'll get ported into the dungeon after the group was formed. All I could do is do a check at player_activated event (which fires after login/reloadui/zone changes) and check if the setting is enabled and if you are grouped. If so, change to the group channel then.

I'll implement this into the current beta version which you are able to find at the stickly post above, at the bottom of the post (github link -> Be sure to follow the installations instructions written above as the zip file contains 2 subfolders! Only the pChat folder is needed to be extracted!).
I'll tell you here in this post as it was implemented.

Originally Posted by Neverlands
.. does not work for me.
I have checked it in the settings but when joining a group I am still on my default channel (/say).
Hello Baertram,
thanks for the reply - I will try the beta and let you know. In deed I joined the groups via group finder..
Update: I've installed the beta version and joined a group via the group finder but the channel didn't switch automatically. Maybe it is not implemented yet?
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Unread 04/15/20, 06:04 PM  
Baertram
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Re: Re: Re: Re: Automatic Party Switching

It is implemented, but a new setting next to the old party switch. Did you enable it?
It will try to change the chat channel to group if you do a reloadui, login or change the zone with aloading screen AND you are grouped at this moment.

Originally Posted by Neverlands
Originally Posted by Neverlands
Originally Posted by Baertram
Edit:
Updated the pChat beta v10 with the setting to auto switch to group channel after reloadui/zone change.
The settings menu in the beta changed so you'll find this setting at the chat channel submenu now.
Try please if this works for yoo. Should switch to group channel after login/reloadui if you are in a group.

Old post:
Did you join manually or by group finder (which is not supported)?
I had talked to another user about it before and the problem is that you'll get ported into the dungeon after the group was formed. All I could do is do a check at player_activated event (which fires after login/reloadui/zone changes) and check if the setting is enabled and if you are grouped. If so, change to the group channel then.

I'll implement this into the current beta version which you are able to find at the stickly post above, at the bottom of the post (github link -> Be sure to follow the installations instructions written above as the zip file contains 2 subfolders! Only the pChat folder is needed to be extracted!).
I'll tell you here in this post as it was implemented.

Originally Posted by Neverlands
.. does not work for me.
I have checked it in the settings but when joining a group I am still on my default channel (/say).
Hello Baertram,
thanks for the reply - I will try the beta and let you know. In deed I joined the groups via group finder..
Update: I've installed the beta version and joined a group via the group finder but the channel didn't switch automatically. Maybe it is not implemented yet?
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Unread 04/16/20, 11:34 AM  
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Re: Re: Re: Re: Re: Automatic Party Switching

Originally Posted by Baertram
It is implemented, but a new setting next to the old party switch. Did you enable it?
It will try to change the chat channel to group if you do a reloadui, login or change the zone with aloading screen AND you are grouped at this moment.

Originally Posted by Neverlands
Originally Posted by Neverlands
Originally Posted by Baertram
Edit:
Updated the pChat beta v10 with the setting to auto switch to group channel after reloadui/zone change.
The settings menu in the beta changed so you'll find this setting at the chat channel submenu now.
Try please if this works for yoo. Should switch to group channel after login/reloadui if you are in a group.

Old post:
Did you join manually or by group finder (which is not supported)?
I had talked to another user about it before and the problem is that you'll get ported into the dungeon after the group was formed. All I could do is do a check at player_activated event (which fires after login/reloadui/zone changes) and check if the setting is enabled and if you are grouped. If so, change to the group channel then.

I'll implement this into the current beta version which you are able to find at the stickly post above, at the bottom of the post (github link -> Be sure to follow the installations instructions written above as the zip file contains 2 subfolders! Only the pChat folder is needed to be extracted!).
I'll tell you here in this post as it was implemented.

Originally Posted by Neverlands
.. does not work for me.
I have checked it in the settings but when joining a group I am still on my default channel (/say).
Hello Baertram,
thanks for the reply - I will try the beta and let you know. In deed I joined the groups via group finder..
Update: I've installed the beta version and joined a group via the group finder but the channel didn't switch automatically. Maybe it is not implemented yet?
Heelo Baertram,


yes, I've enabled them both:
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