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Elsweyr (5.0.5)
Updated:10/10/19 06:23 PM
Created:09/02/18 12:15 PM
Monthly downloads:1,483
Total downloads:19,886
Favorites:63
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ChampionPointsSlots  Popular! (More than 5000 hits)
Version: 2.6.2
by: Jodynn [More]
Short Version
You can make different cp slots to save, load, edit, rename, clone, transfer, export/import between and also has a few trial presets to help get you started.

Everything has tooltips and shows you all the information you need to know without using the actual Champion Perks Default UI, or you can use it in the Champion Perks Default UI.
Keybindings to load from your User saved slots
You can summon the UI with a keybinding or a UI button or a slash command.
Or have it automatically open with Champion Perks Default UI.

The export/import also allows you to share with your friends, and post a readable format for those who don't have the addon.

Detailed Version
Basic Functionality
Shows your current CP.
- You can export this

Shows your custom CPs you build.
- You create these from scratch with the New option.
- Once created you can Rename them.
- You can clone these
- You can import these

Shows your custom CPs you build account wide
- You create these from scratch with the New option.
- Once created you can Rename them.
- You can clone these
- You can import these

Shows you current Trial CPs.
- You can edit these
- You can reset these to the default
- You can import these

Shows you current Trial by Alcast on his website CPs.
- You can edit these
- You can reset these to the default
- You can import these

Each discipline has a checkbox beside it so you can disable it, which means if you Save or load a CP config then it will ignore it entirely.

There is a button to "Preview", which is basically the same as Load except it won't commit your points, thus saving you 3,000 gold if you want to edit some things before committing.

NOTE: If you use preload while inside of the Champion Scene you won't see the Champion numbers itself update.
Preload will also put you in redistribute.
While in redistribute, you can NOT Save.


Edit Boxes
Just click the Edit checkbox and it will reveal a lot of EditBoxes, just type in the number you want and it will update the CP automatically.

However! Do note if you don't have the available amount of points you can NOT enter the number, it will give you the highest available. For example let's say you have 99 points available, and you type in 500, well first off, 500 will be reduced to 100 because you can only have 100 max in one star, then secondly it will check your available, since you only have 99 it will then change it to 99.

The exception to this rule is that if you already have points in a slot, so if you have 56 points in something, and have 0 points available, if you type in 100, it'll give you 56 back, so that you can reduce it to 0 and get those points back, likewise you can type in 1~56 to get how many points you want back.

Jump points and navigation
It will warn you if the current isn't valid with a yellow underline.
While inside of an Edit Box
- Up arrow increase jump
- Down arrow decreases jump
- Tab moves forward an Edit
- Shift Tab/Space moves backwards an Edit
- Enter/Esc loses focus and gives you your mouse back.

So what are jump points?
Well certain trees round down %, so you won't get any benefit until you hit a higher percent, some are not this case however such as bastion EVEN though they are %, but those that do not have that case will just increase 1 or decrease 1 per up/down arrow ( which you can hold down as well )

Transfers
If you aren't in edit mode and you are on one of your CPSlots you'll see a dropdown beside each tree.
When you click this it will expand and you'll see all your CPSlots you currenlty have.
On selection, it will transfer that CP tree to your current tree INSTANTLY.
This is a powerful function but use with care, as you may overwrite your CPSlot if you are just clicking around aimlessly.

Import and Exporting
If you hit the Export button while on Current CP or the Import button while on a CPSlot you'll open a new UI.
While you can copy the CP in both, you can only import in a CPSlot.

Export/Import Format
Thaumaturge 44 Precise Strikes 66 Piercing 30 Mighty 64 Master-at-Arms 66 Quick Recovery 11 Thick Skinned 56 Hardy 11 Elemental Defender 64 Ironclad 72 Spell Shield 56 Sprinter 39 Tumbling 56 Mooncalf 100 Tenacity 75
Or optionally you CAN use alcast's, although beware some naming he uses may be incorrect, please make note of this and let me know and I'll try to insert a special case, not just for Alcast but any other popular CP sharer.
Also note you can paste the CP Trees names and it will just ignore them. For example...
The Lady 32 Hardy, 56 Elemental Defender, 37 Thick Skinned
The Lady will be ignored entirely.

Options
- Open CPSlot's UI on Champion Perks scene load.
Toggles whether or not you want to show by default when you load the CP scene.
- Show image button to open CPSlot's UI.
Toggles whether or not you want to show the icon that tells you the keybinding and a button to open the UI and move around.
- scale
scale the window

Slash Commands
/cpslotresetalltrials : Reset all the trials to default CP
/cpslotresetallalcast : Reset all the trials by alcast to default CP
/cpslotsettings : Toggle the CP Slot settings ui
/cpslottoggleui : Toggle the CP Slot ui
/cpslotexportred : Export the Red CP of the current CP slot
/cpslotexportgreen : Export the Green CP of the current CP slot
/cpslotexportblue : Export the Blue CP of the current CP slot
/cpslotexportall : Export the All CP of the current CP slot

/cpslotimportred : Import Red CP into the current CP slot
/cpslotimportgreen : Import Green CP into the current CP slot
/cpslotimportblue : Import Blue CP into the current CP slot
/cpslotimportall : Import All CP into the current CP slot
/cpslotimportnew : Import All CP into a new CP slot


UI Info
Everything has tooltip pretty much, if you are curious or forget something just hover over it.
The window can be moved wherever you want and it'll remember.

Questions/Info
If you have any questions feel free to message me or comment.
Same with any bugs you find.

Take a look at the images I made for the addon it should help you learn it.

Finally, thank you so much for looking into my addon.



Donation Link


https://www.paypal.com/pools/c/8a80aoQpa4
V2.6.2
Couple methods for Alphagear
ChampionPointsSlots:LoadCpById(profileId)
ChampionPointsSlots:GetAlphaProfileList()
Fix icon button anchorage

V2.6.1
Fix minor bug when loading Addon

V2.6
Added keybindings for Users
Added Stat window, it's currently beta and incomplete but it shows some basic information so far.

V2.5.1
Updated nefas and removed libs

V2.5
Add nefaqs, thanks wambo!!
some of the cp may be incorrect or misallocated, he will be updating and sending me an update, for now pushing just to make sure it gets in live and everything is working on the technical side.

V2.4.4
Fix some nil exceptions via helper method
Change the way we handle levels, it will use max CP due to a few factors causing issues, will update with a fix soon.

V2.4.2
Add names for trial and alcast
Example

CP Slots : vSS : Thick Skinned 40 Hardy 37 Elemental Defender 64 Ironclad 72 Spell Shield 57

V2.4.1
Better printing for export commands

V2.4
Sunspire CP, run /cpslotresetalltrials

V2.3.1
Actually now use you max CP as the max allowed CP for users under max CP

V2.3
UI settings are now account wide, you will have to set these again, am sorry, but only once for your entire account.

Now use you max CP as the max allowed CP for users under max CP

V2.2
Fix tenacity, it doesn't have jump points
Add a small text field in current pane to show what set was loaded via the addon last.

V2.1
Show a warning to set your CP if you are in a vet trial with a setting to disable

V2.0.1
Fixed bug where if you haven't loaded the Champion Perks scene yet it would throw an error and may get in a weird state with the default UI, so just go ahead and load the ChampionPerks deferred initialization on player activated to avoid such an error and proper loading handling.

V2.0 Massive update, description reflects changes.

V1.9.9
Boost CP to max CP for each of my Trial CPs ( CP chart that is passed around form raid guilds ) to what I think would be beneficial in each, once the new chart is out I will switch them.
Fixed a bug where reset button wasn't showing.
Fixed a bug when trials by alcast was selected it would throw and error the first time.

V1.9.8
CP charts and Alcast CP separated.
New cp will be updated next, as well as a rework of the addon info. page and then probably account saved things.

V1.9.7
Import/Export UI

V1.9.6
Change slash command names and scale range

V1.9.5
Add options and scaling
Fix cloning error nil var

V1.9.4
Importing and Cloning
/importslotredcp = Reset red and import into red
/importslotgreencp = Reset green and import into green
/importslotbluecp = Reset blue and import into blue
/importslotcp = Reset current build and insert imported data
/importnewcp = Make a new CP build based on import

V1.9.3
Move the help label below the window so it's out of the way... probably do something better with it later.

V1.9.2
Increase label size for numbers so they scale correctly on smaller windows.

V1.9.1
Simple jump point warning with tooltip, meant to be unobtrusive.

V1.9
- Show faded stars
- Add many tooltips

V1.8.1
- Show message when we edit something
- Start from whatever your slot cp is on up/down
- move checkboxes and less padding for special stars

V1.8 Unlocked special stars now shown
You can hover over them and they give you the name and description.

V1.7 Jump points and navigation
- Up arrow increase jump
- Down arrow decreases jump
- Tab moves forward an Edit
- Space moves backwards an Edit

V1.6.3 Minor bug fixes and now you can print your CP in your current slot
/resettrialcpslots = resets all the trials cp
/togglecpslotui = open and close window
/printslotredcp = Print red and put in chat box
/printslotgreencp = Print green and put in chat box
/printslotbluecp = Print blue and put in chat box
/printslotcp = Print all and put in chat box

V1.6.2 Fix malformed number.

V1.6.1 Actually Fix custom checkboxes using incorrect path.

V1.6 Edit boxes!!
Update description and images.
Complete refactor of the XML, now most everything is virtual to save 1000 or so lines of code and frustration when changing something.
Different language limit strings length.
More work on the offsets to make it look cleaner for all the languages I know of, I know I'm forgetting some.

V1.5.2 Move numbers to be on left so its easier to see them, include separate offsets and widths based on languages, and disable resizing until it's more stable.

V1.5.1 Fix custom checkboxes using incorrect path.

V1.5 Add resizing and custom checkboxes

V1.4 All Presets are updated to current CP, slightly modified from Alcast in favor of quick recovery. Thanks Tonyleila for updating them.
If you want your trial CP's to reflect you will need to /resettrialcpslots, note, that this will erase any changes you have made thus far to the trial cps, so if you have done any work you can back up your saved file and I can show you how to manually change them, or just save them to a user CP, which will be easier soon.


V1.2 Fix the things I broke in a refactor, if you made a new User slot in v1.1 just delete it, if you need to salvage it for whatever reason message me and I'll help you. You'll get a UI error if you selected a v1.1 but it's okay, just close it, and delete it, and you should be good, optionally you can just delete the entire save file. VERY SORRY @[email protected]

V1.1 Fixed vMoL CP and added /resetalltrialscp

V1.0 Added a delete button and a warning text if you try to save while respecing.

Updated description

Put it in a folder
Archived Files (45)
File Name
Version
Size
Uploader
Date
2.6.1
2MB
Jodynn
08/22/19 06:45 PM
2.6
2MB
Jodynn
08/22/19 10:56 AM
2.5.1
2MB
Jodynn
07/15/19 08:37 AM
2.5
2MB
Jodynn
07/13/19 12:53 PM
2.4.4
2MB
Jodynn
06/23/19 05:45 PM
2.4.2
1MB
Jodynn
05/25/19 08:33 AM
2.4.1
1MB
Jodynn
05/25/19 08:27 AM
2.4
1MB
Jodynn
05/25/19 07:56 AM
2.3.1
1MB
Jodynn
03/18/19 05:07 PM
2.3
1MB
Jodynn
03/15/19 10:15 PM
2.2
1MB
Jodynn
03/10/19 08:11 PM
2.1
1MB
Jodynn
02/25/19 09:40 AM
2.1
1MB
Jodynn
12/02/18 04:08 PM
2.0.1
1MB
Jodynn
10/30/18 11:09 PM
2.0
1MB
Jodynn
10/26/18 12:03 PM
1.9.9
1MB
Jodynn
10/25/18 01:21 PM
1.9.8
1MB
Jodynn
10/22/18 06:25 PM
1.9.8
1MB
Jodynn
10/22/18 06:21 PM
1.9.8
1006kB
Jodynn
10/04/18 10:31 AM
1.9.7
965kB
Jodynn
10/02/18 04:31 PM
1.9.5
912kB
Jodynn
09/30/18 06:21 PM
1.9.4
804kB
Jodynn
09/24/18 02:56 PM
1.9.3
715kB
Jodynn
09/20/18 09:19 PM
1.9.2
680kB
Jodynn
09/19/18 03:53 PM
1.9.1
660kB
Jodynn
09/18/18 08:39 AM
1.9
625kB
Jodynn
09/17/18 09:57 AM
1.8.1
588kB
Jodynn
09/17/18 01:55 AM
1.8
555kB
Jodynn
09/16/18 09:18 PM
1.7
498kB
Jodynn
09/16/18 07:47 PM
1.6.3
464kB
Jodynn
09/15/18 07:24 PM
1.6.3
424kB
Jodynn
09/15/18 01:52 PM
1.6.1
411kB
Jodynn
09/15/18 01:49 PM
1.6.1
411kB
Jodynn
09/15/18 01:02 PM
1.6
394kB
Jodynn
09/15/18 12:44 PM
1.5.2
334kB
Jodynn
09/13/18 02:22 PM
1.5.2
322kB
Jodynn
09/13/18 02:16 PM
1.5.1
259kB
Jodynn
09/08/18 02:38 PM
1.5
241kB
Jodynn
09/06/18 11:13 PM
1.4
210kB
Jodynn
09/06/18 12:40 PM
1.3
199kB
Jodynn
09/05/18 07:43 PM
1.2
178kB
Jodynn
09/05/18 06:39 PM
1.1
170kB
Jodynn
09/05/18 04:55 PM
1.0
52kB
Jodynn
09/02/18 04:00 PM
0.9
52kB
Jodynn
09/02/18 02:45 PM
0.9
50kB
09/02/18 12:15 PM


Post A Reply Comment Options
Unread 09/25/19, 12:23 PM  
Jodynn
 
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Forum posts: 0
File comments: 131
Uploads: 10
Re: image button does not save location

Originally Posted by Tamelon
Hello,
just a minor problem, the image button to open the UI does not save its vertical position. its does save the horizontal position though. i can move where wherever i want, but every time after logout its at the top of the screen again.

Thanks for your time.
That's, weiiiiird, I will look into it, thank you!
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Unread 09/25/19, 12:23 PM  
Jodynn
 
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File comments: 131
Uploads: 10
Re: Re: Re: How to make addon work for leveling

Originally Posted by neijek
Originally Posted by Jodynn
Originally Posted by neijek
Hi,

So i wanted to setup my 300cp build, right now I have some 190cp but it be nice to have my 300 build all set so as i lvl i can just hit 1 button and it applies the CP to the right slots based on my build.

I setup a simple

100/100/100 point distribution and saved it as a new account wide profile. , i used the LOAD button to have ti distribute (i had to pay 1 respec as i had some points assigned badly).. the issue is it always gives this error

NOT enough gold or respect failed

What it seamed to do is apply SOME CP points but it left the majority of them unassigned.. i tried multiple times and it just never assigns them.

I think the issue it can't figure out how to assign them corectly as the build is for 300 but it only had 190ish so i can't figure out where to assign the first 190 points based on the 300cp build. Is there some way to get this to work to help as i lvl up or it's only useful once i reach x CP ?
Currently doesn't try to solve for less CP for many reasons such as jump points and what would be more efficient and what would be favoured/ignored.

I've played around with the idea but there isn't necessarily a great solution as it varies from build to build, it's a wicked problem and there isn't a perfect answer for it.

I'm still trying to process what would be a good answer for this but I'm struggling how to best divide it up and it be an all working solution for every 300 cp build to scale down; and everytime I look at it it's always the same thing that there is no way to divide it evenly and correctly and it be what is needed, it's just hacky.

But I will give it more thought, but that's the issue i keep running into.
Hey man,
I wanted to first off say, thank you for such a quick and complete reply.

I totally get theres no "clean way" per say to have it do it, as ya i know there is very important "distribution" nodes (jump points) one should follow.. maybe there could just be a "leveling" option and it saves what points you put into what constellation and the order you apply them as you make the build and this way when you load it it tries to follow that order, would make it perfect for some one setting up their leveling up builds so they dont need to re/check their builds ever time they get a champ point to assign
Hmm... I will give it some more thought including your suggestion, thank you
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Unread 09/14/19, 09:11 AM  
Tamelon

Forum posts: 0
File comments: 36
Uploads: 0
image button does not save location

Hello,
just a minor problem, the image button to open the UI does not save its vertical position. its does save the horizontal position though. i can move where wherever i want, but every time after logout its at the top of the screen again.

Thanks for your time.
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Unread 09/07/19, 12:59 AM  
neijek

Forum posts: 0
File comments: 4
Uploads: 0
Re: Re: How to make addon work for leveling

Originally Posted by Jodynn
Originally Posted by neijek
Hi,

So i wanted to setup my 300cp build, right now I have some 190cp but it be nice to have my 300 build all set so as i lvl i can just hit 1 button and it applies the CP to the right slots based on my build.

I setup a simple

100/100/100 point distribution and saved it as a new account wide profile. , i used the LOAD button to have ti distribute (i had to pay 1 respec as i had some points assigned badly).. the issue is it always gives this error

NOT enough gold or respect failed

What it seamed to do is apply SOME CP points but it left the majority of them unassigned.. i tried multiple times and it just never assigns them.

I think the issue it can't figure out how to assign them corectly as the build is for 300 but it only had 190ish so i can't figure out where to assign the first 190 points based on the 300cp build. Is there some way to get this to work to help as i lvl up or it's only useful once i reach x CP ?
Currently doesn't try to solve for less CP for many reasons such as jump points and what would be more efficient and what would be favoured/ignored.

I've played around with the idea but there isn't necessarily a great solution as it varies from build to build, it's a wicked problem and there isn't a perfect answer for it.

I'm still trying to process what would be a good answer for this but I'm struggling how to best divide it up and it be an all working solution for every 300 cp build to scale down; and everytime I look at it it's always the same thing that there is no way to divide it evenly and correctly and it be what is needed, it's just hacky.

But I will give it more thought, but that's the issue i keep running into.
Hey man,
I wanted to first off say, thank you for such a quick and complete reply.

I totally get theres no "clean way" per say to have it do it, as ya i know there is very important "distribution" nodes (jump points) one should follow.. maybe there could just be a "leveling" option and it saves what points you put into what constellation and the order you apply them as you make the build and this way when you load it it tries to follow that order, would make it perfect for some one setting up their leveling up builds so they dont need to re/check their builds ever time they get a champ point to assign
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Unread 09/06/19, 11:38 AM  
Jodynn
 
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Uploads: 10
Re: How to make addon work for leveling

Originally Posted by neijek
Hi,

So i wanted to setup my 300cp build, right now I have some 190cp but it be nice to have my 300 build all set so as i lvl i can just hit 1 button and it applies the CP to the right slots based on my build.

I setup a simple

100/100/100 point distribution and saved it as a new account wide profile. , i used the LOAD button to have ti distribute (i had to pay 1 respec as i had some points assigned badly).. the issue is it always gives this error

NOT enough gold or respect failed

What it seamed to do is apply SOME CP points but it left the majority of them unassigned.. i tried multiple times and it just never assigns them.

I think the issue it can't figure out how to assign them corectly as the build is for 300 but it only had 190ish so i can't figure out where to assign the first 190 points based on the 300cp build. Is there some way to get this to work to help as i lvl up or it's only useful once i reach x CP ?
Currently doesn't try to solve for less CP for many reasons such as jump points and what would be more efficient and what would be favoured/ignored.

I've played around with the idea but there isn't necessarily a great solution as it varies from build to build, it's a wicked problem and there isn't a perfect answer for it.

I'm still trying to process what would be a good answer for this but I'm struggling how to best divide it up and it be an all working solution for every 300 cp build to scale down; and everytime I look at it it's always the same thing that there is no way to divide it evenly and correctly and it be what is needed, it's just hacky.

But I will give it more thought, but that's the issue i keep running into.
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Unread 09/05/19, 12:24 AM  
neijek

Forum posts: 0
File comments: 4
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How to make addon work for leveling

Hi,

So i wanted to setup my 300cp build, right now I have some 190cp but it be nice to have my 300 build all set so as i lvl i can just hit 1 button and it applies the CP to the right slots based on my build.

I setup a simple

100/100/100 point distribution and saved it as a new account wide profile. , i used the LOAD button to have ti distribute (i had to pay 1 respec as i had some points assigned badly).. the issue is it always gives this error

NOT enough gold or respect failed

What it seamed to do is apply SOME CP points but it left the majority of them unassigned.. i tried multiple times and it just never assigns them.

I think the issue it can't figure out how to assign them corectly as the build is for 300 but it only had 190ish so i can't figure out where to assign the first 190 points based on the 300cp build. Is there some way to get this to work to help as i lvl up or it's only useful once i reach x CP ?
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Unread 08/29/19, 08:11 AM  
Jodynn
 
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Re: IDK

Originally Posted by Lakashi
I can get this to work at all. Saving isn't working. Loading isn't working. What am I doing wrong? I get no errors...
What cp are you?

Hmm I'm not sure how you are using it or what workflow you are using I'll go by a small tutorial for you.

1. Click on the dropdown to go to user
2. Click the the new option
3. If you currently have cp set hit save and it should fill in the slot, saving is just for taking your current cp and putting into the slot.
4. Click on the edit checkbox then you can change the cp directly by typing in, or hitting the up or dosn arrow keys to flip through jump points, it saves automatically do not hit save, that is not what save does.
5. Hit load, as long as you have 3k gold it will load that slot into your current cp.

This is assuming you have enough cp.

Hope that helps!!
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Unread 08/27/19, 08:22 PM  
Lakashi
 
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IDK

I can get this to work at all. Saving isn't working. Loading isn't working. What am I doing wrong? I get no errors...
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Unread 08/26/19, 09:08 AM  
Jodynn
 
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Originally Posted by wambo
So after I sent my corrections to Nefas, he updates his CP along with some changes.

So I updated the CP for the addon again, and sent him some other corrections XD
I also added DSA this time. And removed the additional 's' in the resetcommand.
(Not sure whether I only had that myself or whether it went into addon code)

https://www.pastiebin.com/5d18890aaac4c
Revision 7. No more changes till next patch!
Missed your comment I'm so sorry!!

I will update this soon!
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Unread 08/22/19, 06:42 PM  
Jodynn
 
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Originally Posted by Illutian
Get this every time I load in:



v2.6
That was my bad, pasted in old code and forgot to remove it, fix will be in v2.6.1
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Unread 08/22/19, 06:12 PM  
Illutian

Forum posts: 0
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Get this every time I load in:

user:/AddOns/ChampionPointsSlots/ChampionPointsSlots.lua:2938: attempt to index a nil value
stack traceback:
user:/AddOns/ChampionPointsSlots/ChampionPointsSlots.lua:2938: in function 'ChampionPointsSlots:Initialize'
|caaaaaa<Locals> self = tbl </Locals>|r
user:/AddOns/ChampionPointsSlots/ChampionPointsSlots.lua:2965: in function 'OnAddonLoaded'
|caaaaaa<Locals> event = 65536, addonName = "ChampionPointsSlots" </Locals>
v2.6
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Unread 07/19/19, 09:20 PM  
wambo

Forum posts: 10
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So after I sent my corrections to Nefas, he updates his CP along with some changes.

So I updated the CP for the addon again, and sent him some other corrections XD
I also added DSA this time. And removed the additional 's' in the resetcommand.
(Not sure whether I only had that myself or whether it went into addon code)

https://www.pastiebin.com/5d18890aaac4c
Revision 7. No more changes till next patch!
Last edited by wambo : 07/19/19 at 09:22 PM.
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Unread 07/15/19, 07:01 AM  
Jodynn
 
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Originally Posted by wambo
I went over it again,

https://www.pastiebin.com/5d18890aaac4c
(Revision 5, if it doesnt load the newest)

I had a few leftover quick recoveries and a few jumbled healthy and so on, but it should look good now.

On top of that I think the resetcommand for nefas has an additional s compared to the others
(/cpslotresetallalcast /cpslotsresetallnefas )

You might also wanna warn ppl about unassigned green CP for aracanist/mooncalf and unassigned red cp for Light / medium armor focus (changelog or description)

But it works like a charm. Thank you very much
thank you very much for all your work, I shall add it in
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Unread 07/14/19, 10:22 AM  
wambo

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I went over it again,

https://www.pastiebin.com/5d18890aaac4c
(Revision 5, if it doesnt load the newest)

I had a few leftover quick recoveries and a few jumbled healthy and so on, but it should look good now.

On top of that I think the resetcommand for nefas has an additional s compared to the others
(/cpslotresetallalcast /cpslotsresetallnefas )

You might also wanna warn ppl about unassigned green CP for aracanist/mooncalf and unassigned red cp for Light / medium armor focus (changelog or description)

But it works like a charm. Thank you very much
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Unread 07/13/19, 12:50 PM  
Jodynn
 
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Originally Posted by Jodynn
Originally Posted by Jodynn
Originally Posted by wambo
I corrected some mistakes in the numbering and added the reset function.
But I cant use /cpslotsresetallnefas... I see the command, but I cant reset the presets and the menu on chars that already loaded the wrong one :-/

can you tell me what I missed?

Edit:
Originally Posted by wambo
Originally Posted by Jodynn

I'll look through the changes can then add them in my next patch, thank you
I already found a mistake:
Code:
	[23] = "vMA",
	[24] = "vBRP DD",
	[25] = "vBRP Tank",
}
is correct,
I think that pastebin site is even keeping track of changes, cool, I adjusted it there
I will look into it tonight, sorry been very busy, thank you so much for your interest and work!
Some of the CP seems to have too many allocated here and there, however, I am going to go ahead and update the changes into the active addon, it seems to be working fine as far as the actual coding is concerned.
Actually I found the mistake, it was resetting the names as well as the CP, that's my bad, thanks for catching it
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