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Updated: 05/27/23 04:08 AM
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Compatibility:
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Updated:05/27/23 04:08 AM
Created:06/13/22 05:18 PM
Monthly downloads:820
Total downloads:5,172
Favorites:13
MD5:
Categories:PvP, Graphic UI Mods, Map, Coords, Compasses
8.3.5
Nine Resourcez  Popular! (More than 5000 hits)
Version: 1.3
by: Toirealach [More]
Are you tired of taking the 'Capture Any Nine Resources' and 'Capture Any Three Keeps' quests in Cyrodiil and then not remembering which ones you've actually captured thus far?

Well, here is the answer to your prayers.

'Nine Resourcez' will track when you take, complete and abandon the Capture Any Nine Resources quest as well as the Capture Any Three Keeps quest and it will also keep track of each resource/keep that you capture as part of the quest. All captured resources/keeps will have a green circle around the resource icon on the map (see screenshots).

Also, if you type '/9rsz' in the chat window box, you can see a list of all the resources/keeps you've captured thus far (see screenshots).

And if you want to change the colour of the circle around the captured resources, you can do so in the settings.

Special shout out to @Spartan-721 for not killing me when I was looking at the addon code when I should have been fighting. And also a shout out to @gamesense for helping by letting me cap a resource without killing me to let me debug some of this code.

HUGE thanks to my #1 beta tester, Lady Sabrina: Vanquisher of Infinite Resource Flags

NOTE: IF YOU INSTALL THIS ADDON AND ALREADY HAVE THE QUEST ACTIVE, THE ADDON HAS NO WAY TO KNOW WHAT RESOURCES YOU HAVE ALREADY CAPTURED PRIOR TO INSTALL. SO THE CAPTURE DATA WILL BE INACCURATE UNTIL THE NEXT TIME YOU GRAB THE QUEST.

REQUIRED LIBRARIES (which you need to also install):

LibAddonMenu
LibMapPins
LibGPS
1.3 - Added a checkbox in settings to suppress all messages to the chat window regarding captures
1.2.2 - Minor bug fix in rare occasions where required addon libraries are missing
1.2.1 - Allow changing size of map pins
1.2 - Allow these quests to be tracked when the player is not in Cyrodiil when they accept the quest or abandon it.
1.1 - Added Missing Library Detection & Notification
1.0.9 - Update for Scribes of Fate DLC
1.0.8 - Update for Firesong DLC
1.0.7 - The pins put on the map to mark the resources and/or keeps are now no longer clickable. Thanks for catching this xen32!
1.0.6 - Updated for Lost Depths1.0.5 - Fixed a bug where pins were showing incorrectly in maps other than Cyrodiil
1.0.4 - Fixed a bug where pins were showing in city maps.
1.0.3 - Anthonysc wanted 3 Keeps tracking too, so here it is
1.0.2 - Lists all 9 captured resources upon completion
1.0.1 - This is the first official release of the addon.
Archived Files (1)
File Name
Version
Size
Uploader
Date
1.2.2
14kB
Toirealach
05/06/23 03:23 PM


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Unread 05/29/23, 05:09 PM  
xDaedran

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File comments: 3
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Originally Posted by Toirealach
Originally Posted by xDaedran
Great Addon. Just can't live without!
Would you consider to ad a "silent mode", so there are no chat messages?
Actually i just need the circles on the map and to me the messages are obsolete and annoying.
So a checkbox to suppress messages? The ones which tell you your count of resources, etc.?

Check the settings of version 1.3 and turn on the suppress checkbox and let me know if it does what you want.

Well, that was fast. I'm happy now. Thank you!
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Unread 05/27/23, 03:37 AM  
Toirealach
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Forum posts: 9
File comments: 53
Uploads: 6
Originally Posted by xDaedran
Great Addon. Just can't live without!
Would you consider to ad a "silent mode", so there are no chat messages?
Actually i just need the circles on the map and to me the messages are obsolete and annoying.
So a checkbox to suppress messages? The ones which tell you your count of resources, etc.?

Check the settings of version 1.3 and turn on the suppress checkbox and let me know if it does what you want.
Last edited by Toirealach : 05/27/23 at 04:03 AM.
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Unread 05/27/23, 03:13 AM  
xDaedran

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File comments: 3
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Great Addon. Just can't live without!
Would you consider to ad a "silent mode", so there are no chat messages?
Actually i just need the circles on the map and to me the messages are obsolete and annoying.
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Unread 04/24/23, 08:19 PM  
Toirealach
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Forum posts: 9
File comments: 53
Uploads: 6
Originally Posted by Gamer1986PAN
I like the addon. Would be great if you could add the feature to increase the size of the green captured resources i would love them to be at least double the size.
In version 1.2.1, I have made changing the map pin size available to users.

And the error below should also be fixed in the latest version.

Changed the slash command to '/9rsz' also.

Originally Posted by Gamer1986PAN
Code:
user:/AddOns/NineResourcez/NineResourcez.lua:521: function expected instead of nil
stack traceback:
user:/AddOns/NineResourcez/NineResourcez.lua:521: in function 'fn'
|caaaaaa<Locals> extra = "" </Locals>|r
/EsoUI/Ingame/SlashCommands/SlashCommands_Shared.lua:205: in function 'DoCommand'
|caaaaaa<Locals> text = "/9rcs", command = "/9rcs", arguments = "", fn = user:/AddOns/NineResourcez/NineResourcez.lua:519 </Locals>|r
/EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:1690: in function 'SharedChatSystem:SubmitTextEntry'
|caaaaaa<Locals> self = [table:1]{suppressAutoCompleteClear = F, minContainerWidth = 300, minContainerHeight = 170, maxContainerWidth = 1824, shouldMinimizeAfterEntry = F, allowMultipleContainers = F, maxContainerHeight = 1026, currentChannel = 3, isMinimized = F, lastValidChannel = 12, isMinimizingOrMaximizing = F, ignoreTextEntryChangedEvent = F, loaded = T, suppressSave = F, numUnreadMails = 7, currentNumNotifications = 0, isAgentChatActive = F}, text = "/9rcs", valid = F, prefix = 47 </Locals>|r
(tail call): ?
/EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:2407: in function 'ZO_ChatTextEntry_Execute'
|caaaaaa<Locals> control = ud </Locals>|r
ZO_ChatWindowTextEntryEditBox_Enter:3: in function '(main chunk)'
|caaaaaa<Locals> self = ud </Locals>|r
(tail call): ?
(tail call): ?
Last edited by Toirealach : 04/24/23 at 08:29 PM.
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Unread 04/22/23, 11:25 AM  
Gamer1986PAN
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Forum posts: 85
File comments: 619
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I like the addon. Would be great if you could add the feature to increase the size of the green captured resources i would love them to be at least double the size.

Code:
user:/AddOns/NineResourcez/NineResourcez.lua:521: function expected instead of nil
stack traceback:
user:/AddOns/NineResourcez/NineResourcez.lua:521: in function 'fn'
|caaaaaa<Locals> extra = "" </Locals>|r
/EsoUI/Ingame/SlashCommands/SlashCommands_Shared.lua:205: in function 'DoCommand'
|caaaaaa<Locals> text = "/9rcs", command = "/9rcs", arguments = "", fn = user:/AddOns/NineResourcez/NineResourcez.lua:519 </Locals>|r
/EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:1690: in function 'SharedChatSystem:SubmitTextEntry'
|caaaaaa<Locals> self = [table:1]{suppressAutoCompleteClear = F, minContainerWidth = 300, minContainerHeight = 170, maxContainerWidth = 1824, shouldMinimizeAfterEntry = F, allowMultipleContainers = F, maxContainerHeight = 1026, currentChannel = 3, isMinimized = F, lastValidChannel = 12, isMinimizingOrMaximizing = F, ignoreTextEntryChangedEvent = F, loaded = T, suppressSave = F, numUnreadMails = 7, currentNumNotifications = 0, isAgentChatActive = F}, text = "/9rcs", valid = F, prefix = 47 </Locals>|r
(tail call): ?
/EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:2407: in function 'ZO_ChatTextEntry_Execute'
|caaaaaa<Locals> control = ud </Locals>|r
ZO_ChatWindowTextEntryEditBox_Enter:3: in function '(main chunk)'
|caaaaaa<Locals> self = ud </Locals>|r
(tail call): ?
(tail call): ?
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Unread 04/19/23, 12:44 AM  
Toirealach
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Forum posts: 9
File comments: 53
Uploads: 6
Re: Wrong quest

Originally Posted by tim99
Hi,
i run into another problem, that it didnt recognise the correct quest. In quest overview i have 9 resources, but the addon somehow thinks its 3 keeps. (now i might have had 3 keeps open on the previous character, not sure if that matters) and i got this quest shared from a friends when we still were in PVE area and i might had canceled the 3 keeps right before.

A reload UI didnt change anthing.
I have not seen anyone else have that issue.

savedVariables = ZO_SavedVars:NewCharacterIdSettings(NineResourcez.SavedVariablesName, NineResourcez.savedVarsVersion, nil, defaults)

It saves your quest data on a per character basis.
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Unread 04/16/23, 01:04 PM  
tim99
 
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Hi,
i run into another problem, that it didnt recognise the correct quest. In quest overview i have 9 resources, but the addon somehow thinks its 3 keeps. (now i might have had 3 keeps open on the previous character, not sure if that matters) and i got this quest shared from a friends when we still were in PVE area and i might had canceled the 3 keeps right before.



A reload UI didnt change anthing.



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Unread 04/11/23, 03:57 PM  
RhaunESO

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Smile Re: Re: Error messages

Originally Posted by Toirealach
Originally Posted by RhaunESO
Since the last update I am receiving the following error message has anyone else had this error

I have tried unistalling and deleting saved variables and reinstalling

user:/AddOns/NineResourcez/NineResourcez.lua:766: attempt to index a nil value
stack traceback:
user:/AddOns/NineResourcez/NineResourcez.lua:766: in function 'OnLoad'
<Locals> eventCode = 65536, addOnName = "NineResourcez", requiredLibsT = [table:1]{} </Locals>
This should be fixed in the latest version. Sorry. Let me know if its not.
Thanks for the prompt fix this seems to be working great again
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Unread 04/10/23, 06:05 PM  
Toirealach
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Re: Error messages

Originally Posted by RhaunESO
Since the last update I am receiving the following error message has anyone else had this error

I have tried unistalling and deleting saved variables and reinstalling

user:/AddOns/NineResourcez/NineResourcez.lua:766: attempt to index a nil value
stack traceback:
user:/AddOns/NineResourcez/NineResourcez.lua:766: in function 'OnLoad'
<Locals> eventCode = 65536, addOnName = "NineResourcez", requiredLibsT = [table:1]{} </Locals>
This should be fixed in the latest version. Sorry. Let me know if its not.
Last edited by Toirealach : 04/10/23 at 06:12 PM.
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Unread 04/10/23, 06:04 PM  
Toirealach
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Forum posts: 9
File comments: 53
Uploads: 6
Re: Re: Error messages

Originally Posted by InsaneShad0w92
Originally Posted by RhaunESO
Since the last update I am receiving the following error message has anyone else had this error

I have tried unistalling and deleting saved variables and reinstalling

user:/AddOns/NineResourcez/NineResourcez.lua:766: attempt to index a nil value
stack traceback:
user:/AddOns/NineResourcez/NineResourcez.lua:766: in function 'OnLoad'
<Locals> eventCode = 65536, addOnName = "NineResourcez", requiredLibsT = [table:1]{} </Locals>
Same
This should be fixed in the latest version. Sorry. Let me know if its not.
Last edited by Toirealach : 04/10/23 at 06:12 PM.
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Unread 04/10/23, 10:39 AM  
InsaneShad0w92

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Re: Error messages

Originally Posted by RhaunESO
Since the last update I am receiving the following error message has anyone else had this error

I have tried unistalling and deleting saved variables and reinstalling

user:/AddOns/NineResourcez/NineResourcez.lua:766: attempt to index a nil value
stack traceback:
user:/AddOns/NineResourcez/NineResourcez.lua:766: in function 'OnLoad'
<Locals> eventCode = 65536, addOnName = "NineResourcez", requiredLibsT = [table:1]{} </Locals>
Same
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Unread 04/10/23, 07:15 AM  
RhaunESO

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Error messages

Since the last update I am receiving the following error message has anyone else had this error

I have tried unistalling and deleting saved variables and reinstalling

user:/AddOns/NineResourcez/NineResourcez.lua:766: attempt to index a nil value
stack traceback:
user:/AddOns/NineResourcez/NineResourcez.lua:766: in function 'OnLoad'
<Locals> eventCode = 65536, addOnName = "NineResourcez", requiredLibsT = [table:1]{} </Locals>
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Unread 09/02/22, 04:08 AM  
xen32
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Originally Posted by Toirealach
Originally Posted by xen32
Hi!
The fact that addon placed icon is targetable makes it a bit annoying, since instead of one click port I am getting keep set as destination and/or getting context menu to choose what I want to do. Is it possible to make it not targettable?

Also similar thing with Vampz when targeting Bruma
New versions uploaded!

Now none of the pins put down by Nine Resourcez should be clickable. And there's a setting now in Vampz to allow them to be clickable or not. I use the clickability to set the vamp feeding ground as my destiantion in the map, but you can turn that feature off if you like.
Thanks a lot!

Yes, makes sense for Vampz indeed
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Unread 08/31/22, 06:04 PM  
Toirealach
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Forum posts: 9
File comments: 53
Uploads: 6
Originally Posted by xen32
Hi!
The fact that addon placed icon is targetable makes it a bit annoying, since instead of one click port I am getting keep set as destination and/or getting context menu to choose what I want to do. Is it possible to make it not targettable?

Also similar thing with Vampz when targeting Bruma
New versions uploaded!

Now none of the pins put down by Nine Resourcez should be clickable. And there's a setting now in Vampz to allow them to be clickable or not. I use the clickability to set the vamp feeding ground as my destiantion in the map, but you can turn that feature off if you like.
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Unread 08/31/22, 04:15 PM  
Toirealach
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Forum posts: 9
File comments: 53
Uploads: 6
Originally Posted by xen32
Hi!
The fact that addon placed icon is targetable makes it a bit annoying, since instead of one click port I am getting keep set as destination and/or getting context menu to choose what I want to do. Is it possible to make it not targettable?

Also similar thing with Vampz when targeting Bruma
Let me see what I can do. Just finished up working on a new addon for someone else, so I can look at this issue.
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