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Compatibility:
Live (1.0)
Updated:07/02/14 07:30 AM
Created:04/09/14 03:56 PM
Monthly downloads:118
Total downloads:20,265
Favorites:48
MD5:
Categories:Discontinued & Outdated, Graphic UI Mods, Info, Plug-in Bars, Utility Mods, ESO Tools & Utilities
FastReport  Popular! (More than 5000 hits)
Version: 1.1.9.1
by: thelegendaryof [More]
Version 1.1.9.1 - Released!

New Features as of 05/31/2014:

  • User editable Report-Templates. With Dynamic Variables support
    (see "Report-Templates.lua" for a full list and description what they each do).

  • WYSIWYG Template-Editor. Edit Report Templates on the Fly.

  • Addon-Support via an API. As simple as a cake.
    (see below for a simple example how to use it)

  • UI-Revamp. Still looks ugly. But is better accessible
    and has improved functionality (Dropdowns - yay).

  • This is the Last Release before 1.2 which will bring the History
    and Multi-Target-Report (yes! this comes sooner then expected!)

Addon-Support via API - Usage Example:

Lua Code:
  1. local FastReport = LibStub("FastReportAPI-1.0")
  2. local players = 'Player 1, Player 2, Player 3, Player 4'
  3. local text = "(Time: {time}) I want to report those Players because they are constantly spamming!"
  4. local addon_name = "MY ANTISPAM ADDON"
  5. local addon_desc = "Report Spammers from MAA all at once"
  6.  
  7. FastReport:Report(players, text, addon_name, addon_desc)


FastReport adds the urgently needed functionality to

Fastly Report any Player without having to type their name

or clicking through a few Menus.

Just Press a Key and

the last targeted Player gets prefilled automatically

and the Report Window opens.

It has been made to quickly report any Teleport-Hacker (and similiar) without having to type their Name manually.
Just target them and press the Key you bound to Fastreport or type /report and it will open the Report Window with the Playername prefilled.

You dont have to stay on target - you only have to hover them ONCE.

It also works from a way wider Range afar then holding F and Selecting Report!


What it does:

  • Adds a Keybind to Fastreport the last Targeted Player

    You dont have to stay on him - it wont overwrite unless you relog or Target another Player!

  • Adds an HUD for the Current Target

  • Advanced Automatic-Tracking of the Target Players Details (like Level, Map, Position and Time)

  • Adds /report Playername

    If no Playername has been specified it will use the last player you targeted or if you didn't target anyone yet it will open just the Reportwindow

Use this Addon to fastly report any Hacker or Bot you see to help ZOS!
Version 1.3 (Milestone 3 - Release after Milestone 2)
  • Group-Report. Press and hold a key and hover multiple Players. Their Details get collected and they're all added in ONE go. With an option to remove any accidently selected Players beforehand manually. No multiple Tickets for reporting a Group of Bots ever again!
  • Force Report in case the native UI fails to work
  • Outputs a Warning if the reported target is to old (time) and/or is to far away
  • HUD - Measure Distance to the Player (over the complete Map)


Version 1.2 (Milestone 2 - No yet released. Coming next)
  • Enables the History GUI
  • Sortable List with clickable Players and automatic Template-Switching
  • Adds a Timer how long you want to hover an Target before it get 's tracked (Default: Instant)
  • More clever Automatic Tracking (as in no Tracking when you're AFK and someone runs in Front of your Mouse Cursor)
  • More Settings for the HUD and the Window (Save Position, Scale ...)


Version 1.1.9.1 (CURRENT/BUGFIX)
  • Included Garkin 's Bugfix for the recent API-Changes.

Version 1.1.9
  • User editable Report-Templates. With variable support
    (see "Report-Templates.lua" for a full list and description what they do).
  • WYSIWYG Template-Editor. Edit Report Templates on the Fly.
  • Addon-Support via an API[/color]. As simple as a cake.
    (see below for a simple example how to use it)
  • UI-Revamp. Still looks ugly. But is better accessible
    and has improved functionality (Dropdowns - yay).
  • This is the Last Release before 1.2 which will bring the History
    and Multi-Target-Report (yes! this comes sooner then expected!)


Version 1.1.8
  • Update for the new API


Version 1.1.7
  • Important Bugfix. Reporting via Keybind and the HUD should now be working properly again
    (Buffer was messed up and some Events were globalized and named really retarded while they really shouldn't).


Version 1.1.6
  • Bugfix for Detail-Window to take UI-Scale properly into consideration.
  • Known issues: Target HUD and Target Recognition seem to be fraked up for some people. I'm actively working on that. If you have any issues with those roll back to Version 1.1.4 till I have them sorted out.


Version 1.1.5
  • Fixed the Detail-Window layout to resize correctly on all screen-sizes up to 1440p
  • HUD position is now saved across sessions
  • HUD will now auto-align depending on it 's position on the screen (also across sessions)
  • Added option to hide the target-details in the HUD


Version 1.1.4
  • Notice: Modified the default behaviour of /report. It will now display the "Default"-Template if you use it no matter if you use it with a name or not. This is for people that want to use it as a manual shortcut to fastly report not only the last targeted player. The Tracking History will later on still show the "Tracking"-Template if you select a Player from there. I will also introduce an Default-Selection for each Command later on. To get to see the "Tracking"-Template right now either bind a key to "Report Last Targeted Player" or enable the HUD and press the Icon.
  • Bugfix: The Time will no properly display the current time if you don't want to report a tracked Player
  • Notice: I'll try to revamp the HUD a bit in the next release (position and stuff)


Version 1.1.3
  • Moved Templates to Report-Templates.lua you can edit them there with variables (see the File itself for detailed Infos).
    Probably the next release will bring the Edit feature to the Settings Panel as well.
  • Modified the Standard Template for it to look like this as a Subject in Reports:
    "Dear Support-Team, I've met a suspicious Player on my Travels. Player-Name: wuliutirt [Incident: 123456-000000]"
  • Cleaned up the code greatly and optimized it for speed and security


Version 1.1.2
  • Options to Hide/Show the HUD and Tracker Window added
  • Saves added (Position isn't saved yet sorry!)
  • Minor Bugfixes


Version 1.1.1
  • Minor Bugfixes


Version 1.1.0 (Milestone 1)
  • Adds an HUD to see the currently saved Target
  • Advanced Automatic Tracking of the targeted Player 's Details
  • Report Template
  • Add an History to see the last X targeted Players,
    with a Timestamp and an Option to report them from there.
    (currently only internal enabled, GUI is disabled right now)


Version 1.0
  • Initial release
Optional Files (0)


Archived Files (11)
File Name
Version
Size
Uploader
Date
1.1.9
19kB
thelegendaryof
05/30/14 09:31 PM
1.1.8
15kB
thelegendaryof
05/23/14 07:44 AM
1.1.7
14kB
thelegendaryof
05/02/14 03:58 PM
1.1.6
14kB
thelegendaryof
05/02/14 10:37 AM
1.1.5
14kB
thelegendaryof
05/01/14 06:13 PM
1.1.4
13kB
thelegendaryof
04/18/14 12:01 PM
1.1.3
13kB
thelegendaryof
04/18/14 08:17 AM
1.1.2
11kB
thelegendaryof
04/12/14 06:02 PM
1.1.1
6kB
thelegendaryof
04/12/14 04:18 PM
1.1.0
6kB
thelegendaryof
04/12/14 08:02 AM
1.0
2kB
thelegendaryof
04/09/14 03:56 PM


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Unread 04/09/14, 04:05 PM  
l3x0r

Forum posts: 13
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sorry this may sound stupid, but what is a teleport-hacker
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Unread 04/09/14, 04:25 PM  
thelegendaryof
 
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You can find them on the Starting Isles - those Players keep porting around all possible Mining Nodes.

Appearing - Mining - Disappearing within seconds recently.

I met them quite often already and don't want them to succeed in this Game.

I wouldn't call out for it if I wouldn't knew this isn't possible the last MMO
that had that exact Problem was GW2 where they ported to all POI 's n' stuff
(you can search Google for that Info, it 's not a lie).

And even if those got sorted out this Plugin is quite useful because you do 't have to get within Interaction Range like while pressing and holding F and then selecting Report.

And you don't have to stay on target (just hover them once and it 's good).
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Unread 04/09/14, 04:32 PM  
l3x0r

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Originally Posted by thelegendaryof
You can find them on the Starting Isles - those Players keep porting around all possible Mining Nodes.

Appearing - Mining - Disappearing within seconds recently.

I met them quite often already and don't want them to succeed in this Game.

I wouldn't call out for it if I wouldn't knew this isn't possible the last MMO
that had that exact Problem was GW2 where they ported to all POI 's n' stuff
(you can search Google for that Info, it 's not a lie).

And even if those got sorted out this Plugin is quite useful because you do 't have to get within Interaction Range like while pressing and holding F and then selecting Report.

And you don't have to stay on target (just hover them once and it 's good).
thx for clearing things up, i've never seen them myself, or maybe i didnt recognized them because i was busy questing and mining myself
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Unread 04/09/14, 04:44 PM  
thelegendaryof
 
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Originally Posted by l3x0r
thx for clearing things up, i've never seen them myself, or maybe i didnt recognized them because i was busy questing and mining myself
Yep they're quite hardly noticeable especially because they port around so fast and unobtrusive.
That 's especially bad for the economy because they keep acquiring wealth with hardly anyone noticing (unless they port in your face).
Last edited by thelegendaryof : 04/09/14 at 04:50 PM.
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Unread 04/09/14, 06:03 PM  
MartinL

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[EDIT] I found out it was under normal Key bind ofc

This addone do nothing for me, its installed yeah, but what key to press ?
There is no options either ?
Last edited by MartinL : 04/09/14 at 06:12 PM.
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Unread 04/09/14, 06:14 PM  
thelegendaryof
 
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Originally Posted by MartinL
[EDIT] I found out it was under normal Key bind ofc

This addone do nothing for me, its installed yeah, but what key to press ?
There is no options either ?
I'll upload an Screenshot where you can find the Settings for the Keybind.

Otherwise just type /report Playername while Playername is optional if you dont want to use the Keybind.

Edit:

Ok Screenshot added as the regular Plugin-Picture (right side).
Last edited by thelegendaryof : 04/09/14 at 06:20 PM.
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Unread 04/12/14, 09:17 AM  
Necro-

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Originally Posted by thelegendaryof
Originally Posted by MartinL
[EDIT] I found out it was under normal Key bind ofc

This addone do nothing for me, its installed yeah, but what key to press ?
There is no options either ?
I'll upload an Screenshot where you can find the Settings for the Keybind.

Otherwise just type /report Playername while Playername is optional if you dont want to use the Keybind.

Edit:

Ok Screenshot added as the regular Plugin-Picture (right side).
i'd really like the ability to turn off the UI element.
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Unread 04/12/14, 09:33 AM  
thelegendaryof
 
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Originally Posted by Necro-
i'd really like the ability to turn off the UI element.
I'll add the Option by Tomorrow (you're speaking about the HUD right?)

Till then open FastReport.xml and add hidden="true" to the "FastReport_HUD" :

<TopLevelControl name="FastReport_HUD" mouseEnabled="true" clampedToScreen="true" movable="true" allowBringToTop="false" hidden="true">
Last edited by thelegendaryof : 04/12/14 at 09:34 AM.
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Unread 04/12/14, 11:15 AM  
shakee

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Hi,

just want to add, that with your addon enabled it breaks drag-and-drop of skills in the skills window.

Can anyone else confirm it? With fastreport disabled it works just fine.
Last edited by shakee : 04/12/14 at 11:16 AM.
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Unread 04/12/14, 04:10 PM  
thelegendaryof
 
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Originally Posted by shakee
Hi,

just want to add, that with your addon enabled it breaks drag-and-drop of skills in the skills window.

Can anyone else confirm it? With fastreport disabled it works just fine.
Hi, I've uploaded Version 1.1.1 that fixes that - thanks for the report!
Last edited by thelegendaryof : 04/12/14 at 04:19 PM.
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Unread 04/12/14, 05:00 PM  
Necro-

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Originally Posted by thelegendaryof
Originally Posted by Necro-
i'd really like the ability to turn off the UI element.
I'll add the Option by Tomorrow (you're speaking about the HUD right?)

Till then open FastReport.xml and add hidden="true" to the "FastReport_HUD" :
yea, for me atleast i rarely report people i see in person so the UI element is useless.
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Unread 04/12/14, 05:16 PM  
thelegendaryof
 
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Originally Posted by Necro-

yea, for me atleast i rarely report people i see in person so the UI element is useless.
Yea I always prefer to give the user the choice and not force anyone to have anything they dont need.
Stay tuned adding the Settings right now for Version 1.1.2 to be rolled out in approx. 15 minutes.
Last edited by thelegendaryof : 04/12/14 at 05:17 PM.
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Unread 04/12/14, 06:00 PM  
king_otn

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This is an amazing idea! Though it's sad we had to rely on an addon because of all the reports people are having to do. This makes TESO//Zen look bad lol..

Does this allow different templates to be 'switched' when selecting different combo box options along with the radio button choices ticked or is this simply going off the radio buttons only?
Last edited by king_otn : 04/12/14 at 06:01 PM.
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Unread 04/12/14, 06:08 PM  
thelegendaryof
 
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Version 1.1.2 released with saves and options to hide both the HUD as well as the Detail-Window!
Also see the "Change Log" tab for upcoming features / changes / future milestones.

The one I'm looking forward to the most is the Group-Report-Function to report a Group of multiple Players
in one go in just one Ticket (with the ability to remove accidentally marked ones beforehand).
Thought it 's still a bit to go till then.

Originally Posted by king_otn
This is an amazing idea! Though it's sad we had to rely on an addon because of all the reports people are having to do. This makes TESO//Zen look bad lol..
Glad that you like it!

The default Report is basically lacking in everything - especially in accessibility - that 's why I made this.

Thought it 's almost usual for any game nowadays to have a rather medicore or lets say intransparent and
user-unfriendly report-function so I thought I might help a bit with providing more transparent data for the
reporter itself and making it easier to access to begin with (one click, keypress or command).

Originally Posted by king_otn

Does this allow different templates to be 'switched' when selecting different combo box options along with the radio button choices ticked or is this simply going off the radio buttons only?
I'm not quite sure what you mean but the Template itself isn't customizable yet.
It 's there and will get filled automatically with the Player 's Details.

Ah - do you mean to select which Details you want to have added in that Template?
F. e. only the Name and the Location. Thats a good Idea, I'll add that in Version 1.2!

Fully customizable Templates with your own Texts and a Dropdownlist for Multiple Presets
(i.e. one for Bots, one for Botters, one for Teleporthackers ...) might be coming later as well.
Last edited by thelegendaryof : 04/12/14 at 06:37 PM.
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Unread 04/13/14, 05:36 PM  
thelegendaryof
 
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Sight, I really need to add that Group-Report soon. I'm always finding large groups of Bots and making multiple Tickets might create an Overhead for the Support while only reporting one might miss a few of them ...
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