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Updated: 04/24/14 02:24 PM
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Compatibility:
Live (1.0)
Updated:04/24/14 02:24 PM
Created:04/24/14 01:00 PM
Monthly downloads:57
Total downloads:3,783
Favorites:9
MD5:
Categories:Discontinued & Outdated, Graphic UI Mods
Humlefnugg Unit Frames
Version: v1.0.1
by: Humlefnugg [More]
Minimalistic animated unit-frames.

Some features
  • Animated gains and losses on HP/MP/SP.
  • Hide MP/SP when full and out of combat.
  • Mount support.
  • Damage shield support.

Screenshots of the bar states:

In combat:


Mounted:


Targeting another player:


The best way to get a feel for it is to just try it out, it really feels different in combat than it does when you look at a static screenshot!

Features I'm still working on:
  • Configuration
  • Target-of-target

Let me know if there's anything that's missing or that should be added, and I'll take a look.

You can find the github repository here: https://github.com/jonpacker/HumlefnuggUnitFrames
v1.0.1, 24/04: Removed saved vars that was causing a lua error.
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Archived Files (1)
File Name
Version
Size
Uploader
Date
v1.0.0
62kB
04/24/14 01:00 PM


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Unread 04/24/14, 01:23 PM  
Tannhaeuser
 
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Forum posts: 1
File comments: 22
Uploads: 0
lua fehler:
user:/AddOns/HumlefnuggUnitFrames/HumlefnuggUnitFrames.lua:8: atte,pt to index a nil value stack traceback
user:/AddOns/HumlefnuggUnitFrames/HumlefnuggUnitFrames.lua:8: in function 'HFUF.init'

edit:
--HFXB.settings = ZO_SavedVars:New("HFUFSettings", 2, nil, HFUF.defaults)
solved the problem.

fantastic addon. best looking unit frames so far. great work.
a scaling would be nice!
Last edited by Tannhaeuser : 04/24/14 at 01:49 PM.
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Unread 04/24/14, 02:22 PM  
Humlefnugg
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Originally Posted by Tannhaeuser
lua fehler:
user:/AddOns/HumlefnuggUnitFrames/HumlefnuggUnitFrames.lua:8: atte,pt to index a nil value stack traceback
user:/AddOns/HumlefnuggUnitFrames/HumlefnuggUnitFrames.lua:8: in function 'HFUF.init'

edit:
--HFXB.settings = ZO_SavedVars:New("HFUFSettings", 2, nil, HFUF.defaults)
solved the problem.
Oh dear. I'll fix this.

Glad you like them otherwise

Edit: fixed version submitted
Last edited by Humlefnugg : 04/24/14 at 02:25 PM.
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Unread 04/24/14, 04:11 PM  
Nameious

Forum posts: 29
File comments: 48
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Looks really good. I haven't downloaded yet, but if you haven't added an option I would like to change the opacity of the background its a little dark for my taste.
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Unread 04/24/14, 04:35 PM  
Humlefnugg
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Originally Posted by Nameious
Looks really good. I haven't downloaded yet, but if you haven't added an option I would like to change the opacity of the background its a little dark for my taste.
That's planned, but not implemented yet. The opacity lowers a little when out of combat, but not too much. The screenshot with the mount is out-of-combat opacity.
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Unread 04/24/14, 05:06 PM  
Be3f.
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Really nice, needs a couple of customization options thought .
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Unread 04/24/14, 09:20 PM  
shudaoxin
 
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Haven't tried it myself yet, but these frames look very promising and I get a raw idea of what it would feel like to use them. I don't know if this addon has a settings frame yet, but from the screenshots I'm missing some numbers. Would be good if there was an option to enable own percentage of health/magicka/stamina aswell as the true numbers ie. 124/124. I also like some more saturated colours, maybe an option to define your own colours? Otherwise, good to see there is a wide variety of UFs popping up, really like this one from the look!
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Unread 04/25/14, 03:15 AM  
Tannhaeuser
 
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after some playing i really need an option for scaling and repositioning. its way too big for my taste.
its great, but needs a config menu.

are you planning to add group and raid frames too?
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Unread 04/25/14, 07:06 AM  
KinderH

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Looks good but much too big for my taste, will retry this addon when we can scale and reposition the frame
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Unread 04/25/14, 04:20 PM  
Humlefnugg
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Scaling will eventually be an option, yes. As for party frames, perhaps. I'm quite discouraged by ZOS's decision to severely restrict access to other players' data. All I could show is a health bar :/
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Unread 04/26/14, 07:52 AM  
raoul

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Hi,

just downloaded this awesome UI.

Some suggestions: Playername / Enemyplayername and level/VR above the Unitframe
HP/MP/SP inside the player unitframe visible as text like the enemy player frame (2000/2000)
Fontstyle (outline, thick-outline, soft-shadow-thin)

great unitframe so far!

kind regards
raoul
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Unread 04/27/14, 12:44 PM  
raoul

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Hey,

gettin this error when I play with my 2nd char on login or whenever I loose magicka or stamina. Main char is fine without any errors...

UI Error

user:/AddOns/HumlefuggUnitFrames/ui/hf_unit_frame.lua:311:attempt to index a nil value stack traceback:
user:/AddOns/HumlefuggUnitFrames/ui/hf_unit_frame.lua:311:in funtion 'listener'
user:/AddOns/HumlefuggUnitFrames/libs/emitter.lua:20:in function 'object:emit'
user:/AddOns/HumlefuggUnitFrames/libs/emitter.lua:27:in funtion 'object:emit'
user:/AddOns/HumlefuggUnitFrames/events/hf_unit.lua:33:in function 'listener'
user:/AddOns/HumlefuggUnitFrames/libs/emitter.lua:20:in function 'object:emit'
user:/AddOns/HumlefuggUnitFrames/events/hf_delegate.lua:11:in function '(anonymous)'
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Unread 04/28/14, 02:06 AM  
musashi

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Hi,

in the german Version, ^M and ^F etc are shown inside the bars.

Maybe that works for the addon?

http://www.esoui.com/forums/showthre...=4932#post4932
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Unread 04/28/14, 06:25 AM  
Humlefnugg
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Originally Posted by raoul
Hey,

gettin this error when I play with my 2nd char on login or whenever I loose magicka or stamina. Main char is fine without any errors...

UI Error

user:/AddOns/HumlefuggUnitFrames/ui/hf_unit_frame.lua:311:attempt to index a nil value stack traceback:
user:/AddOns/HumlefuggUnitFrames/ui/hf_unit_frame.lua:311:in funtion 'listener'
user:/AddOns/HumlefuggUnitFrames/libs/emitter.lua:20:in function 'object:emit'
user:/AddOns/HumlefuggUnitFrames/libs/emitter.lua:27:in funtion 'object:emit'
user:/AddOns/HumlefuggUnitFrames/events/hf_unit.lua:33:in function 'listener'
user:/AddOns/HumlefuggUnitFrames/libs/emitter.lua:20:in function 'object:emit'
user:/AddOns/HumlefuggUnitFrames/events/hf_delegate.lua:11:in function '(anonymous)'
This happens when you log in dead. /reloadui after you're alive again will fix it for now. Working on it.
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Unread 04/28/14, 07:06 AM  
raoul

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I'm alive and /reloadui doesn't help :/

Originally Posted by Humlefnugg
Originally Posted by raoul
Hey,

gettin this error when I play with my 2nd char on login or whenever I loose magicka or stamina. Main char is fine without any errors...

UI Error

user:/AddOns/HumlefuggUnitFrames/ui/hf_unit_frame.lua:311:attempt to index a nil value stack traceback:
user:/AddOns/HumlefuggUnitFrames/ui/hf_unit_frame.lua:311:in funtion 'listener'
user:/AddOns/HumlefuggUnitFrames/libs/emitter.lua:20:in function 'object:emit'
user:/AddOns/HumlefuggUnitFrames/libs/emitter.lua:27:in funtion 'object:emit'
user:/AddOns/HumlefuggUnitFrames/events/hf_unit.lua:33:in function 'listener'
user:/AddOns/HumlefuggUnitFrames/libs/emitter.lua:20:in function 'object:emit'
user:/AddOns/HumlefuggUnitFrames/events/hf_delegate.lua:11:in function '(anonymous)'
This happens when you log in dead. /reloadui after you're alive again will fix it for now. Working on it.
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Unread 04/28/14, 11:10 AM  
willgk

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File comments: 7
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Absolutely freaking AWESOME!!! Please keep it up with this. Don't give up on it, it would be such a shame to lose it.
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