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Endless Archive (9.2.5)
Updated:01/15/24 08:00 PM
Created:02/12/17 08:54 PM
Monthly downloads:15,302
Total downloads:1,935,154
Favorites:830
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WritWorthy  Popular! (More than 5000 hits)
Version: 7.4.6
by: ziggr, Sharlikran
System Requirements:

Why WritWorthy?
  • Is a master writ worth doing?
  • Does this character have the required skills?
  • Have enough required materials?
  • Want to craft it automatically?

Are Holiday Writs supported?

Currently, support for Holiday Writs is not available due to the absence of information on the required item quantities, which has not been necessary for regular master writs. If ZOS introduces an API providing this information before accepting Holiday Writs, we'll consider adding support. Refer to the UESP Wiki for more details.

Is this master writ worth doing?


Most writs consume less than 1000g worth of materials for each writ voucher they return. But some consume 2000g+ materials per voucher and might not be worth doing.

Shopping guild stores for Master Writs? What is the per-voucher cost of a writ, including both materials and purchase price?

This add-on adds text to each Master Writ's tooltip, showing the total material cost, purchase price (if any), and the cost per writ voucher reward.

Awesome Guild Store search filter

Shopping guild stores for master writs?

WritWorthy adds a filter to sirinsidiator's AwesomeGuildStore. Lets you filter on the WritWorthy-calculated cost per voucher, which includes both material and purchase cost.



Does this character have the required skills?



Not interested in writs that you cannot craft?

This add-on shows big red warnings when writ requires a motif, trait, or recipe that the current character does not yet know.

It also shows orange warnings for missing skills that are not required, but which reduce the cost of expensive writs, such as Resin Expertise.



(No, WritWorthy does not check inventory for required materials, or space to hold the the crafted item. I assume a master crafter can handle their own inventory management.)

Have enough required materials?

[img=]https://cdn-eso.mmoui.com/preview/pvw10349.jpg[/img]
WritWorthy adds a material list to a writ's tooltip, showing any missing materials in red.

There is an option to show only missing materials if you don't want to waste half of the tooltip box listing materials you already have.

/writworthy mat NEW FOR WRITWORTHY 7




Type /writworthy mat to show a list of materials required to craft all queued writs. Show all required materials, or just the few that you lack and need to acquire.

Want to craft it automatically?


  1. Bind a key to "Show/Hide WritWorthy" or type /writworthy in chat.
  2. Use that key binding to see a list of all Sealed Master Writs in the current character's inventory.
  3. Check the ones you want to craft automatically next time the character visits the appropriate crafting station. Or "Enqueue All" if you want to craft them all.
  4. "Sort by Station" to see which crafting stations you need to visit.
  5. Walk up to a station, 'E' interact, and watch Dolgubon's LibLazyCrafter make your items.
  6. Wait patiently while the automatic crafting occurs. If you cancel interaction while still auto-crafting, you might end up auto-crafting an item twice, wasting materials. There is no indication for "all done". Sorry.
  7. Once you have crafted items for your writs, you can open them, accept their quest, and the quest will automatically advance to "Turn in".

Automatic crafting requires that the appropriate cost-reduction skills have been maxed out: Temper Expertise, Chef, Brewer, or Chemistry.

HomeStationMarker tells you where to go



WritWorthy can use HomeStationMarker to show markers over the stations that you need to visit in order to craft queued master writs.

Thank you
  • Dolgubon for LibLazyCrafting
  • Baetram for DE translation

Follow development on GitHub

ESO-WritWorthy on GitHub

--Z
7.4.5, 7.4.6 2024-01-15
  • Altered IsItemCraftable for compatibility with LLC (Dolgubon)

7.4.4 2023-11-03
  • Altered a few variables so they are local to the function as they should be

7.4.3 2023-11-03
  • Updated ziggr's code for jewelry crafting

7.4.2 2023-11-03
  • Updated /writworthy port to ziggr's Linchal Grand Manor, per his request

7.4.1 2023-10-30
  • Updated Warn message as suggested by code65536
  • API increase for libraries

7.4.0 2023-10-30
  • Added ID numbers for new plating as suggested by code65536

7.3.9 2023-10-30
  • API increase for libraries

7.3.8 2023-09-18
  • API increase for libraries

7.3.7 2023-05-21
  • Updated Provisioning recipe lookup up to, Necrom

7.3.6 2023-05-7
  • Increase library version requirements

7.3.5 2023-04-16
  • Added window position reset button

7.3.4 2022-11-12
  • Corrected manifest version for LibLazyCrafting. It should be 3000

NOTE: It's not a decimal number. It is the line AddOnVersion not the Version. I had changed it in my own personal copy. I should have checked that.

7.3.3 2022-11-11
  • Update 36/ESO 8.2.x/API 101036/Firesong

7.3.2 2022-03-15
  • Oops fix API version in WritWorthy.txt manifest.

7.3.1 2022-03-15
  • Update 33/ESO 7.3.0/API 101033/Ascending Tide
  • Replace LibMotif with LibCharacterKnowledge
  • French translations from JAKEZ31. Merci!
  • /writworthy port EU → @PhnxZ's Stillwater Retreat
  • Gamepad UI additions from Friday-The13-rus

7.0.4 2021-06-07
  • /writworthy port: jump to @ziggr's crafting house
  • blind attempt to prevent second call to LibLazyCrafting:AddRequestingAddon()

7.0.3 2021-05-30
  • /writworthy mat : displays a list of materials for all queued writs.

7.0.2 2021-04-27
  • Fix error if matlist window hidden while enqueuing/dequeuing writ.

7.0.1 2021-04-27
  • Update 30/ESO 7.0.0/API 100035/Blackwood
  • new and experimental: /writworthy mat: display a list of required (or just missing) materials

6.3.1 2021-04-13
  • LibMotif: move motif knowledge IDs out of WritWorthy to new library "LibMotif"

6.2.7 2021-01-05
  • French translations from JAKEZ31. Merci!
  • No code changes.

6.2.6 2020-12-24
  • Show missing materials in tooltip. Settings to optionally show all materials, if you like ridiculously long tooltips, or none, if you dislike cluttered tooltips.
  • Hide WritWorthy's duplicate warnings if Marify's most excellent Confirm Master Writ is running. Many prefer Confirm Master Writ's tooltips, but still want WritWorthy for its crafting automation.

6.2.5 2020-11-12
  • Fix copy-and-paste bug in FR translation table that caused it to emit errors if missing a translation for a new EN string. DE RU translation were not affected by this error.

6.2.4 2020-11-11
  • Add new error message: "LibLazyCrafting <version> requires update for set <set_id> <set_name>": prevent enqueuing of writs that call for brand new sets that LibLazyCrafting does not yet know how to craft.

6.2.3 2020-11-11
  • Motif ID 101 Greymoor. Remove erroneous duplicate Motif ID 88 for "Moongrave".

6.2.2 2020-11-05
  • Motif IDs for Update 28/Markarth: Ancestral Reach, Arkthzand Armory, Hazardous Alchemy, Thorn Legion. Also Sea Giant from previous update now has an achievement pages_id.

6.2.1 2020-10-29
  • RU Russian translation by ivann339. Thank you!
  • Update 28/6.2.1/API 100032/Markarth
  • No code changes.

6.0.4 2020-08-27
  • French translations from JAKEZ31. Merci!
  • No code changes.

6.0.3 2020-05-30
  • Fixed Refabricated motif_id.
  • new function WritWorthy.Smithing.ScanMotifs() dumps info about motifs unknown to WritWorthy to help add new motifs to future versions.

6.0.2 2020-05-29
  • Greymoor motifs. Thank you, Teva!

6.0.1 2020-05-03
  • Ziggr's final release. Ziggr does not play ESO enough to continue support.
  • Update 26/6.0.1/API 100031/Greymoor
  • Just an API and version increment, no other changes

5.3.2 2020-03-26
  • LibStub purge
  • Remove LibCustomTitles. That's the last of the embedded libraries for WritWorthy.
  • Shield of Senchal motif achievement number fixed. Thank you, Ganza-ESO!

5.3.1 2020-02-27
  • Update 25/5.3.0/API 100030/Harrowstorm
  • Motif pages for Moongrave Fane, New Moon Priest, Shield of Senchal
  • Remove "Seducer" shortened name for "Armor of Seducer"

5.2.4 2019-12-20
  • Bugfix: Avoid infinite loop of UI Refresh() due to my buggy "delayed refresh" code for the new "Max gold per voucher" edit field.

5.2.3 2019-11-07
  • Bugfix: "Use LibPrice for mat prices" would default to "ON" in the settings window (yay) but erroneously still acted as "OFF" in the actual price-fetching code (boo). Fixed, now defaults to "ON" in both places.
  • Bugfix: cell text would be misaligned for some rows.
  • Add itemLink for 4 recent style materials, so that folks could set their own hardcoded prices for those in code if they're into that sort of thing.

5.2.2 2019-11-06
  • "Max gold per voucher" filter disables/reds expensive writs that you don't want to craft. Thank you, Dolgubon!
  • Show writ counts in summary at bottom of window. Helps me avoid queuing more items than I have bag space to hold.
  • Setting "Use LibPrice for mat prices" lets you skip LibPrice/MM/ATT/TTC and go straight to the hardwired price table in WritWorthy_Price.lua.

5.2.1 2019-10-19
  • Update 24/5.2.0/API 100029/Dragonhold
  • Motif numbers for Sunspire, Moongrave, Stags of Z'en, Dragonguard

5.1.5 2019-09-06
  • RU Russian translation by ivann339. Thank you!

5.1.4 2019-09-01
  • Re-enable jewelry auto-crafting. Requires LibLazyCrafting version 2.91 or greater.

5.1.3 2019-08-13
  • Temporarily disable Jewelry auto-crafting until I can figure out why it infinite-loops.

5.1.2 2019-07-11
  • Tested fix for parsing green/blue jewelry writs. Thank you, wizzard2k, for the blue writ and all the help.

5.1.1 2019-07-11
  • Update 23/5.1.0/API 100028/Scalebreaker
  • Untested fix for green/blue jewelry writs.

5.0.13 2019-07-05
  • Fix MM Fallback prices: was erroneously preferring "NPC Vendor" prices (13g for a Zircon Plating) instead of hardcoded WritWorthy numbers (21,000g) or MM/ATT/TTC (27,214g).

5.0.12 2019-06-23
  • New error message in chat when attempting to craft but lack required materials: "Cannot craft [Sealed Woodworking Writ]: insufficient materials. 0/14 Sanded Ruby Ash."

5.0.11 2019-06-12
  • New "Use Mimic Stone?" checkbox column lets you use a Crown Mimic Stone instead of a style material for this writ.

5.0.10 2019-06-09
  • Provisioning: require only Chef or Brewer, not both.
  • Internal table reduction: remove about 30KB worth of tables that can now be replaced with calls into Baertram's LibSets or the ESO Elsweyr API.
  • Internal debug log: switch from cheesy internal logging code to sirinsidiator's LibDebugLogger

5.0.9 2019-06-04
  • New and experimental: Integrate with HomeStationMarker to mark stations you need to visit for enqueued writs.
  • Remove embedded LibStub.
  • Minor text changes.

5.0.8 2019-05-27
  • Tooltips work with AwesomeGuildStore 1.1. Thanks, Sirinsidator, for the fix!

5.0.7 2019-05-21
Add motif and style mats for 7 recent styles:
  • Huntsman
  • Silver Dawn
  • Dead-Water
  • Honor Guard
  • Elder Argonian
  • Coldsnap
  • Meridian
Thanks, Molleggiato, for the bug report.

5.0.6 2019-05-20
  • Refresh: clear cached skills. Refreshing the main WritWorthy window will now update to reflect any newly purchased skills such as Brewer or Temper Expertise. Thanks, Dolgubon, for the bug report.

5.0.5 2019-05-13
  • LibLazyCrafting: Use ESO setId values instead of LLC-proprietary when LLC supports ESO values.

5.0.4 2019-05-05
  • Delay API calls into LibSets until after LibSets' initial scan completes. Avoids UI Error if you try to show a Master Writ tooltip while LibSets is still scanning. Thanks, Baertram for the find and fix!

5.0.3 2019-04-30
  • DE German translation, made Better By Baertram. Thank you!

5.0.2 2019-04-29
  • Expect and report bugs! I touched a lot of code to support multiple languages.
  • DE German "translation"
    WritWorthy now honors the ESO Client's language for things such as material, set, trait, and other names.
    Includes a _terrible_ Google Translate DE German translation for the rest of the WritWorthy UI such as window titles and controls.
  • Baertram's LibSets is no longer optional: required so that WritWorthy can show set names in German or whatever language.

5.0.1 2019-04-15
  • Update 22/5.0.0/API 100027/Elsweyr
  • Use Baertram's LibSets for set info (number of traits required for a requested set). Optional. If LibSets isn't loaded, WritWorthy still has its own table of the same data.

4.3.3 2019-03-20
  • Integrate with sirinsidiator's AwesomeGuildStore 1.0-beta so that once again you can search guild stores for writs whose purchase price + crafting cost is under N gold per voucher. Thank you TNTKokser for the bug report, and sirinsidator for AwesomeGuildStore and its easy-to-use API.

4.3.2 2019-03-03
  • Remove embedded LibLazyCrafting. It is now a standalone library. Thank you, Dolgubon!

4.3.1 2019-02-01
  • Update 21/4.3.1/API 100026/Wrathstone
  • Alchemy: craft 16x, not 32x, poisons for Update 21 on PTS.
    (Current live server, Update 20/4.2.12/API 100025/Murkmire, continues to craft 32x poisons, since live still requires 20x poisons per master writ.)
  • Kvatch Gladiator requires 5 traits, not 6.
    Thanks, azatee, for the report!

4.2.7 2018-12-19
  • bugfix: error in WritWorthy.TooltipInsertOurText() for New Life Charity Writ.

4.2.6 2018-11-29
  • Tamriel Trade Centre support.
  • New LibPrice is required. Install separately. Handles all price lookups now, supports Master Merchant, Arkadius' Trade Tools, Tamriel Trade Centre, and more.

4.2.5 2018-11-22
  • Yet another blind attempt to avoid UI Error during early call into ATT.

4.2.4 2018-11-21
  • Restore ATT/Arkadius' Trade Tools support. Thanks to Arkadius for the find!

4.2.3 2018-11-15
  • Remove library: LibAddonMenu-2.0. Install it separately.
  • Remove ATT/Arkadius' Trade Tools support. It caused too many error reports in the 4 months it existed.

4.2.2 2018-10-23
  • Library Update:
  • LibAddonMenu-2.0 26
  • LibCustomMenu 6.6 standalone
  • LibLazyCrafting 2.22

4.2.1 2018-09-17
  • Update 20/4.2.1/API 100025/Murkmire
  • Add Welkynar and Dremora motif knowledge.

4.1.5 2018-08-21
  • Update to LibLazyCrafting b62e972 (Smithing 2.5, use only 1 green material for jewelry)

4.1.4 2018-08-17
  • Jewelry: honor reduced material requirements in material cost display.

4.1.3 2018-08-16
  • Unofficial fix to LibLazyCrafting for jewelry crafting reduced improvement costs.
  • Bugfix: "SI_KEYBINDINGS_CATEGORY_WRIT_WORTHY" erroneously appearing in Controls/Keybindings
  • Minor text fixes.

4.1.2 2018-07-24
  • Support Arkadius' Trade Tools. Untested. Thank you, Patros, for the code.
  • Update M.M. fallback prices to PC NA 2018-07. Done mostly so that I could see how the PTS increase to Jewelry voucher rewards affects cost per voucher. (1500-5000g per voucher. Still 4x-8x what other tradeskills cost.)
  • Update to latest Dolgubon's LibLazyCrafter 2.2.
  • Minor text fixes.

4.1.1 2018-07-12
  • Update 19/4.1.1/API 100024/Wolfhunter
  • Typofix: Stalhrim not Stahlrim. Thank you, Lakashi, for the find.
  • Welkynar: Still not craftable in-game, but at least we have an item link for its crafting material "Gryphon Plume".
  • Sirinsidiator's LibSlashCommander now optional.

4.0.12 2018-07-04
  • Bugfix: string.format() error for jewelry crafter writs. Thank you, Dolgubon, for the report.

4.0.11 2018-07-04
  • Bugfix: Performance improvement cache never invalidated itself to load fresh prices. Now the cache lasts for 5 minutes before resetting.
  • Updated to LibSlashCommander 1.0 r5. Fixes the "cannot up-arrow through chat history" bug.
  • Typofix: "vitified malondo" broke parsing of Psijic Order writs.
  • Fix: Pyandonean motifs fixed.
  • New: "Unknown motif: 73" error tooltip for motifs such as Welkynar that appear in writs but whose crafting details are not yet in-game and programmed into WritWorthy. Also omit such writs from WritWorthy autocraft window: they are not yet worthy.

4.0.10 2018-06-01
  • Performance improvement. Internally cache Master Merchant prices to avoid duplicate lookups. Affects both the big WritWorthy window as well as the filter for Awesome Guild Store.

4.0.9 2018-05-22
  • Update to LibLazyCrafting 2.1. Fixes "LibLazyCrafting function missing" errors
  • Include style information for new styles. Fixes "inserted value must be specified" and "bad argument #1 to ipairs" errors in materials code. Thank you, XomRhoK for bug reports.

4.0.8 2018-05-19
  • Summerset: use final texture string to detect jewelry writs.

4.0.7 2018-05-18
  • bugfix: ESO+ subscriber bank now works. Thanks, Snow, for the fix!
  • bugfix: "Show material list in chat" setting works again. Thanks, XomRhoK for the bug report.
  • error reporting: "LibLazyCrafting function missing" now dumps more details to help ziggr figure out what's going wrong.
  • new: /writworthy count -- shows number of writs you have, and how many vouchers they're all worth.
  • add Sirinsidiator's most excellent LibSlashCommander 1.0 r4. Allows for command descriptions.

4.0.6 2018-05-04
  • Update to LibLazyCrafting 2.0 with its shiny new support for jewelry crafting.

4.0.5 2018-04-28
  • AwesomeGuildStore code review from Sirinsidiator: fix spacing so that WritWorthy and Master Merchant filters don't draw on top of each other. Internal caching to accelerate filter.

4.0.4 2018-04-27
  • AwesomeGuildStore filter! You can now search guild stores for master writs that cost X gold or less to purchase + craft. Look for a "Per Voucher:" field when on the Consumables/Master Writ shopping tab.
  • Preliminary Jewelry Crafting support. Disabled in this release.

4.0.3 2018-04-21
  • Fixed: motif names appear in "Detail 3" column again. Thank you, tomtomhotep for the bug report.
  • "Mat total: ?g" tooltip text now appears in red to better warn you that the per-voucher pricce ignores crafting cost. Thank you XomRhoK for the feature request.
  • Add "+ bank" to window subtitle when showing writs from both the character inventory and bank.

4.0.2 2018-04-20
  • Fixed: M.M. Fallback works again.
  • New option: showing price in tooltip is now optional. Because some people use WritWorthy more for the crafting and less for the pricing. Thank you @Jerkling for the feature request.
  • New option: Include bank when listing writs available to craft. Be careful with this: no warning if you craft the same banked writ on multiple characters. Thank you @UESP for the feature request.

4.0.1 2018-04-17
  • Update 18/4.0.0/API 100023/Summerset
  • Jewelry master writs parsed, materials listed, and knowledge checked.
  • Auto-crafting not yet implemented for jewelry
  • Manavortex's alternating colors for BS/CL/WW stations (thank you!).
  • Rename "Julianos" to full "Law of Julianos" to better match the stations's displayed name.

3.3.2 2018-02-22
  • Add HotR motif style IDs. Thank you, Rhyono for the numbers from CraftStore
  • Remove unwanted LibAddonMenu.txt manifest file from like 2 years ago that was 1. in the wrong directory, and 2. shouldn't have been there at all. Thank you, Marazota for the find and fix.
  • LibAddonMenu updated from r18 (!) to r25.

3.3.1 2018-01-29
  • Update 17 / ESO 3.3 / Dragon Bones / API 10022
  • /writworthy command toggles window
  • Exit crafting station after auto-crafting all we can at this station.
  • Update to LibLazyCrafting 1.1.9 8ef2e2, matching Dolgubon's Lazy Set Crafter 1.1.6 and Writ Crafter 36.19.

3.2.5 2017-12-16
  • by Dolgubon: Adapt to API in LibLazyCrafting 1.9.
  • Fixes the Provisioning and Alchemy checks.
  • Fix possible issues with the LLC callback, honor crafting response code.

3.2.4 2017-12-15
3.2.3 2017-12-13
3.2.2 2017-11-09
  • Update to LibLazyCrafting 1.5. Same library version as in Dolgubon's Lazy Writ Crafter v36.8 and Dolgubon's Lazy Set Crafter v1.0.19
  • Allow WritWorthy window to be moved partially offscreen. Zig finds it very handy to slide the window off to the right and just focus on crafting station names when doing dozens of master writs at a time.
  • Stop making an unnecessary extra crafted provisioning/alchemy item. Thank you Dolgubon for finding a 100% reproduction case.

3.2.1 2017-10-29
  • Update to LibLazyCrafting 1.4. This fixes the error "WritWorthy_Window.lua:1118: attempt to index a nil value"

3.1.5 2017-10-16
  • "Show material list in chat" has a new "Alchemy only" option for folks (like me!) who only check the material list for alchemy.
  • Bug Fix: check required materials right before attempting to craft alchemy or provisioning items. If you don't have enough Bugloss or Frost Mirriam, write that to chat and skip that item.
  • LibLazyCrafting: update to version 1.3 (circa October 2017)

3.1.4 2017-08-26
  • Refresh button
  • "prosperous" -> "invigorating"
  • LibLazyCrafting: update from version 0.4 to 1.2, adapt to some API changes
  • LibLazyCrafting: fix bugs/missing features in 1.2, bump version to 1.3. This is not an official Dolgubon library release, so I expect bugs/surprises next time Dolgubon updates any of their crafting add-ons.

3.1.3 2017-08-15
  • Manavortex's fix for autocraft window's error: "attempt to perform arithmetic on a nil value" if you run without Master Merchant.

3.1.2 2017-08-14
  • "Motif X not known" fixed. I was off by +1 for all motifs.
  • HotR Motifs added: Redoran, Hlaalu, Telvanni. Not sure if they'll show up in writs, but if they do, WritWorthy will now check Master Merchant for their style material prices, just likt it does for all other motifs.

3.1.1 2017-08-14
  • ESO 3.1 Horns of the Reach/API 20
  • Squelch errors for "table index is nil" for new item style constants.
  • Autocraft: no longer add mystery +1 to motif index. No longer required or correct.
  • KNOWN BUG: "Motif Barbaric not known" even though you do know this motif. For some reason the ESO API returns "false" for IsSmithingStyleKnown(barbaric=17+1) even if you know that motif. All motifs off by one.

3.0.7 2017-07-16
  • Public API Support: new function WritWorthy.ToMatCost(itemLink) returns material cost for a single writ.
  • Bugfix: Make WritWorthy global be the actual add-on, not the LibAddOnMenu pane. Thank you sirinsidiator and silvereyes for the report+fix!

3.0.6 2017-07-10
  • Bugfix: would inconsistently fail to report "Motif XXX not known" for some motifs. Thank you Rhyono for helping me debug this.

3.0.5 2017-06-22
  • Replace hardcoded skill indices with a runtime scan for localized skill name. Turns out those indices change from player to player, are not constants. And there are no "skillId" analogs to "itemId" constants. Oh well. Fall back to string matching. Hopefully this will end the many reports of nil errors on other people's ESO clients. I included the names for EN, DE, and FR. I do not have a JP client, so I lack those names, sorry.

3.0.4 2017-06-20
  • Bugfix: operator < is not supported for nil < nil. Thanks to Tonyleila for the report.

3.0.3 2017-06-18
  • New window with list of all master writs in backpack.
  • Automatic crafting of writs.
  • integrate Dolgubon's LibLazyCrafting 0.4, which is actually Dolgubon's LibLazyCrafting 0.3 but with Zig-added support for alchemy and provisioning. If those don't work, it's Zig's fault not Dolgubons. Thank you Dolgubon for all the help!

3.0.2 2017-05-28
  • Morrowind API: replace temporary workaround numbers with actual constants for new styles. Thank you @Rhyono for the CraftStore Morrowind update which had all the quest IDs I needed for the "which pages do you know?" query.
  • BugFix: never had a quest ID for the "Order of the Hour" motif. Now I do.

3.0.1 2017-05-21
  • ESO 3.0 Morrowind/API 19
  • Temporary workaround: some item style constants changed in the new API and until I can figure out the new ones, use magic numbers. WritWorthy might report incorrect known/unknown results for these three motifs: Skinchanger, Grim Harlequin, Hollowjack.
  • Provisioning: require 2x crafting attempts, since most Provisioning writs seem to require 8 servings. (I assume any character performing master writs will have Chef/Brewer/Chemistry passive skills maxxed out.)

2.7.10 2017-04-04
  • Option to fall back to hardcoded prices for common style and trait materials.

2.7.9 2017-03-22
  • AHA Found the "Trait not known" bug for medium armor: when a writ required a trait for some medium armor piece (such as belt), WritWorthy erroneously checked the light armor piece (such as sash).

2.7.8 2017-03-22
  • Debug log: records details about the 20 most recent writs. If there's a problem with a writ, send a screenshot of the offending writ (or the UI error), and a screenshot of the writ that caused the problem. This ought to help me figure out what's going wrong.

2.7.7 2017-02-25
  • Stop crashing auf Deutsch. When building recipe ingredient lists out of ZOS-returned data, use item links, not names, as element keys. All WritWorthy text is still in US English. The only change here is that it can run correctly when the ESO client is set to German.

2.7.6 2017-02-25
  • Survive without Master Merchant. If missing, or if its database lacks some required materials, display "?g" for "unknown amount of gold" and don't count materials costs when calculating per-voucher cost.

2.7.5 2017-02-24
  • Add big red text to tooltip if current character cannot craft the required item due to missing motif, traits or recipe.

2.7.4 2017-02-20
  • Add a table of recipes to Provisioning so that the provisioning writs can show a material list even if the current character does not know the required recipe. Fixes "Recipe not found" errors for such writs.

2.7.3 2017-02-16
  • Settings UI: checkbox to enable/disable material list dump to chat. Too much clutter in the chat window.
  • Bugfix: Alchemy materials had poison/potion = Alkahest/Lorkhan's Tears swapped.

2.7.2 2017-02-14
  • Replace string matching with item_link parsing

2.7.1 2017-02-12
  • First release. Uses string matching that worked only for US English clients.
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Unread 03/03/17, 07:12 PM  
ziggr
 
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Re: Incorrect Not Known Message

Originally Posted by Vaddi
The pop-up has a red message that says "Motif Order of the Hour Not Known"

However; my crafting skills meet all the requirements for the writ.
Good to know. I probably have an incorrect constant somewhere for staff or something.

I'll have to add some debugging/logging code to the next version so that next time this happens you can send me your SavedVariables/WritWorthy.lua file and it'll tell me what it chose and why.
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Unread 03/09/17, 09:56 PM  
Shadowshire

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The following is part of a screenshot which I took after the game client displayed a UI Error when I attempted to examine a Sealed Writ.

http://imgur.com/a/R42zJ

Please remedy this error and update the add-on. Thank-you for your time and attention to this matter.

In Game: @Shadowshire
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Unread 03/09/17, 11:13 PM  
ziggr
 
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Originally Posted by Shadowshire
The following is part of a screenshot which I took after the game client displayed a UI Error when I attempted to examine a Sealed Writ.

http://imgur.com/a/R42zJ

Please remedy this error and update the add-on. Thank-you for your time and attention to this matter.

In Game: @Shadowshire
Any chance you still have that sealed writ and can paste its item link here?

I'd love to see what potion/poison effect it requests that caused WritWorthy to fail to find any "effect1".

--Z
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Unread 03/12/17, 04:47 PM  
Shadowshire

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Writ Worthy 2.7.7 UI Error

Originally Posted by ziggr
Originally Posted by Shadowshire
The following is part of a screenshot which I took after the game client displayed a UI Error when I attempted to examine a Sealed Writ.

http://imgur.com/a/R42zJ

Please remedy this error and update the add-on. Thank-you for your time and attention to this matter.

In Game: @Shadowshire
Any chance you still have that sealed writ and can paste its item link here?

I'd love to see what potion/poison effect it requests that caused WritWorthy to fail to find any "effect1".

--Z
No, I don't have the writ. This might the Poison which had a third (?) nasty effect which had a length of "0" seconds. The only way that would make sense is if the user is an Alchemist with the Snakeblood passive at 100% ..... which the PC who received the writ did not have. But he does now.
Last edited by Shadowshire : 03/12/17 at 04:49 PM.
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Unread 03/21/17, 05:46 PM  
wambo
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I am not sure, whether this behaviour changed, but

The Addon does not show a warning (anymore) for a style (Dwemer Bow for example) I cant craft yet, but got a writ for.

Got another writ where it still displays the warning for missing traits.

Maybe connected to German Client ?
Last edited by wambo : 03/21/17 at 05:46 PM.
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Unread 03/22/17, 05:33 PM  
ziggr
 
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Originally Posted by wambo
I am not sure, whether this behaviour changed, but the Addon does not show a warning (anymore) for a style (Dwemer Bow for example) I cant craft yet, but got a writ for.
Definitely a bug. Somebody else also reported that the add-on was incorrectly reporting known motif pages.

I do not yet know why it happens. Sorry.

--Z
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Unread 03/23/17, 12:11 AM  
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WritWorthy 2.7.8 now includes debug logging

Just uploaded WritWorthy 2.7.8 which now includes useful debugging details in its SavedVariables\WritWorthy.lua file.

Next time things go wrong:
  1. Take a screenshot of the offending writ tooltip. Even if you have to move a UI Error dialog out of the way.
  2. /reloadui to write the SavedVariables file.
  3. Send a copy of SavedVariables/WritWorthy.lua . Do this before looking at a bunch of other writs, because the log only remembers the last 20 or so writs.

An example:

Code:
[18] = 
{
    [1] = "Consume to start quest:\nCraft a Rubedo Leather Belt; Quality:
           Legendary; Trait: Training; Set: Varen's Legacy; Style: Daedric",
    [2] = "|H0:item:121533:6:1:0:0:0:39:190:5:241:15:20:0:0:0:0:0:0:0:0
           :756800|h|h",
    [3] = "smithing",
    [4] = "request_item:39 Rubedo Leather Belt",
    [5] = "set_bonus:241",
    [6] = 
    {
        ["trait_ct"] = 7,
        ["name"] = "Varen's Legacy",
    },
    [7] = "trait:15",
    [8] = 
    {
        ["mat_name"] = "emerald",
        ["trait_index"] = 5,
        ["trait_name"] = "training",
    },
    [9] = "motif:20",
    [10] = 
    {
        ["mat_name"] = "daedra heart",
        ["motif_name"] = "Daedric",
        ["is_simple"] = true,
    },
    [11] = "improve:5",
    [12] = 
    {
        ["purple_mat_ct"] = 4,
        ["green_mat_ct"] = 2,
        ["blue_mat_ct"] = 3,
        ["gold_mat_ct"] = 8,
    },
    [13] = "motif book IsSmithingStyleKnown(20+1) = false",
==> [14] = "is_known:false name:motif Daedric lack_msg:Motif Daedric not
            known",
    [15] = "GetSmithingResearchLineInfo(skill=2, line=7) = sash",
    [16] = "GetSmithingResearchLineTraitInfo(skill=2, line=7, trait=5) =
           true",
==> [17] = "is_known:true name:trait training sash lack_msg:Trait training
           sash not known",
==> [18] = "known traits for GSRLTI(skill=2, line=7, trait_index=?):
            1 1 1 1 1 1 0 0 0",
==> [19] = "is_known:false name:7 traits for set bonus lack_msg:6 of 7 traits
            required for set Varen's Legacy",
},
Last edited by ziggr : 03/23/17 at 12:21 AM.
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Unread 03/23/17, 12:41 AM  
ziggr
 
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WritWorthy 2.7.9 fixes

I had erroneously copied-and-pasted the light armor constants for trait research lines.

Spotted immediately thanks to shiny new debug log output.

Bug caused "Trait not known" if you really did know the trait for medium armor, but not light.
Bug caused no red "Trait not known" to appear if you did not know the trait for medium, but did know it for light.

--Z
Last edited by ziggr : 03/23/17 at 12:43 AM.
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Unread 03/29/17, 05:20 AM  
wambo
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A writ for heavy legs in glasit style is not showing a warning.

Both TraitBuddy and Craftstore are showing me that glasit legs are unknown.
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Unread 03/29/17, 11:13 AM  
ziggr
 
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Originally Posted by wambo
A writ for heavy legs in glass style is not showing a warning.

Both TraitBuddy and Craftstore are showing me that glass legs are unknown.
Yeah, I'm still trying to figure out why that happens sometimes.


Please help me figure out what's broken in WritWorthy:
  1. Make sure you have WritWorthy 2.7.9 (or newer if you're reading this months from now)
  2. make the bug happen: click/hover over the Sealed Writ to cause the tooltip to appear with the incorrect information.
  3. /reloadui This writes SavedVariables\WritWorthy.lua to disk.
  4. Send me SavedVariables\WritWorthy.lua If you cannot attach it to an esoui.com message, then upload it to gist.github.com or some other place.
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Unread 03/29/17, 08:46 PM  
Shadowshire

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UI Errors - Writ Worthy 2.7.9

The following Imgur album has two images of two respective UI Error dialogs which were displayed when I opened a crafting reward container that included a Sealed Master Crafting Writ:

http://imgur.com/a/XcGf0

I do not have a GitHub account, and no other way to upload a copy of the Saved Variables file.
Last edited by Shadowshire : 03/29/17 at 08:49 PM.
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Unread 03/29/17, 10:02 PM  
ziggr
 
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Re: UI Errors - Writ Worthy 2.7.9

Originally Posted by Shadowshire
The following Imgur album has two images of two respective UI Error dialogs which were displayed when I opened a crafting reward container that included a Sealed Master Crafting Writ:

http://imgur.com/a/XcGf0

I do not have a GitHub account, and no other way to upload a copy of the Saved Variables file.
1. That first UI error from within Util.Fail(). Yeah, I guess I could see how that might happen? I'll try a few things.

2. I can see "Glyph not found:0" in the chat window for the first error. VERY bizarre that the master enchanting writ lacks an actual enchanting glyph as a requirement. Good golly I'd like to get a look at the itemLink for that sealed enchanting writ.

3. That second UI error in Alchemy.ToReagent3List() has me fully baffled. Looks like I failed to discover the required potion/poison effects from the Sealed Alchemy Writ. Good golly I'd like to get a look at the itemLink for that one, too.

4. Those line numbers in the second UI do not match the code in WritWorthy 2.7.9. Looks like that Alchemy.ToReagent3List() error is from WritWorthy 2.7.7. You'd probably get the same error in 2.7.9, just different line numbers.

--Z
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Unread 04/03/17, 02:47 AM  
Shadowshire

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Re: Re: UI Errors - Writ Worthy 2.7.9

Originally Posted by ziggr
1. That first UI error from within Util.Fail(). Yeah, I guess I could see how that might happen? I'll try a few things.

2. I can see "Glyph not found:0" in the chat window for the first error. VERY bizarre that the master enchanting writ lacks an actual enchanting glyph as a requirement. Good golly I'd like to get a look at the itemLink for that sealed enchanting writ.
That might have been the Master Enchanting Writ which required the Hakeijo Prismatic Essence Rune, which is obtainable only in Imperial City (Cyrodiil), or by buying one via Guild Store / Guild Trader from a player who obtained one there. They tend to be rare and expensive. You can find more about it:

http://benevolentbowd.ca/games/esotu...-list/#essence

I had never seen it on any other list and knew nothing about it until the Master Enchanting Writ required a Glyph of Prismatic Defense.

Originally Posted by ziggr
3. That second UI error in Alchemy.ToReagent3List() has me fully baffled. Looks like I failed to discover the required potion/poison effects from the Sealed Alchemy Writ. Good golly I'd like to get a look at the itemLink for that one, too.
Some Master Alchemy Writ "poisons" are actually potions made with three herbs. The potion usually has at least two positive effects, but it will also have at least one ravaging or other poisonous effect, too. Again, I've been in uncharted territory with Alchemy Master Crafting writs in general.

As to why some combinations are described as "potions" and others as "poisons", only the ESO devs know -- if they have consistent criteria, then that would be surprising. On the face of it, the distinction would be made by the Solvent (water or oil), but that is not consistently the distinction in naming the Master Writs. I have no idea as to what the "item link" would be for any ESO item(s) or how anyone would discover it.

Originally Posted by ziggr
4. Those line numbers in the second UI do not match the code in WritWorthy 2.7.9. Looks like that Alchemy.ToReagent3List() error is from WritWorthy 2.7.7. You'd probably get the same error in 2.7.9, just different line numbers.

--Z
That screenshot might have been taken while 2.7.7 was installed, but after I installed 2.7.9 the UI Error dialogs continued, so I made a screenshot for some of them, too.

Thank you for your time and attention to these issues.
Last edited by Shadowshire : 04/03/17 at 02:59 AM.
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Unread 04/03/17, 07:56 AM  
MagiczneTornado
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Noticed that recently a lof of master writs started cuasing WritWorthy to show "?" as mat total. Found out its a sideffect of me cleaning up MM history.

It seems that there is no system in place that handles exception which occurs when item required to craft master writ item was never sold and has no entry in user MM history.

This results in mentioned above "?" mats to craft writ and makes calculating gold/voucher in guild traders use default Listing price/vouchers.

Imo in cases like that, when some basic item that often is not worth selling (basic style stones, unwanted trait items, rarely used enchanting essence runestones) addon should assume some arbitrary value (could be vendor value) just for sake of finishing calculations and give more or less accurate result.
Last edited by : 04/03/17 at 08:39 AM.
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Unread 04/03/17, 02:06 PM  
ziggr
 
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Originally Posted by MagiczneTornado
Noticed that recently a lot of master writs started causing WritWorthy to show "?" as mat total. Found out its a side effect of me cleaning up MM history.
Correct. If there is no M.M. estimate for a material, then WritWorthy cannot calculate an estimate for materials cost. Once your guild's store accumulates some sales history for these items the price estimate will again have useful data.

There is no UI for entering your own price estimates; that would exceed the scope of this little add-on. Nor is there UI for other sources such as Tamriel Trade Centre.

Sorry.
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