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Compatibility:
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Updated:04/29/23 09:32 AM
Created:11/15/15 02:43 PM
Monthly downloads:819
Total downloads:253,691
Favorites:254
MD5:
Categories:Graphic UI Mods, Utility Mods
Votan's Adaptive (Video-)Settings  Popular! (More than 5000 hits)
Version: 1.5.7
by: votan [More]
DependenciesDescription
This add-on adjusts the view- and particle distance to the current graphic load and context (normal, combat, UI hidden) to stabilize the framerate. If the view distance drops and drops, additional effects get disabled:
Distorsion, god rays and antialiasing. In this order.

And if the framerate raises again, e.g. because you left the crowded city, the view distance increases again. This way you can choose between quality and performance: Smooth fps in combat and best graphics otherwise.

Since 1.3.0: If you travel or use a door, the view distance is set back to the average between minimum and maximum. This is because:
  • You may leave a low GPU load zone and enter a heavy GPU load zone and do not hit a GPU burst wall.
  • You may leave a heavy GPU load zone and enter a low GPU load zone and would see the "nothing" where the opposite wall should be.

This add-on works with Shissu's PvP/Game Booster. The difference is:
  • Shissu's PvP/Game Booster is more effective, but also regonizable and active during combat/on demand only.
  • This add-on is less effective than Shissu's PvP/Game Booster, but more subtile and operates all the time.

If you want to see the add-on's activities, enable framerate performance indicator (/fps)

A "Thank You" to @dorrino and @Cabum for their feedback.

Remarks
  • Be fair to the system: If you use (adaptive) v-sync, like I do, keep the minimum framerate a few frames below limit (<60).
    Otherwise the add-on can not detect under-load.
  • As higher your target framerate, as slower the view distance will increase again.

If you feel dissatisfied with the second main menu entry for "Addons", take a look at Harven's AS to LAM adapter.

Important!
If your view distance drops and keeps at minimum (your Minimum View Distance) you may have a problem with an add-on or need a new machine .

If in doubt, just don't use the add-on and you will see.

Beschreibung
Dieses Addon passt die Sichtweite und Partikeldistanz der aktuellen Grafikauslastung und dem Kontext an (Normal, Kampf, UI ausgeblendet) um die Framerate zu stabilisieren.
Wenn die Sichtweite schrumpft und schrumpft, werden weitere Effekte abgeschaltet:
Verzerrung, Lichtstrahlen und Antialiasing. In der Reihenfolge.

Wenn die Framerate wieder steigt, zum Beispiel weil Du die überfüllte Stadt verlassen hast, steigt die Sichtweite wieder. Auf diese Weise kannst Du zwischen Qualität und Performance wählen: Hohe Framerate im Kampf und ansonsten bessere Grafik.

Seit 1.3.0: Wenn Du reist oder eine Tür verwendest, wird die Sichtweite wieder auf den Mittelwert zwischen Minimum und Maximum gesetzt. Und zwar deswegen:
  • Möglicherweise verläßt Du eine Zone mit geringer GPU Last und tritts in eine Zone mit hoher GPU Last und wirst nicht von einer Belastungsspitze umgehauen.
  • Möglicherweise verläßt Du eine Zone mit hoher GPU Last und tritts in eine Zone mit geringer GPU Last und würdest das "Nichts" sehen, wo die gegenüberliegende Wand sein sollte.

Dieses Addon funktioniert zusammen mit Shissu's PvP/Game Booster. Der Unterschied ist:
  • Shissu's PvP/Game Booster ist effektiver, aber auch bemerkbarer und nur während des Kampfes/bei Bedarf aktiv.
  • Dieses Addon ist weniger effektiv als Shissu's PvP/Game Booster, aber mehr subtil und arbeitet die ganze Zeit.

Wenn Du sehen willst, was das Addon macht, kannst Du den Framerate Performance Indikator aktivieren (/fps)

Anmerkung
  • Sei fair zu dem System: Wenn Du, so wie ich, (adaptives) V-Sync verwendest, halte die Minimum Framerate unter der Begrenzung (<60).
    Sonst kann das Addon keine Unterlast feststellen.
  • Je höher die Ziel Framerate, desto langsamer erhöht sich die Sichtweite wieder.

Wenn Du nicht mit dem zweiten Hauptmenüeintrag für "Erweiterungen" leben kannst, schau Dir mal Harven's AS to LAM adapter an.

Wichtig!
Wenn die Sichtweite auf Minimum (15) fällt und dort bleibt, besteht entweder ein Problem mit einem Addon oder Du brauchst ein neuen Rechner .
Im Zweifel, verwende das Addon einfach nicht und Du wirst sehen.

To Do
- Option to change view distance only. Keep particle distance untouched.

Gallery
All sceenshots made at 2560x1440 (WQHD) with "Supreme" texture quality.

Not the best moment to seek for the screenshot key, but hey 60fps


Another fight. This time a bit more away and a bit earlier in fight:
version 1.5.7:
- Update for Necrom.

version 1.5.5:
- Removed "Touch Occlusion". Can not be done without a brief fade to black.

version 1.5.4:
- Update to API 100034 "Flames of Ambition".
- Fixed grass going to "Ultra" for high view distances.

version 1.5.3:
- New option: Allow to touch grass quality. Default: off.

version 1.5.2:
- Update to API 100033 "Markarth".

version 1.5.1:
- Update to API 100032 "Stonethorn".

version 1.5.0:
- Update to API 100031 "Greymoor".
- Include ambient occlusion. (Can be turned off)
- Increased framerate limit to 150.

version 1.4.7:
- Update to API 100030 "Harrowstorm".

version 1.4.6:
- Update to API 100029 "Dragonhold".

version 1.4.5:
- Update to API 100028 "Scalebreaker".

version 1.4.4:
- Update to API 100027 "Elsweyr".

version 1.4.3:
- Update to API 100026 "Wrathstone".

version 1.4.2:
- Update to API 100025 "Murkmire".

version 1.4.1:
- Update LibHarvensAddonSettings rev 7.2. Fixed color picker settings.

version 1.4.0:
- Update to API 100024 "Wolfhunter".
- New option: Minimum View Distance Combat
- New library load structure.

version 1.3.8:
- API bump 100023 "Summerset".

version 1.3.7:
- Do not persist adaptive changes to video settings, so they do not affect character selection screen.

version 1.3.6:
- Fix key-binding toggle.

version 1.3.5:
- API bump for "Dragon Bones".
- Support for addon "InfoPanel". => Disable own output.
- Added API "VOTANS_ADAPTIVE_SETTINGS:GetViewDistanceText()", if InfoPanel wants to include that.

version 1.3.4:
- API bump for Clockwork City.

version 1.3.3:
- API bump for Horns of the Reach.

version 1.3.2:
- API bump for Morrowind.

version 1.3.1:
- ESO 2.7 'Homestead' ready.
- New option to allow to keep particle distance untouched.

version 1.3.0:
- API 100017 'One Tamriel' ready.
- Moved "Advanced Settings" to new addon.
- Minimum and Maximum View Distance can be configured.
- View Distance is reset to the average between minimum and maximum on travel and using doors. (Cyrodiil gates are not doors)
- Adjusted relation between "View Distance" and "Particle Distance".
- Changed default settings to "high-end".

version 1.2.6:
- Reworked performance meter re-arrangement. (pure aesthetic)

version 1.2.5:
- Due to reproducable frame drops after 5sec occuring at some wayshrines, I increased loading burst suspend delay to 10s. Can be configured now.
- Slower increasing of view distance to prevent falling from one frame drop to the next in locations like Orsinium.
- ESO 2.5 (Shadow of the Hist) ready

version 1.2.4:
- ESO 2.4 API 100015

version 1.2.3:
- ESO 2.3 API 100014

version 1.2.2:
- Fixed minor bug in settings: Upon showing the settings, the sliders did not change their max value, if different from default.
- For Advanced: Increased maximum of "Maximum Framerate" slider to 1000fps, to disable limiting by game.
* Limit your framerate via v-sync or driver settings, e.g. nvidia control panel, to prevend overheating!

version 1.2.1:
- Enable/Disable auto view distance without reloading UI, including key-binding.
- Configurable "Framedrop Weight" of algorithm.

version 1.2.0:
- Added 4 sec delay after player activation to overcome CPU load burst at startup
- Adjustment should react faster to sudden framedrops
* For real massive framedrops, the framerate will fall below threshold
- New option and key-bind to disable showing distance in frame meter

version 1.1.0:
- Made timer faster, so that the adjustment is more responsive
- New option: slider to adjust speed of changing view distance
- Suspend operation during travel

version 1.0.0
- initial version
Optional Files (0)


Archived Files (32)
File Name
Version
Size
Uploader
Date
1.5.5
6kB
votan
06/04/21 09:07 AM
1.5.4
6kB
votan
02/20/21 09:19 AM
1.5.3
6kB
votan
11/07/20 10:03 AM
1.5.2
6kB
votan
11/02/20 04:41 AM
1.5.1
6kB
votan
08/22/20 04:55 AM
1.5.0
6kB
votan
05/07/20 11:40 PM
1.4.7
13kB
votan
02/15/20 11:44 AM
1.4.6
14kB
votan
10/19/19 08:26 AM
1.4.5
14kB
votan
08/12/19 11:12 AM
1.4.4
14kB
votan
05/18/19 08:07 AM
1.4.3
22kB
votan
02/23/19 10:15 AM
1.4.2
22kB
votan
12/09/18 11:50 AM
1.4.1
20kB
votan
08/13/18 02:11 PM
1.4.0
20kB
votan
08/13/18 11:18 AM
1.3.8
13kB
votan
05/17/18 11:49 AM
1.3.7
13kB
votan
03/30/18 11:50 AM
1.3.6
13kB
votan
03/02/18 03:41 PM
1.3.5
13kB
votan
01/20/18 08:00 AM
1.3.4
13kB
votan
10/24/17 12:16 PM
1.3.3
13kB
votan
08/09/17 10:42 AM
1.3.2
13kB
votan
05/29/17 12:45 PM
1.3.1
12kB
votan
02/05/17 05:36 AM
1.3.0
12kB
votan
09/18/16 08:04 AM
1.2.6
12kB
votan
08/06/16 08:58 AM
1.2.5
12kB
votan
07/16/16 07:51 AM
1.2.4
12kB
votan
05/22/16 11:07 AM
1.2.4
12kB
votan
03/07/16 12:16 PM
1.2.2
12kB
votan
12/30/15 06:51 AM
1.2.1
12kB
votan
12/15/15 01:21 PM
1.2.0
12kB
votan
12/11/15 11:24 AM
1.1.0
11kB
votan
11/29/15 10:42 AM
1.0.0
10kB
votan
11/15/15 02:43 PM


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Unread 04/22/19, 01:04 AM  
votan
 
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Uploads: 40
Originally Posted by sutex
Given ESO is in America using TCP, latency is a huge issue for the other millions playing

Pings for the "World" are usually between 270 - 400 all the time.

Anything you can do to with 'Adaptive Setting' to allow the rest of the world to enjoy trials/pvp

Comments from my Aussie guild and Trials

"Trial was great fun. My frame rates around 34 in the heat of battle ping was around 326 anyone else getting numbers like that ?"

"my ping is around 270 - 400 in trial, frames can drop down to 14 lol )"

"Yeah, esp in vAA - mine drops to under 20 fps, my normal ping in trial is around 330"
What is your "in-combat" minimum framerate? Set it to 55.
And what is your minimum view distance? Set it to 12 or even 7.
Do you allow to disable/touch "Distorsion"?

Maybe this helps or not: Google for "sg tcp optimizer". An app from speedguide.net
Read the FAQ for gaming.

Good luck.
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Unread 05/02/19, 02:10 AM  
Sekkerhund

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LAM2 Warning

[01:02] [LAM2] Setting a handler on a panel is not recommended. Use the global callback 'LAM-PanelControlsCreated' or 'LAM-PanelOpened' instead. (OnShow on Votan's Adaptive Settings)
Just noticed this in my chat box tonight. Also getting exact same message for Votan's Search Box and Votan's Minimap. Which addon is warning about which addon?

I believe it pops when I click Settings > Addons. I used to see another Addons entry, with just those three Votan addons, but don't anymore.
Last edited by Sekkerhund : 05/02/19 at 02:12 AM.
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Unread 05/21/19, 06:47 PM  
Cannablstr

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Getting this error

user:/AddOns/VotansAdaptiveSettings/libs/LibVotansAddonList/Main.lua:112: attempt to index a nil value
stack traceback:
user:/AddOns/VotansAdaptiveSettings/libs/LibVotansAddonList/Main.lua:112: in function 'sortByLib'
|caaaaaa<Locals> a = tbl, b = tbl </Locals>|r
[C]: in function 'table.sort'
user:/AddOns/VotansAdaptiveSettings/libs/LibVotansAddonList/Main.lua:119: in function 'ZO_AddOnManager:SortScrollList'
|caaaaaa<Locals> self = tbl </Locals>|r
EsoUI/Libraries/ZO_SortFilterList/ZO_SortFilterList.lua:137: in function 'ZO_SortFilterList:RefreshData'
|caaaaaa<Locals> self = tbl </Locals>|r
EsoUI/PregameAndIngame/ZO_AddOnManager/ZO_AddOnManager.lua:491: in function 'ZO_AddOnManager:OnShow'
|caaaaaa<Locals> self = tbl </Locals>|r
EsoUI/PregameAndIngame/ZO_AddOnManager/ZO_AddOnManager.lua:22: in function '(anonymous)'
[C]: in function 'SetHidden'
EsoUI/Libraries/ZO_Scene/ZO_SceneFragmentTemplates.lua:122: in function 'ZO_AnimatedSceneFragment:Show'
|caaaaaa<Locals> self = tbl, currentScene = tbl, animation = ud </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:162: in function 'ZO_SceneFragment:ShouldBeShown'
|caaaaaa<Locals> self = tbl </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:232: in function 'ZO_SceneFragment:Refresh'
|caaaaaa<Locals> self = tbl, oldState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:108: in function 'ZO_Scene:AddFragment'
|caaaaaa<Locals> self = tbl, fragment = tbl </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:137: in function 'ZO_Scene:AddTemporaryFragment'
|caaaaaa<Locals> self = tbl, fragment = tbl </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:119: in function 'ZO_SceneManager_Base:AddFragment'
|caaaaaa<Locals> self = tbl, fragment = tbl, state = "shown" </Locals>|r
EsoUI/Ingame/GameMenu_Ingame/GameMenu_Ingame.lua:39: in function 'ShowAddons'
EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:52: in function 'TreeEntryOnSelected'
|caaaaaa<Locals> control = ud, data = tbl, selected = true, reselectingDuringRebuild = false </Locals>|r
EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:705: in function 'ZO_TreeNode:OnSelected'
|caaaaaa<Locals> self = tbl, reselectingDuringRebuild = false </Locals>|r
EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:411: in function 'ZO_Tree:SelectNode'
|caaaaaa<Locals> self = tbl, treeNode = tbl, reselectingDuringRebuild = false, bringParentIntoView = false </Locals>|r
EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:888: in function 'ZO_TreeEntry_OnMouseUp'
|caaaaaa<Locals> self = ud, upInside = true, NOT_REBUILDING = false, DONT_BRING_PARENT_INTO_VIEW = false </Locals>|r
ZO_CollectionsBook_TopLevelCategoriesScrollChildZO_TreeStatusLabelSubCategory1_MouseUp:3: in function '(main chunk)'
|caaaaaa<Locals> self = ud, button = 1, upInside = true, ctrl = false, alt = false, shift = false, command = false </Locals>|r
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Unread 05/25/19, 05:15 AM  
gimmy77
 
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Thanks for this ADDON I really needed something like that.

Thanks anymore.
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Unread 05/25/19, 06:31 AM  
votan
 
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Originally Posted by Cannablstr
Getting this error

user:/AddOns/VotansAdaptiveSettings/libs/LibVotansAddonList/Main.lua:112: attempt to index a nil value
stack traceback:
user:/AddOns/VotansAdaptiveSettings/libs/LibVotansAddonList/Main.lua:112: in function 'sortByLib'
|caaaaaa<Locals> a = tbl, b = tbl </Locals>|r
[C]: in function 'table.sort'
user:/AddOns/VotansAdaptiveSettings/libs/LibVotansAddonList/Main.lua:119: in function 'ZO_AddOnManager:SortScrollList'
|caaaaaa<Locals> self = tbl </Locals>|r
EsoUI/Libraries/ZO_SortFilterList/ZO_SortFilterList.lua:137: in function 'ZO_SortFilterList:RefreshData'
|caaaaaa<Locals> self = tbl </Locals>|r
EsoUI/PregameAndIngame/ZO_AddOnManager/ZO_AddOnManager.lua:491: in function 'ZO_AddOnManager:OnShow'
|caaaaaa<Locals> self = tbl </Locals>|r
EsoUI/PregameAndIngame/ZO_AddOnManager/ZO_AddOnManager.lua:22: in function '(anonymous)'
[C]: in function 'SetHidden'
EsoUI/Libraries/ZO_Scene/ZO_SceneFragmentTemplates.lua:122: in function 'ZO_AnimatedSceneFragment:Show'
|caaaaaa<Locals> self = tbl, currentScene = tbl, animation = ud </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:162: in function 'ZO_SceneFragment:ShouldBeShown'
|caaaaaa<Locals> self = tbl </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:232: in function 'ZO_SceneFragment:Refresh'
|caaaaaa<Locals> self = tbl, oldState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:108: in function 'ZO_Scene:AddFragment'
|caaaaaa<Locals> self = tbl, fragment = tbl </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:137: in function 'ZO_Scene:AddTemporaryFragment'
|caaaaaa<Locals> self = tbl, fragment = tbl </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:119: in function 'ZO_SceneManager_Base:AddFragment'
|caaaaaa<Locals> self = tbl, fragment = tbl, state = "shown" </Locals>|r
EsoUI/Ingame/GameMenu_Ingame/GameMenu_Ingame.lua:39: in function 'ShowAddons'
EsoUI/Common/ZO_GameMenu/ZO_GameMenu.lua:52: in function 'TreeEntryOnSelected'
|caaaaaa<Locals> control = ud, data = tbl, selected = true, reselectingDuringRebuild = false </Locals>|r
EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:705: in function 'ZO_TreeNode:OnSelected'
|caaaaaa<Locals> self = tbl, reselectingDuringRebuild = false </Locals>|r
EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:411: in function 'ZO_Tree:SelectNode'
|caaaaaa<Locals> self = tbl, treeNode = tbl, reselectingDuringRebuild = false, bringParentIntoView = false </Locals>|r
EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:888: in function 'ZO_TreeEntry_OnMouseUp'
|caaaaaa<Locals> self = ud, upInside = true, NOT_REBUILDING = false, DONT_BRING_PARENT_INTO_VIEW = false </Locals>|r
ZO_CollectionsBook_TopLevelCategoriesScrollChildZO_TreeStatusLabelSubCategory1_MouseUp:3: in function '(main chunk)'
|caaaaaa<Locals> self = ud, button = 1, upInside = true, ctrl = false, alt = false, shift = false, command = false </Locals>|r
@Cannablstr Delete that LibVotansAddonList folder. This lib is no longer bundled. That error is from an older version.

@gimmy77: Thanks
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Unread 06/05/19, 05:36 AM  
Square252

Forum posts: 3
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Just wanted to say that this is probably the most essential add-on ever. I have no idea why it's not THE most dowloaded one on ESOUI.

My specs are i7-2600k, Gigabyte GTX 1060 WF2 6GB VRAM, 32 GB RAM and ESO is installed on a SSD. Without the add-on the game was in a constant state of "micro stutters" (on the other hand Fallout 4 on ultra specs with some grafic mods or Witcher 3 on highest settings run just fine...).

Since using Votan's Adaptive Settings the game runs absolutely smooth. I don't even notice the graphical changes in cities or combat.

I can also no more feel bad for those "PvP sucks because lag"-posts in the forum, cause this seems to be just a graphics issue. Even in Cyro i don't have any problems any more (i'm not sure if this is really the add-on making my PVP awesome. But hey, i'm happy )

TL;DR:
Awesome work, thank you!
Last edited by Square252 : 06/05/19 at 05:37 AM.
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Unread 06/08/19, 05:21 AM  
TayBoshin

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Just registered, to say: Thank you!
What a freaking amazing add-on. It was installed and the effect was immediately present and stunning.
Super smooth performance and non-noticeable adjusting of the graphics setting.
My system i7-6700k (stock), GTX 1070 (oc) and 32 GB RAM.
Again: Thank you!
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Unread 06/08/19, 10:36 AM  
votan
 
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@TayBoshin and @Square252: Thanks, you are welcome
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Unread 08/16/19, 05:32 PM  
amuridee
 
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compatible with

Hi,

do this addson not compatible with "BanditUI Info Panel"?
I enable them both but it seems like this adds get override by "BanditUI Info Panel".
viewdistance not showing.
Last edited by amuridee : 08/16/19 at 05:33 PM.
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Unread 08/17/19, 03:55 AM  
votan
 
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Re: compatible with

Originally Posted by amuridee
Hi,

do this addson not compatible with "BanditUI Info Panel"?
I enable them both but it seems like this adds get override by "BanditUI Info Panel".
viewdistance not showing.
If you mean "Info Panel" from @Hoft: Exactly. The view distance conflicts with it. I offered an API to be able to add it to Info Panel, but ...
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Unread 08/17/19, 10:17 AM  
amuridee
 
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Re: Re: compatible with

Originally Posted by votan
Originally Posted by amuridee
Hi,

do this addson not compatible with "BanditUI Info Panel"?
I enable them both but it seems like this adds get override by "BanditUI Info Panel".
viewdistance not showing.
If you mean "Info Panel" from @Hoft: Exactly. The view distance conflicts with it. I offered an API to be able to add it to Info Panel, but ...
Sad to hear that
I hope it will compatible in the future, both of your addons is the best addons around.
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Unread 10/24/19, 08:26 AM  
sasha-78

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Installed Votan's Adaptive (Video-) Settings and Votan's Advanced Settings can not get into the settings.
https://ibb.co/8PrdJSs
Last edited by sasha-78 : 10/24/19 at 08:30 AM.
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Unread 10/24/19, 11:24 AM  
votan
 
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Originally Posted by sasha-78
Installed Votan's Adaptive (Video-) Settings and Votan's Advanced Settings can not get into the settings.
https://ibb.co/8PrdJSs
From Mini Map:
Originally Posted by Anceane
Originally Posted by ship2
Just installed this, where are the settings? It's not under AddOns and I'm not completely sure but I think a menu called "Add-ons" was added when I installed this... but it just says "Add-ons settings unavailable, please try again later" !?!

I'd like to get the big dorky "current quest" off of covering the middle of the map.. but can't.

Is there another way to turn it off?
I have actually the same problem for ALL Votan's addon.

IF i want to get the settings, i am forced to use the https://www.esoui.com/downloads/info...AMadapter.html which i totally dislike.

i did try all i could, as far as possible, downloaded 3 times the addons, removed all my others addons and libs that were not required by Votan, nothing works but this library that is not up to date either because using https://www.esoui.com/downloads/info937-HarvensAStoLAMadapter.html the game ask me to get a new version of this.
Yes, confirmed.
Harven's Addon Settings is not crashing, but not providing newly required data. So it says, they are not available.
As a work-a-round you need to use the adapter until Harven updates the lib.

sorry.
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Unread 10/29/19, 02:32 PM  
zathmmo

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For what it's worth, Shissu's Guild Tools setup panel is also broken. Not sure if it's for the same reason, but I'm also not able to access the separate Votan Add-Ons Settings menu panel.
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Unread 11/17/19, 12:41 AM  
wambo
AddOn Author - Click to view AddOns

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File comments: 457
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Would it be possible to add something like "profiles" ?

I think many raiders run many low settings to get FPS in trials, and either swap or are to lazy to change them when they are out of trial.

Ideally the profile would be chosen automatically depending on the region:

Port into trial: addon changes settings to "minimalistic profile", I'd also deactivate the adaptive scaling form your addon (I feel it does way better overland than in trials, but purely subjective)
I understand that some options require a reloadui, but if you make it a habit to port in then do a realodui (many do anyways, to change the addon setup)...

Port out: addon chooses "nicer" profile, reloadui. And we get to see tamriels beauty in HD XD
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