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Updated: 07/03/14 02:31 PM
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Compatibility:
Veteran Crypt of Hearts (1.2.3)
Craglorn (1.1)
Live (1.0)
Updated:07/03/14 02:31 PM
Created:04/19/14 10:34 PM
Monthly downloads:76
Total downloads:29,070
Favorites:203
MD5:
Joviex's Addon Settings Transfer  Popular! (More than 5000 hits)
Version: 14.07.03.1
by: Joviex [More]
If you are feeling generous donate anything you can! I accept paypal and ingame *gold or anything!
Every bit helps ease the monthly cost and any development time I do.

ingame - @Joviex

HUGE PROPS TO:
  • Wykkyd for the inspirational addons!
  • Seerah for the awesome LibAddonMenu wrapper
  • SinusPi && Errc for Zgoo <--- best support Addon, ever
Transfer your addon settings (non-global, character specific) from one character to as many characters as you want on a per addon basis.

They said it could not be done -- easily. Thanks Zgoo!

LICENSE

MIT License.

But I ask that you please let me know what/where you use any of the code.
I love to share, and I also love to pick through other code.

FEATURES
  • Toggle which characters receive the settings from the master character
  • Select which add-ons should transfer
  • Toggle to reload scene after transfer (Auto-Reload)
  • Toggle for per character per addon output (Show Debug)
  • Delete user settings -- right click on the "transfer" user
    • Little wonky if you do not have ALL addons turned on and you want to remove ALL settings
  • Dynamic scroll bar for addon lists that are over 20+ items (user selectable length in options)
  • Right-Click Addon list to toggle a single addon active (Useful for characters with lots of addons but you only need a few i.e. invert the selection set)
USAGE
  • Select a Master, only one will light up green
  • Select some targets. Any names in green are active targets
  • Select any add-ons. Any names in green are active targets
  • Click Transfer Settings!
TODO
  • Allow removal of user settings per add-on
  • Add prompt to confirm removal of character data
  • Add prompt to confirm overwrite of character data
  • Find some fix for "" entries -- Seems to be an overflow server problem
  • Get pretty print name for addons -- currently using the SavedVariable key name
KNOWN ISSUES
  • Waiting for someone to tell me =)
14.07.03.1

API Updated to ESO API 100007

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14.5.23.1

API Updated to ESO API 100004

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14.5.3.2

Extra check for entries/data as a table

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14.5.3.1

+1 for standards.

It will now work for any authors who use non-standard (ZOS API) saved variable structures, up to a depth of 2 embedded tables.

If authors at least put the character name as an entry to the saved data and said data is the immediate entry under said character name.

If you don't know what I am saying, just let myself or the authors know anytime you see the copy/transfer not working right so I can look and see what non-standard way they did it.

----------------------------------------------------------------------------------------------------------------
14.4.30.1

Starting to migrate functionality into seperate modules
Weird edge case where the entry for potential saved variables is not a table
Right-click addon list for toggling all off except one under cursor
-- Good for characters with lots of addons, but only a few need settings to transfer

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14.4.26.2

Keep forgetting the update the version # o.0

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14.4.26.1

Dynamic scrollbar for addon list
Scrollbar "item count" setting exposed in Options Panel

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14.4.23.1

Slash command was pointing to nil
Version fixed to match the deployed version

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14.4.22.1

Cleaned up some more calls
Squashed a potential error when there is no "entry" for a displayed account

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14.4.21.1

little clean up on some initialization -- every bit counts!
now de-registers after initializing
Settings panel has some instructions on use
initialization posts usage after load /jovast
command added /jovast to toggle window
added right-click remove settings with confirmation -- little wonky if you do not have ALL addons turned on and you want to remove ALL settings

----------------------------------------------------------------------------------------------------------------
14.4.19.2

Set default "master" selection to the current logged in character
removed the Mercurial (.hg) folder
changed the license.txt to license.rd so it wont show in the add-on panel
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Uploader
Date
14.5.23.1
49kB
Joviex
05/23/14 01:35 PM


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Unread 10/28/20, 02:45 AM  
Kelinmiriel
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 99
Uploads: 2
Originally Posted by Legendary_Folklore
Wish this copied the chat settings over as well. Might be a limitation with the game's engine or ZOS preventing that, it's hair-pulling to setup my chats identical with the colors I use per guild and all other channels to what I like.

BTW, I play on 18 different characters (Account is full)
Below character 11, all are Daily Writ mules, but still would be nice.

Love this addon. Can't endorse enough. Been using as long as I can remember, and one of the first that go on when I return to game or reinstall.
pChat works well for me for having all my chat options consistent across characters, after I read the stickied comment about how it has conflicts with a few addons that haven't been properly updated and how to fix them so they work correctly. (The only one I have like that is Harvest Map, and the fix is pretty easy.)
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Unread 10/06/20, 03:45 AM  
Legendary_Folklore
 
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File comments: 6
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Wish this copied the chat settings over as well. Might be a limitation with the game's engine or ZOS preventing that, it's hair-pulling to setup my chats identical with the colors I use per guild and all other channels to what I like.

BTW, I play on 18 different characters (Account is full)
Below character 11, all are Daily Writ mules, but still would be nice.

Love this addon. Can't endorse enough. Been using as long as I can remember, and one of the first that go on when I return to game or reinstall.
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Unread 03/19/19, 06:14 AM  
Elijafire

Forum posts: 2
File comments: 44
Uploads: 0
Why is this not added in the game

Instead they do the Guild Store when we had a perfectly fine and updated addon for that....
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Unread 03/26/18, 09:06 AM  
GizmoDuck

Forum posts: 4
File comments: 178
Uploads: 0
Hope someone will take this over because it's a total mess as is, I've never gotten it to work anyway.
I've resorted to manually editing the addons I get, changing "ZO_SavedVars:New" to "ZO_SavedVars:NewAccountWide" just so my settings are uniform across toons.
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Unread 05/28/17, 03:29 AM  
Dingodan
 
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Forum posts: 50
File comments: 276
Uploads: 0
Any chance to get an Update for Morrowind directly from the Modauthor?
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Unread 05/12/17, 01:56 AM  
PotatoSalad667

Forum posts: 0
File comments: 3
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Help

When I open the addon, it lists a whole bunch of numbers, and then every single toon I've ever created, even ones I've deleted... how do I get rid of all of that so that it just has the toons I currently have?
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Unread 11/10/16, 04:29 AM  
Schneizel
 
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File comments: 22
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Any new features or UI

Updates?
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Unread 04/27/15, 12:44 AM  
Phinix
 
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AddOn Author - Click to view AddOns

Forum posts: 186
File comments: 1779
Uploads: 32
New patch for Update 6:

Joviex's Addon Settings Transfer (for Update 6)
(It is also on the "Other Files" section.)

I've made some minor tweaks:
  • Updated API version for Update 6 (no longer "out of date").
  • Disabled welcome message chat output when verbose/debug mode disabled in options.
  • Properly updated from LibAddonMenu-1.0 to LibAddonMenu-2.0 (no dependencies).
  • Updated addon settings description with new instructions (see below).

Addon setting panel description updated to include info about right-clicking to remove characters.
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Unread 04/02/15, 09:48 PM  
zasy99

Forum posts: 3
File comments: 33
Uploads: 0
Tips

I just wanted to say that I used this today to transfer settings for several addons from one character to another and it works, also after having updated the library as described in my post below there are no error messages.

A tip, all items in "green" are considered selected. Sometimes you only want to transfer the settings of one addon, not all which is what is selected by default, simply right click and choose only this one. This info is given on main page but you may have missed it, I did.

One thing I am careful off and that is addons that store data about a character and not only settings. Such an addon might be Destinations, Skyshards etc which records which quests you have done, shards you have retrieved or places you have visited in order to remove pins from the map. I have no idea what will happen if one syncs such an addons data, will it overwrite quest progression or shards retrieved? I am not willing to find out. Can anyone clarify? In the meantime for the small number of addons that work in such a manner that do not have global settings I manually adjust those, they are just a few.
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Unread 04/02/15, 06:23 PM  
zasy99

Forum posts: 3
File comments: 33
Uploads: 0
Originally Posted by Koviko
Getting an error.
I imagine it's related to still using the old version of LibAddonMenu. Any chance you plan to update to 2.0?
I got that as well, i simply found another addon that had the LibAddonMenu-2.0 but a newer version and copied and replaced the one in the Jovast/libs folder, now it works fine.

The latest version of LibAddonMenu-2.0 as far as what I could find is ver 17, you can see that if you open the LibAddonMenu-2.0.lua file:

--Register LAM with LibStub
local MAJOR, MINOR = "LibAddonMenu-2.0", 17

Alternatively just grab it here.
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Unread 03/28/15, 04:56 AM  
nhoxx

Forum posts: 4
File comments: 22
Uploads: 0
I've seen this error too, but I just deactivated some addons and it worked just fine for me.
I think it was some store or bank addon.
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Unread 03/21/15, 09:43 AM  
Koviko

Forum posts: 2
File comments: 11
Uploads: 0
Getting an error.

Code:
EsoUI/Common/ZO_Options/ZO_SharedOptions.lua:60: attempt to index a nil value
stack traceback:
	EsoUI/Common/ZO_Options/ZO_SharedOptions.lua:60: in function 'ZO_SharedOptions:InitializeControl'
	EsoUI/Common/ZO_Options/Keyboard/ZO_Options_Keyboard.lua:63: in function 'ZO_KeyboardOptions:InitializeControl'
	EsoUI/Common/ZO_Options/Keyboard/ZO_Options_Keyboard.lua:153: in function 'ZO_OptionsWindow_InitializeControl'
	user:/AddOns/jovAST/libs/LibAddonMenu-1.0/LibAddonMenu-1.0.lua:48: in function 'lam:AddHeader'
	user:/AddOns/jovAST/jovAST.lua:426: in function 'JOV_AST:SettingsPanelInit'
	user:/AddOns/jovAST/jovAST.lua:499: in function 'JOV_AST:Init'
	user:/AddOns/jovAST/jovAST.lua:885: in function '(anonymous)'
I imagine it's related to still using the old version of LibAddonMenu. Any chance you plan to update to 2.0?
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Unread 11/15/14, 05:32 AM  
Dingodan
 
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Forum posts: 50
File comments: 276
Uploads: 0
Hello,

i wonder that this Addon finds Characters that has already been deleted for a long time.
Where could I find the entries for all these deleted characters to remove them.

There are also Characters form the Beta in there.
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Unread 11/11/14, 11:47 AM  
term

Forum posts: 0
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The addon has been working fine for me. The only clue I can provide is that I also use Garkin's Compatibilty Tool for Update 5, and LibmediaProvider by Seerah as a separate addon. Perhaps one of those does the trick for you.
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Unread 11/11/14, 10:58 AM  
anahuarque

Forum posts: 0
File comments: 2
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UI Error

UI Error Plz help

user:/addons/jovast/jovast.lua:56:attemot to index a number value stack traceback:
user:addons/jovast/jovast.lua:86 in function "jov_ast:windowlnit'
user:addons/jovast/jovast.lua:17 in function "togglewindow'
user:addons/jovast/jovast.lua:17 in function "togglewindow':1:in fucntion "(main chunk)'
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