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Updated: 06/12/21 09:51 AM
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Compatibility:
Blackwood (7.0.5)
Flames of Ambition (6.3.5)
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:06/12/21 09:51 AM
Created:12/25/17 12:40 AM
Monthly downloads:289,828
Total downloads:2,613,743
Favorites:1,246
MD5:
7.0.5
Map Pins  Updated this week!  Popular! (More than 5000 hits)
Version: 1.73
by: Hoft [More]
Little add-on (420kb). It adds additional pins on your ingame map.

If you want to help to add survey/treasure maps then:
1. Right click on map in your inventory>link in chat, copy this string.
2. Find location, type /loc, copy this string.
3. Post collected data in comment tab.
4. Do not post chests locations or other scrap you found.
Full instruction

Frequently asked questions:
>Are you planning to add eidetic memory books?
No. You can use LoreBooks add-on.
>Can you add quests?
No. You can use Quest Map add-on.
>I can not see [pin name] on my map.
>How to enable pins?
>Can you add it in menu options?
Just enable it in Map>Filters (see screenshot).
>I do not see some pins on my map.
Check Add-on path. It must be "AddOns\MapPins". Not "AddOns\MapPins\MapPins", not "AddOns\MapPins 204957", etc.
>I do not see bosses pins in pledges.
They are lineal, all bosses are in the way. There is no need to add this pins.


Contains:
- Dungeon Bosses
- Skyshards
- Lore books
- Treasure and survey maps
- Unknown POI
- Mundus description
- Crafting Station description
- Chests (known base and ability to add new)
- Vimpire, Werewolf shrines
- Fishing nodes
- Morrowind:
Vivec Lessons
Ancestral Tombs
Pilgrim's Path
- World achievements:
I like M'aiq
Lightbringer
Give to the Poor
Crime Pays
Peacemaker
- Undaunted:
This One's on Me
Undaunted rescuer
- Orsinium:
One Last Brawl
Orsinium Patron
Wrothgar Relic Hunter
- Thieves guild:
Breaking and Entering
A Cutpurse Above
- Summerset:
Summerset Relics
Time Rifts
Message in Bottle
World event
- Clockwork city:
Precursor Maker
- Murkmire:
Chronic Chronogler
Poems of Nothing
Achievement quests
Surreptitiously Shadowed
Swamp Rescuer
Vine-Tongue Traveler
- Elsweyr:
Mural Mender
- Greymoor:
Instrumental Triumph
- Blackwood:
Antiquity Leads
Random encounters
Oblivon portals
Lost in the Wilds
Bane of the Sul-Xan

This add-on do not use any map librares, it works directly with ingame map, so it is fast as possible.
This add-on have no menu. To enable/disable pins use map filters (see screenshot).
Default size for pins is 20. Use slash command: /pinsize 16-40 to change it.

See also:
Info Panel
Group Loot Notifier
Chat Tab Selector
Bandits Gear Manager
Bandits Loot Manager
Bandits Alchemy Helper
Bandits User Interface

1.73
Added:
- New pins. Thx to M-ree, art1ink
- Clothier Survey. Thx to eagle7979
Fixed chests update event.

1.72
- Blackwood: Treasure maps. Thx to art1ink

1.71
- Blackwood: Oblivion portals, Bane of the Sul-Xan, Lost in the Wilds. Thx to art1ink
- Blackwood: Random encounters. Thx to Lerozain
- Blackwood: Survey maps (9/9). Thx to Shantoo

1.70
- Blackwood: Skyshards, Bosses. Thx to art1ink for the great work!
- Blackwood: Antiquity Leads (16/16). Thx to remosito

1.68
- API update
- Blackwood: POI
- Blackwood: Antiquity Leads (15/16). Thx to remosito
- Map filters scroll

1.67
- Western Skryim: Added two new wayshrines (at last).
- Markarth: Adeded treasure maps. Thx to SuppeFuss165.
- Lorebooks changes. Thx to Zym.

1.66
- Markarth: POI, Crafting stations, Skyshards
Thanks to Kibert, Bence, Daniel, Kelly, Danzio for all your help!

1.65
- API update
- Added pin tooltips for gamepad mode

1.64
- API update
- New lorebooks
- Adding the new chest bug fix

1.63
Added Western Skryim and Graymoor treasure and survey maps. Thx to demidaddy, Teva and Akotar!

1.62
- An Instrumental Triumph added all pins
- An Instrumental Triumph added dynamic tooltip

1.61
- API update
Western Skryim:
- Skyshards
- Bosses
- Unknown PoI
- Crafting stations
- An Instrumental Triumph 11/19 Provided by Aqufolius

1.59
- Fishing DLC locations pins fix
- Sourthern Elsweyr added: "Grappling Bow Pathfinder"

1.58
Sourthern Elsweyr added:
- Treasure maps

1.57
Sourthern Elsweyr added:
- Pieces of History
- Theater Critic
- Legacy Slayer

1.56
- Added Glenmoril Wyrd Treasure Maps

1.55
- API update
Sourthern Elsweyr:
- Skyshards
- Bosses
- Unknown PoI
- Crafting stations

1.53
- Precursor Maker tooltip fix
- Zone ids fix

1.52
- Precursor Maker tooltip is now dinamic.
- Delve Bosses: added drop info. Elsweyr only.

1.51
- de, fr language support fix

1.49
- Elsweyr Treasure and Survey Maps. Thx to Gamer1986PAN.

1.48
- Mural Mender Torval Fragment fix
- Elsweyr pins update events
- Elsweyr CE Treasure Maps
- Some Lore Books

1.47
Elsweyr:
- Added Mural Mender achievement

1.46
Elsweyr:
- Skyshards
- Bosses
- Unknown PoI
- Crafting stations

1.45
- Precursor Maker and Chronic Chronogler update events fix
- New fishing nodes

1.44
- Compass bug fix
- New fishing nodes in Eastmarth

1.43
- New Pins:
Treasure Map II in Murkmire
Additional fishing nodes in Shadowfen
Additional lore books in Gold coast
- New boss drop info system (currently is empty)

1.42
- Murkmire:
Chronic Chronogler
Poems of Nothing
Achievement quests
Surreptitiously Shadowed
Swamp Rescuer
Vine-Tongue Traveler
Dungeon bosses
Crafting stations
Fishing nodes

1.41
- Murkmire: Added Chronic Chronogler achievement pins (thx to Runs)
- Changed: Treasure map icons

1.40
- Murkmire: Added Skyshards and Unknown POI

1.39
- Fishing nodes: zone ids fix

1.38
- "Precursor Maker" fix

1.37
- Added: "Precursor Maker" locations tooltip
- Fishing nodes are now linked to fishing achievements

1.36
- Added: Precursor Maker

1.35
- Update API for Murkmire
- Treasure map update event fix
- Added: AvA filters. Thx to Gandalf
- Added: Vimpire, Werewolf shrines
- Added: Fishing nodes

1.34
- Treasure map update event fix

1.33
- Chests flood fix
- New chests

1.32
- Update API for Wolfhunter
- Added Vvardenfell "Pilgrim's Path" achivement pins

1.31.3
- Compass pins fix

1.31.2
- Treasure maps fix

1.31
- New settings. All settings are reseted to defaults. Need to enable pins in Map>Filters.
- Added:
Undaunted Rescuer
Message in Bottle
A Book and its Cover
- Skyshards fix for some dungeons
- Bosses fix for some dungeons
- Time breaches fix
- Chests are disabled by default (they are still bugged)

1.29
- Chests/Thieves troves colors are returned back
- imperialsewershub_base skyshards fix

1.28
- New maps

1.27
- "Chests flood" final fix... failed
- Psijic Portals are removed (they randomly spawns on rune nodes)
- New maps

1.26
- Added ability to remember Psijic Portals
- Time Rifts improvement
- New maps

1.25
- New maps. Jevelry survey maps is nearly full! Thanks to all for helping me to collect it! Special thanks to GaelicCat.

1.24
- This One's on Me fix
- I like M'aiq fix
- "Chests flood" fix. Another one... failed
- New maps

1.23
- Summerset relics update fix
- Time Rifts lvl 0 fix
- New survey maps

1.22
- Summerset Skyshards and dungeon bosses update fix
- Added Time Rifts
- "Chests flood" fix. Another one... failed

1.21.1
- Summerset Skyshards fix

1.21
- "Chests flood" fix... failed
- Summerset: Skyshards, Bosses, CE Treasure Maps, Relics, Crafting stations, Unknown POI

1.20
New Vvardenfell survey maps, thanks to VvaNogert
Wrothgar relic hunter now removes pins when you have the relic in youe bag.

1.19
New chests
Achivements compass pins

1.18
"I like M'aiq" achievment fix
New chests

1.17
Changed chest icon
Added new pins:
- Ancestral Tombs
- A Cutpurse Above
- I like M'aiq
- Lightbringer
- Give to the Poor
- Crime Pays
- This One's on Me
- One Last Brawl
- Orsinium Patron
- Wrothgar Relic Hunter
- Breaking and Entering
- Peacemaker

1.16.4
- Levels of important pins are rised

1.16
- Compass pins fix
- New pins

1.15
- Trials chests fix
- Events are now disables for disabled pins

1.14
- Public dungeons bosses fix
- Added new survey maps in Vvardenfel

1.13
- Update API for Dragon Bones
- Chests fix
- Added new survey maps in Vvardenfel

1.12
- Added new lorebooks, survey maps
- Bandits User Interface minimap pin size fix

1.11
- Vvardenfell: Added Vivec Lessons
- Minor Icon changes

1.10
- Fixed chests saved data
- Changes chest icon
- Vvardenfell: added bosses, unknown POI

1.9
- Added: Chests (known base and ability to add new)

1.8
- Added: Opacity for unknown pins
- Added: Clockwork city treasure maps
- Fixed: pins for pvp areas

1.7
- Changed compass pins
- Added slash command: /pinsize 16-40 (default: 16)

1.6.1
- Compas pins fix

1.5
Added:
- Unknown POI
- Mundus description
- Crafting Station description

1.4
Added:
- Tresure and survey maps
- Compass pins
- Tooltips
Archived Files (63)
File Name
Version
Size
Uploader
Date
1.72
137kB
Hoft
06/10/21 07:03 AM
1.72
137kB
Hoft
06/09/21 11:30 PM
1.70
136kB
Hoft
06/03/21 10:27 PM
1.68
135kB
Hoft
05/26/21 06:33 PM
1.67
134kB
Hoft
12/29/20 03:18 PM
1.66
134kB
Hoft
11/08/20 01:33 PM
1.65
133kB
Hoft
10/24/20 03:39 AM
1.64
133kB
Hoft
08/12/20 05:28 PM
1.63
133kB
Hoft
06/08/20 09:18 PM
1.62
133kB
Hoft
05/27/20 02:21 PM
1.61
132kB
Hoft
05/11/20 11:42 PM
1.59
131kB
Hoft
11/23/19 08:34 AM
1.58
131kB
Hoft
11/04/19 01:24 PM
1.57
130kB
Hoft
10/30/19 09:12 AM
1.56
130kB
Hoft
10/29/19 01:00 AM
1.55
130kB
Hoft
10/02/19 07:04 AM
1.53
129kB
Hoft
07/21/19 07:23 PM
1.52
129kB
Hoft
07/16/19 11:30 AM
1.51
129kB
Hoft
06/08/19 11:59 PM
1.49
129kB
Hoft
06/01/19 06:39 PM
1.48
128kB
Hoft
05/26/19 11:47 AM
1.47
129kB
Hoft
05/20/19 05:29 PM
1.46
128kB
Hoft
05/02/19 01:11 PM
1.45
127kB
Hoft
01/10/19 09:29 AM
1.44
128kB
Hoft
01/01/19 03:51 PM
1.43
128kB
Hoft
12/24/18 04:28 PM
1.42
127kB
Hoft
12/03/18 08:30 AM
1.41.1
127kB
Hoft
11/20/18 02:27 PM
1.40
126kB
Hoft
11/15/18 09:05 PM
1.39
126kB
Hoft
10/30/18 01:34 AM
1.38
126kB
Hoft
10/12/18 11:08 PM
1.37
126kB
Hoft
10/07/18 12:57 PM
1.36
125kB
Hoft
10/06/18 06:16 AM
1.35
124kB
Hoft
10/01/18 02:12 PM
1.34
114kB
Hoft
09/05/18 04:53 AM
1.33
114kB
Hoft
08/25/18 01:15 AM
1.32
112kB
Hoft
08/14/18 01:10 AM
1.31.3
112kB
Hoft
07/27/18 05:54 AM
1.31
112kB
Hoft
07/23/18 01:53 AM
1.29
112kB
Hoft
06/22/18 12:28 AM
1.28
112kB
Hoft
06/13/18 06:42 PM
1.27
111kB
Hoft
06/04/18 01:54 AM
1.26
111kB
Hoft
06/01/18 04:06 AM
1.25
111kB
Hoft
05/29/18 04:56 AM
1.24
111kB
Hoft
05/27/18 08:28 AM
1.23
110kB
Hoft
05/25/18 07:49 AM
1.22
111kB
Hoft
05/24/18 09:24 AM
1.21.1
109kB
Hoft
05/21/18 10:05 PM
1.21
110kB
Hoft
05/18/18 12:43 PM
1.20
108kB
Hoft
04/07/18 07:37 PM
1.19
108kB
Hoft
03/27/18 04:08 AM
1.18
111kB
Hoft
03/24/18 08:28 PM
1.17
79kB
Hoft
03/24/18 09:52 AM
1.16.4
76kB
Hoft
03/05/18 11:18 PM
1.16.3
76kB
Hoft
03/05/18 05:13 AM
1.16.2
76kB
Hoft
03/04/18 07:07 AM
1.16.1
76kB
Hoft
03/03/18 10:02 PM
1.16
76kB
Hoft
03/02/18 04:09 PM
1.15
76kB
Hoft
02/26/18 01:47 PM
1.14
76kB
Hoft
01/29/18 09:49 PM
1.13
76kB
Hoft
01/27/18 01:04 AM
1.12
76kB
Hoft
01/16/18 06:36 AM
1.11
75kB
Hoft
01/09/18 05:24 AM


Post A Reply Comment Options
Unread Today, 08:49 AM  
Neverlands
 
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Forum posts: 6
File comments: 232
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Blackwood Pins

Hell,
would it be possible to split the map filters for Blackwood? I at least would like to have a seperated option for Oblivion Portals. Or an option to hide "Random Encounterts", of which I don't know what they are good for. Since I have done all the achievements I would like to see just the Oblivion Portals pins.
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Unread 06/17/21, 04:36 PM  
vampire1326

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Pin points to wrong location - Blackwood

Achievement: Lost in the Wilds
Subject: Fialdar the Vicious

Actual Location: X: 64343 Y: 30547 Z: 293501

Hope this helps
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Unread 06/17/21, 12:34 PM  
ApoAlaia

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Just in case needed (not present in the current version although I believe it has been reported):

Alchemist Survey: Blackwood

|H1:item:178469:4:1:0:0:0:0:0:0:0:0:0:0:0:1:0:0:1:0:0:0|h|h
blackwood_base={{.743,.807,1683}},

I took the 'loc' as centered on the spawn area as possible, surveys other than Jewellery in Blackwood are all over the place although if the follow through with this hopefully soon will be a thing of the past:

https://forums.elderscrollsonline.co...od-suck#latest
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Unread 06/17/21, 10:25 AM  
Hoft
 
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Uploads: 11
Aspect, thank you for your tests. I'll think about what can be done with it.
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Unread 06/16/21, 09:17 PM  
Aspect

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Originally Posted by Aspect
Originally Posted by Hoft
Originally Posted by Aspect
I know, you must be already a little hate me with those icons and other stuff i reported, however i made some more testing and can report one more bug and a bit more info about previous one.
Please be sure to uninstall all libraries (especially LibMapPins) and make one more clear test.
In the video everything is turned off, but as you asked - i deleted folder completely and left only MapPins and BUI: works the same, double tooltips after teleporting to another location or entering any delve - double tooltip without BUI, all good with it. Skulls works the same as described previously
Never mind, BUI does not fix it. It's still broken, i didn't test it correctly first time with it. It works "fine" at the beginning (when i first login), but then it breaks when i travel to another zone and enter delve.

Video:
https://youtu.be/z_fMhOnxZlA

1) Logged in - all works great, no double tooltips with teleporting to house and entering delve in the zone i logged in.
2) Changed zone and entered delve - after this every teleport (except direct wayshrine) gives double tooltip

So traveling and tooltips works correctly, until you switch your zone that you logged in and enter any delve/public dungeon. After that - it creates double tooltip as was shown in first video.

-------

Update:
After looking even closer into this - it looks like it's not actually double tooltip, it's double pins on the map, with a result of tooltip linking to both of those POIs. When this bug starts to occur - addon now displays doubled Pins and POIs.

Here what map should look like, with gray transparent icons
https://i.postimg.cc/dVyrKk2f/2021-06-17-122352.jpg
This is how it look when "doubled", icons are much darker, because they are overlapping:
https://i.postimg.cc/288NJnDz/2021-06-17-122322.jpg
Last edited by Aspect : 06/17/21 at 10:38 AM.
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Unread 06/16/21, 08:55 PM  
Aspect

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Originally Posted by Hoft
Originally Posted by Aspect
I know, you must be already a little hate me with those icons and other stuff i reported, however i made some more testing and can report one more bug and a bit more info about previous one.
Please be sure to uninstall all libraries (especially LibMapPins) and make one more clear test.
In the video everything is turned off, but as you asked - i deleted folder completely and left only MapPins and BUI: works the same, double tooltips after teleporting to another location or entering any delve - double tooltip without BUI, all good with it. Skulls works the same as described previously
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Unread 06/16/21, 08:45 PM  
Hoft
 
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Originally Posted by Aspect
I know, you must be already a little hate me with those icons and other stuff i reported, however i made some more testing and can report one more bug and a bit more info about previous one.
Please be sure to uninstall all libraries (especially LibMapPins) and make one more clear test.
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Unread 06/16/21, 08:25 PM  
Aspect

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Thank you for Chest Pins fix

I know, you must be already a little hate me with those icons and other stuff i reported, however i made some more testing and can report one more bug and a bit more info about previous one.

---------------------------------------------------------

Skull icons in Delve/Public dungeon.
In the first report i said, that i seems random wich Black Skull pins disappear and wich stays on the map, while White Skulls never appear (until changing active map zone). Actually it's not random:
--Delve boss Black Skull pin never disappear after you kill boss;
--Public Dungeon boss Black Skull pin always disappear after you killed a boss;
--Public Dungeon Group Event Black Skull same as delve - it does not disappear after completing it.

---------------------------------------------------------

Now for the new bug to report. I do not remember this behaviour to exist until last update, maybe i just never noticed it. Anyway - MapPins now displays double tooltips on map POI and Pins after you character traveled.

I did some testing and can a bit narrow this issue down:
--When character "travels" into/out of delve,public dungeon, any other quest location that requires a loading screen, used house/friend teleport, used game transport like boats - addon starts to load double info in tooltips of POI and pins
--When character teleports using Wayshrine - this does not happen and tooltips works as they should.

https://youtu.be/goPGHWWOklU
Here are some examples in the video:
1) Loaded into delve - got dougle Boss Pin info
2) Loaded outside - got double world map pins
3) Traveled to one house - got double pins
4) Traveled another house - got double pins
5) Used wayshrine to teleport - pins are normal
6) Traveled to wayshrine (without using it directly) - got double pins

Didn't record using transport, but it can easy be checked aswell.
Also, this time i downloaded and tested with BanditUI enabled aswell, to be sure:
1) Double tooltips does NOT appear with BUI turned ON
2) Delve/Public Skulls behave the same, as it does for me without BUI, so just enabling it doesn't fix it.
Last edited by Aspect : 06/17/21 at 03:16 AM.
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Unread 06/15/21, 10:42 AM  
tim99
 
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does anyone else encounter the thing, that skyshards in delves are no longer displayed in main map? It's in Blackwood and Reach for me now, all others up to skyrim are fine.

Just as example on this screenshot, the shards are not showing. When i enter the delve, then i see it, but not from outside
Last edited by tim99 : 06/15/21 at 02:58 PM.
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Unread 06/14/21, 08:56 PM  
M-ree

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Yet another random encounter (close to but distinct from already tagged) is at 0.2221133928, 0.4501367776
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Unread 06/14/21, 03:43 AM  
Hoft
 
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Originally Posted by ExVault
By manually adding it to the lua file? I do not see any map filters to "show additional lorebook spawns".
You can:
- create new character
- discover the books that is not in the map
- take its coords and name (but do not read the book)
- post missed books here
Originally Posted by ExVault
Why don't you just copy the data from lorebooks addon?
Cause it contains books that was removed from the game long time ago.
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Unread 06/13/21, 04:05 PM  
ExVault

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Originally Posted by Hoft
You are capable to change this.
By manually adding it to the lua file? I do not see any map filters to "show additional lorebook spawns". Why don't you just copy the data from lorebooks addon? I am not talking about eidetic, just regular books.

Originally Posted by Hoft
/pinsize [16-40]
Thank you.
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Unread 06/13/21, 11:41 AM  
ApoAlaia

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Either Vasha the Wicked for Lost in the Wilds has multiple spawn points or the marker is way off.

For me it spawned in a little 'islet' with a large... well, it looks like a weeping willow, straight west from the marker on the other side of the road.

The 'loc' command returned: blackwood_base={{.569,.487,3083}},

EDIT:

Yep... multiple spawn locations.

I found Binghim the Quick at the following location:

blackwood_base={{.71,.818,3083}},

which is SW from the marker, however I also found his corpse at the marker on my way to a portal.
Last edited by ApoAlaia : 06/13/21 at 01:38 PM.
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Unread 06/13/21, 08:22 AM  
Hoft
 
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Originally Posted by ExVault
Compared to Lorebooks addon, this does not show all possible locations for a single book, check Abah's Landing for instance, it shows only 1 location for "Flesh to Cut from Bone".
You are capable to change this.
Originally Posted by ExVault
Also, having ability to change pin size would be nice.
/pinsize [16-40]
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Unread 06/13/21, 05:36 AM  
ExVault

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Compared to Lorebooks addon, this does not show all possible locations for a single book, check Abah's Landing for instance, it shows only 1 location for "Flesh to Cut from Bone".
Also, having ability to change pin size would be nice.
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